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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/server-data/resources/[esx_addons]/esx_realparking/README.md b/server-data/resources/[esx_addons]/esx_realparking/README.md new file mode 100644 index 00000000..d638b20d --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/README.md @@ -0,0 +1,62 @@ +# esx_realparking +A real car parking script for FiveM + +![Parking example](https://i.imgur.com/J6SqHBK.png) + +## Features + +- Store the car like the real life +- Support esx_vehicleshop +- Parking anywhere +- Parking fees for player + +## Requirements + +1. [ESX](https://github.com/ESX-Org/es_extended) +2. [esx_vehicleshop](https://github.com/ESX-Org/esx_vehicleshop) + +## Download & Installation + +### Using YumV + +``` +yum install esx_realparking +``` + +### Using Git + +``` +git clone https://github.com/kasuganosoras/esx_realparking +``` + +### Manually + +- Download https://github.com/kasuganosoras/esx_realparking/archive/master.zip +- Put it in the `[esx]` directory + +## Installation + +- Import esx_realparking.sql to your database +- Add this in your `server.cfg` + +``` +start esx_realparking +``` + +## Videos + +https://www.youtube.com/watch?v=sDsqSuw2yKg + +## Legal + +### License + +esx_realparking - car parking script for ESX + +Copyright (C) 2021 Akkariin + +This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version. + +This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details. + +You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/. diff --git a/server-data/resources/[esx_addons]/esx_realparking/client/main.lua b/server-data/resources/[esx_addons]/esx_realparking/client/main.lua new file mode 100644 index 00000000..0e6ce945 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/client/main.lua @@ -0,0 +1,571 @@ +--[[ ===================================================== ]] +-- +--[[ FiveM Real Parking Script by Akkariin ]] +-- +--[[ ===================================================== ]] +-- + +-- Arrays +PlayerData = {} +LocalVehicles = {} +GlobalVehicles = {} + +-- Variables +ESX = nil +CurrentFee = nil +LastPlate = nil +PlayerIdentifier = nil +SpawnedVehicles = false +DeletingEntities = false + +-- Refresh the vehicles + +RegisterNetEvent("esx_realparking:refreshVehicles") +AddEventHandler("esx_realparking:refreshVehicles", function(vehicles) + DebugLog("Server request refresh vehicles list") + GlobalVehicles = vehicles + RemoveVehicles(vehicles) + Citizen.Wait(1000) + SpawnVehicles(vehicles) +end) + +RegisterNetEvent("esx_realparking:addVehicle") +AddEventHandler("esx_realparking:addVehicle", function(vehicle, owner) + if owner == GetPlayerServerId(PlayerId()) then + DeleteEntity(GetVehiclePedIsIn(GetPlayerPed(-1), false)) + end + SpawnVehicle(vehicle) +end) + +RegisterNetEvent("esx_realparking:deleteVehicle") +AddEventHandler("esx_realparking:deleteVehicle", function(vehicle) + DeleteLocalVehicle(vehicle) +end) + +RegisterNetEvent("esx_realparking:impoundVehicle") +AddEventHandler("esx_realparking:impoundVehicle", function(vehicle) + ImpoundVehicle(vehicle) +end) + +function DebugLog(text) + if Config.debug then + print(string.format("[DEBUG] %s", text)) + end +end + +-- Get the stored vehicle player is in + +function GetPedInStoredCar(ped) + local tempVeh = GetVehiclePedIsIn(ped) + local findVeh = false + for i = 1, #LocalVehicles do + if LocalVehicles[i] ~= nil and LocalVehicles[i].entity == tempVeh then + findVeh = LocalVehicles[i] + break + end + end + -- Clean memory + tempVeh = nil + return findVeh +end + +-- Spawn local vehicles + +function SpawnVehicles(vehicles) + Citizen.CreateThread(function() + while DeletingEntities do + Citizen.Wait(100) + end + DebugLog("Start spawn all vehicles") + for i = 1, #vehicles, 1 do + local vehicleProps = vehicles[i].vehicle.props + DeleteLocalVehicle(vehicles[i].vehicle) + DeleteNearVehicle(vec3(vehicles[i].vehicle.location.x, vehicles[i].vehicle.location.y, vehicles[i].vehicle.location.z)) + local carLivery = -1 + if type(vehicles[i].vehicle.livery) ~= "nil" then + carLivery = vehicles[i].vehicle.livery + end + LoadModel(vehicleProps["model"]) + local tempVeh = CreateVehicle(vehicleProps["model"], vehicles[i].vehicle.location.x, vehicles[i].vehicle.location.y, vehicles[i].vehicle.location.z, vehicles[i].vehicle.location.h, false) + ESX.Game.SetVehicleProperties(tempVeh, vehicleProps) + RequestCollisionAtCoord(vehicles[i].vehicle.location.x, vehicles[i].vehicle.location.y, vehicles[i].vehicle.location.z) + SetVehicleOnGroundProperly(tempVeh) + SetEntityAsMissionEntity(tempVeh, true, true) + SetModelAsNoLongerNeeded(vehicleProps["model"]) + SetEntityInvincible(tempVeh, true) + SetVehicleLivery(tempVeh, vehicles[i].vehicle.livery) + NetworkFadeInEntity(tempVeh, false) + Wait(100) + FreezeEntityPosition(tempVeh, true) + if vehicles[i].owner ~= PlayerData.identifier then + SetVehicleDoorsLocked(tempVeh, 2) + end + table.insert(LocalVehicles, { + entity = tempVeh, + data = vehicles[i].vehicle, + plate = vehicles[i].plate, + fee = vehicles[i].fee, + owner = vehicles[i].owner, + name = vehicles[i].name, + livery = carLivery, + health = vehicles[i].vehicle.health, + location = vehicles[i].vehicle.location, + }) + if LastPlate ~= nil and vehicles[i].plate == LastPlate then + TaskWarpPedIntoVehicle(GetPlayerPed(-1), tempVeh, -1) + Wait(500) + TaskLeaveVehicle(GetPlayerPed(-1), tempVeh) + LastPlate = nil + end + Wait(300) + -- Clean memory + vehicleProps, carLivery, tempVeh = nil + end + end) +end + +-- Spawn single vehicle + +function SpawnVehicle(vehicleData) + Citizen.CreateThread(function() + while DeletingEntities do + Citizen.Wait(100) + end + DeleteLocalVehicle(vehicleData.vehicle) + DeleteNearVehicle(vec3(vehicleData.vehicle.location.x, vehicleData.vehicle.location.y, vehicleData.vehicle.location.z)) + local vehicleProps = vehicleData.vehicle.props + local carLivery = -1 + if type(vehicleData.vehicle.livery) ~= "nil" then + carLivery = vehicleData.vehicle.livery + end + LoadModel(vehicleProps["model"]) + local tempVeh = CreateVehicle(vehicleProps["model"], vehicleData.vehicle.location.x, vehicleData.vehicle.location.y, vehicleData.vehicle.location.z, vehicleData.vehicle.location.h, false) + ESX.Game.SetVehicleProperties(tempVeh, vehicleProps) + RequestCollisionAtCoord(vehicleData.vehicle.location.x, vehicleData.vehicle.location.y, vehicleData.vehicle.location.z) + SetVehicleOnGroundProperly(tempVeh) + SetEntityAsMissionEntity(tempVeh, true, true) + SetModelAsNoLongerNeeded(vehicleProps["model"]) + SetEntityInvincible(tempVeh, true) + SetVehicleLivery(tempVeh, vehicleData.vehicle.livery) + SetVehicleEngineHealth(tempVeh, vehicleData.vehicle.health.engine) + SetVehicleBodyHealth(tempVeh, vehicleData.vehicle.health.body) + SetVehiclePetrolTankHealth(tempVeh, vehicleData.vehicle.health.tank) + NetworkFadeInEntity(tempVeh, false) + Wait(100) + FreezeEntityPosition(tempVeh, true) + if vehicleData.owner ~= PlayerData.identifier then + SetVehicleDoorsLocked(tempVeh, 2) + end + table.insert(LocalVehicles, { + entity = tempVeh, + data = vehicleData.vehicle, + plate = vehicleData.plate, + fee = vehicleData.fee, + owner = vehicleData.owner, + name = vehicleData.name, + livery = carLivery, + health = vehicleData.vehicle.health, + location = vehicleData.vehicle.location, + }) + if LastPlate ~= nil and vehicleData.plate == LastPlate then + TaskWarpPedIntoVehicle(GetPlayerPed(-1), tempVeh, -1) + Wait(500) + TaskLeaveVehicle(GetPlayerPed(-1), tempVeh) + LastPlate = nil + end + -- Clean memory + vehicleProps, carLivery, tempVeh = nil + end) +end + +-- When player drive the car + +function DriveVehicle(vehicle) + -- Delete the local entity first + DeleteNearVehicle(vector3(vehicle.location.x, vehicle.location.y, vehicle.location.z)) + local vehicleProps = vehicle.props + LoadModel(vehicleProps["model"]) + local tempVeh = CreateVehicle(vehicleProps["model"], vehicle.location.x, vehicle.location.y, vehicle.location.z, vehicle.location.h, true) + ESX.Game.SetVehicleProperties(tempVeh, vehicleProps) + SetVehicleOnGroundProperly(tempVeh) + SetVehicleLivery(tempVeh, vehicle.livery) + SetVehicleEngineHealth(tempVeh, vehicle.health.engine) + SetVehicleBodyHealth(tempVeh, vehicle.health.body) + SetVehiclePetrolTankHealth(tempVeh, vehicle.health.tank) + TaskWarpPedIntoVehicle(GetPlayerPed(-1), tempVeh, -1) + -- Clean memory + vehicleProps, tempVeh = nil +end + +-- Remove the local vehicles + +function RemoveVehicles(vehicles) + DebugLog("Start delete vehicles") + DeletingEntities = true + for i = 1, #vehicles, 1 do + local tmpLoc = { + ["x"] = vehicles[i].vehicle.location.x, + ["y"] = vehicles[i].vehicle.location.y, + ["z"] = vehicles[i].vehicle.location.z, + ["h"] = 0.0, + } + local veh, distance = ESX.Game.GetClosestVehicle(tmpLoc) + if NetworkGetEntityIsLocal(veh) and distance < 1 then + local driver = GetPedInVehicleSeat(veh, -1) + if not DoesEntityExist(driver) or not IsPedAPlayer(driver) then + local tmpModel = GetEntityModel(veh) + SetModelAsNoLongerNeeded(tmpModel) + DeleteEntity(veh) + Citizen.Wait(300) + end + end + -- Clean memory + tmpLoc, veh, distance, driver, tmpModel = nil + end + LocalVehicles = {} + DeletingEntities = false + DebugLog("Finished delete vehicles") +end + +function CheckVehicleImpound() + for i = 1, #LocalVehicles do + if type(LocalVehicles[i]) ~= "nil" and type(LocalVehicles[i].entity) ~= "nil" then + if not DoesEntityExist(LocalVehicles[i].entity) then + DebugLog("Vehicle" .. tostring(LocalVehicles[i].entity) .. " has been impound, remove from database") + ImpoundVehicle(LocalVehicles[i].entity) + LocalVehicles[i] = nil + end + end + end +end + +function UpdateVehicleStatus() + for i = 1, #LocalVehicles do + if type(LocalVehicles[i]) ~= "nil" and type(LocalVehicles[i].entity) ~= "nil" then + if DoesEntityExist(LocalVehicles[i].entity) and type(LocalVehicles[i].onground) == "nil" then + if GetDistanceBetweenCoords(GetEntityCoords(LocalVehicles[i].entity), GetEntityCoords(GetPlayerPed(-1))) < 50.0 then + SetEntityCoords(LocalVehicles[i].entity, LocalVehicles[i].location.x, LocalVehicles[i].location.y, LocalVehicles[i].location.z) + SetVehicleOnGroundProperly(LocalVehicles[i].entity) + LocalVehicles[i].onground = true + end + end + end + end +end + +-- Delete single vehicle + +function DeleteLocalVehicle(vehicle) + for i = 1, #LocalVehicles do + if type(vehicle.plate) ~= "nil" and type(LocalVehicles[i]) ~= "nil" and type(LocalVehicles[i].plate) ~= "nil" then + if vehicle.plate == LocalVehicles[i].plate then + NetworkRequestControlOfEntity(LocalVehicles[i].entity) + local tmpModel = GetEntityModel(LocalVehicles[i].entity) + SetModelAsNoLongerNeeded(tmpModel) + DeleteEntity(LocalVehicles[i].entity) + LocalVehicles[i] = nil + tmpModel = nil + end + end + end +end + +-- Delete the vehicle near the location + +function DeleteNearVehicle(location) + local veh, distance = ESX.Game.GetClosestVehicle(location) + if distance <= 1 then + for i = 1, #LocalVehicles do + if LocalVehicles[i] ~= nil and LocalVehicles[i].entity == veh then + LocalVehicles[i] = nil + end + end + local driver = GetPedInVehicleSeat(veh, -1) + if not DoesEntityExist(driver) or not IsPedAPlayer(driver) then + NetworkRequestControlOfEntity(veh) + local tmpModel = GetEntityModel(veh) + SetModelAsNoLongerNeeded(tmpModel) + DeleteEntity(veh) + tmpModel = nil + end + end +end + +-- Impound vehicle for esx_policejob + +function ImpoundVehicle(vehicle) + for i = 1, #LocalVehicles do + if LocalVehicles[i] ~= nil and vehicle == LocalVehicles[i].entity then + local deleteData = LocalVehicles[i] + ESX.TriggerServerCallback("esx_realparking:impoundVehicle", function(callback) + if callback.status then + DeleteEntity(deleteData.entity) + LocalVehicles[i] = nil + end + deleteData = nil + end, LocalVehicles[i]) + end + end +end + +-- Just some help text + +function DisplayHelpText(text) + SetTextComponentFormat("STRING") + AddTextComponentString(text) + DisplayHelpTextFromStringLabel(0, 0, 1, -1) +end + +-- Load car model + +function LoadModel(model) + while not HasModelLoaded(model) do + RequestModel(model) + Citizen.Wait(1) + end +end + +-- Draw 3d text on screen + +function Draw3DText(x, y, z, textInput, fontId, scaleX, scaleY) + local px, py, pz = table.unpack(GetGameplayCamCoords()) + local dist = GetDistanceBetweenCoords(px, py, pz, x, y, z, 1) + local scale = (1 / dist) * 20 + local fov = (1 / GetGameplayCamFov()) * 100 + local scale = scale * fov + SetTextScale(scaleX * scale, scaleY * scale) + SetTextFont(fontId) + SetTextProportional(1) + SetTextColour(250, 250, 250, 255) + SetTextDropshadow(1, 1, 1, 1, 255) + SetTextEdge(2, 0, 0, 0, 150) + SetTextDropShadow() + SetTextOutline() + SetTextEntry("STRING") + SetTextCentre(1) + AddTextComponentString(textInput) + SetDrawOrigin(x, y, z + 2, 0) + DrawText(0.0, 0.0) + ClearDrawOrigin() + px, py, pz, dist, scale, fov, scale = nil +end + +-- Main thread + +Citizen.CreateThread(function() + while ESX == nil do + Citizen.Wait(10) + ESX = exports["es_extended"]:getSharedObject() + end + Wait(1000) + while not ESX.IsPlayerLoaded() do + Citizen.Wait(10) + end + PlayerData = ESX.GetPlayerData() + ESX.TriggerServerCallback("esx_realparking:getPlayerIdentifier", function(callback) + PlayerIdentifier = callback + Citizen.Wait(500) + end) +end) + +-- Check distance + +Citizen.CreateThread(function() + while PlayerIdentifier == nil do + Citizen.Wait(10) + end + while true do + Wait(100) + local pl = GetEntityCoords(GetPlayerPed(-1)) + local inParking = false + local crParking = nil + for k, v in pairs(Config.ParkingLocations) do + if GetDistanceBetweenCoords(pl.x, pl.y, pl.z, v.x, v.y, v.z, true) < v.size + 20.0 then + inParking = true + crParking = k + end + end + if inParking then + if not SpawnedVehicles then + RemoveVehicles(GlobalVehicles) + while DeletingEntities do + Wait(100) + end + DebugLog("Player enter parking radius") + TriggerServerEvent("esx_realparking:refreshVehicles", crParking) + SpawnedVehicles = true + Wait(2000) + end + CheckVehicleImpound() + UpdateVehicleStatus() + else + if SpawnedVehicles then + DebugLog("Player leave parking radius") + RemoveVehicles(GlobalVehicles) + SpawnedVehicles = false + end + end + -- Clean memory + pl, inParking, crParking = nil + end +end) + +-- Update vehicle coords + +Citizen.CreateThread(function() + while true do + if #LocalVehicles ~= 0 then + UpdateVehicleStatus() + end + collectgarbage("collect") + Wait(1000) + end +end) + +-- Draw text thread + +Citizen.CreateThread(function() + while true do + Wait(0) + local fd = true + local pl = GetEntityCoords(GetPlayerPed(-1)) + if fd then + fd = false + for k, v in pairs(Config.ParkingLocations) do + if GetDistanceBetweenCoords(pl.x, pl.y, pl.z, v.enter.x, v.enter.y, v.enter.z, true) < 20 then + Draw3DText(v.enter.x, v.enter.y, v.enter.z, v.name, 0, 0.2, 0.2) + Draw3DText(v.enter.x, v.enter.y, v.enter.z - 0.5, string.format(_U("parking_fee", v.fee)), 0, 0.1, 0.1) + fd = true + end + end + for k, v in pairs(LocalVehicles) do + if GetDistanceBetweenCoords(pl.x, pl.y, pl.z, v.data.location.x, v.data.location.y, v.data.location.z, true) < 3.0 then + Draw3DText(v.data.location.x, v.data.location.y, v.data.location.z, string.format(_U("owner", v.name)), 0, 0.08, 0.08) + Draw3DText(v.data.location.x, v.data.location.y, v.data.location.z - 0.2, string.format(_U("plate", v.plate)), 