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Currently the assets explorer uses a single click to open folder.
It wouldn't be a problem if the assets explorer was a tree like Godot, but since it a navigation based file explorer it should use a double-click like Unity or Unreal.
The text was updated successfully, but these errors were encountered:
Currently the assets explorer uses a single click to open folder.
It wouldn't be a problem if the assets explorer was a tree like Godot, but since it a navigation based file explorer it should use a double-click like Unity or Unreal.
The text was updated successfully, but these errors were encountered: