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General discussion, I don't have any direction on implementation yet.
#pharmacy discussion is:
it would be nice to have some way to play "good levels" if it's your first time on the site
Peer Review / setlists / manual curation is not sufficient
sorting by download count / direct "likes" etc will cause misaligned incentives with level creators (bad, don't do it)
SO: the site just honestly feels far too overwhelming
SO: [additional level ranking is] clearly good for players, especially new players, streamers etc, but bad for creators, or at least for the current ecosystem of the rd levelmaking community
Donte: handle this mario maker style and try and make it "fun" to find levels? Nudge and mess with things so it doesn't feel super algorithmic?
what if we added ranking in a gamified impersonal way?
Donte: like instead of simply having a rating box we have a "rating" game where it gives you 3/5/10 random levels and asks you to rate them, this way we avoid the undertale song problem and the buried level problem
auburn note: the "undertale song problem" is mediocre levels being "the most popular" bc they have songs from popular IPs
and said ranking doesn't need to be public facing either.
might still be exposed in api.rhythm.cafe but I can expect people won't go to that
The text was updated successfully, but these errors were encountered:
General discussion, I don't have any direction on implementation yet.
#pharmacy discussion is:
it would be nice to have some way to play "good levels" if it's your first time on the site
Peer Review / setlists / manual curation is not sufficient
sorting by download count / direct "likes" etc will cause misaligned incentives with level creators (bad, don't do it)
SO: the site just honestly feels far too overwhelming
SO: [additional level ranking is] clearly good for players, especially new players, streamers etc, but bad for creators, or at least for the current ecosystem of the rd levelmaking community
Donte: handle this mario maker style and try and make it "fun" to find levels? Nudge and mess with things so it doesn't feel super algorithmic?
what if we added ranking in a gamified impersonal way?
Donte: like instead of simply having a rating box we have a "rating" game where it gives you 3/5/10 random levels and asks you to rate them, this way we avoid the undertale song problem and the buried level problem
and said ranking doesn't need to be public facing either.
The text was updated successfully, but these errors were encountered: