diff --git a/README.md b/README.md index 83e8f9f..f9e3c8b 100644 --- a/README.md +++ b/README.md @@ -241,6 +241,18 @@ A video of the bug in action: https://www.bilibili.com/video/av34113229 @ 1:42.
+* `reducedhp` is also reset when a `deadFunction` ( [Trigger skill on Death](https://apps.atlasacademy.io/db/NA/buffs?type=deadFunction)) or a `gutsFunction` ( [Trigger skill on Guts](https://apps.atlasacademy.io/db/NA/buffs?type=gutsFunction)) activates. For example, as seen in [this video of the behaviour in Valentine's 2023 (NA) CQ](https://www.youtube.com/watch?v=CGVNWn8ZBRc), the observed charge gain on Romulus-Quirinus's Arts card is **54.15%** with the card dealing **0** overkill hits on Artemis; however the expected charge gain should be **72.19%** with the card dealing **2** overkill hits on Artemis: + + | | Enemy HP | `reducedhp` before arts card | Damage dealt | `reducedhp` after arts card | Overkill (`reducedhp` > enemy HP) + | - | - | - | - | - | - + | Expected | `84543` | `68435` | `67922` | `136357` | true + | Observed | `84543` | `0` (reset) | `67922` | `67922` | false + + i.e. The `reducedhp` *should have been* `68435` *before* the first hit of the arts card; this would have made the `reducedhp` *after* the arts card (`136357`) greater than the enemy HP (`84543`). This is what the first row in the above table shows. However, as we see in the second row, the `reducedhp` was reset by the time the arts card hit; meaning that the *actual* `reducedhp` *after* the arts card was merely `67922` (which is not greater than the enemy HP). Thus, no OK hits are observed on this card. + + > **Note** + > It is likely that there are functions apart from `deadFunction` and `gutsFunction` which can reset the `reducedHp` + ### Enemy behavior after killing taunt servant With the 2.0 update*, DW fixed this enemy behavior to be mostly consistent. Enemy will stop attacking after killing the taunt servant except for the following case: