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model_session.go
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/*
Ory Kratos API
Documentation for all public and administrative Ory Kratos APIs. Public and administrative APIs are exposed on different ports. Public APIs can face the public internet without any protection while administrative APIs should never be exposed without prior authorization. To protect the administative API port you should use something like Nginx, Ory Oathkeeper, or any other technology capable of authorizing incoming requests.
API version: latest
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
"time"
)
// Session A Session
type Session struct {
// Active state. If false the session is no longer active.
Active *bool `json:"active,omitempty"`
// The Session Authentication Timestamp When this session was authenticated at. If multi-factor authentication was used this is the time when the last factor was authenticated (e.g. the TOTP code challenge was completed).
AuthenticatedAt *time.Time `json:"authenticated_at,omitempty"`
// A list of authenticators which were used to authenticate the session.
AuthenticationMethods []SessionAuthenticationMethod `json:"authentication_methods,omitempty"`
AuthenticatorAssuranceLevel *AuthenticatorAssuranceLevel `json:"authenticator_assurance_level,omitempty"`
// The Session Expiry When this session expires at.
ExpiresAt *time.Time `json:"expires_at,omitempty"`
Id string `json:"id"`
Identity Identity `json:"identity"`
// The Session Issuance Timestamp When this session was issued at. Usually equal or close to `authenticated_at`.
IssuedAt *time.Time `json:"issued_at,omitempty"`
}
// NewSession instantiates a new Session object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewSession(id string, identity Identity) *Session {
this := Session{}
this.Id = id
this.Identity = identity
return &this
}
// NewSessionWithDefaults instantiates a new Session object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewSessionWithDefaults() *Session {
this := Session{}
return &this
}
// GetActive returns the Active field value if set, zero value otherwise.
func (o *Session) GetActive() bool {
if o == nil || o.Active == nil {
var ret bool
return ret
}
return *o.Active
}
// GetActiveOk returns a tuple with the Active field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Session) GetActiveOk() (*bool, bool) {
if o == nil || o.Active == nil {
return nil, false
}
return o.Active, true
}
// HasActive returns a boolean if a field has been set.
func (o *Session) HasActive() bool {
if o != nil && o.Active != nil {
return true
}
return false
}
// SetActive gets a reference to the given bool and assigns it to the Active field.
func (o *Session) SetActive(v bool) {
o.Active = &v
}
// GetAuthenticatedAt returns the AuthenticatedAt field value if set, zero value otherwise.
func (o *Session) GetAuthenticatedAt() time.Time {
if o == nil || o.AuthenticatedAt == nil {
var ret time.Time
return ret
}
return *o.AuthenticatedAt
}
// GetAuthenticatedAtOk returns a tuple with the AuthenticatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Session) GetAuthenticatedAtOk() (*time.Time, bool) {
if o == nil || o.AuthenticatedAt == nil {
return nil, false
}
return o.AuthenticatedAt, true
}
// HasAuthenticatedAt returns a boolean if a field has been set.
func (o *Session) HasAuthenticatedAt() bool {
if o != nil && o.AuthenticatedAt != nil {
return true
}
return false
}
// SetAuthenticatedAt gets a reference to the given time.Time and assigns it to the AuthenticatedAt field.
func (o *Session) SetAuthenticatedAt(v time.Time) {
o.AuthenticatedAt = &v
}
// GetAuthenticationMethods returns the AuthenticationMethods field value if set, zero value otherwise.
func (o *Session) GetAuthenticationMethods() []SessionAuthenticationMethod {
if o == nil || o.AuthenticationMethods == nil {
var ret []SessionAuthenticationMethod
return ret
}
return o.AuthenticationMethods
}
// GetAuthenticationMethodsOk returns a tuple with the AuthenticationMethods field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Session) GetAuthenticationMethodsOk() ([]SessionAuthenticationMethod, bool) {
if o == nil || o.AuthenticationMethods == nil {
return nil, false
}
return o.AuthenticationMethods, true
}
// HasAuthenticationMethods returns a boolean if a field has been set.
func (o *Session) HasAuthenticationMethods() bool {
if o != nil && o.AuthenticationMethods != nil {
return true
}
return false
}
// SetAuthenticationMethods gets a reference to the given []SessionAuthenticationMethod and assigns it to the AuthenticationMethods field.
func (o *Session) SetAuthenticationMethods(v []SessionAuthenticationMethod) {
o.AuthenticationMethods = v
}
// GetAuthenticatorAssuranceLevel returns the AuthenticatorAssuranceLevel field value if set, zero value otherwise.