0, 0.05, 0.05) + fd = true + end + end + else + Wait(100) + end + -- Clean memory + pl = nil + end +end) + +-- Creating blips + +Citizen.CreateThread(function() + for k, v in pairs(Config.ParkingLocations) do + local tempBlip = AddBlipForCoord(v.enter.x, v.enter.y, v.enter.z) + SetBlipSprite(tempBlip, 523) + SetBlipColour(tempBlip, 11) + SetBlipAsShortRange(tempBlip, true) + BeginTextCommandSetBlipName("STRING") + AddTextComponentString(v.name) + EndTextCommandSetBlipName(tempBlip) + -- Clean memory + tempBlip = nil + end +end) + +-- Logic thread + +Citizen.CreateThread(function() + while true do + Citizen.Wait(0) + local pl = GetEntityCoords(GetPlayerPed(-1)) + local inParking = false + local parkName = nil + local parkData = nil + for k, v in pairs(Config.ParkingLocations) do + if pl.x > v.x - v.size and pl.x < v.x + v.size and pl.y > v.y - v.size and pl.y < v.y + v.size and pl.z > v.z - v.height and pl.z < v.z + v.height then + inParking = true + parkName = k + parkData = v + end + end + if inParking and IsPedInAnyVehicle(GetPlayerPed(-1)) then + local storedVehicle = GetPedInStoredCar(GetPlayerPed(-1)) + if storedVehicle ~= false then + DisplayHelpText(string.format(_U("need_parking_fee", storedVehicle.fee))) + else + if parkData.notify == nil or parkData.notify then + DisplayHelpText(_U("press_to_save")) + end + end + if IsControlJustReleased(0, Config.KeyToSave) then + if storedVehicle ~= false then + DoScreenFadeOut(250) + Wait(500) + ESX.TriggerServerCallback("esx_realparking:driveCar", function(callback) + if callback.status then + DeleteVehicle(storedVehicle.entity) + DeleteVehicle(GetVehiclePedIsIn(GetPlayerPed(-1))) + storedVehicle = nil + Wait(500) + DriveVehicle(callback.vehData) + ESX.ShowNotification(callback.message) + else + ESX.ShowNotification(callback.message) + end + Wait(1000) + DoScreenFadeIn(250) + -- Clean memory + storedVehicle = nil + end, storedVehicle) + else + local veh = GetVehiclePedIsIn(GetPlayerPed(-1)) + if veh ~= 0 then + local speed = GetEntitySpeed(veh) + if speed > 0 then + ESX.ShowNotification(_U("stop_the_car")) + elseif IsThisModelACar(GetEntityModel(veh)) or IsThisModelABike(GetEntityModel(veh)) or IsThisModelABicycle(GetEntityModel(veh)) then + local vehProps = ESX.Game.GetVehicleProperties(veh) + local vehPos = GetEntityCoords(veh) + local vehHead = GetEntityHeading(veh) + local engHealth = GetVehicleEngineHealth(veh) + local bdyHealth = GetVehicleBodyHealth(veh) + local tnkHealth = GetVehiclePetrolTankHealth(veh) + LastPlate = vehProps.plate + DoScreenFadeOut(250) + Wait(500) + ESX.TriggerServerCallback("esx_realparking:saveCar", function(callback) + if callback.status then + DeleteVehicle(veh) + ESX.ShowNotification(callback.message) + else + ESX.ShowNotification(callback.message) + end + Wait(1000) + DoScreenFadeIn(250) + -- Clean memory + vehProps, vehPos, vehHead, engHealth, bdyHealth, tnkHealth = nil + end, { + location = { x = vehPos.x, y = vehPos.y, z = vehPos.z, h = vehHead }, + props = vehProps, + parking = parkName, + livery = GetVehicleLivery(veh), + health = { + engine = engHealth, + body = bdyHealth, + tank = tnkHealth, + }, + }) + else + ESX.ShowNotification(_U("only_allow_car")) + end + end + -- Clean memory + veh = nil + end + end + else + Citizen.Wait(500) + end + -- Clean memory + pl = nil + parkName = nil + parkData = nil + end +end) diff --git a/server-data/resources/[esx_addons]/esx_realparking/config.lua b/server-data/resources/[esx_addons]/esx_realparking/config.lua new file mode 100644 index 00000000..2e7f2094 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/config.lua @@ -0,0 +1,65 @@ +Config = {} + +-- If you are using ESX 1.2.0 or higher please leave this to false +Config.UsingOldESX = false + +-- locale +Config.Locale = "it" + +-- The key to save the car, default key is "E" (horn) +Config.KeyToSave = 51 + +-- Enable debug mode +Config.debug = false + +-- Parking locations +Config.ParkingLocations = { + parking1 = { + x = -327.73, -- Central location X, Y, Z of the parking + y = -934.12, -- Y + z = 31.08, -- Z + size = 55.0, -- The parking range radius (Horizontal), set to 10000.0 then you can parking anywhere + height = 10.0, -- The parking range radius (Vertical) + name = "Public Parking", -- The name of the parking (blips) + fee = 1000, -- How much parking fee per day (Real life time), set 0 or false to disable + enter = { x = -279.25, y = -890.39, z = 30.08 }, -- The entrance of the parking + maxcar = 500, -- Max vehicles can save on this parking + notify = true, -- Display the "Press E to save" notification, set to false can disable it + }, + parking2 = { + x = -340.03, + y = 285.19, + z = 84.77, + size = 15.0, + height = 10.0, + name = "Public Parking", + fee = 500, + enter = { x = -338.57, y = 267.16, z = 85.73 }, + maxcar = 10, + notify = true, + }, + parking3 = { + x = 446.98, + y = 246.07, + z = 103.86, + size = 25.0, + height = 10.0, + name = "Public Parking", + fee = 800, + enter = { x = 467.96, y = 265.07, z = 103.09 }, + maxcar = 20, + notify = true, + }, + parking4 = { + x = 374.35, + y = 279.49, + z = 103.32, + size = 