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If we want to keep it as is, as I assume, then the fix would be to actually show the armor value at unit listings, or adjusted hp like you say. Probably need the balance team to decide something.
Description
Both factions Afus has damagemodifier of 0.95 but this isnt mentioned anywhere ingame afaik.
Expected Behaviour
HP ingame is what you have and calculates for, say if you wanna bomb.
Actual Behaviour
5% more hidden effective HP.
Reproduction steps
No response
Other
No response
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