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RobotModel.cpp
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#include "Arduino.h"
#include "RobotModel.h"
RobotModel::RobotModel()
{
_id = random(1,7);
_group = 1;
}
RobotModel::RobotModel(byte id) {
setID(id);
_health = 100 ;
_hitPoints = 1 ;
_lastShootTimer = 0 ;
_shootModeTimer = 0;
}
void RobotModel::setGroup(byte group)
{
_group = group;
}
void RobotModel::setID(byte id)
{
_id = id;
if (id <= 7) setGroup(1);
else setGroup(2);
}
void RobotModel::setHealth(byte health)
{
_health = health;
}
void RobotModel::setHitPoints(byte hitPoints)
{
_hitPoints = hitPoints;
}
byte RobotModel::getGroup()
{
return _group;
}
byte RobotModel::getID()
{
return _id;
}
byte RobotModel::getHitPoints()
{
return _hitPoints;
}
byte RobotModel::canShoot()
{
unsigned long currentTime = millis();
if ((currentTime - _lastShootTimer) >= SHOOT_TIMER_DELAY && isActive() == ROBOT_ACTIVE ) {
return ROBOT_CAN_SHOOT;
}
else {
return ROBOT_CANNOT_SHOOT;
}
}
byte RobotModel::isAttackMode()
{
unsigned long currentTime = millis();
if ((currentTime - _shootModeTimer) < SHOOT_MODE_DELAY && isActive() == ROBOT_ACTIVE ) {
return ROBOT_MODE_ATTACK;
}
else {
return ROBOT_MODE_NORMAL;
}
}
byte RobotModel::isActive()
{
if (_health >= ROBOT_IS_ACTIVE_LEVEL) return ROBOT_ACTIVE;
else return ROBOT_NOT_ACTIVE;
}
void RobotModel::shoot() {
if (canShoot() == ROBOT_CAN_SHOOT && isActive() == ROBOT_ACTIVE ) {
_lastShootTimer = millis();
_shootModeTimer = millis();
}
}
void RobotModel::takeHit(byte hitPoints) {
if (_health >= hitPoints && isActive() == ROBOT_ACTIVE ) {
_health -= hitPoints;
}
}
int RobotModel::getHealth() {
return this->_health ;
}