From 8da64130515430dc86a46b3c2cb0dc64db84d42e Mon Sep 17 00:00:00 2001
From: bitpredator <67551273+bitpredator@users.noreply.github.com>
Date: Thu, 1 Feb 2024 17:47:08 +0100
Subject: [PATCH 1/5] =?UTF-8?q?=F0=9F=8E=A8=20Run=20formatter?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../resources/[maps]/hdigitalden/client.lua | 41 +++++++++----------
.../[maps]/hdigitalden/interiorproxies.meta | 12 +++---
2 files changed, 27 insertions(+), 26 deletions(-)
diff --git a/server-data/resources/[maps]/hdigitalden/client.lua b/server-data/resources/[maps]/hdigitalden/client.lua
index 3a7e95645..40d95d081 100644
--- a/server-data/resources/[maps]/hdigitalden/client.lua
+++ b/server-data/resources/[maps]/hdigitalden/client.lua
@@ -1,27 +1,26 @@
CreateThread(function()
- while (true) do
- ClearAreaOfPeds(387.1764, -828.0369, 29.3054, 46.9588, 5)
- Wait(0)
- end
+ while true do
+ ClearAreaOfPeds(387.1764, -828.0369, 29.3054, 46.9588, 5)
+ Wait(0)
+ end
end)
CreateThread(function() -- Examples
- local ped_info
- local ped_hash = 0x5B3BD90D -- Ped Hash
- local ped_coords = { x = 383.762634, y = -826.681335, z = 28.300000, h = 260.0 } -- Ped Coords
+ local ped_info
+ local ped_hash = 0x5B3BD90D -- Ped Hash
+ local ped_coords = { x = 383.762634, y = -826.681335, z = 28.300000, h = 260.0 } -- Ped Coords
- RequestModel(ped_hash)
- while not HasModelLoaded(ped_hash) do
- Wait(1)
- end
+ RequestModel(ped_hash)
+ while not HasModelLoaded(ped_hash) do
+ Wait(1)
+ end
- ped_info = CreatePed(1, ped_hash, ped_coords.x, ped_coords.y, ped_coords.z, ped_coords.h, false, true)
- SetBlockingOfNonTemporaryEvents(ped_info, true) -- Don't Change
- SetPedDiesWhenInjured(ped_info, false) -- Can Die?
- SetPedCanPlayAmbientAnims(ped_info, true) -- Don't Change
- SetPedCanRagdollFromPlayerImpact(ped_info, false) -- Ped Fall Down
- SetEntityInvincible(ped_info, true) -- Ped Invincible
- FreezeEntityPosition(ped_info, true) -- Don't Change
- TaskStartScenarioInPlace(ped_info, "WORLD_HUMAN_COP_IDLES", 0, true); -- Ped Anim
-
-end)
\ No newline at end of file
+ ped_info = CreatePed(1, ped_hash, ped_coords.x, ped_coords.y, ped_coords.z, ped_coords.h, false, true)
+ SetBlockingOfNonTemporaryEvents(ped_info, true) -- Don't Change
+ SetPedDiesWhenInjured(ped_info, false) -- Can Die?
+ SetPedCanPlayAmbientAnims(ped_info, true) -- Don't Change
+ SetPedCanRagdollFromPlayerImpact(ped_info, false) -- Ped Fall Down
+ SetEntityInvincible(ped_info, true) -- Ped Invincible
+ FreezeEntityPosition(ped_info, true) -- Don't Change
+ TaskStartScenarioInPlace(ped_info, "WORLD_HUMAN_COP_IDLES", 0, true) -- Ped Anim
+end)
diff --git a/server-data/resources/[maps]/hdigitalden/interiorproxies.meta b/server-data/resources/[maps]/hdigitalden/interiorproxies.meta
index a5be91af3..9948a6c40 100644
--- a/server-data/resources/[maps]/hdigitalden/interiorproxies.meta
+++ b/server-data/resources/[maps]/hdigitalden/interiorproxies.meta
@@ -1,7 +1,9 @@
-
-
- - digitalgen
-
-
\ No newline at end of file
+
+
+ -
+ digitalgen
+
+
+
From e03e29719b1c458663f6db9ea7aa2f75bc1818ca Mon Sep 17 00:00:00 2001
From: bitpredator <67551273+bitpredator@users.noreply.github.com>
Date: Thu, 1 Feb 2024 17:58:13 +0100
Subject: [PATCH 2/5] =?UTF-8?q?=F0=9F=8E=A8=20Run=20formatter?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../bob74_ipl/dlc_afterhours/nightclubs.lua | 118 +++++-----
.../bob74_ipl/dlc_bikers/clubhouse1.lua | 82 +++----
.../bob74_ipl/dlc_bikers/clubhouse2.lua | 88 +++----
.../[maps]/bob74_ipl/dlc_bikers/cocaine.lua | 22 +-
.../bob74_ipl/dlc_bikers/counterfeit_cash.lua | 34 +--
.../bob74_ipl/dlc_bikers/document_forgery.lua | 24 +-
.../[maps]/bob74_ipl/dlc_bikers/gang.lua | 65 +++---
.../[maps]/bob74_ipl/dlc_bikers/meth.lua | 20 +-
.../[maps]/bob74_ipl/dlc_bikers/weed.lua | 126 +++++------
.../[maps]/bob74_ipl/dlc_casino/casino.lua | 22 +-
.../[maps]/bob74_ipl/dlc_casino/penthouse.lua | 44 ++--
.../bob74_ipl/dlc_doomsday/facility.lua | 98 ++++----
.../bob74_ipl/dlc_executive/apartment1.lua | 42 ++--
.../bob74_ipl/dlc_executive/apartment2.lua | 43 ++--
.../bob74_ipl/dlc_executive/apartment3.lua | 42 ++--
.../[maps]/bob74_ipl/dlc_finance/office1.lua | 72 +++---
.../[maps]/bob74_ipl/dlc_finance/office2.lua | 72 +++---
.../[maps]/bob74_ipl/dlc_finance/office3.lua | 72 +++---
.../[maps]/bob74_ipl/dlc_finance/office4.lua | 72 +++---
.../bob74_ipl/dlc_finance/organization.lua | 28 +--
.../bob74_ipl/dlc_gunrunning/bunkers.lua | 28 +--
.../[maps]/bob74_ipl/dlc_gunrunning/yacht.lua | 6 +-
.../[maps]/bob74_ipl/dlc_heists/carrier.lua | 6 +-
.../[maps]/bob74_ipl/dlc_heists/yacht.lua | 8 +-
.../bob74_ipl/dlc_high_life/apartment1.lua | 20 +-
.../bob74_ipl/dlc_high_life/apartment2.lua | 18 +-
.../bob74_ipl/dlc_high_life/apartment3.lua | 20 +-
.../bob74_ipl/dlc_high_life/apartment4.lua | 18 +-
.../bob74_ipl/dlc_high_life/apartment5.lua | 18 +-
.../bob74_ipl/dlc_high_life/apartment6.lua | 20 +-
.../[maps]/bob74_ipl/dlc_import/garage1.lua | 72 +++---
.../[maps]/bob74_ipl/dlc_import/garage2.lua | 72 +++---
.../[maps]/bob74_ipl/dlc_import/garage3.lua | 72 +++---
.../[maps]/bob74_ipl/dlc_import/garage4.lua | 74 +++---
.../dlc_import/vehicle_warehouse.lua | 26 +--
.../bob74_ipl/dlc_security/billboards.lua | 10 +-
.../[maps]/bob74_ipl/dlc_security/garage.lua | 18 +-
.../bob74_ipl/dlc_security/musicrooftop.lua | 10 +-
.../[maps]/bob74_ipl/dlc_security/office1.lua | 16 +-
.../[maps]/bob74_ipl/dlc_security/office2.lua | 16 +-
.../[maps]/bob74_ipl/dlc_security/office3.lua | 16 +-
.../[maps]/bob74_ipl/dlc_security/office4.lua | 12 +-
.../[maps]/bob74_ipl/dlc_security/studio.lua | 14 +-
.../[maps]/bob74_ipl/dlc_smuggler/hangar.lua | 56 ++---
.../[maps]/bob74_ipl/dlc_tuner/garage.lua | 22 +-
.../[maps]/bob74_ipl/dlc_tuner/meetup.lua | 18 +-
.../[maps]/bob74_ipl/dlc_tuner/methlab.lua | 10 +-
.../resources/[maps]/bob74_ipl/fxmanifest.lua | 214 +++++++++---------
.../[maps]/bob74_ipl/gta_mpsum2/simeonfix.lua | 16 +-
.../gta_mpsum2/vehicle_warehouse.lua | 18 +-
.../[maps]/bob74_ipl/gta_mpsum2/warehouse.lua | 16 +-
.../bob74_ipl/gta_online/apartment_hi_1.lua | 16 +-
.../bob74_ipl/gta_online/apartment_hi_2.lua | 16 +-
.../bob74_ipl/gta_online/house_hi_1.lua | 16 +-
.../bob74_ipl/gta_online/house_hi_2.lua | 18 +-
.../bob74_ipl/gta_online/house_hi_3.lua | 16 +-
.../bob74_ipl/gta_online/house_hi_4.lua | 18 +-
.../bob74_ipl/gta_online/house_hi_5.lua | 16 +-
.../bob74_ipl/gta_online/house_hi_6.lua | 16 +-
.../bob74_ipl/gta_online/house_hi_7.lua | 16 +-
.../bob74_ipl/gta_online/house_hi_8.lua | 16 +-
.../bob74_ipl/gta_online/house_low_1.lua | 33 ++-
.../bob74_ipl/gta_online/house_mid_1.lua | 16 +-
.../[maps]/bob74_ipl/gtav/ammunations.lua | 12 +-
.../[maps]/bob74_ipl/gtav/bahama.lua | 4 +-
.../resources/[maps]/bob74_ipl/gtav/base.lua | 6 +-
.../resources/[maps]/bob74_ipl/gtav/floyd.lua | 16 +-
.../[maps]/bob74_ipl/gtav/franklin.lua | 16 +-
.../[maps]/bob74_ipl/gtav/franklin_aunt.lua | 10 +-
.../[maps]/bob74_ipl/gtav/graffitis.lua | 6 +-
.../[maps]/bob74_ipl/gtav/lester_factory.lua | 6 +-
.../[maps]/bob74_ipl/gtav/michael.lua | 20 +-
.../[maps]/bob74_ipl/gtav/north_yankton.lua | 6 +-
.../bob74_ipl/gtav/pillbox_hospital.lua | 4 +-
.../[maps]/bob74_ipl/gtav/red_carpet.lua | 4 +-
.../[maps]/bob74_ipl/gtav/simeon.lua | 18 +-
.../[maps]/bob74_ipl/gtav/stripclub.lua | 6 +-
.../[maps]/bob74_ipl/gtav/trevors_trailer.lua | 10 +-
.../resources/[maps]/bob74_ipl/gtav/ufo.lua | 10 +-
.../[maps]/bob74_ipl/gtav/zancudo_gates.lua | 4 +-
.../lib/observers/officeSafeDoorHandler.lua | 2 +-
81 files changed, 1311 insertions(+), 1208 deletions(-)
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_afterhours/nightclubs.lua b/server-data/resources/[maps]/bob74_ipl/dlc_afterhours/nightclubs.lua
index 22b1c3966..124b8a2e7 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_afterhours/nightclubs.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_afterhours/nightclubs.lua
@@ -1,5 +1,5 @@
-- Nightclub: -1604.664 -3012.583 -78.000
-exports('GetAfterHoursNightclubsObject', function()
+exports("GetAfterHoursNightclubsObject", function()
return AfterHoursNightclubs
end)
@@ -15,8 +15,8 @@ AfterHoursNightclubs = {
end,
Remove = function()
EnableIpl(AfterHoursNightclubs.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Interior = {
@@ -42,7 +42,7 @@ AfterHoursNightclubs = {
SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Style = {
trad = "Int01_ba_Style01",
@@ -60,7 +60,7 @@ AfterHoursNightclubs = {
SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Podium = {
none = "",
@@ -79,14 +79,14 @@ AfterHoursNightclubs = {
SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Speakers = {
none = "",
basic = "Int01_ba_equipment_setup",
upgrade = {
"Int01_ba_equipment_setup",
- "Int01_ba_equipment_upgrade"
+ "Int01_ba_equipment_upgrade",
},
Set = function(speakers, refresh)
@@ -100,7 +100,7 @@ AfterHoursNightclubs = {
SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Security = {
off = "",
@@ -113,7 +113,7 @@ AfterHoursNightclubs = {
end,
Clear = function(refresh)
SetIplPropState(AfterHoursNightclubs.interiorId, AfterHoursNightclubs.Interior.Security.on, false, refresh)
- end
+ end,
},
Turntables = {
none = "",
@@ -139,7 +139,7 @@ AfterHoursNightclubs = {
SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Lights = {
Droplets = {
@@ -159,7 +159,7 @@ AfterHoursNightclubs = {
SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Neons = {
yellow = "DJ_01_Lights_02",
@@ -178,7 +178,7 @@ AfterHoursNightclubs = {
SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Bands = {
yellow = "DJ_01_Lights_03",
@@ -197,7 +197,7 @@ AfterHoursNightclubs = {
SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Lasers = {
yellow = "DJ_01_Lights_04",
@@ -216,19 +216,19 @@ AfterHoursNightclubs = {
SetIplPropState(AfterHoursNightclubs.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Clear = function()
AfterHoursNightclubs.Interior.Lights.Droplets.Clear()
AfterHoursNightclubs.Interior.Lights.Neons.Clear()
AfterHoursNightclubs.Interior.Lights.Bands.Clear()
AfterHoursNightclubs.Interior.Lights.Lasers.Clear()
- end
+ end,
},
Bar = {
Enable = function(state, refresh)
SetIplPropState(AfterHoursNightclubs.interiorId, "Int01_ba_bar_content", state, refresh)
- end
+ end,
},
Booze = {
A = "Int01_ba_booze_01",
@@ -245,13 +245,13 @@ AfterHoursNightclubs = {
else
SetIplPropState(AfterHoursNightclubs.interiorId, booze, state, refresh)
end
- end
+ end,
},
Trophy = {
Color = {
bronze = 0,
silver = 1,
- gold = 2
+ gold = 2,
},
number1 = "Int01_ba_trophy01",
battler = "Int01_ba_trophy02",
@@ -260,27 +260,27 @@ AfterHoursNightclubs = {
Enable = function(trophy, state, color, refresh)
SetIplPropState(AfterHoursNightclubs.interiorId, trophy, state, refresh)
SetInteriorPropColor(AfterHoursNightclubs.interiorId, trophy, color)
- end
+ end,
},
DryIce = {
scale = 5.0,
Emitters = {
{
pos = vector3(-1602.932, -3019.1, -79.99),
- rot = vector3(0.0, -10.0, 66.0)
+ rot = vector3(0.0, -10.0, 66.0),
},
{
pos = vector3(-1593.238, -3017.05, -79.99),
- rot = vector3(0.0, -10.0, 110.0)
+ rot = vector3(0.0, -10.0, 110.0),
},
{
pos = vector3(-1597.134, -3008.2, -79.99),
- rot = vector3(0.0, -10.0, -122.53)
+ rot = vector3(0.0, -10.0, -122.53),
},
{
pos = vector3(-1589.966, -3008.518, -79.99),
- rot = vector3(0.0, -10.0, -166.97)
- }
+ rot = vector3(0.0, -10.0, -166.97),
+ },
},
Enable = function(state)
@@ -321,8 +321,8 @@ AfterHoursNightclubs = {
Enable = function(details, state, refresh)
SetIplPropState(AfterHoursNightclubs.interiorId, details, state, refresh)
- end
- }
+ end,
+ },
},
-- 760, -1337, 27
@@ -336,7 +336,7 @@ AfterHoursNightclubs = {
end
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Mesa.id, state)
- end
+ end,
},
Posters = {
Enable = function(poster, state)
@@ -348,8 +348,8 @@ AfterHoursNightclubs = {
end,
Clear = function()
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Mesa.id)
- end
- }
+ end,
+ },
},
-- 348, -979, 30
@@ -363,7 +363,7 @@ AfterHoursNightclubs = {
end
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.MissionRow.id, state)
- end
+ end,
},
Posters = {
Enable = function(poster, state)
@@ -375,8 +375,8 @@ AfterHoursNightclubs = {
end,
Clear = function()
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.MissionRow.id)
- end
- }
+ end,
+ },
},
-- -118, -1260, 30
@@ -390,7 +390,7 @@ AfterHoursNightclubs = {
end
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Strawberry.id, state)
- end
+ end,
},
Posters = {
Enable = function(poster, state)
@@ -402,8 +402,8 @@ AfterHoursNightclubs = {
end,
Clear = function()
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Strawberry.id)
- end
- }
+ end,
+ },
},
-- 9, 221, 109
@@ -417,7 +417,7 @@ AfterHoursNightclubs = {
end
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.VinewoodWest.id, state)
- end
+ end,
},
Posters = {
Enable = function(poster, state)
@@ -429,8 +429,8 @@ AfterHoursNightclubs = {
end,
Clear = function()
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.VinewoodWest.id)
- end
- }
+ end,
+ },
},
-- 868, -2098, 31
@@ -444,7 +444,7 @@ AfterHoursNightclubs = {
end
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Cypress.id, state)
- end
+ end,
},
Posters = {
Enable = function(poster, state)
@@ -456,8 +456,8 @@ AfterHoursNightclubs = {
end,
Clear = function()
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Cypress.id)
- end
- }
+ end,
+ },
},
-- -1287, -647, 27
@@ -471,7 +471,7 @@ AfterHoursNightclubs = {
end
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.DelPerro.id, state)
- end
+ end,
},
Posters = {
Enable = function(poster, state)
@@ -483,8 +483,8 @@ AfterHoursNightclubs = {
end,
Clear = function()
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.DelPerro.id)
- end
- }
+ end,
+ },
},
-- -680, -2461, 14
@@ -498,7 +498,7 @@ AfterHoursNightclubs = {
