diff --git a/ProjectEpoch/Assets/Scenes/MainScene.unity b/ProjectEpoch/Assets/Scenes/MainScene.unity index d0316e1..5b52940 100644 Binary files a/ProjectEpoch/Assets/Scenes/MainScene.unity and b/ProjectEpoch/Assets/Scenes/MainScene.unity differ diff --git a/ProjectEpoch/Assets/Scripts/PlayerBehaviour.cs b/ProjectEpoch/Assets/Scripts/PlayerBehaviour.cs index 9374068..a2240b7 100644 --- a/ProjectEpoch/Assets/Scripts/PlayerBehaviour.cs +++ b/ProjectEpoch/Assets/Scripts/PlayerBehaviour.cs @@ -31,6 +31,11 @@ void Start () { // Update is called once per frame void Update () { + + if (Input.GetKey ("escape")) { + Application.Quit (); + } + if (Input.GetMouseButton (0)) { // Rotate the arms! arms.Rotate (Vector3.left, armRotationSpeed * Time.deltaTime); diff --git a/ProjectEpoch/ProjectSettings/EditorBuildSettings.asset b/ProjectEpoch/ProjectSettings/EditorBuildSettings.asset index d767445..cadfc5a 100644 Binary files a/ProjectEpoch/ProjectSettings/EditorBuildSettings.asset and b/ProjectEpoch/ProjectSettings/EditorBuildSettings.asset differ diff --git a/ProjectEpoch/ProjectSettings/GraphicsSettings.asset b/ProjectEpoch/ProjectSettings/GraphicsSettings.asset index 6abd3c0..82cd663 100644 Binary files a/ProjectEpoch/ProjectSettings/GraphicsSettings.asset and b/ProjectEpoch/ProjectSettings/GraphicsSettings.asset differ diff --git a/ProjectEpoch/ProjectSettings/ProjectSettings.asset b/ProjectEpoch/ProjectSettings/ProjectSettings.asset index ac07708..df8f50b 100644 Binary files a/ProjectEpoch/ProjectSettings/ProjectSettings.asset and b/ProjectEpoch/ProjectSettings/ProjectSettings.asset differ