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Prevent materializing into blocks #12

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Extex101 opened this issue Feb 26, 2019 · 2 comments
Open

Prevent materializing into blocks #12

Extex101 opened this issue Feb 26, 2019 · 2 comments

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@Extex101
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Extex101 commented Feb 26, 2019

Make the Y field instead of actual y pos make it the number of spaces avaliable at the x and z pos all the way up and all the way down
e.g.
It scans all the way up and down,
Checks for air where the tardis can go, 0
Saves these levels into numbers e.g.
Level 0 would be high up in the sky
Level 1 would be on the surface/next lowest after 0
Level 2 would be the first avaliable ground space in a cave and so on/lowest after 1
Example image
temporary_1551139003319

This can be done using
minetest.find_nodes_in_area_under_air({x=x,y=5000,z=z}, {x=x,y=-5000,z=z}, {"air"})

I'd love to be part of this project/get it going again

@benrob0329
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This mod is on my long-term list of things to finish, and I've already started a rewrite using entities on my Gitlab page if you want to take a look at where I left off.

https://gitlab.com/benrob0329/tardis

@Extex101
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OK but I don't have a gitlab account and this could still work even with an entity based system

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