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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "SpatialManipulator",
"class": "ArvrBodyManipulator",
"language": "GDScript",
"path": "res://addons/xr-helpers/other/ArvrManipulator.gd"
}, {
"base": "ARVROrigin",
"class": "ArvrOriginWithReferences",
"language": "GDScript",
"path": "res://addons/xr-helpers/other/ArvrOriginWithReferences.gd"
}, {
"base": "Resource",
"class": "BaseMapping",
"language": "GDScript",
"path": "res://addons/xr-helpers/other/BaseMapping.gd"
}, {
"base": "Reference",
"class": "ExtraMath",
"language": "GDScript",
"path": "res://addons/extra_math_gd/ExtraMath.gd"
}, {
"base": "KinematicBodyManipulator",
"class": "FlatWorldPhysicsKinematicMover",
"language": "GDScript",
"path": "res://addons/xr-helpers/features/FlatWorldPhysicsKinematicMover.gd"
}, {
"base": "SpatialManipulator",
"class": "FreeLookMover",
"language": "GDScript",
"path": "res://addons/xr-helpers/features/FreeLookMover.gd"
}, {
"base": "SpatialManipulator",
"class": "KinematicBodyManipulator",
"language": "GDScript",
"path": "res://addons/xr-helpers/other/KinematicBodyManipulator.gd"
}, {
"base": "SpatialManipulator",
"class": "ReferenceOffsetCompensatingRotator",
"language": "GDScript",
"path": "res://addons/xr-helpers/features/ReferenceOffsetCompensatingRotator.gd"
}, {
"base": "Spatial",
"class": "SpatialManipulator",
"language": "GDScript",
"path": "res://addons/xr-helpers/other/SpatialManipulator.gd"
}, {
"base": "ArvrBodyManipulator",
"class": "TripleMethodOrientationGuesser",
"language": "GDScript",
"path": "res://addons/xr-helpers/features/TripleMethodOrientationGuesser.gd"
}, {
"base": "ArvrBodyManipulator",
"class": "VrFrameHeightScaler",
"language": "GDScript",
"path": "res://addons/xr-helpers/features/VrFrameHeightScaler.gd"
} ]
_global_script_class_icons={
"ArvrBodyManipulator": "",
"ArvrOriginWithReferences": "",
"BaseMapping": "",
"ExtraMath": "",
"FlatWorldPhysicsKinematicMover": "",
"FreeLookMover": "",
"KinematicBodyManipulator": "",
"ReferenceOffsetCompensatingRotator": "",
"SpatialManipulator": "",
"TripleMethodOrientationGuesser": "",
"VrFrameHeightScaler": ""
}
[application]
config/name="Godot-XR-Interaction-Helpers"
config/icon="res://icon.png"
[autoload]
InputMapper="*res://addons/xr-helpers/autoload/InputMapper.gd"
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"