func (o *Session) GetAuthenticatorAssuranceLevel() AuthenticatorAssuranceLevel {
if o == nil || o.AuthenticatorAssuranceLevel == nil {
var ret AuthenticatorAssuranceLevel
return ret
}
return *o.AuthenticatorAssuranceLevel
}
// GetAuthenticatorAssuranceLevelOk returns a tuple with the AuthenticatorAssuranceLevel field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Session) GetAuthenticatorAssuranceLevelOk() (*AuthenticatorAssuranceLevel, bool) {
if o == nil || o.AuthenticatorAssuranceLevel == nil {
return nil, false
}
return o.AuthenticatorAssuranceLevel, true
}
// HasAuthenticatorAssuranceLevel returns a boolean if a field has been set.
func (o *Session) HasAuthenticatorAssuranceLevel() bool {
if o != nil && o.AuthenticatorAssuranceLevel != nil {
return true
}
return false
}
// SetAuthenticatorAssuranceLevel gets a reference to the given AuthenticatorAssuranceLevel and assigns it to the AuthenticatorAssuranceLevel field.
func (o *Session) SetAuthenticatorAssuranceLevel(v AuthenticatorAssuranceLevel) {
o.AuthenticatorAssuranceLevel = &v
}
// GetExpiresAt returns the ExpiresAt field value if set, zero value otherwise.
func (o *Session) GetExpiresAt() time.Time {
if o == nil || o.ExpiresAt == nil {
var ret time.Time
return ret
}
return *o.ExpiresAt
}
// GetExpiresAtOk returns a tuple with the ExpiresAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Session) GetExpiresAtOk() (*time.Time, bool) {
if o == nil || o.ExpiresAt == nil {
return nil, false
}
return o.ExpiresAt, true
}
// HasExpiresAt returns a boolean if a field has been set.
func (o *Session) HasExpiresAt() bool {
if o != nil && o.ExpiresAt != nil {
return true
}
return false
}
// SetExpiresAt gets a reference to the given time.Time and assigns it to the ExpiresAt field.
func (o *Session) SetExpiresAt(v time.Time) {
o.ExpiresAt = &v
}
// GetId returns the Id field value
func (o *Session) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *Session) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *Session) SetId(v string) {
o.Id = v
}
// GetIdentity returns the Identity field value
func (o *Session) GetIdentity() Identity {
if o == nil {
var ret Identity
return ret
}
return o.Identity
}
// GetIdentityOk returns a tuple with the Identity field value
// and a boolean to check if the value has been set.
func (o *Session) GetIdentityOk() (*Identity, bool) {
if o == nil {
return nil, false
}
return &o.Identity, true
}
// SetIdentity sets field value
func (o *Session) SetIdentity(v Identity) {
o.Identity = v
}
// GetIssuedAt returns the IssuedAt field value if set, zero value otherwise.
func (o *Session) GetIssuedAt() time.Time {
if o == nil || o.IssuedAt == nil {
var ret time.Time
return ret
}
return *o.IssuedAt
}
// GetIssuedAtOk returns a tuple with the IssuedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Session) GetIssuedAtOk() (*time.Time, bool) {
if o == nil || o.IssuedAt == nil {
return nil, false
}
return o.IssuedAt, true
}
// HasIssuedAt returns a boolean if a field has been set.
func (o *Session) HasIssuedAt() bool {
if o != nil && o.IssuedAt != nil {
return true
}
return false
}
// SetIssuedAt gets a reference to the given time.Time and assigns it to the IssuedAt field.
func (o *Session) SetIssuedAt(v time.Time) {
o.IssuedAt = &v
}
func (o Session) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Active != nil {
toSerialize["active"] = o.Active
}
if o.AuthenticatedAt != nil {
toSerialize["authenticated_at"] = o.AuthenticatedAt
}
if o.AuthenticationMethods != nil {
toSerialize["authentication_methods"] = o.AuthenticationMethods
}
if o.AuthenticatorAssuranceLevel != nil {
toSerialize["authenticator_assurance_level"] = o.AuthenticatorAssuranceLevel
}
if o.ExpiresAt != nil {
toSerialize["expires_at"] = o.ExpiresAt
}
if true {
toSerialize["id"] = o.Id
}
if true {
toSerialize["identity"] = o.Identity
}
if o.IssuedAt != nil {
toSerialize["issued_at"] = o.IssuedAt
}
return json.Marshal(toSerialize)
}
type NullableSession struct {
value *Session
isSet bool
}
func (v NullableSession) Get() *Session {
return v.value
}
func (v *NullableSession) Set(val *Session) {
v.value = val
v.isSet = true
}
func (v NullableSession) IsSet() bool {
return v.isSet
}
func (v *NullableSession) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableSession(val *Session) *NullableSession {
return &NullableSession{value: val, isSet: true}
}
func (v NullableSession) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableSession) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}