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Update upstream #122
Update upstream #122
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…nt' when emitting 'playerChat' event. (#1263)
* allow to create custom client & communication between client * pass client context * customClient should not be required * allow to override Server impl to use * better docs & typings * refactor: add new client class for customCommunication * fix doc * move custom client to prismarine web client * restore customPackets
* Improve CI setup: move lint out of per version * fix * Simplify go back to all per version. * refactor cycle test to use supported versions * fix cycle packet test * Add v to version to avoid 1.19 running every 1.19 minor. * Add quotes. * Use versions from js file in ci.yml * Fix ci.yml syntax. * Fix matrix read. * fix * fix * fix gitignore
* Initial changes for 1.20.2 * add NBT serialize tag type handling * update tests * Update pnbt and mcdata for nbt change * lint * fix wrong param to sizeOfNbt * fix dupe NBT types * move nbt logic to prismarine-nbt * update tests * update tests * disable protodef validator in pluginChannel * Fix state desync * dump loginPacket.json in test output * enable validation * remove testing line in ci.yml * update pnbt to 2.5.0 * update doc for `playerJoin` * Update serializer.js * update examples * lint * disable client bundle handling if bundle becomes too big * Update client.js * bump mcdata * add soundSource and packedChunkPos example test values --------- Co-authored-by: Romain Beaumont <[email protected]>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
#1276) * Add test to make sure version that are tested are mentioned in the README * fix lint
* Acknowledge returning to configuration state if in play state. * Fix packet spelling
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* Inital 1.20.3 update, bring in minecraft-data with 1.20.3 support and add it to the versions * Add data for packetTest for explosion packet. * Add 1.20.4 to version list. * Add fix for 1.20.3+ NBT isntead of strings for chat. Not happy with this but it does work. * Fix linting * Update version.js Remove 1.20.3 since its the same as 1.20.4. (As suggested) * Comment how handleNBTStrings works. * Removed debug console.log * Update README.md * chat packet nbt handling fix, use feature * big endian UUID, add back `text` wrapper * use prismarine-chat in client test * expose _handleNbtComponent * use prismarine-chat exposed processNbtMessage * fix pre-1.20.4 * Update package.json * Update server.js * Update server.js add missing import * update server hello world --------- Co-authored-by: Romain Beaumont <[email protected]> Co-authored-by: extremeheat <[email protected]>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* Fix handling of disconnect in versionChecking on 1.20.3+. Also handle newer translate string used in 1.20.2+ * Comments why we ignore PLAY and CONFIGURATION state disconnects, and un-inline an if * Add extra comment on why we are ignoring those states. * Change bitwise or to logical or
* Update README.md * Update index.d.ts
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