You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Make the Y field instead of actual y pos make it the number of spaces avaliable at the x and z pos all the way up and all the way down
e.g.
It scans all the way up and down,
Checks for air where the tardis can go, 0
Saves these levels into numbers e.g.
Level 0 would be high up in the sky
Level 1 would be on the surface/next lowest after 0
Level 2 would be the first avaliable ground space in a cave and so on/lowest after 1
Example image
This can be done using
minetest.find_nodes_in_area_under_air({x=x,y=5000,z=z}, {x=x,y=-5000,z=z}, {"air"})
I'd love to be part of this project/get it going again
The text was updated successfully, but these errors were encountered:
This mod is on my long-term list of things to finish, and I've already started a rewrite using entities on my Gitlab page if you want to take a look at where I left off.
Make the Y field instead of actual y pos make it the number of spaces avaliable at the x and z pos all the way up and all the way down
![temporary_1551139003319](https://user-images.githubusercontent.com/33675971/53377249-33a49a80-3916-11e9-8ec4-8d1f6611b33b.png)
e.g.
It scans all the way up and down,
Checks for air where the tardis can go, 0
Saves these levels into numbers e.g.
Level 0 would be high up in the sky
Level 1 would be on the surface/next lowest after 0
Level 2 would be the first avaliable ground space in a cave and so on/lowest after 1
Example image
This can be done using
minetest.find_nodes_in_area_under_air({x=x,y=5000,z=z}, {x=x,y=-5000,z=z}, {"air"})
I'd love to be part of this project/get it going again
The text was updated successfully, but these errors were encountered: