diff --git a/server-data/resources/[bpt_addons]/bpt_ammujob/client/main.lua b/server-data/resources/[bpt_addons]/bpt_ammujob/client/main.lua index 5b261f81..707e7b1d 100644 --- a/server-data/resources/[bpt_addons]/bpt_ammujob/client/main.lua +++ b/server-data/resources/[bpt_addons]/bpt_ammujob/client/main.lua @@ -2,7 +2,7 @@ local CurrentActionData, handcuffTimer, dragStatus, blipsCops = {}, {}, {}, {} local HasAlreadyEnteredMarker, isDead, isHandcuffed, hasAlreadyJoined, playerInService = false, false, false, false, false -local LastStation, LastPart, LastPartNum, LastEntity, CurrentAction, CurrentActionMsg +local LastStation, LastPart, LastPartNum, CurrentAction, CurrentActionMsg dragStatus.isDragged, IsInShopMenu = false, false function CleanPlayer(playerPed) @@ -14,7 +14,6 @@ function CleanPlayer(playerPed) end function OpenArmoryMenu(station) - local elements if Config.OxInventory then exports.ox_inventory:openInventory("stash", { id = "society_ammu", owner = station }) return ESX.CloseContext() diff --git a/server-data/resources/[bpt_addons]/bpt_ammujob/config.lua b/server-data/resources/[bpt_addons]/bpt_ammujob/config.lua index 03e087ce..caf6f7ee 100644 --- a/server-data/resources/[bpt_addons]/bpt_ammujob/config.lua +++ b/server-data/resources/[bpt_addons]/bpt_ammujob/config.lua @@ -36,18 +36,10 @@ Config.Ammu = { Vehicles = { { - Spawner = vector3(454.6, -1017.4, 28.4), - InsideShop = vector3(444.553833, -1019.498901, 28.605835), + Spawner = vector3(821.274719, -2144.584717, 28.740601), + InsideShop = vector3(832.193420, -2124.145020, 29.380981), SpawnPoints = { - { coords = vector3(438.4, -1018.3, 27.7), heading = 90.0, radius = 6.0 }, - }, - }, - - { - Spawner = vector3(473.3, -1018.8, 28.0), - InsideShop = vector3(228.5, -993.5, -99.0), - SpawnPoints = { - { coords = vector3(475.9, -1021.6, 28.0), heading = 276.1, radius = 6.0 }, + { coords = vector3(818.452759, -2131.556152, 29.279907), heading = 90.0, radius = 6.0 }, }, }, }, @@ -63,15 +55,12 @@ Config.AuthorizedVehicles = { apprentice = {}, gunsmith = { - { model = "police3", price = 20000 }, }, armorychief = { - { model = "policet", price = 18500 }, }, deputydirector = { - { model = "riot", price = 70000 }, }, boss = {