end
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Airport.id, state)
- end
+ end,
},
Posters = {
Enable = function(poster, state)
@@ -510,8 +510,8 @@ AfterHoursNightclubs = {
end,
Clear = function()
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Airport.id)
- end
- }
+ end,
+ },
},
-- 192, -3168, 6
@@ -525,7 +525,7 @@ AfterHoursNightclubs = {
end
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Elysian.id, state)
- end
+ end,
},
Posters = {
Enable = function(poster, state)
@@ -537,8 +537,8 @@ AfterHoursNightclubs = {
end,
Clear = function()
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Elysian.id)
- end
- }
+ end,
+ },
},
-- 373, 254, 103
@@ -552,7 +552,7 @@ AfterHoursNightclubs = {
end
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Vinewood.id, state)
- end
+ end,
},
Posters = {
Enable = function(poster, state)
@@ -564,8 +564,8 @@ AfterHoursNightclubs = {
end,
Clear = function()
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Vinewood.id)
- end
- }
+ end,
+ },
},
-- -1171, -1150, 6
@@ -578,7 +578,7 @@ AfterHoursNightclubs = {
end
AfterHoursNightclubs.Barrier.Enable(AfterHoursNightclubs.Vespucci.id, state)
- end
+ end,
},
Posters = {
Enable = function(poster, state)
@@ -590,8 +590,8 @@ AfterHoursNightclubs = {
end,
Clear = function()
AfterHoursNightclubs.Posters.Clear(AfterHoursNightclubs.Vespucci.id)
- end
- }
+ end,
+ },
},
Barrier = {
@@ -601,7 +601,7 @@ AfterHoursNightclubs = {
local value
value = AfterHoursNightclubs.Barrier.barrier:gsub("caseX", "case" .. tostring(clubId))
EnableIpl(value, state)
- end
+ end,
},
Posters = {
forSale = "ba_caseX_forsale",
@@ -633,7 +633,7 @@ AfterHoursNightclubs = {
EnableIpl(value, false)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -699,5 +699,5 @@ AfterHoursNightclubs = {
AfterHoursNightclubs.Vespucci.Barrier.Enable(true)
AfterHoursNightclubs.Vespucci.Posters.Enable(AfterHoursNightclubs.Posters, true)
AfterHoursNightclubs.Vespucci.Posters.Enable(AfterHoursNightclubs.Posters.forSale, false)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/clubhouse1.lua b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/clubhouse1.lua
index bfdcec704..0ac246b3c 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/clubhouse1.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/clubhouse1.lua
@@ -1,5 +1,5 @@
-- Clubhouse1: 1107.04, -3157.399, -37.51859
-exports('GetBikerClubhouse1Object', function()
+exports("GetBikerClubhouse1Object", function()
return BikerClubhouse1
end)
@@ -15,8 +15,8 @@ BikerClubhouse1 = {
end,
Remove = function()
EnableIpl(BikerClubhouse1.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Walls = {
brick = "walls_01",
@@ -31,7 +31,7 @@ BikerClubhouse1 = {
lightYellowGray = 6,
lightGray = 7,
orange = 8,
- gray = 9
+ gray = 9,
},
Set = function(walls, color, refresh)
@@ -47,9 +47,9 @@ BikerClubhouse1 = {
Clear = function(refresh)
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.Walls.brick,
- BikerClubhouse1.Walls.plain
+ BikerClubhouse1.Walls.plain,
}, false, refresh)
- end
+ end,
},
Furnitures = {
A = "furnishings_01",
@@ -68,9 +68,9 @@ BikerClubhouse1 = {
Clear = function(refresh)
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.Furnitures.A,
- BikerClubhouse1.Furnitures.B
+ BikerClubhouse1.Furnitures.B,
}, false, refresh)
- end
+ end,
},
Decoration = {
A = "decorative_01",
@@ -84,9 +84,9 @@ BikerClubhouse1 = {
Clear = function(refresh)
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.Decoration.A,
- BikerClubhouse1.Decoration.B
+ BikerClubhouse1.Decoration.B,
}, false, refresh)
- end
+ end,
},
Mural = {
none = "",
@@ -121,9 +121,9 @@ BikerClubhouse1 = {
BikerClubhouse1.Mural.mods2,
BikerClubhouse1.Mural.rideForever,
BikerClubhouse1.Mural.heart,
- BikerClubhouse1.Mural.route68
+ BikerClubhouse1.Mural.route68,
}, false, refresh)
- end
+ end,
},
GunLocker = {
none = "",
@@ -144,9 +144,9 @@ BikerClubhouse1 = {
Clear = function(refresh)
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.GunLocker.on,
- BikerClubhouse1.GunLocker.off
+ BikerClubhouse1.GunLocker.off,
}, false, refresh)
- end
+ end,
},
ModBooth = {
none = "",
@@ -167,21 +167,21 @@ BikerClubhouse1 = {
Clear = function(refresh)
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.ModBooth.on,
- BikerClubhouse1.ModBooth.off
+ BikerClubhouse1.ModBooth.off,
}, false, refresh)
- end
+ end,
},
Meth = {
none = "",
stage1 = "meth_stash1",
stage2 = {
"meth_stash1",
- "meth_stash2"
+ "meth_stash2",
},
stage3 = {
"meth_stash1",
"meth_stash2",
- "meth_stash3"
+ "meth_stash3",
},
Set = function(stage, refresh)
@@ -199,21 +199,21 @@ BikerClubhouse1 = {
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.Meth.stage1,
BikerClubhouse1.Meth.stage2,
- BikerClubhouse1.Meth.stage3
+ BikerClubhouse1.Meth.stage3,
}, false, refresh)
- end
+ end,
},
Cash = {
none = "",
stage1 = "cash_stash1",
stage2 = {
"cash_stash1",
- "cash_stash2"
+ "cash_stash2",
},
stage3 = {
"cash_stash1",
"cash_stash2",
- "cash_stash3"
+ "cash_stash3",
},
Set = function(stage, refresh)
@@ -231,21 +231,21 @@ BikerClubhouse1 = {
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.Cash.stage1,
BikerClubhouse1.Cash.stage2,
- BikerClubhouse1.Cash.stage3
+ BikerClubhouse1.Cash.stage3,
}, false, refresh)
- end
+ end,
},
Weed = {
none = "",
stage1 = "weed_stash1",
stage2 = {
"weed_stash1",
- "weed_stash2"
+ "weed_stash2",
},
stage3 = {
"weed_stash1",
"weed_stash2",
- "weed_stash3"
+ "weed_stash3",
},
Set = function(stage, refresh)
@@ -263,21 +263,21 @@ BikerClubhouse1 = {
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.Weed.stage1,
BikerClubhouse1.Weed.stage2,
- BikerClubhouse1.Weed.stage3
+ BikerClubhouse1.Weed.stage3,
}, false, refresh)
- end
+ end,
},
Coke = {
none = "",
stage1 = "coke_stash1",
stage2 = {
"coke_stash1",
- "coke_stash2"
+ "coke_stash2",
},
stage3 = {
"coke_stash1",
"coke_stash2",
- "coke_stash3"
+ "coke_stash3",
},
Set = function(stage, refresh)
@@ -295,21 +295,21 @@ BikerClubhouse1 = {
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.Coke.stage1,
BikerClubhouse1.Coke.stage2,
- BikerClubhouse1.Coke.stage3
+ BikerClubhouse1.Coke.stage3,
}, false, refresh)
- end
+ end,
},
Counterfeit = {
none = "",
stage1 = "counterfeit_stash1",
stage2 = {
"counterfeit_stash1",
- "counterfeit_stash2"
+ "counterfeit_stash2",
},
stage3 = {
"counterfeit_stash1",
"counterfeit_stash2",
- "counterfeit_stash3"
+ "counterfeit_stash3",
},
Set = function(stage, refresh)
@@ -327,21 +327,21 @@ BikerClubhouse1 = {
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.Counterfeit.stage1,
BikerClubhouse1.Counterfeit.stage2,
- BikerClubhouse1.Counterfeit.stage3
+ BikerClubhouse1.Counterfeit.stage3,
}, false, refresh)
- end
+ end,
},
Documents = {
none = "",
stage1 = "id_stash1",
stage2 = {
"id_stash1",
- "id_stash2"
+ "id_stash2",
},
stage3 = {
"id_stash1",
"id_stash2",
- "id_stash3"
+ "id_stash3",
},
Set = function(stage, refresh)
@@ -359,9 +359,9 @@ BikerClubhouse1 = {
SetIplPropState(BikerClubhouse1.interiorId, {
BikerClubhouse1.Documents.stage1,
BikerClubhouse1.Documents.stage2,
- BikerClubhouse1.Documents.stage3
+ BikerClubhouse1.Documents.stage3,
}, false, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -384,5 +384,5 @@ BikerClubhouse1 = {
BikerClubhouse1.Documents.Set(BikerClubhouse1.Documents.none)
RefreshInterior(BikerClubhouse1.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/clubhouse2.lua b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/clubhouse2.lua
index bfd6b55bb..666786662 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/clubhouse2.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/clubhouse2.lua
@@ -1,5 +1,5 @@
-- Clubhouse2: 998.4809, -3164.711, -38.90733
-exports('GetBikerClubhouse2Object', function()
+exports("GetBikerClubhouse2Object", function()
return BikerClubhouse2
end)
@@ -15,8 +15,8 @@ BikerClubhouse2 = {
end,
Remove = function()
EnableIpl(BikerClubhouse2.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Walls = {
brick = "walls_01",
@@ -30,7 +30,7 @@ BikerClubhouse2 = {
greenAndRed = 6,
yellowAndGray = 7,
red = 8,
- fuchsiaAndGray = 9
+ fuchsiaAndGray = 9,
},
Set = function(walls, color, refresh)
@@ -46,9 +46,9 @@ BikerClubhouse2 = {
Clear = function(refresh)
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.Walls.brick,
- BikerClubhouse2.Walls.plain
+ BikerClubhouse2.Walls.plain,
}, false, refresh)
- end
+ end,
},
LowerWalls = {
default = "lower_walls_default",
@@ -72,7 +72,7 @@ BikerClubhouse2 = {
red = 6,
darkGray = 7,
black = 8,
- red2 = 9
+ red2 = 9,
},
Set = function(furn, color, refresh)
@@ -88,9 +88,9 @@ BikerClubhouse2 = {
Clear = function(refresh)
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.Furnitures.A,
- BikerClubhouse2.Furnitures.B
+ BikerClubhouse2.Furnitures.B,
}, false, refresh)
- end
+ end,
},
Decoration = {
A = "decorative_01",
@@ -104,9 +104,9 @@ BikerClubhouse2 = {
Clear = function(refresh)
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.Decoration.A,
- BikerClubhouse2.Decoration.B
+ BikerClubhouse2.Decoration.B,
}, false, refresh)
- end
+ end,
},
Mural = {
none = "",
@@ -141,9 +141,9 @@ BikerClubhouse2 = {
BikerClubhouse2.Mural.cityColor3,
BikerClubhouse2.Mural.cityColor4,
BikerClubhouse2.Mural.cityBlack,
- BikerClubhouse2.Mural.death3
+ BikerClubhouse2.Mural.death3,
}, false, refresh)
- end
+ end,
},
GunLocker = {
on = "gun_locker",
@@ -159,9 +159,9 @@ BikerClubhouse2 = {
Clear = function(refresh)
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.GunLocker.on,
- BikerClubhouse2.GunLocker.off
+ BikerClubhouse2.GunLocker.off,
}, false, refresh)
- end
+ end,
},
ModBooth = {
none = "",
@@ -182,21 +182,21 @@ BikerClubhouse2 = {
Clear = function(refresh)
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.ModBooth.on,
- BikerClubhouse2.ModBooth.off
+ BikerClubhouse2.ModBooth.off,
}, false, refresh)
- end
+ end,
},
Meth = {
none = "",
stage1 = "meth_small",
stage2 = {
"meth_small",
- "meth_medium"
+ "meth_medium",
},
stage3 = {
"meth_small",
"meth_medium",
- "meth_large"
+ "meth_large",
},
Set = function(stage, refresh)
@@ -214,21 +214,21 @@ BikerClubhouse2 = {
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.Meth.stage1,
BikerClubhouse2.Meth.stage2,
- BikerClubhouse2.Meth.stage3
+ BikerClubhouse2.Meth.stage3,
}, false, refresh)
- end
+ end,
},
Cash = {
none = "",
stage1 = "cash_small",
stage2 = {
"cash_small",
- "cash_medium"
+ "cash_medium",
},
stage3 = {
"cash_small",
"cash_medium",
- "cash_large"
+ "cash_large",
},
Set = function(stage, refresh)
@@ -246,21 +246,21 @@ BikerClubhouse2 = {
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.Cash.stage1,
BikerClubhouse2.Cash.stage2,
- BikerClubhouse2.Cash.stage3
+ BikerClubhouse2.Cash.stage3,
}, false, refresh)
- end
+ end,
},
Weed = {
none = "",
stage1 = "weed_small",
stage2 = {
"weed_small",
- "weed_medium"
+ "weed_medium",
},
stage3 = {
"weed_small",
"weed_medium",
- "weed_large"
+ "weed_large",
},
Set = function(stage, refresh)
@@ -278,21 +278,21 @@ BikerClubhouse2 = {
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.Weed.stage1,
BikerClubhouse2.Weed.stage2,
- BikerClubhouse2.Weed.stage3
+ BikerClubhouse2.Weed.stage3,
}, false, refresh)
- end
+ end,
},
Coke = {
none = "",
stage1 = "coke_small",
stage2 = {
"coke_small",
- "coke_medium"
+ "coke_medium",
},
stage3 = {
"coke_small",
"coke_medium",
- "coke_large"
+ "coke_large",
},
Set = function(stage, refresh)
@@ -310,21 +310,21 @@ BikerClubhouse2 = {
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.Coke.stage1,
BikerClubhouse2.Coke.stage2,
- BikerClubhouse2.Coke.stage3
+ BikerClubhouse2.Coke.stage3,
}, false, refresh)
- end
+ end,
},
Counterfeit = {
none = "",
stage1 = "counterfeit_small",
stage2 = {
"counterfeit_small",
- "counterfeit_medium"
+ "counterfeit_medium",
},
stage3 = {
"counterfeit_small",
"counterfeit_medium",
- "counterfeit_large"
+ "counterfeit_large",
},
Set = function(stage, refresh)
@@ -342,21 +342,21 @@ BikerClubhouse2 = {
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.Counterfeit.stage1,
BikerClubhouse2.Counterfeit.stage2,
- BikerClubhouse2.Counterfeit.stage3
+ BikerClubhouse2.Counterfeit.stage3,
}, false, refresh)
- end
+ end,
},
Documents = {
none = "",
stage1 = "id_small",
stage2 = {
"id_small",
- "id_medium"
+ "id_medium",
},
stage3 = {
"id_small",
"id_medium",
- "id_large"
+ "id_large",
},
Set = function(stage, refresh)
@@ -365,16 +365,18 @@ BikerClubhouse2 = {
if stage ~= "" then
SetIplPropState(BikerClubhouse2.interiorId, stage, true, refresh)
else
- if refresh then RefreshInterior(BikerClubhouse2.interiorId) end
+ if refresh then
+ RefreshInterior(BikerClubhouse2.interiorId)
+ end
end
end,
Clear = function(refresh)
SetIplPropState(BikerClubhouse2.interiorId, {
BikerClubhouse2.Documents.stage1,
BikerClubhouse2.Documents.stage2,
- BikerClubhouse2.Documents.stage3
+ BikerClubhouse2.Documents.stage3,
}, false, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -398,5 +400,5 @@ BikerClubhouse2 = {
BikerClubhouse2.Documents.Set(BikerClubhouse2.Documents.none)
RefreshInterior(BikerClubhouse2.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/cocaine.lua b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/cocaine.lua
index 448470d44..31b6aabf7 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/cocaine.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/cocaine.lua
@@ -1,5 +1,5 @@
-- Cocaine lockup: 1093.6, -3196.6, -38.99841
-exports('GetBikerCocaineObject', function()
+exports("GetBikerCocaineObject", function()
return BikerCocaine
end)
@@ -15,8 +15,8 @@ BikerCocaine = {
end,
Remove = function()
EnableIpl(BikerCocaine.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Style = {
none = "",
@@ -25,14 +25,14 @@ BikerCocaine = {
"equipment_basic",
"coke_press_basic",
"production_basic",
- "table_equipment"
+ "table_equipment",
},
upgrade = {
"set_up",
"equipment_upgrade",
"coke_press_upgrade",
"production_upgrade",
- "table_equipment_upgrade"
+ "table_equipment_upgrade",
},
Set = function(style, refresh)
@@ -49,9 +49,9 @@ BikerCocaine = {
Clear = function(refresh)
SetIplPropState(BikerCocaine.interiorId, {
BikerCocaine.Style.basic,
- BikerCocaine.Style.upgrade
+ BikerCocaine.Style.upgrade,
}, false, refresh)
- end
+ end,
},
Security = {
none = "",
@@ -72,9 +72,9 @@ BikerCocaine = {
Clear = function(refresh)
SetIplPropState(BikerCocaine.interiorId, {
BikerCocaine.Security.basic,
- BikerCocaine.Security.upgrade
+ BikerCocaine.Security.upgrade,
}, false, refresh)
- end
+ end,
},
Details = {
cokeBasic1 = "coke_cut_01", -- On the basic tables
@@ -85,7 +85,7 @@ BikerCocaine = {
Enable = function(details, state, refresh)
SetIplPropState(BikerCocaine.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -94,5 +94,5 @@ BikerCocaine = {
BikerCocaine.Security.Set(BikerCocaine.Security.none)
RefreshInterior(BikerCocaine.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/counterfeit_cash.lua b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/counterfeit_cash.lua
index b631521fc..52e97266b 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/counterfeit_cash.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/counterfeit_cash.lua
@@ -1,5 +1,5 @@
-- Counterfeit cash factory: 1121.897, -3195.338, -40.4025
-exports('GetBikerCounterfeitObject', function()
+exports("GetBikerCounterfeitObject", function()
return BikerCounterfeit
end)
@@ -15,8 +15,8 @@ BikerCounterfeit = {
end,
Remove = function()
EnableIpl(BikerCounterfeit.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Printer = {
none = "",
@@ -41,9 +41,9 @@ BikerCounterfeit = {
BikerCounterfeit.Printer.basic,
BikerCounterfeit.Printer.basicProd,
BikerCounterfeit.Printer.upgrade,
- BikerCounterfeit.Printer.upgradeProd
+ BikerCounterfeit.Printer.upgradeProd,
}, false, refresh)
- end
+ end,
},
Security = {
basic = "counterfeit_low_security",
@@ -57,9 +57,9 @@ BikerCounterfeit = {
Clear = function(refresh)
SetIplPropState(BikerCounterfeit.interiorId, {
BikerCounterfeit.Security.basic,
- BikerCounterfeit.Security.upgrade
+ BikerCounterfeit.Security.upgrade,
}, false, refresh)
- end
+ end,
},
Dryer1 = {
none = "",
@@ -82,9 +82,9 @@ BikerCounterfeit = {
SetIplPropState(BikerCounterfeit.interiorId, {
BikerCounterfeit.Dryer1.on,
BikerCounterfeit.Dryer1.off,
- BikerCounterfeit.Dryer1.open
+ BikerCounterfeit.Dryer1.open,
}, false, refresh)
- end
+ end,
},
Dryer2 = {
none = "",
@@ -107,9 +107,9 @@ BikerCounterfeit = {
SetIplPropState(BikerCounterfeit.interiorId, {
BikerCounterfeit.Dryer2.on,
BikerCounterfeit.Dryer2.off,
- BikerCounterfeit.Dryer2.open
+ BikerCounterfeit.Dryer2.open,
}, false, refresh)
- end
+ end,
},
Dryer3 = {
none = "",
@@ -132,9 +132,9 @@ BikerCounterfeit = {
SetIplPropState(BikerCounterfeit.interiorId, {
BikerCounterfeit.Dryer3.on,
BikerCounterfeit.Dryer3.off,
- BikerCounterfeit.Dryer3.open
+ BikerCounterfeit.Dryer3.open,
}, false, refresh)
- end
+ end,
},
Dryer4 = {
none = "",
@@ -157,9 +157,9 @@ BikerCounterfeit = {
SetIplPropState(BikerCounterfeit.interiorId, {
BikerCounterfeit.Dryer4.on,
BikerCounterfeit.Dryer4.off,
- BikerCounterfeit.Dryer4.open
+ BikerCounterfeit.Dryer4.open,
}, false, refresh)
- end
+ end,
},
Details = {
Cash10 = {
@@ -186,7 +186,7 @@ BikerCounterfeit = {
Enable = function(details, state, refresh)
SetIplPropState(BikerCounterfeit.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -202,5 +202,5 @@ BikerCounterfeit = {
BikerCounterfeit.Details.Enable(BikerCounterfeit.Details.Cash100, true)
RefreshInterior(BikerCounterfeit.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/document_forgery.lua b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/document_forgery.lua
index 2f26cd4cc..94daf690a 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/document_forgery.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/document_forgery.lua
@@ -1,5 +1,5 @@
-- Document forgery: 1165, -3196.6, -39.01306
-exports('GetBikerDocumentForgeryObject', function()
+exports("GetBikerDocumentForgeryObject", function()
return BikerDocumentForgery
end)
@@ -15,8 +15,8 @@ BikerDocumentForgery = {
end,
Remove = function()
EnableIpl(BikerDocumentForgery.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Style = {
basic = "interior_basic",
@@ -30,9 +30,9 @@ BikerDocumentForgery = {
Clear = function(refresh)
SetIplPropState(BikerDocumentForgery.interiorId, {
BikerDocumentForgery.Style.basic,
- BikerDocumentForgery.Style.upgrade
+ BikerDocumentForgery.Style.upgrade,
}, false, refresh)
- end
+ end,
},
Equipment = {
none = "",
@@ -53,9 +53,9 @@ BikerDocumentForgery = {
Clear = function(refresh)
SetIplPropState(BikerDocumentForgery.interiorId, {
BikerDocumentForgery.Equipment.basic,
- BikerDocumentForgery.Equipment.upgrade
+ BikerDocumentForgery.Equipment.upgrade,
}, false, refresh)
- end
+ end,
},
Security = {
basic = "security_low",
@@ -69,9 +69,9 @@ BikerDocumentForgery = {
Clear = function(refresh)
SetIplPropState(BikerDocumentForgery.interiorId, {
BikerDocumentForgery.Security.basic,
- BikerDocumentForgery.Security.upgrade
+ BikerDocumentForgery.Security.upgrade,
}, false, refresh)
- end
+ end,
},
Details = {
Chairs = {
@@ -81,7 +81,7 @@ BikerDocumentForgery = {
D = "chair04",
E = "chair05",
F = "chair06",
- G = "chair07"
+ G = "chair07",
},
production = "production", -- Papers, pencils
furnitures = "set_up", -- Printers, shredders
@@ -89,7 +89,7 @@ BikerDocumentForgery = {
Enable = function(details, state, refresh)
SetIplPropState(BikerDocumentForgery.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -103,5 +103,5 @@ BikerDocumentForgery = {
BikerDocumentForgery.Details.Enable(BikerDocumentForgery.Details.Chairs, true)
RefreshInterior(BikerDocumentForgery.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/gang.lua b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/gang.lua
index 54c90ffbf..186fdec53 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/gang.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/gang.lua
@@ -1,8 +1,8 @@
-exports('GetBikerGangObject', function()
+exports("GetBikerGangObject", function()
return BikerGang
end)
-AddEventHandler('onClientResourceStop', function(res)
+AddEventHandler("onClientResourceStop", function(res)
if GetCurrentResourceName() ~= res then
return
end
@@ -20,7 +20,7 @@ BikerGang = {
red = 4,
green = 5,
yellow = 6,
- blue = 7
+ blue = 7,
},
Fonts = {
font1 = 0,
@@ -35,7 +35,7 @@ BikerGang = {
font10 = 9,
font11 = 10,
font12 = 11,
- font13 = 12
+ font13 = 12,
},
name = "",
color = 0,
@@ -46,7 +46,7 @@ BikerGang = {
BikerGang.Name.color = color
BikerGang.Name.font = font
BikerGang.Clubhouse.ClubName.stage = 0
- end
+ end,
},
Emblem = {
Logo = {
@@ -58,7 +58,7 @@ BikerGang = {
fox = "MPClubPreset6",
city = "MPClubPreset7",
dices = "MPClubPreset8",
- target = "MPClubPreset9"
+ target = "MPClubPreset9",
},
emblem = "MPClubPreset1",
rot = 90.0, -- Rotation for 0.0 to 360.0
@@ -67,7 +67,7 @@ BikerGang = {
BikerGang.Emblem.emblem = logo
BikerGang.Emblem.rot = rotation
BikerGang.Clubhouse.Emblem.stage = 0
- end
+ end,
},
Clubhouse = {
interiorId1 = 246273,
@@ -95,7 +95,7 @@ BikerGang = {
end,
Clear = function()
BikerGang.Clubhouse.Members.Clear(BikerGang.Clubhouse.Members.President)
- end
+ end,
},
VicePresident = {
needToLoad = false,
@@ -118,7 +118,7 @@ BikerGang = {
end,
Clear = function()
BikerGang.Clubhouse.Members.Clear(BikerGang.Clubhouse.Members.VicePresident)
- end
+ end,
},
RoadCaptain = {
needToLoad = false,
@@ -141,7 +141,7 @@ BikerGang = {
end,
Clear = function()
BikerGang.Clubhouse.Members.Clear(BikerGang.Clubhouse.Members.RoadCaptain)
- end
+ end,
},
Enforcer = {
needToLoad = false,
@@ -164,7 +164,7 @@ BikerGang = {
end,
Clear = function()
BikerGang.Clubhouse.Members.Clear(BikerGang.Clubhouse.Members.Enforcer)
- end
+ end,
},
SergeantAtArms = {
needToLoad = false,
@@ -187,7 +187,7 @@ BikerGang = {
end,
Clear = function()
BikerGang.Clubhouse.Members.Clear(BikerGang.Clubhouse.Members.SergeantAtArms)
- end
+ end,
},
Set = function(member, ped)
member.Clear()
@@ -199,7 +199,7 @@ BikerGang = {
local IsTextureDictLoaded = LoadStreamedTextureDict(member.textureDict)
if not IsTextureDictLoaded then
- Citizen.Trace("ERROR: BikerClubhouseDrawMembers - Textures dictionnary \"" .. tostring(member.textureDict) .. "\" cannot be loaded.")
+ Citizen.Trace('ERROR: BikerClubhouseDrawMembers - Textures dictionnary "' .. tostring(member.textureDict) .. '" cannot be loaded.')
end
else
Citizen.Trace("ERROR: BikerClubhouseDrawMembers - PedHeadShot not ready.")
@@ -222,7 +222,7 @@ BikerGang = {
member.textureDict = ""
member.pedheadshot = -1
member.stage = 0
- end
+ end,
},
ClubName = {
@@ -252,7 +252,7 @@ BikerGang = {
BikerGang.Clubhouse.ClubName.renderId = -1
BikerGang.Clubhouse.ClubName.movieId = -1
BikerGang.Clubhouse.ClubName.stage = 0
- end
+ end,
},
Emblem = {
@@ -277,7 +277,7 @@ BikerGang = {
BikerGang.Clubhouse.Emblem.renderId = -1
BikerGang.Clubhouse.Emblem.stage = 0
- end
+ end,
},
MissionsWall = {
@@ -302,7 +302,7 @@ BikerGang = {
torchedUpper = "BA_SH_BIG",
torched = "BA_SH_TITLE",
outriderUpper = "SHU_SH_BIG",
- outrider = "SHU_SH_TITLE"
+ outrider = "SHU_SH_TITLE",
},
Descriptions = {
byThePound = "DEAL_DEALND",
@@ -315,7 +315,7 @@ BikerGang = {
cracked = "SC_MENU_DESC",
fragileGoods = "DV_MENU_DESC",
torched = "BA_MENU_DESC",
- outrider = "SHU_MENU_DESC"
+ outrider = "SHU_MENU_DESC",
},
Pictures = {
byThePound = "CHM_IMG0", -- Pickup car parked
@@ -328,7 +328,7 @@ BikerGang = {
cracked = "CHM_IMG1", -- Safe
fragileGoods = "CHM_IMG2", -- Lost Van
torched = "CHM_IMG9", -- Explosive crate
- outrider = "CHM_IMG7" -- Sport ride
+ outrider = "CHM_IMG7", -- Sport ride
},
},
needToLoad = false,
@@ -342,7 +342,7 @@ BikerGang = {
none = -1,
left = 0,
middle = 1,
- right = 2
+ right = 2,
},
Init = function()
@@ -410,7 +410,7 @@ BikerGang = {
BikerGang.Clubhouse.MissionsWall.renderId = -1
BikerGang.Clubhouse.MissionsWall.movieId = -1
BikerGang.Clubhouse.MissionsWall.stage = 0
- end
+ end,
},
ClearAll = function()
@@ -429,8 +429,8 @@ BikerGang = {
member.loaded = false
end
end
- end
- }
+ end,
+ },
}
Citizen.CreateThread(function()
@@ -446,7 +446,16 @@ Citizen.CreateThread(function()
BikerGang.Clubhouse.MissionsWall.Init()
while true do
- if BikerGang.Clubhouse.ClubName.needToLoad or BikerGang.Clubhouse.Emblem.needToLoad or BikerGang.Clubhouse.MissionsWall.needToLoad or BikerGang.Clubhouse.Members.President.needToLoad or BikerGang.Clubhouse.Members.VicePresident.needToLoad or BikerGang.Clubhouse.Members.RoadCaptain.needToLoad or BikerGang.Clubhouse.Members.Enforcer.needToLoad or BikerGang.Clubhouse.Members.SergeantAtArms.needToLoad then
+ if
+ BikerGang.Clubhouse.ClubName.needToLoad
+ or BikerGang.Clubhouse.Emblem.needToLoad
+ or BikerGang.Clubhouse.MissionsWall.needToLoad
+ or BikerGang.Clubhouse.Members.President.needToLoad
+ or BikerGang.Clubhouse.Members.VicePresident.needToLoad
+ or BikerGang.Clubhouse.Members.RoadCaptain.needToLoad
+ or BikerGang.Clubhouse.Members.Enforcer.needToLoad
+ or BikerGang.Clubhouse.Members.SergeantAtArms.needToLoad
+ then
-- If we are inside a clubhouse, then we load
if Global.Biker.isInsideClubhouse1 or Global.Biker.isInsideClubhouse2 then
-- Club name
@@ -518,9 +527,9 @@ function DrawClubName(name, color, font)
elseif BikerGang.Clubhouse.ClubName.stage == 1 then
if HasScaleformMovieLoaded(BikerGang.Clubhouse.ClubName.movieId) then
local parameters = {
- p0 = {type = "string", value = name},
- p1 = {type = "int", value = color},
- p2 = {type = "int", value = font}
+ p0 = { type = "string", value = name },
+ p1 = { type = "int", value = color },
+ p2 = { type = "int", value = font },
}
SetupScaleform(BikerGang.Clubhouse.ClubName.movieId, "SET_CLUBHOUSE_NAME", parameters)
@@ -561,7 +570,7 @@ function DrawEmblem(texturesDict, rotation)
SetScriptGfxAlign(73, 73)
SetScriptGfxDrawOrder(4)
SetScriptGfxDrawBehindPausemenu(true)
- DrawInteractiveSprite(texturesDict, texturesDict, 0.5, 0.5, 1.0, 1.0, rotation, 255, 255, 255, 255);
+ DrawInteractiveSprite(texturesDict, texturesDict, 0.5, 0.5, 1.0, 1.0, rotation, 255, 255, 255, 255)
ResetScriptGfxAlign()
SetTextRenderId(GetDefaultScriptRendertargetRenderId())
end
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/meth.lua b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/meth.lua
index 7f88a9a1f..443c0cd3c 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/meth.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/meth.lua
@@ -1,5 +1,5 @@
-- Meth lab: 1009.5, -3196.6, -38.99682
-exports('GetBikerMethLabObject', function()
+exports("GetBikerMethLabObject", function()
return BikerMethLab
end)
@@ -15,19 +15,19 @@ BikerMethLab = {
end,
Remove = function()
EnableIpl(BikerMethLab.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Style = {
none = "",
empty = "meth_lab_empty",
basic = {
"meth_lab_basic",
- "meth_lab_setup"
+ "meth_lab_setup",
},
upgrade = {
"meth_lab_upgrade",
- "meth_lab_setup"
+ "meth_lab_setup",
},
Set = function(style, refresh)
@@ -45,9 +45,9 @@ BikerMethLab = {
SetIplPropState(BikerMethLab.interiorId, {
BikerMethLab.Style.empty,
BikerMethLab.Style.basic,
- BikerMethLab.Style.upgrade
+ BikerMethLab.Style.upgrade,
}, false, refresh)
- end
+ end,
},
Security = {
none = "",
@@ -66,14 +66,14 @@ BikerMethLab = {
end,
Clear = function(refresh)
SetIplPropState(BikerMethLab.interiorId, BikerMethLab.Security.upgrade, false, refresh)
- end
+ end,
},
Details = {
production = "meth_lab_production", -- Products
Enable = function(details, state, refresh)
SetIplPropState(BikerMethLab.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -83,5 +83,5 @@ BikerMethLab = {
BikerMethLab.Details.Enable(BikerMethLab.Details.production, false)
RefreshInterior(BikerMethLab.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/weed.lua b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/weed.lua
index 2550c73dc..75d64857b 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_bikers/weed.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_bikers/weed.lua
@@ -1,5 +1,5 @@
-- Weed farm: 1051.491, -3196.536, -39.14842
-exports('GetBikerWeedFarmObject', function()
+exports("GetBikerWeedFarmObject", function()
return BikerWeedFarm
end)
@@ -15,7 +15,7 @@ BikerWeedFarm = {
end,
Remove = function()
EnableIpl(BikerWeedFarm.Ipl.Interior.ipl, false)
- end
+ end,
},
},
Style = {
@@ -30,9 +30,9 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Style.basic,
- BikerWeedFarm.Style.upgrade
+ BikerWeedFarm.Style.upgrade,
}, false, refresh)
- end
+ end,
},
Security = {
basic = "weed_low_security",
@@ -46,9 +46,9 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Security.basic,
- BikerWeedFarm.Security.upgrade
+ BikerWeedFarm.Security.upgrade,
}, false, refresh)
- end
+ end,
},
Plant1 = {
Stage = {
@@ -65,9 +65,9 @@ BikerWeedFarm = {
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant1.Stage.small,
BikerWeedFarm.Plant1.Stage.medium,
- BikerWeedFarm.Plant1.Stage.full
+ BikerWeedFarm.Plant1.Stage.full,
}, false, refresh)
- end
+ end,
},
Light = {
basic = "light_growtha_stage23_standard",
@@ -81,14 +81,14 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant1.Light.basic,
- BikerWeedFarm.Plant1.Light.upgrade
+ BikerWeedFarm.Plant1.Light.upgrade,
}, false, refresh)
- end
+ end,
},
Hose = {
Enable = function(state, refresh)
SetIplPropState(BikerWeedFarm.interiorId, "weed_hosea", state, refresh)
- end
+ end,
},
Set = function(stage, upgrade)
BikerWeedFarm.Plant1.Stage.Set(stage, false)
@@ -99,7 +99,7 @@ BikerWeedFarm = {
BikerWeedFarm.Plant1.Stage.Clear()
BikerWeedFarm.Plant1.Light.Clear()
BikerWeedFarm.Plant1.Hose.Enable(false, true)
- end
+ end,
},
Plant2 = {
Stage = {
@@ -116,9 +116,9 @@ BikerWeedFarm = {
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant2.Stage.small,
BikerWeedFarm.Plant2.Stage.medium,
- BikerWeedFarm.Plant2.Stage.full
+ BikerWeedFarm.Plant2.Stage.full,
}, false, refresh)
- end
+ end,
},
Light = {
basic = "light_growthb_stage23_standard",
@@ -132,14 +132,14 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant2.Light.basic,
- BikerWeedFarm.Plant2.Light.upgrade
+ BikerWeedFarm.Plant2.Light.upgrade,
}, false, refresh)
- end
+ end,
},
Hose = {
Enable = function(state, refresh)
SetIplPropState(BikerWeedFarm.interiorId, "weed_hoseb", state, refresh)
- end
+ end,
},
Set = function(stage, upgrade)
BikerWeedFarm.Plant2.Stage.Set(stage, false)
@@ -150,7 +150,7 @@ BikerWeedFarm = {
BikerWeedFarm.Plant2.Stage.Clear()
BikerWeedFarm.Plant2.Light.Clear()
BikerWeedFarm.Plant2.Hose.Enable(false, true)
- end
+ end,
},
Plant3 = {
Stage = {
@@ -167,9 +167,9 @@ BikerWeedFarm = {
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant3.Stage.small,
BikerWeedFarm.Plant3.Stage.medium,
- BikerWeedFarm.Plant3.Stage.full
+ BikerWeedFarm.Plant3.Stage.full,
}, false, refresh)
- end
+ end,
},
Light = {
basic = "light_growthc_stage23_standard",
@@ -183,14 +183,14 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant3.Light.basic,
- BikerWeedFarm.Plant3.Light.upgrade
+ BikerWeedFarm.Plant3.Light.upgrade,
}, false, refresh)
- end
+ end,
},
Hose = {
Enable = function(state, refresh)
SetIplPropState(BikerWeedFarm.interiorId, "weed_hosec", state, refresh)
- end
+ end,
},
Set = function(stage, upgrade)
BikerWeedFarm.Plant3.Stage.Set(stage, false)
@@ -201,7 +201,7 @@ BikerWeedFarm = {
BikerWeedFarm.Plant3.Stage.Clear()
BikerWeedFarm.Plant3.Light.Clear()
BikerWeedFarm.Plant3.Hose.Enable(false, true)
- end
+ end,
},
Plant4 = {
Stage = {
@@ -218,9 +218,9 @@ BikerWeedFarm = {
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant4.Stage.small,
BikerWeedFarm.Plant4.Stage.medium,
- BikerWeedFarm.Plant4.Stage.full
+ BikerWeedFarm.Plant4.Stage.full,
}, false, refresh)
- end
+ end,
},
Light = {
basic = "light_growthd_stage23_standard",
@@ -234,14 +234,14 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant4.Light.basic,
- BikerWeedFarm.Plant4.Light.upgrade
+ BikerWeedFarm.Plant4.Light.upgrade,
}, false, refresh)
- end
+ end,
},
Hose = {
Enable = function(state, refresh)
SetIplPropState(BikerWeedFarm.interiorId, "weed_hosed", state, refresh)
- end
+ end,
},
Set = function(stage, upgrade)
BikerWeedFarm.Plant4.Stage.Set(stage, false)
@@ -252,7 +252,7 @@ BikerWeedFarm = {
BikerWeedFarm.Plant4.Stage.Clear()
BikerWeedFarm.Plant4.Light.Clear()
BikerWeedFarm.Plant4.Hose.Enable(false, true)
- end
+ end,
},
Plant5 = {
Stage = {
@@ -269,9 +269,9 @@ BikerWeedFarm = {
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant5.Stage.small,
BikerWeedFarm.Plant5.Stage.medium,
- BikerWeedFarm.Plant5.Stage.full
+ BikerWeedFarm.Plant5.Stage.full,
}, false, refresh)
- end
+ end,
},
Light = {
basic = "light_growthe_stage23_standard",
@@ -285,14 +285,14 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant5.Light.basic,
- BikerWeedFarm.Plant5.Light.upgrade
+ BikerWeedFarm.Plant5.Light.upgrade,
}, false, refresh)
- end
+ end,
},
Hose = {
Enable = function(state, refresh)
SetIplPropState(BikerWeedFarm.interiorId, "weed_hosee", state, refresh)
- end
+ end,
},
Set = function(stage, upgrade)
BikerWeedFarm.Plant5.Stage.Set(stage, false)
@@ -303,7 +303,7 @@ BikerWeedFarm = {
BikerWeedFarm.Plant5.Stage.Clear()
BikerWeedFarm.Plant5.Light.Clear()
BikerWeedFarm.Plant5.Hose.Enable(false, true)
- end
+ end,
},
Plant6 = {
Stage = {
@@ -320,9 +320,9 @@ BikerWeedFarm = {
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant6.Stage.small,
BikerWeedFarm.Plant6.Stage.medium,
- BikerWeedFarm.Plant6.Stage.full
+ BikerWeedFarm.Plant6.Stage.full,
}, false, refresh)
- end
+ end,
},
Light = {
basic = "light_growthf_stage23_standard",
@@ -336,14 +336,14 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant6.Light.basic,
- BikerWeedFarm.Plant6.Light.upgrade
+ BikerWeedFarm.Plant6.Light.upgrade,
}, false, refresh)
- end
+ end,
},
Hose = {
Enable = function(state, refresh)
SetIplPropState(BikerWeedFarm.interiorId, "weed_hosef", state, refresh)
- end
+ end,
},
Set = function(stage, upgrade)
BikerWeedFarm.Plant6.Stage.Set(stage, false)
@@ -354,7 +354,7 @@ BikerWeedFarm = {
BikerWeedFarm.Plant6.Stage.Clear()
BikerWeedFarm.Plant6.Light.Clear()
BikerWeedFarm.Plant6.Hose.Enable(false, true)
- end
+ end,
},
Plant7 = {
Stage = {
@@ -371,9 +371,9 @@ BikerWeedFarm = {
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant7.Stage.small,
BikerWeedFarm.Plant7.Stage.medium,
- BikerWeedFarm.Plant7.Stage.full
+ BikerWeedFarm.Plant7.Stage.full,
}, false, refresh)
- end
+ end,
},
Light = {
basic = "light_growthg_stage23_standard",
@@ -387,14 +387,14 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant7.Light.basic,
- BikerWeedFarm.Plant7.Light.upgrade
+ BikerWeedFarm.Plant7.Light.upgrade,
}, false, refresh)
- end
+ end,
},
Hose = {
Enable = function(state, refresh)
SetIplPropState(BikerWeedFarm.interiorId, "weed_hoseg", state, refresh)
- end
+ end,
},
Set = function(stage, upgrade)
BikerWeedFarm.Plant7.Stage.Set(stage, false)
@@ -405,7 +405,7 @@ BikerWeedFarm = {
BikerWeedFarm.Plant7.Stage.Clear()
BikerWeedFarm.Plant7.Light.Clear()
BikerWeedFarm.Plant7.Hose.Enable(false, true)
- end
+ end,
},
Plant8 = {
Stage = {
@@ -422,9 +422,9 @@ BikerWeedFarm = {
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant8.Stage.small,
BikerWeedFarm.Plant8.Stage.medium,
- BikerWeedFarm.Plant8.Stage.full
+ BikerWeedFarm.Plant8.Stage.full,
}, false, refresh)
- end
+ end,
},
Light = {
basic = "light_growthh_stage23_standard",
@@ -438,14 +438,14 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant8.Light.basic,
- BikerWeedFarm.Plant8.Light.upgrade
+ BikerWeedFarm.Plant8.Light.upgrade,
}, false, refresh)
- end
+ end,
},
Hose = {
Enable = function(state, refresh)
SetIplPropState(BikerWeedFarm.interiorId, "weed_hoseh", state, refresh)
- end
+ end,
},
Set = function(stage, upgrade)
BikerWeedFarm.Plant8.Stage.Set(stage, false)
@@ -456,7 +456,7 @@ BikerWeedFarm = {
BikerWeedFarm.Plant8.Stage.Clear()
BikerWeedFarm.Plant8.Light.Clear()
BikerWeedFarm.Plant8.Hose.Enable(false, true)
- end
+ end,
},
Plant9 = {
Stage = {
@@ -473,9 +473,9 @@ BikerWeedFarm = {
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant9.Stage.small,
BikerWeedFarm.Plant9.Stage.medium,
- BikerWeedFarm.Plant9.Stage.full
+ BikerWeedFarm.Plant9.Stage.full,
}, false, refresh)
- end
+ end,
},
Light = {
basic = "light_growthi_stage23_standard",
@@ -489,14 +489,14 @@ BikerWeedFarm = {
Clear = function(refresh)
SetIplPropState(BikerWeedFarm.interiorId, {
BikerWeedFarm.Plant9.Light.basic,
- BikerWeedFarm.Plant9.Light.upgrade
+ BikerWeedFarm.Plant9.Light.upgrade,
}, false, refresh)
- end
+ end,
},
Hose = {
Enable = function(state, refresh)
SetIplPropState(BikerWeedFarm.interiorId, "weed_hosei", state, refresh)
- end
+ end,
},
Set = function(stage, upgrade)
BikerWeedFarm.Plant9.Stage.Set(stage, false)
@@ -507,7 +507,7 @@ BikerWeedFarm = {
BikerWeedFarm.Plant9.Stage.Clear()
BikerWeedFarm.Plant9.Light.Clear()
BikerWeedFarm.Plant9.Hose.Enable(false, true)
- end
+ end,
},
Details = {
production = "weed_production", -- Weed on the tables
@@ -517,7 +517,7 @@ BikerWeedFarm = {
Enable = function(details, state, refresh)
SetIplPropState(BikerWeedFarm.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -531,7 +531,7 @@ BikerWeedFarm = {
BikerWeedFarm.Details.Enable({
BikerWeedFarm.Details.production,
BikerWeedFarm.Details.chairs,
- BikerWeedFarm.Details.drying
+ BikerWeedFarm.Details.drying,
}, true)
BikerWeedFarm.Plant1.Set(BikerWeedFarm.Plant1.Stage.medium, BikerWeedFarm.Plant1.Light.basic)
@@ -545,5 +545,5 @@ BikerWeedFarm = {
BikerWeedFarm.Plant9.Set(BikerWeedFarm.Plant9.Stage.full, BikerWeedFarm.Plant9.Light.basic)
RefreshInterior(BikerWeedFarm.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_casino/casino.lua b/server-data/resources/[maps]/bob74_ipl/dlc_casino/casino.lua
index 0b38d0437..8b676640e 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_casino/casino.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_casino/casino.lua
@@ -1,4 +1,4 @@
-exports('GetDiamondCasinoObject', function()
+exports("GetDiamondCasinoObject", function()
return DiamondCasino
end)
@@ -9,7 +9,7 @@ DiamondCasino = {
"hei_dlc_windows_casino",
"hei_dlc_casino_aircon",
"vw_dlc_casino_door",
- "hei_dlc_casino_door"
+ "hei_dlc_casino_door",
},
Load = function()
@@ -17,11 +17,11 @@ DiamondCasino = {
end,
Remove = function()
EnableIpl(DiamondCasino.Ipl.Building.ipl, false)
- end
+ end,
},
Main = {
ipl = "vw_casino_main",
-
+
-- Normal Version: 1110.20, 216.60 -49.45
-- Heist Version: 2490.67, -280.40, -58.71
@@ -30,11 +30,11 @@ DiamondCasino = {
end,
Remove = function()
EnableIpl(DiamondCasino.Ipl.Main.ipl, false)
- end
+ end,
},
Garage = {
ipl = "vw_casino_garage",
-
+
-- Loading Bay Garage: 2536.276, -278.98, -64.722
-- Vault Lobby: 2483.151, -278.58, -70.694
-- Vault: 2516.765, -238.056, -70.737
@@ -44,11 +44,11 @@ DiamondCasino = {
end,
Remove = function()
EnableIpl(DiamondCasino.Ipl.Garage.ipl, false)
- end
+ end,
},
Carpark = {
ipl = "vw_casino_carpark",
-
+
-- Carpark Garage: 1380.000 200.000 -50.000
-- VIP Carpark Garage: 1295.000 230.000 -50.000
@@ -57,8 +57,8 @@ DiamondCasino = {
end,
Remove = function()
EnableIpl(DiamondCasino.Ipl.Carpark.ipl, false)
- end
- }
+ end,
+ },
},
LoadDefault = function()
@@ -66,5 +66,5 @@ DiamondCasino = {
DiamondCasino.Ipl.Main.Load()
DiamondCasino.Ipl.Carpark.Load()
DiamondCasino.Ipl.Garage.Load()
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_casino/penthouse.lua b/server-data/resources/[maps]/bob74_ipl/dlc_casino/penthouse.lua
index 23b97c4e6..7a4060cbb 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_casino/penthouse.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_casino/penthouse.lua
@@ -1,4 +1,4 @@
-exports('GetDiamondPenthouseObject', function()
+exports("GetDiamondPenthouseObject", function()
return DiamondPenthouse
end)
@@ -17,14 +17,14 @@ DiamondPenthouse = {
end,
Remove = function()
EnableIpl(DiamondPenthouse.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Colors = {
default = 0,
sharp = 1,
vibrant = 2,
- timeless = 3
+ timeless = 3,
},
Interior = {
Walls = {
@@ -34,7 +34,7 @@ DiamondPenthouse = {
if refresh then
RefreshInterior(DiamondPenthouse.interiorId)
end
- end
+ end,
},
Pattern = {
pattern01 = "Set_Pent_Pattern_01",
@@ -65,7 +65,7 @@ DiamondPenthouse = {
if refresh then
RefreshInterior(DiamondPenthouse.interiorId)
end
- end
+ end,
},
SpaBar = {
open = "Set_Pent_Spa_Bar_Open",
@@ -82,7 +82,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
MediaBar = {
open = "Set_Pent_Media_Bar_Open",
@@ -99,7 +99,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Dealer = {
open = "Set_Pent_Dealer",
@@ -116,7 +116,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Arcade = {
none = "",
@@ -134,7 +134,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Clutter = {
bar = "Set_Pent_Bar_Clutter",
@@ -153,7 +153,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
BarLight = {
none = "",
@@ -172,7 +172,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
BarParty = {
none = "",
@@ -192,7 +192,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Blockers = {
Guest = {
@@ -210,7 +210,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Lounge = {
enabled = "Set_Pent_LOUNGE_BLOCKER",
@@ -227,7 +227,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Office = {
enabled = "Set_Pent_OFFICE_BLOCKER",
@@ -244,7 +244,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Cinema = {
enabled = "Set_Pent_CINE_BLOCKER",
@@ -261,7 +261,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Spa = {
enabled = "Set_Pent_SPA_BLOCKER",
@@ -278,7 +278,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
Bar = {
enabled = "Set_Pent_BAR_BLOCKER",
@@ -295,7 +295,7 @@ DiamondPenthouse = {
SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh)
end
end
- end
+ end,
},
EnableAllBlockers = function()
DiamondPenthouse.Interior.Blockers.Bar.Set(DiamondPenthouse.Interior.Blockers.Bar.enabled)
@@ -312,8 +312,8 @@ DiamondPenthouse = {
DiamondPenthouse.Interior.Blockers.Cinema.Set(DiamondPenthouse.Interior.Blockers.Cinema.disabled)
DiamondPenthouse.Interior.Blockers.Lounge.Set(DiamondPenthouse.Interior.Blockers.Lounge.disabled)
DiamondPenthouse.Interior.Blockers.Office.Set(DiamondPenthouse.Interior.Blockers.Office.disabled)
- end
- }
+ end,
+ },
},
LoadDefault = function()
@@ -331,5 +331,5 @@ DiamondPenthouse = {
DiamondPenthouse.Interior.Dealer.Set(DiamondPenthouse.Interior.Dealer.open)
RefreshInterior(DiamondPenthouse.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_doomsday/facility.lua b/server-data/resources/[maps]/bob74_ipl/dlc_doomsday/facility.lua
index 21fe32c14..acfefd794 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_doomsday/facility.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_doomsday/facility.lua
@@ -1,5 +1,5 @@
-- DoomsdayFacility: 345.00000000 4842.00000000 -60.00000000
-exports('GetDoomsdayFacilityObject', function()
+exports("GetDoomsdayFacilityObject", function()
return DoomsdayFacility
end)
@@ -16,7 +16,7 @@ DoomsdayFacility = {
end,
Remove = function()
EnableIpl(DoomsdayFacility.Ipl.Interior.ipl, false)
- end
+ end,
},
Exterior = {
ipl = {
@@ -33,7 +33,7 @@ DoomsdayFacility = {
"xm_siloentranceclosed_x17", -- Closed silo: 598.4869 5556.846 716.7615
"xm_bunkerentrance_door", -- Bunker entrance closed door: 2050.85 2950.0 47.75
"xm_hatches_terrain", -- Terrain adjustments for facilities (all) + silo
- "xm_hatches_terrain_lod"
+ "xm_hatches_terrain_lod",
},
Load = function()
@@ -41,8 +41,8 @@ DoomsdayFacility = {
end,
Remove = function()
EnableIpl(DoomsdayFacility.Ipl.Exterior.ipl, false)
- end
- }
+ end,
+ },
},
Colors = {
utility = 1,
@@ -53,7 +53,7 @@ DoomsdayFacility = {
influence = 6,
order = 7,
empire = 8,
- supremacy = 9
+ supremacy = 9,
},
Walls = {
SetColor = function(color, refresh)
@@ -62,7 +62,7 @@ DoomsdayFacility = {
if refresh then
RefreshInterior(DoomsdayFacility.interiorId)
end
- end
+ end,
},
Decals = {
none = "",
@@ -89,11 +89,17 @@ DoomsdayFacility = {
end,
Clear = function(refresh)
SetIplPropState(DoomsdayFacility.interiorId, {
- DoomsdayFacility.Decals.style01, DoomsdayFacility.Decals.style02, DoomsdayFacility.Decals.style03,
- DoomsdayFacility.Decals.style04, DoomsdayFacility.Decals.style05, DoomsdayFacility.Decals.style06,
- DoomsdayFacility.Decals.style07, DoomsdayFacility.Decals.style08, DoomsdayFacility.Decals.style09
+ DoomsdayFacility.Decals.style01,
+ DoomsdayFacility.Decals.style02,
+ DoomsdayFacility.Decals.style03,
+ DoomsdayFacility.Decals.style04,
+ DoomsdayFacility.Decals.style05,
+ DoomsdayFacility.Decals.style06,
+ DoomsdayFacility.Decals.style07,
+ DoomsdayFacility.Decals.style08,
+ DoomsdayFacility.Decals.style09,
}, false, refresh)
- end
+ end,
},
Lounge = {
utility = "set_int_02_lounge1",
@@ -110,9 +116,9 @@ DoomsdayFacility = {
SetIplPropState(DoomsdayFacility.interiorId, {
DoomsdayFacility.Lounge.utility,
DoomsdayFacility.Lounge.prestige,
- DoomsdayFacility.Lounge.premier
+ DoomsdayFacility.Lounge.premier,
}, false, refresh)
- end
+ end,
},
Sleeping = {
none = "set_int_02_no_sleep",
@@ -131,9 +137,9 @@ DoomsdayFacility = {
DoomsdayFacility.Sleeping.none,
DoomsdayFacility.Sleeping.utility,
DoomsdayFacility.Sleeping.prestige,
- DoomsdayFacility.Sleeping.premier
+ DoomsdayFacility.Sleeping.premier,
}, false, refresh)
- end
+ end,
},
Security = {
off = "set_int_02_no_security",
@@ -148,9 +154,9 @@ DoomsdayFacility = {
Clear = function(refresh)
SetIplPropState(DoomsdayFacility.interiorId, {
DoomsdayFacility.Security.off,
- DoomsdayFacility.Security.on
+ DoomsdayFacility.Security.on,
}, false, refresh)
- end
+ end,
},
Cannon = {
off = "set_int_02_no_cannon",
@@ -165,9 +171,9 @@ DoomsdayFacility = {
Clear = function(refresh)
SetIplPropState(DoomsdayFacility.interiorId, {
DoomsdayFacility.Cannon.off,
- DoomsdayFacility.Cannon.on
+ DoomsdayFacility.Cannon.on,
}, false, refresh)
- end
+ end,
},
PrivacyGlass = {
controlModelHash = `xm_prop_x17_tem_control_01`,
@@ -205,7 +211,8 @@ DoomsdayFacility = {
rotation = vector3(0.0, 0.0, 0.0),
Enable = function(state)
- local handle = GetClosestObjectOfType(DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.x, DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.y, DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.z, 1.0, DoomsdayFacility.PrivacyGlass.controlModelHash, false, false, false)
+ local handle =
+ GetClosestObjectOfType(DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.x, DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.y, DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.z, 1.0, DoomsdayFacility.PrivacyGlass.controlModelHash, false, false, false)
if state then
if handle == 0 then
@@ -214,7 +221,8 @@ DoomsdayFacility = {
Citizen.Wait(0)
end
- local privacyGlass = CreateObjectNoOffset(DoomsdayFacility.PrivacyGlass.controlModelHash, DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.x, DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.y, DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.z, true, true, false)
+ local privacyGlass =
+ CreateObjectNoOffset(DoomsdayFacility.PrivacyGlass.controlModelHash, DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.x, DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.y, DoomsdayFacility.PrivacyGlass.Bedroom.Control.position.z, true, true, false)
SetEntityRotation(privacyGlass, DoomsdayFacility.PrivacyGlass.Bedroom.Control.rotation.x, DoomsdayFacility.PrivacyGlass.Bedroom.Control.rotation.y, DoomsdayFacility.PrivacyGlass.Bedroom.Control.rotation.z, 2, true)
FreezeEntityPosition(privacyGlass, true)
@@ -227,35 +235,35 @@ DoomsdayFacility = {
end
end
end,
- }
+ },
},
Lounge = {
Glasses = {
{
modelHash = `xm_prop_x17_l_door_glass_01`,
entityHash = `xm_prop_x17_l_door_frame_01`,
- entityPos = vector3(359.22, 4846.043, -58.85)
+ entityPos = vector3(359.22, 4846.043, -58.85),
},
{
modelHash = `xm_prop_x17_l_door_glass_01`,
entityHash = `xm_prop_x17_l_door_frame_01`,
- entityPos = vector3(369.066, 4846.273, -58.85)
+ entityPos = vector3(369.066, 4846.273, -58.85),
},
{
modelHash = `xm_prop_x17_l_glass_01`,
entityHash = `xm_prop_x17_l_frame_01`,
- entityPos = vector3(358.843, 4845.103, -60.0)
+ entityPos = vector3(358.843, 4845.103, -60.0),
},
{
modelHash = `xm_prop_x17_l_glass_02`,
entityHash = `xm_prop_x17_l_frame_02`,
- entityPos = vector3(366.309, 4847.281, -60.0)
+ entityPos = vector3(366.309, 4847.281, -60.0),
},
{
modelHash = `xm_prop_x17_l_glass_03`,
entityHash = `xm_prop_x17_l_frame_03`,
- entityPos = vector3(371.194, 4841.27, -60.0)
- }
+ entityPos = vector3(371.194, 4841.27, -60.0),
+ },
},
Enable = function(state)
@@ -295,7 +303,8 @@ DoomsdayFacility = {
rotation = vector3(0.0, 0.0, -16.0),
Enable = function(state)
- local handle = GetClosestObjectOfType(DoomsdayFacility.PrivacyGlass.Lounge.Control.position.x, DoomsdayFacility.PrivacyGlass.Lounge.Control.position.y, DoomsdayFacility.PrivacyGlass.Lounge.Control.position.z, 1.0, DoomsdayFacility.PrivacyGlass.controlModelHash, false, false, false)
+ local handle =
+ GetClosestObjectOfType(DoomsdayFacility.PrivacyGlass.Lounge.Control.position.x, DoomsdayFacility.PrivacyGlass.Lounge.Control.position.y, DoomsdayFacility.PrivacyGlass.Lounge.Control.position.z, 1.0, DoomsdayFacility.PrivacyGlass.controlModelHash, false, false, false)
if state then
if handle == 0 then
@@ -304,7 +313,8 @@ DoomsdayFacility = {
Citizen.Wait(0)
end
- local privacyGlass = CreateObjectNoOffset(DoomsdayFacility.PrivacyGlass.controlModelHash, DoomsdayFacility.PrivacyGlass.Lounge.Control.position.x, DoomsdayFacility.PrivacyGlass.Lounge.Control.position.y, DoomsdayFacility.PrivacyGlass.Lounge.Control.position.z, true, true, false)
+ local privacyGlass =
+ CreateObjectNoOffset(DoomsdayFacility.PrivacyGlass.controlModelHash, DoomsdayFacility.PrivacyGlass.Lounge.Control.position.x, DoomsdayFacility.PrivacyGlass.Lounge.Control.position.y, DoomsdayFacility.PrivacyGlass.Lounge.Control.position.z, true, true, false)
SetEntityRotation(privacyGlass, DoomsdayFacility.PrivacyGlass.Lounge.Control.rotation.x, DoomsdayFacility.PrivacyGlass.Lounge.Control.rotation.y, DoomsdayFacility.PrivacyGlass.Lounge.Control.rotation.z, 2, true)
FreezeEntityPosition(privacyGlass, true)
@@ -316,35 +326,35 @@ DoomsdayFacility = {
DeleteEntity(handle)
end
end
- end
- }
- }
+ end,
+ },
+ },
},
Details = {
KhanjaliParts = {
A = "Set_Int_02_Parts_Panther1",
B = "Set_Int_02_Parts_Panther2",
- C = "Set_Int_02_Parts_Panther3"
+ C = "Set_Int_02_Parts_Panther3",
},
RiotParts = {
A = "Set_Int_02_Parts_Riot1",
B = "Set_Int_02_Parts_Riot2",
- C = "Set_Int_02_Parts_Riot3"
+ C = "Set_Int_02_Parts_Riot3",
},
ChenoParts = {
A = "Set_Int_02_Parts_Cheno1",
B = "Set_Int_02_Parts_Cheno2",
- C = "Set_Int_02_Parts_Cheno3"
+ C = "Set_Int_02_Parts_Cheno3",
},
ThrusterParts = {
A = "Set_Int_02_Parts_Thruster1",
B = "Set_Int_02_Parts_Thruster2",
- C = "Set_Int_02_Parts_Thruster3"
+ C = "Set_Int_02_Parts_Thruster3",
},
AvengerParts = {
A = "Set_Int_02_Parts_Avenger1",
B = "Set_Int_02_Parts_Avenger2",
- C = "Set_Int_02_Parts_Avenger3"
+ C = "Set_Int_02_Parts_Avenger3",
},
Outfits = {
paramedic = "Set_Int_02_outfit_paramedic",
@@ -358,7 +368,7 @@ DoomsdayFacility = {
submarine = "Set_Int_02_outfit_sub_finale",
predator = "Set_Int_02_outfit_predator",
khanjali = "Set_Int_02_outfit_khanjali",
- volatol = "Set_Int_02_outfit_volatol"
+ volatol = "Set_Int_02_outfit_volatol",
},
Trophies = {
eagle = "set_int_02_trophy1",
@@ -371,20 +381,20 @@ DoomsdayFacility = {
if refresh then
RefreshInterior(DoomsdayFacility.interiorId)
end
- end
+ end,
},
Clutter = {
A = "set_int_02_clutter1",
B = "set_int_02_clutter2",
C = "set_int_02_clutter3",
D = "set_int_02_clutter4",
- E = "set_int_02_clutter5"
+ E = "set_int_02_clutter5",
},
crewEmblem = "set_int_02_crewemblem",
Enable = function(details, state, refresh)
SetIplPropState(DoomsdayFacility.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -413,9 +423,9 @@ DoomsdayFacility = {
DoomsdayFacility.Details.Enable({
DoomsdayFacility.Details.Clutter.A,
- DoomsdayFacility.Details.Clutter.B
+ DoomsdayFacility.Details.Clutter.B,
}, true)
RefreshInterior(DoomsdayFacility.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment1.lua b/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment1.lua
index 654b2eeb3..4aca9929f 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment1.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment1.lua
@@ -1,5 +1,5 @@
-- Apartment 1: -787.78050000 334.92320000 215.83840000
-exports('GetExecApartment1Object', function()
+exports("GetExecApartment1Object", function()
return ExecApartment1
end)
@@ -10,36 +10,36 @@ ExecApartment1 = {
Theme = {
modern = {
interiorId = 227329,
- ipl = "apa_v_mp_h_01_a"
+ ipl = "apa_v_mp_h_01_a",
},
moody = {
interiorId = 228097,
- ipl = "apa_v_mp_h_02_a"
+ ipl = "apa_v_mp_h_02_a",
},
vibrant = {
interiorId = 228865,
- ipl = "apa_v_mp_h_03_a"
+ ipl = "apa_v_mp_h_03_a",
},
sharp = {
interiorId = 229633,
- ipl = "apa_v_mp_h_04_a"
+ ipl = "apa_v_mp_h_04_a",
},
monochrome = {
interiorId = 230401,
- ipl = "apa_v_mp_h_05_a"
+ ipl = "apa_v_mp_h_05_a",
},
seductive = {
interiorId = 231169,
- ipl = "apa_v_mp_h_06_a"
+ ipl = "apa_v_mp_h_06_a",
},
regal = {
interiorId = 231937,
- ipl = "apa_v_mp_h_07_a"
+ ipl = "apa_v_mp_h_07_a",
},
aqua = {
interiorId = 232705,
- ipl = "apa_v_mp_h_08_a"
- }
+ ipl = "apa_v_mp_h_08_a",
+ },
},
Set = function(style, refresh)
@@ -59,21 +59,21 @@ ExecApartment1 = {
SetIplPropState(value.interiorId, {
"Apart_Hi_Strip_A",
"Apart_Hi_Strip_B",
- "Apart_Hi_Strip_C"
+ "Apart_Hi_Strip_C",
}, false)
SetIplPropState(value.interiorId, {
"Apart_Hi_Booze_A",
"Apart_Hi_Booze_B",
- "Apart_Hi_Booze_C"
+ "Apart_Hi_Booze_C",
}, false)
SetIplPropState(value.interiorId, {
"Apart_Hi_Smokes_A",
"Apart_Hi_Smokes_B",
- "Apart_Hi_Smokes_C"
+ "Apart_Hi_Smokes_C",
}, false, true)
EnableIpl(value.ipl, false)
end
- end
+ end,
},
Strip = {
A = "Apart_Hi_Strip_A",
@@ -82,7 +82,7 @@ ExecApartment1 = {
Enable = function(details, state, refresh)
SetIplPropState(ExecApartment1.currentInteriorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -91,7 +91,7 @@ ExecApartment1 = {
Enable = function(details, state, refresh)
SetIplPropState(ExecApartment1.currentInteriorId, details, state, refresh)
- end
+ end,
},
Smoke = {
none = "",
@@ -114,9 +114,9 @@ ExecApartment1 = {
SetIplPropState(ExecApartment1.currentInteriorId, {
ExecApartment1.Smoke.stage1,
ExecApartment1.Smoke.stage2,
- ExecApartment1.Smoke.stage3
+ ExecApartment1.Smoke.stage3,
}, false, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -124,13 +124,13 @@ ExecApartment1 = {
ExecApartment1.Strip.Enable({
ExecApartment1.Strip.A,
ExecApartment1.Strip.B,
- ExecApartment1.Strip.C
+ ExecApartment1.Strip.C,
}, false)
ExecApartment1.Booze.Enable({
ExecApartment1.Booze.A,
ExecApartment1.Booze.B,
- ExecApartment1.Booze.C
+ ExecApartment1.Booze.C,
}, false)
ExecApartment1.Smoke.Set(ExecApartment1.Smoke.none)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment2.lua b/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment2.lua
index 16a353f36..d70971dc3 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment2.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment2.lua
@@ -1,5 +1,5 @@
-- Apartment 2: -773.22580000 322.82520000 194.88620000
-exports('GetExecApartment2Object', function()