20.0, + height = 10.0, + name = "Public Parking", + fee = 700, + enter = { x = 364.77, y = 298.98, z = 103.5 }, + maxcar = 15, + notify = true, + }, +} diff --git a/server-data/resources/[esx_addons]/esx_realparking/esx_realparking.sql b/server-data/resources/[esx_addons]/esx_realparking/esx_realparking.sql new file mode 100644 index 00000000..c929db72 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/esx_realparking.sql @@ -0,0 +1,11 @@ +CREATE TABLE `car_parking` ( + `id` int(10) NOT NULL AUTO_INCREMENT, + `owner` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, + `plate` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, + `data` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NULL, + `time` bigint(20) NOT NULL, + `parking` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, + PRIMARY KEY (`id`) USING BTREE +) ENGINE = InnoDB AUTO_INCREMENT = 1 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_unicode_ci ROW_FORMAT = Dynamic; + +INSERT INTO `items`(`name`, `label`, `limit`) VALUES ('parkingcard', 'Parking Card', -1); diff --git a/server-data/resources/[esx_addons]/esx_realparking/esx_realparking_newESX.sql b/server-data/resources/[esx_addons]/esx_realparking/esx_realparking_newESX.sql new file mode 100644 index 00000000..4607d369 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/esx_realparking_newESX.sql @@ -0,0 +1,11 @@ +CREATE TABLE `car_parking` ( + `id` int(10) NOT NULL AUTO_INCREMENT, + `owner` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, + `plate` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, + `data` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NULL, + `time` bigint(20) NOT NULL, + `parking` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, + PRIMARY KEY (`id`) USING BTREE +) ENGINE = InnoDB AUTO_INCREMENT = 1 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_unicode_ci ROW_FORMAT = Dynamic; + +INSERT INTO `items`(`name`, `label`, `weight`) VALUES ('parkingcard', 'Parking Card', 0); diff --git a/server-data/resources/[esx_addons]/esx_realparking/fxmanifest.lua b/server-data/resources/[esx_addons]/esx_realparking/fxmanifest.lua new file mode 100644 index 00000000..be2487fc --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/fxmanifest.lua @@ -0,0 +1,20 @@ +fx_version("adamant") +game("gta5") +version("1.0.2") + +shared_script("@es_extended/imports.lua") + +client_scripts({ + "@es_extended/locale.lua", + "config.lua", + "locales/*.lua", + "client/main.lua", +}) + +server_scripts({ + "@mysql-async/lib/MySQL.lua", + "@es_extended/locale.lua", + "config.lua", + "locales/*.lua", + "server/main.lua", +}) diff --git a/server-data/resources/[esx_addons]/esx_realparking/locales/bg.lua b/server-data/resources/[esx_addons]/esx_realparking/locales/bg.lua new file mode 100644 index 00000000..fef27a27 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/locales/bg.lua @@ -0,0 +1,16 @@ +Locales["en"] = { + ["only_allow_car"] = "Тук може да паркирате само леки автомобили", + ["car_saved"] = "Колата Ви беше паркирана и съхранена", + ["press_to_save"] = "Натиснете ~INPUT_CONTEXT~ за да паркирате и съхраните Вашият автомобил", + ["not_your_car"] = "Тази кола не е ваша собственост, че да я съхраните", + ["need_parking_fee"] = "Press ~INPUT_CONTEXT~ to pay the parking fees for ~g~$%s~s~", + ["not_enough_money"] = "Нямате достатъчно средства", + ["parking_fee"] = "Такса паркинг: ~g~$%s/ден", + ["pay_success"] = "Вие заплатихте такса от ~g~$%s~s~ и може да продължите своето пътуване", + ["parking_full"] = "Паркингът е пълен, може да опитате другите ни локации", + ["invalid_car"] = "Това не е Вашият автомобил", + ["already_parking"] = "Съществува автомобил с Вашият регистрационен номер на този паркинг", + ["owner"] = "Собственик: ~y~%s~s~", + ["plate"] = "Регистрационен номер: ~g~%s~s~", + ["stop_the_car"] = "You should stop the car first", +} diff --git a/server-data/resources/[esx_addons]/esx_realparking/locales/de.lua b/server-data/resources/[esx_addons]/esx_realparking/locales/de.lua new file mode 100644 index 00000000..28ec7ac7 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/locales/de.lua @@ -0,0 +1,17 @@ +-- German translate by moistnutzz +Locales["de"] = { + ["only_allow_car"] = "Du kannst nur hier Parken", + ["car_saved"] = "Dein Auto wurde eingeparkt", + ["press_to_save"] = "Drücke ~INPUT_CONTEXT~ um dein Auto einzuparken", + ["not_your_car"] = "Du musst dieses Auto besitzen um es einzuparken", + ["need_parking_fee"] = "Drücke ~INPUT_CONTEXT~ um die Parkgebühren zu bezahlen ~g~$%s~s~", + ["not_enough_money"] = "Du hast nicht genügend Geld", + ["parking_fee"] = "Parkgebühren: ~g~$%s/Tag", + ["pay_success"] = "Du hast die Parkgebühr von: ~g~$%s~s~ bezahlt, du kannst dein Auto nun fahren", + ["parking_full"] = "Dieser Parkplatz ist voll, du kannst hier nicht Parken", + ["invalid_car"] = "Du hast dieses Auto hier nicht eingeparkt oder hast keine Erlaubnis, dieses Auto zu fahren", + ["already_parking"] = "Dieses Auto ist schon auf dem Parkplatz mit dem selben Nummernschild", + ["owner"] = "Besitzer: ~y~%s~s~", + ["plate"] = "Nummernschild: ~g~%s~s~", + ["stop_the_car"] = "You