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01-matrix.cpp
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01-matrix.cpp
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// Time: O(m * n)
// Space: O(m * n)
class Solution {
public:
vector<vector<int>> updateMatrix(vector<vector<int>>& matrix) {
queue<pair<int, int>> queue;
for (int i = 0; i < matrix.size(); ++i) {
for (int j = 0; j < matrix[0].size(); ++j) {
if (matrix[i][j] == 0) {
queue.emplace(i, j);
}
else {
matrix[i][j] = numeric_limits<int>::max();
}
}
}
const vector<pair<int, int>> dirs = {{-1, 0}, {1, 0}, {0, -1}, {0, 1}};
while (!queue.empty()) {
auto cell = queue.front();
queue.pop();
for (const auto& dir : dirs) {
auto i = cell.first + dir.first;
auto j = cell.second + dir.second;
if (i < 0 || i >= matrix.size() || j < 0 || j >= matrix[0].size() ||
matrix[i][j] <= matrix[cell.first][cell.second] + 1) {
continue;
}
queue.emplace(i, j);
matrix[i][j] = matrix[cell.first][cell.second] + 1;
}
}
return matrix;
}
};
// Time: O(m * n)
// Space: O(m * n)
// dp solution
class Solution2 {
public:
vector<vector<int>> updateMatrix(vector<vector<int>>& matrix) {
vector<vector<int> > dp(matrix.size(),
vector<int>(matrix[0].size(),
numeric_limits<int>::max() - 10000));
for (int i = 0; i < matrix.size(); ++i) {
for (int j = 0; j < matrix[i].size(); ++j) {
if (matrix[i][j] == 0) {
dp[i][j] = 0;
} else {
if (i > 0) {
dp[i][j] = min(dp[i][j], dp[i - 1][j] + 1);
}
if (j > 0) {
dp[i][j] = min(dp[i][j], dp[i][j - 1] + 1);
}
}
}
}
for (int i = matrix.size() - 1; i >= 0; --i) {
for (int j = matrix[i].size() - 1; j >= 0; --j) {
if (matrix[i][j] == 0) {
dp[i][j] = 0;
} else {
if (i < matrix.size() - 1) {
dp[i][j] = min(dp[i][j], dp[i + 1][j] + 1);
}
if (j < matrix[i].size() - 1) {
dp[i][j] = min(dp[i][j], dp[i][j + 1] + 1);
}
}
}
}
return dp;
}
};