+exports("GetExecApartment2Object", function()
return ExecApartment2
end)
@@ -10,36 +10,36 @@ ExecApartment2 = {
Theme = {
modern = {
interiorId = 227585,
- ipl = "apa_v_mp_h_01_b"
+ ipl = "apa_v_mp_h_01_b",
},
moody = {
interiorId = 228353,
- ipl = "apa_v_mp_h_02_b"
+ ipl = "apa_v_mp_h_02_b",
},
vibrant = {
interiorId = 229121,
- ipl = "apa_v_mp_h_03_b"
+ ipl = "apa_v_mp_h_03_b",
},
sharp = {
interiorId = 229889,
- ipl = "apa_v_mp_h_04_b"
+ ipl = "apa_v_mp_h_04_b",
},
monochrome = {
interiorId = 230657,
- ipl = "apa_v_mp_h_05_b"
+ ipl = "apa_v_mp_h_05_b",
},
seductive = {
interiorId = 231425,
- ipl = "apa_v_mp_h_06_b"
+ ipl = "apa_v_mp_h_06_b",
},
regal = {
interiorId = 232193,
- ipl = "apa_v_mp_h_07_b"
+ ipl = "apa_v_mp_h_07_b",
},
aqua = {
interiorId = 232961,
- ipl = "apa_v_mp_h_08_b"
- }
+ ipl = "apa_v_mp_h_08_b",
+ },
},
Set = function(style, refresh)
@@ -59,20 +59,21 @@ ExecApartment2 = {
SetIplPropState(value.interiorId, {
"Apart_Hi_Strip_A",
"Apart_Hi_Strip_B",
- "Apart_Hi_Strip_C"}, false)
+ "Apart_Hi_Strip_C",
+ }, false)
SetIplPropState(value.interiorId, {
"Apart_Hi_Booze_A",
"Apart_Hi_Booze_B",
- "Apart_Hi_Booze_C"
+ "Apart_Hi_Booze_C",
}, false)
SetIplPropState(value.interiorId, {
"Apart_Hi_Smokes_A",
"Apart_Hi_Smokes_B",
- "Apart_Hi_Smokes_C"
+ "Apart_Hi_Smokes_C",
}, false, true)
EnableIpl(value.ipl, false)
end
- end
+ end,
},
Strip = {
A = "Apart_Hi_Strip_A",
@@ -81,7 +82,7 @@ ExecApartment2 = {
Enable = function(details, state, refresh)
SetIplPropState(ExecApartment2.currentInteriorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -90,7 +91,7 @@ ExecApartment2 = {
Enable = function(details, state, refresh)
SetIplPropState(ExecApartment2.currentInteriorId, details, state, refresh)
- end
+ end,
},
Smoke = {
none = "",
@@ -113,9 +114,9 @@ ExecApartment2 = {
SetIplPropState(ExecApartment2.currentInteriorId, {
ExecApartment2.Smoke.stage1,
ExecApartment2.Smoke.stage2,
- ExecApartment2.Smoke.stage3
+ ExecApartment2.Smoke.stage3,
}, false, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -123,13 +124,13 @@ ExecApartment2 = {
ExecApartment2.Strip.Enable({
ExecApartment2.Strip.A,
ExecApartment2.Strip.B,
- ExecApartment2.Strip.C
+ ExecApartment2.Strip.C,
}, false)
ExecApartment2.Booze.Enable({
ExecApartment2.Booze.A,
ExecApartment2.Booze.B,
- ExecApartment2.Booze.C
+ ExecApartment2.Booze.C,
}, false)
ExecApartment2.Smoke.Set(ExecApartment2.Smoke.none)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment3.lua b/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment3.lua
index 824d90fe9..92d3b1327 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment3.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_executive/apartment3.lua
@@ -1,5 +1,5 @@
-- Apartment 3: -787.78050000 334.92320000 186.11340000
-exports('GetExecApartment3Object', function()
+exports("GetExecApartment3Object", function()
return ExecApartment3
end)
@@ -10,36 +10,36 @@ ExecApartment3 = {
Theme = {
modern = {
interiorId = 227841,
- ipl = "apa_v_mp_h_01_c"
+ ipl = "apa_v_mp_h_01_c",
},
moody = {
interiorId = 228609,
- ipl = "apa_v_mp_h_02_c"
+ ipl = "apa_v_mp_h_02_c",
},
vibrant = {
interiorId = 229377,
- ipl = "apa_v_mp_h_03_c"
+ ipl = "apa_v_mp_h_03_c",
},
sharp = {
interiorId = 230145,
- ipl = "apa_v_mp_h_04_c"
+ ipl = "apa_v_mp_h_04_c",
},
monochrome = {
interiorId = 230913,
- ipl = "apa_v_mp_h_05_c"
+ ipl = "apa_v_mp_h_05_c",
},
seductive = {
interiorId = 231681,
- ipl = "apa_v_mp_h_06_c"
+ ipl = "apa_v_mp_h_06_c",
},
regal = {
interiorId = 232449,
- ipl = "apa_v_mp_h_07_c"
+ ipl = "apa_v_mp_h_07_c",
},
aqua = {
interiorId = 233217,
- ipl = "apa_v_mp_h_08_c"
- }
+ ipl = "apa_v_mp_h_08_c",
+ },
},
Set = function(style, refresh)
@@ -59,21 +59,21 @@ ExecApartment3 = {
SetIplPropState(value.interiorId, {
"Apart_Hi_Strip_A",
"Apart_Hi_Strip_B",
- "Apart_Hi_Strip_C"
+ "Apart_Hi_Strip_C",
}, false)
SetIplPropState(value.interiorId, {
"Apart_Hi_Booze_A",
"Apart_Hi_Booze_B",
- "Apart_Hi_Booze_C"
+ "Apart_Hi_Booze_C",
}, false)
SetIplPropState(value.interiorId, {
"Apart_Hi_Smokes_A",
"Apart_Hi_Smokes_B",
- "Apart_Hi_Smokes_C"
+ "Apart_Hi_Smokes_C",
}, false, true)
EnableIpl(value.ipl, false)
end
- end
+ end,
},
Strip = {
A = "Apart_Hi_Strip_A",
@@ -82,7 +82,7 @@ ExecApartment3 = {
Enable = function(details, state, refresh)
SetIplPropState(ExecApartment3.currentInteriorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -91,7 +91,7 @@ ExecApartment3 = {
Enable = function(details, state, refresh)
SetIplPropState(ExecApartment3.currentInteriorId, details, state, refresh)
- end
+ end,
},
Smoke = {
none = "",
@@ -114,9 +114,9 @@ ExecApartment3 = {
SetIplPropState(ExecApartment3.currentInteriorId, {
ExecApartment3.Smoke.stage1,
ExecApartment3.Smoke.stage2,
- ExecApartment3.Smoke.stage3
+ ExecApartment3.Smoke.stage3,
}, false, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -124,13 +124,13 @@ ExecApartment3 = {
ExecApartment3.Strip.Enable({
ExecApartment3.Strip.A,
ExecApartment3.Strip.B,
- ExecApartment3.Strip.C
+ ExecApartment3.Strip.C,
}, false)
ExecApartment3.Booze.Enable({
ExecApartment3.Booze.A,
ExecApartment3.Booze.B,
- ExecApartment3.Booze.C
+ ExecApartment3.Booze.C,
}, false)
ExecApartment3.Smoke.Set(ExecApartment3.Smoke.none)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_finance/office1.lua b/server-data/resources/[maps]/bob74_ipl/dlc_finance/office1.lua
index 01bf8040b..4c024c8a9 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_finance/office1.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_finance/office1.lua
@@ -1,5 +1,5 @@
-- Office 1: -141.1987, -620.913, 168.8205 (Arcadius Business Centre)
-exports('GetFinanceOffice1Object', function()
+exports("GetFinanceOffice1Object", function()
return FinanceOffice1
end)
@@ -7,7 +7,7 @@ FinanceOffice1 = {
currentInteriorId = -1,
currentSafeDoors = {
hashL = "",
- hashR = ""
+ hashR = "",
},
Style = {
@@ -15,48 +15,48 @@ FinanceOffice1 = {
warm = {
interiorId = 236289,
ipl = "ex_dt1_02_office_01a",
- safe = "ex_prop_safedoor_office1a"
+ safe = "ex_prop_safedoor_office1a",
},
classical = {
interiorId = 236545,
ipl = "ex_dt1_02_office_01b",
- safe = "ex_prop_safedoor_office1b"
+ safe = "ex_prop_safedoor_office1b",
},
vintage = {
interiorId = 236801,
ipl = "ex_dt1_02_office_01c",
- safe = "ex_prop_safedoor_office1c"
+ safe = "ex_prop_safedoor_office1c",
},
contrast = {
interiorId = 237057,
ipl = "ex_dt1_02_office_02a",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
rich = {
interiorId = 237313,
ipl = "ex_dt1_02_office_02b",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
cool = {
interiorId = 237569,
ipl = "ex_dt1_02_office_02c",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
ice = {
interiorId = 237825,
ipl = "ex_dt1_02_office_03a",
- safe = "ex_prop_safedoor_office3a"
+ safe = "ex_prop_safedoor_office3a",
},
conservative = {
interiorId = 238081,
ipl = "ex_dt1_02_office_03b",
- safe = "ex_prop_safedoor_office3a"
+ safe = "ex_prop_safedoor_office3a",
},
polished = {
interiorId = 238337,
ipl = "ex_dt1_02_office_03c",
- safe = "ex_prop_safedoor_office3c"
- }
+ safe = "ex_prop_safedoor_office3c",
+ },
},
Set = function(style, refresh)
if refresh == nil then
@@ -68,7 +68,7 @@ FinanceOffice1 = {
FinanceOffice1.currentInteriorId = style.interiorId
FinanceOffice1.currentSafeDoors = {
hashL = GetHashKey(style.safe .. "_l"),
- hashR = GetHashKey(style.safe .. "_r")
+ hashR = GetHashKey(style.safe .. "_r"),
}
EnableIpl(style.ipl, true)
@@ -85,7 +85,7 @@ FinanceOffice1 = {
SetIplPropState(themeValue.interiorId, {
swagValue.A,
swagValue.B,
- swagValue.C
+ swagValue.C,
}, false)
end
end
@@ -95,12 +95,12 @@ FinanceOffice1 = {
FinanceOffice1.currentSafeDoors = {
hashL = 0,
- hashR = 0
+ hashR = 0,
}
EnableIpl(themeValue.ipl, false)
end
- end
+ end,
},
Safe = {
doorHeadingL = 96.0, -- Only need the heading of the Left door to get the Right ones
@@ -176,7 +176,7 @@ FinanceOffice1 = {
end
return doorHandle
- end
+ end,
},
Swag = {
Cash = {
@@ -203,82 +203,82 @@ FinanceOffice1 = {
U = "cash_set_21",
V = "cash_set_22",
W = "cash_set_23",
- X = "cash_set_24"
+ X = "cash_set_24",
},
BoozeCigs = {
A = "swag_booze_cigs",
B = "swag_booze_cigs2",
- C = "swag_booze_cigs3"
+ C = "swag_booze_cigs3",
},
Counterfeit = {
A = "swag_counterfeit",
B = "swag_counterfeit2",
- C = "swag_counterfeit3"
+ C = "swag_counterfeit3",
},
DrugBags = {
A = "swag_drugbags",
B = "swag_drugbags2",
- C = "swag_drugbags3"
+ C = "swag_drugbags3",
},
DrugStatue = {
A = "swag_drugstatue",
B = "swag_drugstatue2",
- C = "swag_drugstatue3"
+ C = "swag_drugstatue3",
},
Electronic = {
A = "swag_electronic",
B = "swag_electronic2",
- C = "swag_electronic3"
+ C = "swag_electronic3",
},
FurCoats = {
A = "swag_furcoats",
B = "swag_furcoats2",
- C = "swag_furcoats3"
+ C = "swag_furcoats3",
},
Gems = {
A = "swag_gems",
B = "swag_gems2",
- C = "swag_gems3"
+ C = "swag_gems3",
},
Guns = {
A = "swag_guns",
B = "swag_guns2",
- C = "swag_guns3"
+ C = "swag_guns3",
},
Ivory = {
A = "swag_ivory",
B = "swag_ivory2",
- C = "swag_ivory3"
+ C = "swag_ivory3",
},
Jewel = {
A = "swag_jewelwatch",
B = "swag_jewelwatch2",
- C = "swag_jewelwatch3"
+ C = "swag_jewelwatch3",
},
Med = {
A = "swag_med",
B = "swag_med2",
- C = "swag_med3"
+ C = "swag_med3",
},
Painting = {
A = "swag_art",
B = "swag_art2",
- C = "swag_art3"
+ C = "swag_art3",
},
Pills = {
A = "swag_pills",
B = "swag_pills2",
- C = "swag_pills3"
+ C = "swag_pills3",
},
Silver = {
A = "swag_silver",
B = "swag_silver2",
- C = "swag_silver3"
+ C = "swag_silver3",
},
Enable = function(details, state, refresh)
SetIplPropState(FinanceOffice1.currentInteriorId, details, state, refresh)
- end
+ end,
},
Chairs = {
off = "",
@@ -297,7 +297,7 @@ FinanceOffice1 = {
end,
Clear = function(refresh)
SetIplPropState(FinanceOffice1.currentInteriorId, FinanceOffice1.Chairs.on, false, refresh)
- end
+ end,
},
Booze = {
off = "",
@@ -316,11 +316,11 @@ FinanceOffice1 = {
end,
Clear = function(refresh)
SetIplPropState(FinanceOffice1.currentInteriorId, FinanceOffice1.Booze.on, false, refresh)
- end
+ end,
},
LoadDefault = function()
FinanceOffice1.Style.Set(FinanceOffice1.Style.Theme.polished)
FinanceOffice1.Chairs.Set(FinanceOffice1.Chairs.on, true)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_finance/office2.lua b/server-data/resources/[maps]/bob74_ipl/dlc_finance/office2.lua
index 3dc8b7fd3..a876d85b0 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_finance/office2.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_finance/office2.lua
@@ -1,5 +1,5 @@
-- Office 2: -75.8466, -826.9893, 243.3859 (Maze Bank Building)
-exports('GetFinanceOffice2Object', function()
+exports("GetFinanceOffice2Object", function()
return FinanceOffice2
end)
@@ -7,7 +7,7 @@ FinanceOffice2 = {
currentInteriorId = -1,
currentSafeDoors = {
hashL = "",
- hashR = ""
+ hashR = "",
},
Style = {
@@ -15,48 +15,48 @@ FinanceOffice2 = {
warm = {
interiorId = 238593,
ipl = "ex_dt1_11_office_01a",
- safe = "ex_prop_safedoor_office1a"
+ safe = "ex_prop_safedoor_office1a",
},
classical = {
interiorId = 238849,
ipl = "ex_dt1_11_office_01b",
- safe = "ex_prop_safedoor_office1b"
+ safe = "ex_prop_safedoor_office1b",
},
vintage = {
interiorId = 239105,
ipl = "ex_dt1_11_office_01c",
- safe = "ex_prop_safedoor_office1c"
+ safe = "ex_prop_safedoor_office1c",
},
contrast = {
interiorId = 239361,
ipl = "ex_dt1_11_office_02a",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
rich = {
interiorId = 239617,
ipl = "ex_dt1_11_office_02b",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
cool = {
interiorId = 239873,
ipl = "ex_dt1_11_office_02c",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
ice = {
interiorId = 240129,
ipl = "ex_dt1_11_office_03a",
- safe = "ex_prop_safedoor_office3a"
+ safe = "ex_prop_safedoor_office3a",
},
conservative = {
interiorId = 240385,
ipl = "ex_dt1_11_office_03b",
- safe = "ex_prop_safedoor_office3a"
+ safe = "ex_prop_safedoor_office3a",
},
polished = {
interiorId = 240641,
ipl = "ex_dt1_11_office_03c",
- safe = "ex_prop_safedoor_office3c"
- }
+ safe = "ex_prop_safedoor_office3c",
+ },
},
Set = function(style, refresh)
if refresh == nil then
@@ -68,7 +68,7 @@ FinanceOffice2 = {
FinanceOffice2.currentInteriorId = style.interiorId
FinanceOffice2.currentSafeDoors = {
hashL = GetHashKey(style.safe .. "_l"),
- hashR = GetHashKey(style.safe .. "_r")
+ hashR = GetHashKey(style.safe .. "_r"),
}
EnableIpl(style.ipl, true)
@@ -85,7 +85,7 @@ FinanceOffice2 = {
SetIplPropState(themeValue.interiorId, {
swagValue.A,
swagValue.B,
- swagValue.C
+ swagValue.C,
}, false)
end
end
@@ -95,12 +95,12 @@ FinanceOffice2 = {
FinanceOffice2.currentSafeDoors = {
hashL = 0,
- hashR = 0
+ hashR = 0,
}
EnableIpl(themeValue.ipl, false)
end
- end
+ end,
},
Safe = {
doorHeadingL = 250.0, -- Only need the heading of the Left door to get the Right ones
@@ -176,7 +176,7 @@ FinanceOffice2 = {
end
return doorHandle
- end
+ end,
},
Swag = {
Cash = {
@@ -203,82 +203,82 @@ FinanceOffice2 = {
U = "cash_set_21",
V = "cash_set_22",
W = "cash_set_23",
- X = "cash_set_24"
+ X = "cash_set_24",
},
BoozeCigs = {
A = "swag_booze_cigs",
B = "swag_booze_cigs2",
- C = "swag_booze_cigs3"
+ C = "swag_booze_cigs3",
},
Counterfeit = {
A = "swag_counterfeit",
B = "swag_counterfeit2",
- C = "swag_counterfeit3"
+ C = "swag_counterfeit3",
},
DrugBags = {
A = "swag_drugbags",
B = "swag_drugbags2",
- C = "swag_drugbags3"
+ C = "swag_drugbags3",
},
DrugStatue = {
A = "swag_drugstatue",
B = "swag_drugstatue2",
- C = "swag_drugstatue3"
+ C = "swag_drugstatue3",
},
Electronic = {
A = "swag_electronic",
B = "swag_electronic2",
- C = "swag_electronic3"
+ C = "swag_electronic3",
},
FurCoats = {
A = "swag_furcoats",
B = "swag_furcoats2",
- C = "swag_furcoats3"
+ C = "swag_furcoats3",
},
Gems = {
A = "swag_gems",
B = "swag_gems2",
