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MemoryMap.cpp
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MemoryMap.cpp
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#include "MemoryMap.h"
#include <stdio.h>
#include <malloc.h>
#ifdef WIN32
#include <Windows.h>
#endif
class MemoryMapImpl :public MemoryMap
{
public:
MemoryMapImpl(const char *mappingObject,uint64_t size,bool createOk)
{
mData = NULL;
#ifdef WIN32
mMapFile = NULL;
mMapHandle = NULL;
bool createFile = true;
bool fileOk = false;
HANDLE h = CreateFileA(mappingObject, GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if ( h != NULL )
{
if ( getFileSize(h) == size )
{
fileOk = true;
createFile = false;
printf("Found previous existing mapping file '%s' and using it.\r\n", mappingObject );
}
CloseHandle(h);
}
if ( createFile && createOk )
{
printf("Creating memory map file: %s\r\n", mappingObject);
HANDLE h = CreateFileA(mappingObject, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if ( h != NULL )
{
#define ONEMB (1024*1024)
char *temp = (char *)malloc(ONEMB);
if ( temp )
{
memset(temp,0,ONEMB);
uint64_t writeSize = size;
while ( writeSize > 0 )
{
DWORD w = writeSize >= ONEMB ? ONEMB : (DWORD)writeSize;
DWORD bytesWritten=0;
WriteFile(h,temp,w,&bytesWritten,NULL);
if ( bytesWritten != w )
{
printf("Failed to write to file '%s', out of disk space?\r\n", mappingObject );
break;
}
writeSize-=w;
}
if ( writeSize == 0)
{
fileOk = true;
printf("Finished creating mapping file '%s'\r\n", mappingObject );
}
}
CloseHandle(h);
}
}
if ( fileOk )
{
mMapSize = size;
mMapFile = CreateFileA(mappingObject, GENERIC_READ | GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (mMapFile != INVALID_HANDLE_VALUE)
{
mMapHandle = CreateFileMappingA(mMapFile, NULL, PAGE_READWRITE, 0, 0, NULL);
if (mMapHandle == INVALID_HANDLE_VALUE)
{
CloseHandle(mMapFile);
mMapFile = NULL;
}
else
{
mData = MapViewOfFile(mMapHandle, FILE_MAP_WRITE, 0, 0, 0);
if ( mData == NULL)
{
CloseHandle(mMapHandle);
CloseHandle(mMapFile);
mMapHandle = NULL;
mMapFile = NULL;
}
}
}
}
#else
mData = malloc(size);
#endif
}
~MemoryMapImpl(void)
{
#ifdef WIN32
if ( mMapHandle )
{
CloseHandle(mMapHandle);
}
if ( mMapFile )
{
CloseHandle(mMapFile);
}
#else
free(mData);
#endif
}
virtual void *getBaseAddress(void)
{
return mData;
}
virtual void release(void)
{
delete this;
}
#ifdef WIN32
uint64_t getFileSize(HANDLE h)
{
DWORD highSize=0;
DWORD lowSize = GetFileSize(h,&highSize);
uint64_t ret;
DWORD *d = (DWORD *)&ret;
d[0] = lowSize;
d[1] = highSize;
return ret;
}
#endif
uint64_t mMapSize;
#ifdef WIN32
HANDLE mMapFile;
HANDLE mMapHandle;
#endif
void *mData;
};
MemoryMap * createMemoryMap(const char *fileName,uint64_t size,bool createOk)
{
MemoryMapImpl *m = new MemoryMapImpl(fileName,size,createOk);
if ( m->getBaseAddress() == NULL )
{
m->release();
m = NULL;
}
return static_cast< MemoryMap *>(m);
}