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SplendorSetup.cgs
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SplendorSetup.cgs
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/*
* SplendorSetup.cgs
*
* Created by crism on Oct 20, 2019
*/
pLJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 3, Splendor.Jewel.Emerald => 3, Splendor.Jewel.Sapphire => 3, Splendor.Jewel.Diamond => 3, Splendor.Jewel.Obsidian => 3, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Ruby,5,0,3,0,0), Splendor.Property(5,Splendor.Jewel.Emerald,0,4,5,2,0), Splendor.Property(5,Splendor.Jewel.Diamond, 3,2,3,2,1),Splendor.Property(5,Splendor.Jewel.Sapphire,0,1,1,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example one
pLJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 3, Splendor.Jewel.Emerald => 3, Splendor.Jewel.Sapphire => 3, Splendor.Jewel.Diamond => 3, Splendor.Jewel.Obsidian => 3, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Ruby,5,0,3,0,0), Splendor.Property(5,Splendor.Jewel.Emerald,0,4,5,2,0), Splendor.Property(5,Splendor.Jewel.Diamond, 3,2,3,2,1),Splendor.Property(5,Splendor.Jewel.Sapphire,0,1,1,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example two
pLJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 3, Splendor.Jewel.Emerald => 3, Splendor.Jewel.Sapphire => 3, Splendor.Jewel.Diamond => 3, Splendor.Jewel.Obsidian => 3, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Ruby,5,0,3,0,0), Splendor.Property(5,Splendor.Jewel.Emerald,0,4,5,2,0), Splendor.Property(5,Splendor.Jewel.Diamond, 3,2,3,2,1),Splendor.Property(5,Splendor.Jewel.Sapphire,0,1,1,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,1,1,1,1,0), Splendor.Property(0,Splendor.Jewel.Ruby,1,1,0,1,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example 3 same jewel
pLJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 3, Splendor.Jewel.Emerald => 3, Splendor.Jewel.Sapphire => 3, Splendor.Jewel.Diamond => 3, Splendor.Jewel.Obsidian => 3, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Ruby,5,0,3,0,0), Splendor.Property(2,Splendor.Jewel.Ruby,2,0,0,0,0), Splendor.Property(5,Splendor.Jewel.Emerald,0,4,5,2,0), Splendor.Property(5,Splendor.Jewel.Diamond, 3,2,3,2,1),Splendor.Property(5,Splendor.Jewel.Sapphire,0,1,1,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example four
pLJewels := {Splendor.Jewel.Ruby => 1, Splendor.Jewel.Emerald => 1, Splendor.Jewel.Sapphire => 1, Splendor.Jewel.Diamond => 1, Splendor.Jewel.Obsidian => 1};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 3, Splendor.Jewel.Emerald => 3, Splendor.Jewel.Sapphire => 3, Splendor.Jewel.Diamond => 3, Splendor.Jewel.Obsidian => 3, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Sapphire,0,1,1,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example five
pLJewels := {Splendor.Jewel.Ruby => 1, Splendor.Jewel.Emerald => 1, Splendor.Jewel.Sapphire => 1, Splendor.Jewel.Diamond => 1, Splendor.Jewel.Obsidian => 1};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 1, Splendor.Jewel.Emerald => 1, Splendor.Jewel.Sapphire => 1, Splendor.Jewel.Diamond => 1, Splendor.Jewel.Obsidian => 1, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Sapphire,0,1,1,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example six
pLJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 2, Splendor.Jewel.Emerald => 2, Splendor.Jewel.Sapphire => 2, Splendor.Jewel.Diamond => 2, Splendor.Jewel.Obsidian => 2, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Sapphire,0,1,1,1,1), Splendor.Property(15,Splendor.Jewel.Emerald,1,1,1,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example seven
pLJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 1, Splendor.Jewel.Emerald => 1, Splendor.Jewel.Sapphire => 1, Splendor.Jewel.Diamond => 1, Splendor.Jewel.Obsidian => 1, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Sapphire,0,1,1,1,1), Splendor.Property(15,Splendor.Jewel.Emerald,1,1,1,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example eight
pLJewels := {Splendor.Jewel.Ruby => 1, Splendor.Jewel.Emerald => 1, Splendor.Jewel.Sapphire => 1, Splendor.Jewel.Diamond => 1, Splendor.Jewel.Obsidian => 1};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Sapphire,0,1,1,1,1), Splendor.Property(15,Splendor.Jewel.Emerald,1,1,1,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example nine
pLJewels := {Splendor.Jewel.Ruby => 1, Splendor.Jewel.Emerald => 1, Splendor.Jewel.Sapphire => 1, Splendor.Jewel.Diamond => 1, Splendor.Jewel.Obsidian => 1};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Sapphire,1,1,1,1,1), Splendor.Property(15,Splendor.Jewel.Emerald,0,1,0,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example ten
pLJewels := {Splendor.Jewel.Ruby => 1, Splendor.Jewel.Emerald => 1, Splendor.Jewel.Sapphire => 1, Splendor.Jewel.Diamond => 1, Splendor.Jewel.Obsidian => 1};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 1, Splendor.Jewel.Emerald => 1, Splendor.Jewel.Sapphire => 1, Splendor.Jewel.Diamond => 1, Splendor.Jewel.Obsidian => 1, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Sapphire,1,1,1,1,1), Splendor.Property(15,Splendor.Jewel.Emerald,0,1,0,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example eleven
pLJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
jewels := {Splendor.Jewel.Ruby => 1, Splendor.Jewel.Emerald => 1, Splendor.Jewel.Sapphire => 1, Splendor.Jewel.Diamond => 1, Splendor.Jewel.Obsidian => 1, Splendor.Jewel.Gold => 5};
properties := {Splendor.Property(5,Splendor.Jewel.Sapphire,1,1,1,1,1), Splendor.Property(15,Splendor.Jewel.Emerald,0,1,0,1,1)};
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
pRProperties := {Splendor.Jewel.Ruby => {}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));
// Example twelve
// Left Player starting jewels
pLJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
// Right Player starting jewels
pRJewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0};
// Total jewels
jewels := {Splendor.Jewel.Ruby => 0, Splendor.Jewel.Emerald => 0, Splendor.Jewel.Sapphire => 0, Splendor.Jewel.Diamond => 0, Splendor.Jewel.Obsidian => 0, Splendor.Jewel.Gold => 5};
// Total Properties
properties := {Splendor.Property(5,Splendor.Jewel.Sapphire,1,1,1,1,1), Splendor.Property(15,Splendor.Jewel.Emerald,0,1,0,1,1)};
// Left Player starting properties
pLProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0), Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {}, Splendor.Jewel.Sapphire => {}, Splendor.Jewel.Diamond => {}, Splendor.Jewel.Obsidian => {}};
// Right Player starting properties
pRProperties := {Splendor.Jewel.Ruby => {Splendor.Property(0,Splendor.Jewel.Ruby,2,0,1,0,0)}, Splendor.Jewel.Emerald => {Splendor.Property(0,Splendor.Jewel.Emerald,1,1,1,1,0)}, Splendor.Jewel.Sapphire => {Splendor.Property(0,Splendor.Jewel.Sapphire,2,0,1,0,0)}, Splendor.Jewel.Diamond => {Splendor.Property(0,Splendor.Jewel.Diamond,2,0,1,0,0)}, Splendor.Jewel.Obsidian => {Splendor.Property(0,Splendor.Jewel.Obsidian,2,0,1,0,0)}};
ex := Explorer(Splendor.SplendorCombinatorial(pLJewels, pRJewels, jewels, 0,0,properties, pLProperties, pRProperties));