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AdminUpdateIdentityBody.md

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AdminUpdateIdentityBody

Properties

Name Type Description Notes
SchemaId string SchemaID is the ID of the JSON Schema to be used for validating the identity's traits. If set will update the Identity's SchemaID.
State IdentityState
Traits map[string]interface{} Traits represent an identity's traits. The identity is able to create, modify, and delete traits in a self-service manner. The input will always be validated against the JSON Schema defined in `schema_id`.

Methods

NewAdminUpdateIdentityBody

func NewAdminUpdateIdentityBody(schemaId string, state IdentityState, traits map[string]interface{}, ) *AdminUpdateIdentityBody

NewAdminUpdateIdentityBody instantiates a new AdminUpdateIdentityBody object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewAdminUpdateIdentityBodyWithDefaults

func NewAdminUpdateIdentityBodyWithDefaults() *AdminUpdateIdentityBody

NewAdminUpdateIdentityBodyWithDefaults instantiates a new AdminUpdateIdentityBody object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetSchemaId

func (o *AdminUpdateIdentityBody) GetSchemaId() string

GetSchemaId returns the SchemaId field if non-nil, zero value otherwise.

GetSchemaIdOk

func (o *AdminUpdateIdentityBody) GetSchemaIdOk() (*string, bool)

GetSchemaIdOk returns a tuple with the SchemaId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSchemaId

func (o *AdminUpdateIdentityBody) SetSchemaId(v string)

SetSchemaId sets SchemaId field to given value.

GetState

func (o *AdminUpdateIdentityBody) GetState() IdentityState

GetState returns the State field if non-nil, zero value otherwise.

GetStateOk

func (o *AdminUpdateIdentityBody) GetStateOk() (*IdentityState, bool)

GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetState

func (o *AdminUpdateIdentityBody) SetState(v IdentityState)

SetState sets State field to given value.

GetTraits

func (o *AdminUpdateIdentityBody) GetTraits() map[string]interface{}

GetTraits returns the Traits field if non-nil, zero value otherwise.

GetTraitsOk

func (o *AdminUpdateIdentityBody) GetTraitsOk() (*map[string]interface{}, bool)

GetTraitsOk returns a tuple with the Traits field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTraits

func (o *AdminUpdateIdentityBody) SetTraits(v map[string]interface{})

SetTraits sets Traits field to given value.

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