should stop the car first", +} diff --git a/server-data/resources/[esx_addons]/esx_realparking/locales/en.lua b/server-data/resources/[esx_addons]/esx_realparking/locales/en.lua new file mode 100644 index 00000000..463461b4 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/locales/en.lua @@ -0,0 +1,16 @@ +Locales["en"] = { + ["only_allow_car"] = "You only can store cars here", + ["car_saved"] = "You car has been stored", + ["press_to_save"] = "Press ~INPUT_CONTEXT~ to store your car", + ["not_your_car"] = "You have to own the car to store it", + ["need_parking_fee"] = "Press ~INPUT_CONTEXT~ to pay the parking fees for ~g~$%s~s~", + ["not_enough_money"] = "You don't have enough money", + ["parking_fee"] = "Parking fees: ~g~$%s/day", + ["pay_success"] = "You paid parking fee for ~g~$%s~s~ and you can drive the car now", + ["parking_full"] = "This parking is full, you can't parking here", + ["invalid_car"] = "You didn't store the car here or you don't have permission to drive this car", + ["already_parking"] = "This car parking has already stored a car with same plate", + ["owner"] = "Owner: ~y~%s~s~", + ["plate"] = "Plate: ~g~%s~s~", + ["stop_the_car"] = "You should stop the car first", +} diff --git a/server-data/resources/[esx_addons]/esx_realparking/locales/es.lua b/server-data/resources/[esx_addons]/esx_realparking/locales/es.lua new file mode 100644 index 00000000..0c36a792 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/locales/es.lua @@ -0,0 +1,16 @@ +Locales["es"] = { + ["only_allow_car"] = "Solo puedes guardar coches aquí", + ["car_saved"] = "Tu coche ha sido guardado", + ["press_to_save"] = "Presiona ~INPUT_CONTEXT~ para guardar tu coche", + ["not_your_car"] = "Tiene que ser tu coche para poder guardarlo", + ["need_parking_fee"] = "Presiona ~INPUT_CONTEXT~ para pagar las tasas de aparcamiento por ~g~$%s~s~", + ["not_enough_money"] = "No tienes suficiente dinero", + ["parking_fee"] = "Tasas de Apartamiento: ~g~$%s/día", + ["pay_success"] = "Has pagado las tasas de aparcamiento por ~g~$%s~s~ y ya puede recoger tu coche", + ["parking_full"] = "El aparcamiento está completo,no puedes aparcar aquí", + ["invalid_car"] = "No has guardado el vehículo aquí o no tienes autorización para conducir este coche", + ["already_parking"] = "Este aparcamiento ya ha guardado un coche con la misma matrícula", + ["owner"] = "Dueño: ~y~%s~s~", + ["plate"] = "Matrícula: ~g~%s~s~", + ["stop_the_car"] = "You should stop the car first", +} diff --git a/server-data/resources/[esx_addons]/esx_realparking/locales/fr.lua b/server-data/resources/[esx_addons]/esx_realparking/locales/fr.lua new file mode 100644 index 00000000..0809ebc9 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/locales/fr.lua @@ -0,0 +1,16 @@ +Locales["fr"] = { + ["only_allow_car"] = "Vous ne pouvez stocker que des voitures ici", + ["car_saved"] = "Votre voiture est garé", + ["press_to_save"] = "Appuyez sur ~INPUT_CONTEXT~ pour garer votre véhicule", + ["not_your_car"] = "Vous devez posséder la voiture pour la garer", + ["need_parking_fee"] = "Appuyez sur ~INPUT_CONTEXT~ pour payer les frais de stationnement pour ~g~$%s~s~", + ["not_enough_money"] = "Vous n'avez pas assez d'argent", + ["parking_fee"] = "Frais de stationnement: ~g~$%s/jour", + ["pay_success"] = "Vous avez payé des frais de stationnement pour ~g~$%s~s~ et vous pouvez conduire la voiture maintenant", + ["parking_full"] = "Ce parking est plein, vous ne pouvez pas vous garer ici", + ["invalid_car"] = "Vous n'avez pas entreposé la voiture ici ou vous n'avez pas l'autorisation de conduire cette voiture", + ["already_parking"] = "Ce parking a déjà stocké une voiture avec la même plaque", + ["owner"] = "Propriétaire: ~y~%s~s~", + ["plate"] = "Plaque d'immatriculation: ~g~%s~s~", + ["stop_the_car"] = "You should stop the car first", +} diff --git a/server-data/resources/[esx_addons]/esx_realparking/locales/it.lua b/server-data/resources/[esx_addons]/esx_realparking/locales/it.lua new file mode 100644 index 00000000..d2473f1f --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/locales/it.lua @@ -0,0 +1,16 @@ +Locales["it"] = { + ["only_allow_car"] = "Puoi depositare solo le auto qui", + ["car_saved"] = "La tua auto è stata depositata", + ["press_to_save"] = "Premi ~INPUT_CONTEXT~ per posteggiare la tua auto", + ["not_your_car"] = "Devi possedere l'auto per conservarla", + ["need_parking_fee"] = "Premi ~INPUT_CONTEXT~ per pagare le tariffe del parcheggio ~g~$%s~s~", + ["not_enough_money"] = "Non hai abbastanza soldi", + ["parking_fee"] = "Tasse di parcheggio: ~g~$%s/day", + ["pay_success"] = "Hai pagato il parcheggio ~g~$%s~s~ ora puoi guidare", + ["parking_full"] = "Questo parcheggio è pieno, non puoi parcheggiare qui", + ["invalid_car"] = "Non hai lasciato l'auto qui o non hai il permesso di guidarla", + ["already_parking"] = "In questo parcheggio è già custodita un'auto con la stessa targa", + ["owner"] = "Proprietario: ~y~%s~s~", + ["plate"] = "Targa: ~g~%s~s~", + ["stop_the_car"] = "Dovresti prima fermare la macchina", +} diff --git a/server-data/resources/[esx_addons]/esx_realparking/locales/zh.lua