- C = "swag_gems3"
+ C = "swag_gems3",
},
Guns = {
A = "swag_guns",
B = "swag_guns2",
- C = "swag_guns3"
+ C = "swag_guns3",
},
Ivory = {
A = "swag_ivory",
B = "swag_ivory2",
- C = "swag_ivory3"
+ C = "swag_ivory3",
},
Jewel = {
A = "swag_jewelwatch",
B = "swag_jewelwatch2",
- C = "swag_jewelwatch3"
+ C = "swag_jewelwatch3",
},
Med = {
A = "swag_med",
B = "swag_med2",
- C = "swag_med3"
+ C = "swag_med3",
},
Painting = {
A = "swag_art",
B = "swag_art2",
- C = "swag_art3"
+ C = "swag_art3",
},
Pills = {
A = "swag_pills",
B = "swag_pills2",
- C = "swag_pills3"
+ C = "swag_pills3",
},
Silver = {
A = "swag_silver",
B = "swag_silver2",
- C = "swag_silver3"
+ C = "swag_silver3",
},
Enable = function(details, state, refresh)
SetIplPropState(FinanceOffice2.currentInteriorId, details, state, refresh)
- end
+ end,
},
Chairs = {
off = "",
@@ -297,7 +297,7 @@ FinanceOffice2 = {
end,
Clear = function(refresh)
SetIplPropState(FinanceOffice2.currentInteriorId, FinanceOffice2.Chairs.on, false, refresh)
- end
+ end,
},
Booze = {
off = "",
@@ -316,11 +316,11 @@ FinanceOffice2 = {
end,
Clear = function(refresh)
SetIplPropState(FinanceOffice2.currentInteriorId, FinanceOffice2.Booze.on, false, refresh)
- end
+ end,
},
LoadDefault = function()
FinanceOffice2.Style.Set(FinanceOffice2.Style.Theme.warm)
FinanceOffice2.Chairs.Set(FinanceOffice2.Chairs.on, true)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_finance/office3.lua b/server-data/resources/[maps]/bob74_ipl/dlc_finance/office3.lua
index 8aa4aaed9..fc318aa2e 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_finance/office3.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_finance/office3.lua
@@ -1,5 +1,5 @@
-- Office 3: -1579.756, -565.0661, 108.523 (Lom Bank)
-exports('GetFinanceOffice3Object', function()
+exports("GetFinanceOffice3Object", function()
return FinanceOffice3
end)
@@ -7,7 +7,7 @@ FinanceOffice3 = {
currentInteriorId = -1,
currentSafeDoors = {
hashL = "",
- hashR = ""
+ hashR = "",
},
Style = {
@@ -15,48 +15,48 @@ FinanceOffice3 = {
warm = {
interiorId = 240897,
ipl = "ex_sm_13_office_01a",
- safe = "ex_prop_safedoor_office1a"
+ safe = "ex_prop_safedoor_office1a",
},
classical = {
interiorId = 241153,
ipl = "ex_sm_13_office_01b",
- safe = "ex_prop_safedoor_office1b"
+ safe = "ex_prop_safedoor_office1b",
},
vintage = {
interiorId = 241409,
ipl = "ex_sm_13_office_01c",
- safe = "ex_prop_safedoor_office1c"
+ safe = "ex_prop_safedoor_office1c",
},
contrast = {
interiorId = 241665,
ipl = "ex_sm_13_office_02a",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
rich = {
interiorId = 241921,
ipl = "ex_sm_13_office_02b",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
cool = {
interiorId = 242177,
ipl = "ex_sm_13_office_02c",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
ice = {
interiorId = 242433,
ipl = "ex_sm_13_office_03a",
- safe = "ex_prop_safedoor_office3a"
+ safe = "ex_prop_safedoor_office3a",
},
conservative = {
interiorId = 242689,
ipl = "ex_sm_13_office_03b",
- safe = "ex_prop_safedoor_office3a"
+ safe = "ex_prop_safedoor_office3a",
},
polished = {
interiorId = 242945,
ipl = "ex_sm_13_office_03c",
- safe = "ex_prop_safedoor_office3c"
- }
+ safe = "ex_prop_safedoor_office3c",
+ },
},
Set = function(style, refresh)
if refresh == nil then
@@ -68,7 +68,7 @@ FinanceOffice3 = {
FinanceOffice3.currentInteriorId = style.interiorId
FinanceOffice3.currentSafeDoors = {
hashL = GetHashKey(style.safe .. "_l"),
- hashR = GetHashKey(style.safe .. "_r")
+ hashR = GetHashKey(style.safe .. "_r"),
}
EnableIpl(style.ipl, true)
@@ -85,7 +85,7 @@ FinanceOffice3 = {
SetIplPropState(themeValue.interiorId, {
swagValue.A,
swagValue.B,
- swagValue.C
+ swagValue.C,
}, false)
end
end
@@ -95,12 +95,12 @@ FinanceOffice3 = {
FinanceOffice3.currentSafeDoors = {
hashL = 0,
- hashR = 0
+ hashR = 0,
}
EnableIpl(themeValue.ipl, false)
end
- end
+ end,
},
Safe = {
doorHeadingL = 126.0, -- Only need the heading of the Left door to get the Right ones
@@ -176,7 +176,7 @@ FinanceOffice3 = {
end
return doorHandle
- end
+ end,
},
Swag = {
Cash = {
@@ -203,82 +203,82 @@ FinanceOffice3 = {
U = "cash_set_21",
V = "cash_set_22",
W = "cash_set_23",
- X = "cash_set_24"
+ X = "cash_set_24",
},
BoozeCigs = {
A = "swag_booze_cigs",
B = "swag_booze_cigs2",
- C = "swag_booze_cigs3"
+ C = "swag_booze_cigs3",
},
Counterfeit = {
A = "swag_counterfeit",
B = "swag_counterfeit2",
- C = "swag_counterfeit3"
+ C = "swag_counterfeit3",
},
DrugBags = {
A = "swag_drugbags",
B = "swag_drugbags2",
- C = "swag_drugbags3"
+ C = "swag_drugbags3",
},
DrugStatue = {
A = "swag_drugstatue",
B = "swag_drugstatue2",
- C = "swag_drugstatue3"
+ C = "swag_drugstatue3",
},
Electronic = {
A = "swag_electronic",
B = "swag_electronic2",
- C = "swag_electronic3"
+ C = "swag_electronic3",
},
FurCoats = {
A = "swag_furcoats",
B = "swag_furcoats2",
- C = "swag_furcoats3"
+ C = "swag_furcoats3",
},
Gems = {
A = "swag_gems",
B = "swag_gems2",
- C = "swag_gems3"
+ C = "swag_gems3",
},
Guns = {
A = "swag_guns",
B = "swag_guns2",
- C = "swag_guns3"
+ C = "swag_guns3",
},
Ivory = {
A = "swag_ivory",
B = "swag_ivory2",
- C = "swag_ivory3"
+ C = "swag_ivory3",
},
Jewel = {
A = "swag_jewelwatch",
B = "swag_jewelwatch2",
- C = "swag_jewelwatch3"
+ C = "swag_jewelwatch3",
},
Med = {
A = "swag_med",
B = "swag_med2",
- C = "swag_med3"
+ C = "swag_med3",
},
Painting = {
A = "swag_art",
B = "swag_art2",
- C = "swag_art3"
+ C = "swag_art3",
},
Pills = {
A = "swag_pills",
B = "swag_pills2",
- C = "swag_pills3"
+ C = "swag_pills3",
},
Silver = {
A = "swag_silver",
B = "swag_silver2",
- C = "swag_silver3"
+ C = "swag_silver3",
},
Enable = function(details, state, refresh)
SetIplPropState(FinanceOffice3.currentInteriorId, details, state, refresh)
- end
+ end,
},
Chairs = {
off = "",
@@ -297,7 +297,7 @@ FinanceOffice3 = {
end,
Clear = function(refresh)
SetIplPropState(FinanceOffice3.currentInteriorId, FinanceOffice3.Chairs.on, false, refresh)
- end
+ end,
},
Booze = {
off = "",
@@ -316,11 +316,11 @@ FinanceOffice3 = {
end,
Clear = function(refresh)
SetIplPropState(FinanceOffice3.currentInteriorId, FinanceOffice3.Booze.on, false, refresh)
- end
+ end,
},
LoadDefault = function()
FinanceOffice3.Style.Set(FinanceOffice3.Style.Theme.conservative)
FinanceOffice3.Chairs.Set(FinanceOffice3.Chairs.on, true)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_finance/office4.lua b/server-data/resources/[maps]/bob74_ipl/dlc_finance/office4.lua
index 22f6981a7..757c072cd 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_finance/office4.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_finance/office4.lua
@@ -1,5 +1,5 @@
-- Office 4: -1392.667, -480.4736, 72.04217 (Maze Bank West)
-exports('GetFinanceOffice4Object', function()
+exports("GetFinanceOffice4Object", function()
return FinanceOffice4
end)
@@ -7,7 +7,7 @@ FinanceOffice4 = {
currentInteriorId = -1,
currentSafeDoors = {
hashL = "",
- hashR = ""
+ hashR = "",
},
Style = {
@@ -15,48 +15,48 @@ FinanceOffice4 = {
warm = {
interiorId = 243201,
ipl = "ex_sm_15_office_01a",
- safe = "ex_prop_safedoor_office1a"
+ safe = "ex_prop_safedoor_office1a",
},
classical = {
interiorId = 243457,
ipl = "ex_sm_15_office_01b",
- safe = "ex_prop_safedoor_office1b"
+ safe = "ex_prop_safedoor_office1b",
},
vintage = {
interiorId = 243713,
ipl = "ex_sm_15_office_01c",
- safe = "ex_prop_safedoor_office1c"
+ safe = "ex_prop_safedoor_office1c",
},
contrast = {
interiorId = 243969,
ipl = "ex_sm_15_office_02a",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
rich = {
interiorId = 244225,
ipl = "ex_sm_15_office_02b",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
cool = {
interiorId = 244481,
ipl = "ex_sm_15_office_02c",
- safe = "ex_prop_safedoor_office2a"
+ safe = "ex_prop_safedoor_office2a",
},
ice = {
interiorId = 244737,
ipl = "ex_sm_15_office_03a",
- safe = "ex_prop_safedoor_office3a"
+ safe = "ex_prop_safedoor_office3a",
},
conservative = {
interiorId = 244993,
ipl = "ex_sm_15_office_03b",
- safe = "ex_prop_safedoor_office3a"
+ safe = "ex_prop_safedoor_office3a",
},
polished = {
interiorId = 245249,
ipl = "ex_sm_15_office_03c",
- safe = "ex_prop_safedoor_office3c"
- }
+ safe = "ex_prop_safedoor_office3c",
+ },
},
Set = function(style, refresh)
if refresh == nil then
@@ -68,7 +68,7 @@ FinanceOffice4 = {
FinanceOffice4.currentInteriorId = style.interiorId
FinanceOffice4.currentSafeDoors = {
hashL = GetHashKey(style.safe .. "_l"),
- hashR = GetHashKey(style.safe .. "_r")
+ hashR = GetHashKey(style.safe .. "_r"),
}
EnableIpl(style.ipl, true)
@@ -85,7 +85,7 @@ FinanceOffice4 = {
SetIplPropState(themeValue.interiorId, {
swagValue.A,
swagValue.B,
- swagValue.C
+ swagValue.C,
}, false)
end
end
@@ -95,12 +95,12 @@ FinanceOffice4 = {
FinanceOffice4.currentSafeDoors = {
hashL = 0,
- hashR = 0
+ hashR = 0,
}
EnableIpl(themeValue.ipl, false)
end
- end
+ end,
},
Safe = {
doorHeadingL = 188.0, -- Only need the heading of the Left door to get the Right ones
@@ -176,7 +176,7 @@ FinanceOffice4 = {
end
return doorHandle
- end
+ end,
},
Swag = {
Cash = {
@@ -203,82 +203,82 @@ FinanceOffice4 = {
U = "cash_set_21",
V = "cash_set_22",
W = "cash_set_23",
- X = "cash_set_24"
+ X = "cash_set_24",
},
BoozeCigs = {
A = "swag_booze_cigs",
B = "swag_booze_cigs2",
- C = "swag_booze_cigs3"
+ C = "swag_booze_cigs3",
},
Counterfeit = {
A = "swag_counterfeit",
B = "swag_counterfeit2",
- C = "swag_counterfeit3"
+ C = "swag_counterfeit3",
},
DrugBags = {
A = "swag_drugbags",
B = "swag_drugbags2",
- C = "swag_drugbags3"
+ C = "swag_drugbags3",
},
DrugStatue = {
A = "swag_drugstatue",
B = "swag_drugstatue2",
- C = "swag_drugstatue3"
+ C = "swag_drugstatue3",
},
Electronic = {
A = "swag_electronic",
B = "swag_electronic2",
- C = "swag_electronic3"
+ C = "swag_electronic3",
},
FurCoats = {
A = "swag_furcoats",
B = "swag_furcoats2",
- C = "swag_furcoats3"
+ C = "swag_furcoats3",
},
Gems = {
A = "swag_gems",
B = "swag_gems2",
- C = "swag_gems3"
+ C = "swag_gems3",
},
Guns = {
A = "swag_guns",
B = "swag_guns2",
- C = "swag_guns3"
+ C = "swag_guns3",
},
Ivory = {
A = "swag_ivory",
B = "swag_ivory2",
- C = "swag_ivory3"
+ C = "swag_ivory3",
},
Jewel = {
A = "swag_jewelwatch",
B = "swag_jewelwatch2",
- C = "swag_jewelwatch3"
+ C = "swag_jewelwatch3",
},
Med = {
A = "swag_med",
B = "swag_med2",
- C = "swag_med3"
+ C = "swag_med3",
},
Painting = {
A = "swag_art",
B = "swag_art2",
- C = "swag_art3"
+ C = "swag_art3",
},
Pills = {
A = "swag_pills",
B = "swag_pills2",
- C = "swag_pills3"
+ C = "swag_pills3",
},
Silver = {
A = "swag_silver",
B = "swag_silver2",
- C = "swag_silver3"
+ C = "swag_silver3",
},
Enable = function(details, state, refresh)
SetIplPropState(FinanceOffice4.currentInteriorId, details, state, refresh)
- end
+ end,
},
Chairs = {
off = "",
@@ -297,7 +297,7 @@ FinanceOffice4 = {
end,
Clear = function(refresh)
SetIplPropState(FinanceOffice4.currentInteriorId, FinanceOffice4.Chairs.on, false, refresh)
- end
+ end,
},
Booze = {
off = "",
@@ -316,11 +316,11 @@ FinanceOffice4 = {
end,
Clear = function(refresh)
SetIplPropState(FinanceOffice4.currentInteriorId, FinanceOffice4.Booze.on, false, refresh)
- end
+ end,
},
LoadDefault = function()
FinanceOffice4.Style.Set(FinanceOffice4.Style.Theme.cool)
FinanceOffice4.Chairs.Set(FinanceOffice4.Chairs.on, true)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_finance/organization.lua b/server-data/resources/[maps]/bob74_ipl/dlc_finance/organization.lua
index 02b51d8e6..ecb30d4f8 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_finance/organization.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_finance/organization.lua
@@ -1,8 +1,8 @@
-exports('GetFinanceOrganizationObject', function()
+exports("GetFinanceOrganizationObject", function()
return FinanceOrganization
end)
-AddEventHandler('onClientResourceStop', function(res)
+AddEventHandler("onClientResourceStop", function(res)
if GetCurrentResourceName() ~= res then
return
end
@@ -19,7 +19,7 @@ FinanceOrganization = {
blue = 3,
orange = 5,
red = 6,
- green = 7
+ green = 7,
},
Fonts = {
font1 = 0,
@@ -34,11 +34,11 @@ FinanceOrganization = {
font10 = 9,
font11 = 10,
font12 = 11,
- font13 = 12
+ font13 = 12,
},
Style = {
normal = 3,
- light = 1
+ light = 1,
},
name = "",
style = 0,
@@ -51,7 +51,7 @@ FinanceOrganization = {
FinanceOrganization.Name.color = color
FinanceOrganization.Name.font = font
FinanceOrganization.Office.stage = 0
- end
+ end,
},
Office = {
needToLoad = false,
@@ -80,8 +80,8 @@ FinanceOrganization = {
FinanceOrganization.Office.renderId = -1
FinanceOrganization.Office.movieId = -1
FinanceOrganization.Office.stage = 0
- end
- }
+ end,
+ },
}
Citizen.CreateThread(function()
@@ -128,20 +128,20 @@ function DrawOrganizationName(name, style, color, font)
local parameters = {
p0 = {
type = "string",
- value = name
+ value = name,
},
p1 = {
type = "int",
- value = style
+ value = style,
},
p2 = {
type = "int",
- value = color
+ value = color,
},
p3 = {
type = "int",
- value = font
- }
+ value = font,
+ },
}
SetupScaleform(FinanceOrganization.Office.movieId, "SET_ORGANISATION_NAME", parameters)
@@ -159,4 +159,4 @@ function DrawOrganizationName(name, style, color, font)
SetTextRenderId(GetDefaultScriptRendertargetRenderId())
ResetScriptGfxAlign()
end
-end
\ No newline at end of file
+end
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_gunrunning/bunkers.lua b/server-data/resources/[maps]/bob74_ipl/dlc_gunrunning/bunkers.lua
index c68866e48..2956e9138 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_gunrunning/bunkers.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_gunrunning/bunkers.lua
@@ -1,4 +1,4 @@
-exports('GetGunrunningBunkerObject', function()
+exports("GetGunrunningBunkerObject", function()
return GunrunningBunker
end)
@@ -16,12 +16,12 @@ GunrunningBunker = {
-- Remove interiors IPLs.
