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Sample waveform playback cursor (0xtob/#53) #72

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asiekierka opened this issue Apr 8, 2023 · 1 comment
Open

Sample waveform playback cursor (0xtob/#53) #72

asiekierka opened this issue Apr 8, 2023 · 1 comment
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enhancement New feature or request

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@asiekierka
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A moving vertical bar in the sample display indicating the current play position.

@asiekierka asiekierka added the enhancement New feature or request label Apr 8, 2023
@deadpahn
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deadpahn commented Apr 8, 2023

So ... this sort of lends itself to a bigger feature set that I'm scared to ask for because right now things are good. BUT if we were to get nit-picky and road map/brainstorm...

It's tricky to find the exact points in a sample. I've done it, but it's a bit of a song and dance. "Did I get the snare from the breakbeat sample this time?". With the zoom function it helps a lot. I'm not entirely sure how to fix that. Maybe being able to explicitly input the selection points for the wav form (I think FT2 does this). In my case, it's always trying to get clean parts from a jungle drumbeat of some sort and or trimming silence/audio from a voice sample I grabbed with the DS built in microphone.

I wanted to make this suggestion but figured it's too powerful, I'll make a separate issue for it if need be, is to CUT and PASTE. I don't think it's possible but but who knows. Currently my workflow is this ...

  • load DREAMBEAT.wav into an instrument
  • open the sub instrument panel
  • load DREAMBEAT.wav 01-04
  • go into "map sample"
  • map those wavs to keys
  • SAVE SONG (lol)
  • the next steps are a bit sketchy
  • start removing parts I don't need from the waveform on each instrument
  • eventually have DREAMBEAT.wav (full) DREAMBEAT.wav (starting at the first snare hit) DREAMBEAT.wav (starting at the second bar) etc mapped to individual keys
  • saving during each destructive cut

Its fine, I have fun doing it etc. Its the charm of using the ds but if I could copy paste/cut paste it would make it more powerful.

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