diff --git a/planning/behavior_path_dynamic_avoidance_module/include/behavior_path_dynamic_avoidance_module/scene.hpp b/planning/behavior_path_dynamic_avoidance_module/include/behavior_path_dynamic_avoidance_module/scene.hpp index c0b1ddb5beef7..63ac84f91136d 100644 --- a/planning/behavior_path_dynamic_avoidance_module/include/behavior_path_dynamic_avoidance_module/scene.hpp +++ b/planning/behavior_path_dynamic_avoidance_module/include/behavior_path_dynamic_avoidance_module/scene.hpp @@ -123,7 +123,7 @@ struct DynamicAvoidanceParameters double max_overtaking_crossing_object_angle{0.0}; double min_oncoming_crossing_object_vel{0.0}; double max_oncoming_crossing_object_angle{0.0}; - double max_pedestrians_crossing_vel{0.0}; + double max_pedestrian_crossing_vel{0.0}; double max_stopped_object_vel{0.0}; // drivable area generation diff --git a/planning/behavior_path_dynamic_avoidance_module/src/scene.cpp b/planning/behavior_path_dynamic_avoidance_module/src/scene.cpp index 6f10566f33591..52c13cb2e2e9a 100644 --- a/planning/behavior_path_dynamic_avoidance_module/src/scene.cpp +++ b/planning/behavior_path_dynamic_avoidance_module/src/scene.cpp @@ -616,7 +616,7 @@ void DynamicAvoidanceModule::registerUnregulatedObjects( } // 1.c. Check if object' lateral velocity is small enough to be avoid. - if (obj_normal_vel > parameters_->max_pedestrians_crossing_vel) { + if (obj_normal_vel > parameters_->max_pedestrian_crossing_vel) { RCLCPP_INFO_EXPRESSION( getLogger(), parameters_->enable_debug_info, "[DynamicAvoidance] Ignore obstacle (%s) since it crosses the ego's path with its normal "