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SessionDevice.md

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SessionDevice

Properties

Name Type Description Notes
UserAgent Pointer to string UserAgent of this device [optional]

Methods

NewSessionDevice

func NewSessionDevice() *SessionDevice

NewSessionDevice instantiates a new SessionDevice object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewSessionDeviceWithDefaults

func NewSessionDeviceWithDefaults() *SessionDevice

NewSessionDeviceWithDefaults instantiates a new SessionDevice object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetUserAgent

func (o *SessionDevice) GetUserAgent() string

GetUserAgent returns the UserAgent field if non-nil, zero value otherwise.

GetUserAgentOk

func (o *SessionDevice) GetUserAgentOk() (*string, bool)

GetUserAgentOk returns a tuple with the UserAgent field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUserAgent

func (o *SessionDevice) SetUserAgent(v string)

SetUserAgent sets UserAgent field to given value.

HasUserAgent

func (o *SessionDevice) HasUserAgent() bool

HasUserAgent returns a boolean if a field has been set.

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