b/server-data/resources/[esx_addons]/esx_realparking/locales/zh.lua new file mode 100644 index 00000000..8d8b3d04 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/locales/zh.lua @@ -0,0 +1,16 @@ +Locales["zh"] = { + ["only_allow_car"] = "你只能在這裡停放汽車", + ["car_saved"] = "你的車輛已經保存", + ["press_to_save"] = "按下 ~INPUT_CONTEXT~ 來保存你的車輛", + ["not_your_car"] = "你必須擁有這輛車的所有權才能保存", + ["need_parking_fee"] = "按下 ~INPUT_CONTEXT~ 來繳納 ~g~¥%s元~s~ 停車費後即可離開", + ["not_enough_money"] = "你沒有足夠的錢", + ["parking_fee"] = "停車費用:~g~¥%s元/天", + ["pay_success"] = "你已支付了停車費 ~g~¥%s元~s~,現在可以將車開走了", + ["parking_full"] = "這個停車場已經不能再停放更多的車了", + ["invalid_car"] = "你沒有在這個停車場存放這輛車", + ["already_parking"] = "這個停車場已經停著一輛相同車牌的車了", + ["owner"] = "車主:~y~%s~s~", + ["plate"] = "車牌:~g~%s~s~", + ["stop_the_car"] = "請先把車停下來才能保存", +} diff --git a/server-data/resources/[esx_addons]/esx_realparking/server/main.lua b/server-data/resources/[esx_addons]/esx_realparking/server/main.lua new file mode 100644 index 00000000..2e3af817 --- /dev/null +++ b/server-data/resources/[esx_addons]/esx_realparking/server/main.lua @@ -0,0 +1,280 @@ +ESX = exports["es_extended"]:getSharedObject() + +-- When the client request to refresh the vehicles + +RegisterServerEvent("esx_realparking:refreshVehicles") +AddEventHandler("esx_realparking:refreshVehicles", function(parkingName) + local xPlayer = ESX.GetPlayerFromId(source) + RefreshVehicles(xPlayer, source, parkingName) +end) + +-- Save the car to database + +ESX.RegisterServerCallback("esx_realparking:saveCar", function(source, cb, vehicleData) + local xPlayer = ESX.GetPlayerFromId(source) + local plate = vehicleData.props.plate + local isFound = false + FindPlayerVehicles(xPlayer.identifier, function(vehicles) + for k, v in pairs(vehicles) do + if type(v.plate) ~= "nil" and string.trim(plate) == string.trim(v.plate) then + isFound = true + end + end + if GetVehicleNumOfParking(vehicleData.parking) > Config.ParkingLocations[vehicleData.parking].maxcar then + cb({ + status = false, + message = _U("parking_full"), + }) + elseif isFound then + MySQL.Async.fetchAll("SELECT * FROM `car_parking` WHERE `owner` = @identifier AND `plate` = @plate", { + ["@identifier"] = xPlayer.identifier, + ["@plate"] = plate, + }, function(rs) + if type(rs) == "table" and #rs > 0 then + cb({ + status = false, + message = _U("already_parking"), + }) + else + MySQL.Async.execute("INSERT INTO `car_parking` (`owner`, `plate`, `data`, `time`, `parking`) VALUES (@owner, @plate, @data, @time, @parking)", { + ["@owner"] = xPlayer.identifier, + ["@plate"] = plate, + ["@data"] = json.encode(vehicleData), + ["@time"] = os.time(), + ["@parking"] = vehicleData.parking, + }) + MySQL.Async.execute("UPDATE `owned_vehicles` SET `stored` = 2 WHERE `plate` = @plate AND `owner` = @identifier", { + ["@plate"] = plate, + ["@identifier"] = xPlayer.identifier, + }) + MySQL.Async.execute("UPDATE `owned_vehicles` SET `vehicle` = @vehicle WHERE `owner` = @owner AND `plate` = @plate", { + ["@owner"] = xPlayer.identifier, + ["@vehicle"] = json.encode(vehicleData.props), + ["@plate"] = plate, + }) + MySQL.Async.execute("UPDATE `owned_vehicles` SET `parking` = @parking WHERE `plate` = @plate AND `owner` = @identifier", { + ["@plate"] = plate, + ["@identifier"] = xPlayer.identifier, + ["@parking"] = "parking", + }) + cb({ + status = true, + message = _U("car_saved"), + }) + Wait(100) + TriggerClientEvent("esx_realparking:addVehicle", -1, { vehicle = vehicleData, plate = plate, fee = 0.0, owner = xPlayer.identifier, name = xPlayer.getName() }, xPlayer.source) + end + end) + else + cb({ + status = false, + message = _U("not_your_car"), + }) + end + end) +end) + +-- When player request to drive the car + +ESX.RegisterServerCallback("esx_realparking:driveCar", function(source, cb, vehicleData) + local xPlayer = ESX.GetPlayerFromId(source) + local plate = vehicleData.plate + local isFound = false + FindPlayerVehicles2(xPlayer.identifier, function(vehicles) + for k, v in pairs(vehicles) do + if type(v.plate) ~= "nil" and string.trim(plate) == string.trim(v.plate) then + isFound = true + end + end + if isFound then + MySQL.Async.fetchAll("SELECT * FROM `car_parking` WHERE `owner` = @identifier AND `plate` = @plate", { + ["@identifier"] = xPlayer.identifier, + ["@plate"] = plate, + }, function(rs) + if type(rs) == "table" and #rs > 0 and rs[1] ~= nil then + local fee = math.floor(((os.time() - rs[1].time) / 86400) * Config.ParkingLocations[rs[1].parking].fee) + local playerMoney = xPlayer.getMoney() + local parkingCard = xPlayer.getInventoryItem("parkingcard").count + if parkingCard > 0 then + fee = 0 + end + if playerMoney >= fee then + xPlayer.removeMoney(fee) + MySQL.Async.execute("DELETE FROM `car_parking` WHERE `plate` = @plate AND `owner` = @identifier", { + ["@plate"] = plate, + ["@identifier"] = xPlayer.identifier, + }) + MySQL.Async.execute("UPDATE `owned_vehicles` SET `stored` = 0 WHERE `plate` = @plate", { + ["@plate"] = plate, + }) + MySQL.Async.execute("UPDATE `owned_vehicles` SET `owner` = @identifier WHERE `plate` = @plate", { + ["@plate"] = plate, + ["@identifier"] = xPlayer.identifier, + }) + cb({ + status = true, + message = string.format(_U("pay_success", fee)), + vehData = json.decode(rs[1].data), + }) + TriggerClientEvent("esx_realparking:deleteVehicle", -1, { + plate = plate, + }) + else + cb({ + status = false, + message = _U("not_enough_money"), + }) + end + else + cb({ + status = false, + message = _U("invalid_car"), + }) + end + end) + else + cb({ + status = false, + message = _U("not_your_car"), + }) + end + end) +end) + +-- When the police impound the car, support for esx_policejob + +ESX.RegisterServerCallback("esx_realparking:impoundVehicle", function(source, cb, vehicleData) + local xPlayer = ESX.GetPlayerFromId(source) + local plate = vehicleData.plate + MySQL.Async.fetchAll("SELECT * FROM `car_parking` WHERE `plate` = @plate", { + ["@plate"] = plate, + }, function(rs) + if type(rs) == "table" and #rs > 0 and rs[1] ~= nil then + print("Police impound the vehicle: ", vehicleData.plate, rs[1].owner) + MySQL.Async.execute("DELETE FROM `car_parking` WHERE `plate` = @plate AND `owner` = @identifier", { + ["@plate"] = plate, + ["@identifier"] = rs[1].owner, + }) + MySQL.Async.execute("UPDATE `owned_vehicles` SET `stored` = 0 WHERE `plate` = @plate", { + ["@plate"] = plate, + }) + MySQL.Async.execute("UPDATE `owned_vehicles` SET `owner` = @identifier WHERE `plate` = @plate", { + ["@plate"] = plate, + ["@identifier"] = rs[1].owner, + }) + cb({ + status = true, + }) + TriggerClientEvent("esx_realparking:deleteVehicle", -1, { + plate = plate, + }) + else + cb({ + status = false, + message = _U("invalid_car"), + }) + end + end) +end) + +-- Send the identifier to client + +ESX.RegisterServerCallback("esx_realparking:getPlayerIdentifier", function(source, cb) + local xPlayer = ESX.GetPlayerFromId(source) + local playerId = xPlayer.identifier + if type(playerId) ~= "nil" then + cb(playerId) + else + print("[RealParking][ERROR] Failed to get the player identifier!") + end +end) + +-- Refresh client local vehicles entity + +function RefreshVehicles(xPlayer, src, parkingName) + if src == nil then + src = -1 + end + local vehicles = {} + local nameList = {} + if Config.UsingOldESX then + local nrs = MySQL.Sync.fetchAll("SELECT `identifier`, `name` FROM `users`") + if type(nrs) == "table" then + for k, v in pairs(nrs) do + nameList[v.identifier] = v.name + end + end + else + local nrs = MySQL.Sync.fetchAll("SELECT `identifier`, `firstname`, `lastname` FROM `users`") + if type(nrs) == "table" then + for k, v in pairs(nrs) do + nameList[v.identifier] = tostring(v.firstname) .. " " .. tostring(v.lastname) + end + end + end + local querySQL = "SELECT * FROM `car_parking`" + local queryArg = {} + if parkingName ~= nil then + querySQL = "SELECT * FROM `car_parking` WHERE `parking` = @parkingName" + queryArg = { + ["@parkingName"] = parkingName, + } + end + MySQL.Async.fetchAll(querySQL, queryArg, function(rs) + for k, v in pairs(rs) do + local vehicle = json.decode(v.data) + local plate = v.plate + local fee = math.floor(((os.time() - v.time) / 86400) * Config.ParkingLocations[v.parking].fee) + if fee < 0 then + fee = 0 + end + table.insert(vehicles, { vehicle = vehicle, plate = plate, fee = fee, owner = v.owner, name = nameList[v.owner] }) + end + TriggerClientEvent("esx_realparking:refreshVehicles", src, vehicles) + end) +end + +-- Get the number of the vehicles + +function GetVehicleNumOfParking(name) + local rs = MySQL.Sync.fetchAll("SELECT `id` FROM `car_parking` WHERE `parking` = @parking", { ["@parking"] = name }) + if type(rs) == "table" then + return #rs + else + return 0 + end +end + +-- Get all vehicles the player owned + +function FindPlayerVehicles(id, cb) + local vehicles = {} + MySQL.Async.fetchAll("SELECT * FROM `owned_vehicles` WHERE `owner` = @identifier", { ["@identifier"] = id }, function(rs) + for k, v in pairs(rs) do + local vehicle = json.decode(v.vehicle) + local plate = v.plate + table.insert(vehicles, { vehicle = vehicle, plate = plate }) + end + cb(vehicles) + end) +end +function FindPlayerVehicles2(id, cb) + local vehicles = {} + MySQL.Async.fetchAll("SELECT * FROM `car_parking` WHERE `owner` = @identifier", { ["@identifier"] = id }, function(rs) + for k, v in pairs(rs) do + local vehicle = json.decode(v.vehicle) + local plate = v.plate + table.insert(vehicles, { vehicle = vehicle, plate = plate }) + end + cb(vehicles) + end) +end +-- Clear the text + +string.trim = function(text) + if text ~= nil then + return text:match("^%s*(.-)%s*$") + else + return nil + end +end diff --git a/server-data/resources/[ox]/ox_inventory/data/items.lua b/server-data/resources/[ox]/ox_inventory/data/items.lua index 2a29fe2b..da1fc6a4 100644 --- a/server-data/resources/[ox]/ox_inventory/data/items.lua +++ b/server-data/resources/[ox]/ox_inventory/data/items.lua @@ -14,6 +14,10 @@ return { label = "Dirty Money", }, + ["parkingcard"] = { + label = "Tessera parcheggio", + }, + ["burger"] = { label = "Burger", weight = 220, @@ -34,7 +38,7 @@ return { anim = "eating", prop = "burger", usetime = 2500, - notification = "Stai mangiano una fetta di panettone", + notification = "Stai mangiando una fetta di panettone", }, },