Remove = function()
EnableIpl(GunrunningBunker.Ipl.Interior.ipl, false)
- end
+ end,
},
Exterior = {
ipl = {
"gr_case0_bunkerclosed", -- Desert: 848.6175, 2996.567, 45.81612
- "gr_case1_bunkerclosed",-- SmokeTree: 2126.785, 3335.04, 48.21422
+ "gr_case1_bunkerclosed", -- SmokeTree: 2126.785, 3335.04, 48.21422
"gr_case2_bunkerclosed", -- Scrapyard: 2493.654, 3140.399, 51.28789
"gr_case3_bunkerclosed", -- Oilfields: 481.0465, 2995.135, 43.96672
"gr_case4_bunkerclosed", -- RatonCanyon: -391.3216, 4363.728, 58.65862
@@ -30,7 +30,7 @@ GunrunningBunker = {
"gr_case7_bunkerclosed", -- Paletto: -783.0755, 5934.686, 24.31475
"gr_case9_bunkerclosed", -- Route68: 24.43542, 2959.705, 58.35517
"gr_case10_bunkerclosed", -- Zancudo: -3058.714, 3329.19, 12.5844
- "gr_case11_bunkerclosed" -- Great Ocean Highway: -3180.466, 1374.192, 19.9597
+ "gr_case11_bunkerclosed", -- Great Ocean Highway: -3180.466, 1374.192, 19.9597
},
-- Load exteriors IPLs.
@@ -40,8 +40,8 @@ GunrunningBunker = {
-- Remove exteriors IPLs.
Remove = function()
EnableIpl(GunrunningBunker.Ipl.Exterior.ipl, false)
- end
- }
+ end,
+ },
},
Style = {
default = "Bunker_Style_A",
@@ -62,9 +62,9 @@ GunrunningBunker = {
SetIplPropState(GunrunningBunker.interiorId, {
GunrunningBunker.Style.default,
GunrunningBunker.Style.blue,
- GunrunningBunker.Style.yellow
+ GunrunningBunker.Style.yellow,
}, false, refresh)
- end
+ end,
},
Tier = {
default = "standard_bunker_set",
@@ -83,9 +83,9 @@ GunrunningBunker = {
Clear = function(refresh)
SetIplPropState(GunrunningBunker.interiorId, {
GunrunningBunker.Tier.default,
- GunrunningBunker.Tier.upgrade
+ GunrunningBunker.Tier.upgrade,
}, false, refresh)
- end
+ end,
},
Security = {
noEntryGate = "",
@@ -111,9 +111,9 @@ GunrunningBunker = {
Clear = function(refresh)
SetIplPropState(GunrunningBunker.interiorId, {
GunrunningBunker.Security.default,
- GunrunningBunker.Security.upgrade
+ GunrunningBunker.Security.upgrade,
}, false, refresh)
- end
+ end,
},
Details = {
office = "Office_Upgrade_set", -- Office interior
@@ -130,7 +130,7 @@ GunrunningBunker = {
-- refresh: Reload the whole interior (values: true / false)
Enable = function(details, state, refresh)
SetIplPropState(GunrunningBunker.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -151,5 +151,5 @@ GunrunningBunker = {
-- Must be called in order to spawn or remove the props
RefreshInterior(GunrunningBunker.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_gunrunning/yacht.lua b/server-data/resources/[maps]/bob74_ipl/dlc_gunrunning/yacht.lua
index c34ce5c64..166e56d4e 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_gunrunning/yacht.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_gunrunning/yacht.lua
@@ -1,5 +1,5 @@
-- Gunrunning Yacht: -1363.724, 6734.108, 2.44598
-exports('GetGunrunningYachtObject', function()
+exports("GetGunrunningYachtObject", function()
return GunrunningYacht
end)
@@ -48,10 +48,10 @@ GunrunningYacht = {
DeleteEntity(handle)
end
end
- end
+ end,
},
LoadDefault = function()
GunrunningYacht.Enable(true)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_heists/carrier.lua b/server-data/resources/[maps]/bob74_ipl/dlc_heists/carrier.lua
index 22326acfc..7a5414b13 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_heists/carrier.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_heists/carrier.lua
@@ -1,5 +1,5 @@
-- Heist Carrier: 3082.3117 -4717.1191 15.2622
-exports('GetHeistCarrierObject', function()
+exports("GetHeistCarrierObject", function()
return HeistCarrier
end)
@@ -19,10 +19,10 @@ HeistCarrier = {
"hei_carrier_int6",
"hei_carrier_int6_lod",
"hei_carrier_lod",
- "hei_carrier_slod"
+ "hei_carrier_slod",
},
Enable = function(state)
EnableIpl(HeistCarrier.ipl, state)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_heists/yacht.lua b/server-data/resources/[maps]/bob74_ipl/dlc_heists/yacht.lua
index 71af6cd2e..59024d3ab 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_heists/yacht.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_heists/yacht.lua
@@ -1,5 +1,5 @@
-- Heist Yatch: -2043.974,-1031.582, 11.981
-exports('GetHeistYachtObject', function()
+exports("GetHeistYachtObject", function()
return HeistYacht
end)
@@ -17,7 +17,7 @@ HeistYacht = {
"hei_yacht_heist_lod",
"hei_yacht_heist_lounge",
"hei_yacht_heist_lounge_lod",
- "hei_yacht_heist_slod"
+ "hei_yacht_heist_slod",
},
Enable = function(state)
@@ -48,10 +48,10 @@ HeistYacht = {
DeleteEntity(handle)
end
end
- end
+ end,
},
LoadDefault = function()
HeistYacht.Enable(true)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment1.lua b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment1.lua
index 84a3b423b..4a8d7c3ee 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment1.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment1.lua
@@ -1,5 +1,5 @@
-- Apartment 1: -1462.28100000, -539.62760000, 72.44434000
-exports('GetHLApartment1Object', function()
+exports("GetHLApartment1Object", function()
return HLApartment1
end)
@@ -15,8 +15,8 @@ HLApartment1 = {
end,
Remove = function()
EnableIpl(HLApartment1.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Strip = {
A = "Apart_Hi_Strip_A",
@@ -25,7 +25,7 @@ HLApartment1 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment1.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -34,7 +34,7 @@ HLApartment1 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment1.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -43,7 +43,7 @@ HLApartment1 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment1.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -51,19 +51,19 @@ HLApartment1 = {
HLApartment1.Strip.Enable({
HLApartment1.Strip.A,
HLApartment1.Strip.B,
- HLApartment1.Strip.C
+ HLApartment1.Strip.C,
}, false)
HLApartment1.Booze.Enable({
HLApartment1.Booze.A,
HLApartment1.Booze.B,
- HLApartment1.Booze.C
+ HLApartment1.Booze.C,
}, false)
HLApartment1.Smoke.Enable({
HLApartment1.Smoke.A,
HLApartment1.Smoke.B,
- HLApartment1.Smoke.C
+ HLApartment1.Smoke.C,
}, false)
RefreshInterior(HLApartment1.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment2.lua b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment2.lua
index d92e1ce5d..760998806 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment2.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment2.lua
@@ -1,5 +1,5 @@
-- Apartment 2: -914.90260000, -374.87310000, 112.6748
-exports('GetHLApartment2Object', function()
+exports("GetHLApartment2Object", function()
return HLApartment2
end)
@@ -15,7 +15,7 @@ HLApartment2 = {
end,
Remove = function()
EnableIpl(HLApartment2.Ipl.Interior.ipl, false)
- end
+ end,
},
},
Strip = {
@@ -25,7 +25,7 @@ HLApartment2 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment2.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -34,7 +34,7 @@ HLApartment2 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment2.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -43,7 +43,7 @@ HLApartment2 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment2.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -51,19 +51,19 @@ HLApartment2 = {
HLApartment2.Strip.Enable({
HLApartment2.Strip.A,
HLApartment2.Strip.B,
- HLApartment2.Strip.C
+ HLApartment2.Strip.C,
}, false)
HLApartment2.Booze.Enable({
HLApartment2.Booze.A,
HLApartment2.Booze.B,
- HLApartment2.Booze.C
+ HLApartment2.Booze.C,
}, false)
HLApartment2.Smoke.Enable({
HLApartment2.Smoke.A,
HLApartment2.Smoke.B,
- HLApartment2.Smoke.C
+ HLApartment2.Smoke.C,
}, false)
RefreshInterior(HLApartment2.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment3.lua b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment3.lua
index 533ffe48e..10b8d62ac 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment3.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment3.lua
@@ -1,5 +1,5 @@
-- Apartment 3: -609.56690000, 51.28212000, 96.60023000
-exports('GetHLApartment3Object', function()
+exports("GetHLApartment3Object", function()
return HLApartment3
end)
@@ -15,8 +15,8 @@ HLApartment3 = {
end,
Remove = function()
EnableIpl(HLApartment3.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Strip = {
A = "Apart_Hi_Strip_A",
@@ -25,7 +25,7 @@ HLApartment3 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment3.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -34,7 +34,7 @@ HLApartment3 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment3.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -43,7 +43,7 @@ HLApartment3 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment3.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -51,19 +51,19 @@ HLApartment3 = {
HLApartment3.Strip.Enable({
HLApartment3.Strip.A,
HLApartment3.Strip.B,
- HLApartment3.Strip.C
+ HLApartment3.Strip.C,
}, false)
HLApartment3.Booze.Enable({
HLApartment3.Booze.A,
HLApartment3.Booze.B,
- HLApartment3.Booze.C
+ HLApartment3.Booze.C,
}, false)
HLApartment3.Smoke.Enable({
HLApartment3.Smoke.A,
HLApartment3.Smoke.B,
- HLApartment3.Smoke.C
+ HLApartment3.Smoke.C,
}, false)
RefreshInterior(HLApartment3.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment4.lua b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment4.lua
index cc449785d..a5bf8ef42 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment4.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment4.lua
@@ -1,5 +1,5 @@
-- Apartment 4: -778.50610000, 331.31600000, 210.39720
-exports('GetHLApartment4Object', function()
+exports("GetHLApartment4Object", function()
return HLApartment4
end)
@@ -15,7 +15,7 @@ HLApartment4 = {
end,
Remove = function()
EnableIpl(HLApartment4.Ipl.Interior.ipl, false)
- end
+ end,
},
},
Strip = {
@@ -25,7 +25,7 @@ HLApartment4 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment4.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -34,7 +34,7 @@ HLApartment4 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment4.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -43,7 +43,7 @@ HLApartment4 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment4.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -51,19 +51,19 @@ HLApartment4 = {
HLApartment4.Strip.Enable({
HLApartment4.Strip.A,
HLApartment4.Strip.B,
- HLApartment4.Strip.C
+ HLApartment4.Strip.C,
}, false)
HLApartment4.Booze.Enable({
HLApartment4.Booze.A,
HLApartment4.Booze.B,
- HLApartment4.Booze.C
+ HLApartment4.Booze.C,
}, false)
HLApartment4.Smoke.Enable({
HLApartment4.Smoke.A,
HLApartment4.Smoke.B,
- HLApartment4.Smoke.C
+ HLApartment4.Smoke.C,
}, false)
RefreshInterior(HLApartment4.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment5.lua b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment5.lua
index fa690a4b8..450119dcd 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment5.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment5.lua
@@ -1,5 +1,5 @@
-- Apartment 5: -22.61353000, -590.14320000, 78.430910
-exports('GetHLApartment5Object', function()
+exports("GetHLApartment5Object", function()
return HLApartment5
end)
@@ -15,7 +15,7 @@ HLApartment5 = {
end,
Remove = function()
EnableIpl(HLApartment5.Ipl.Interior.ipl, false)
- end
+ end,
},
},
Strip = {
@@ -25,7 +25,7 @@ HLApartment5 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment5.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -34,7 +34,7 @@ HLApartment5 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment5.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -43,7 +43,7 @@ HLApartment5 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment5.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -51,19 +51,19 @@ HLApartment5 = {
HLApartment5.Strip.Enable({
HLApartment5.Strip.A,
HLApartment5.Strip.B,
- HLApartment5.Strip.C
+ HLApartment5.Strip.C,
}, false)
HLApartment5.Booze.Enable({
HLApartment5.Booze.A,
HLApartment5.Booze.B,
- HLApartment5.Booze.C
+ HLApartment5.Booze.C,
}, false)
HLApartment5.Smoke.Enable({
HLApartment5.Smoke.A,
HLApartment5.Smoke.B,
- HLApartment5.Smoke.C
+ HLApartment5.Smoke.C,
}, false)
RefreshInterior(HLApartment5.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment6.lua b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment6.lua
index 9058416b4..ee9a0587f 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment6.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_high_life/apartment6.lua
@@ -1,5 +1,5 @@
-- Apartment 6: -609.56690000, 51.28212000, -183.98080
-exports('GetHLApartment6Object', function()
+exports("GetHLApartment6Object", function()
return HLApartment6
end)
@@ -15,8 +15,8 @@ HLApartment6 = {
end,
Remove = function()
EnableIpl(HLApartment6.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Strip = {
A = "Apart_Hi_Strip_A",
@@ -25,7 +25,7 @@ HLApartment6 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment6.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -34,7 +34,7 @@ HLApartment6 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment6.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -43,7 +43,7 @@ HLApartment6 = {
Enable = function(details, state, refresh)
SetIplPropState(HLApartment6.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -51,19 +51,19 @@ HLApartment6 = {
HLApartment6.Strip.Enable({
HLApartment6.Strip.A,
HLApartment6.Strip.B,
- HLApartment6.Strip.C
+ HLApartment6.Strip.C,
}, false)
HLApartment6.Booze.Enable({
HLApartment6.Booze.A,
HLApartment6.Booze.B,
- HLApartment6.Booze.C
+ HLApartment6.Booze.C,
}, false)
HLApartment6.Smoke.Enable({
HLApartment6.Smoke.A,
HLApartment6.Smoke.B,
- HLApartment6.Smoke.C
+ HLApartment6.Smoke.C,
}, false)
RefreshInterior(HLApartment6.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_import/garage1.lua b/server-data/resources/[maps]/bob74_ipl/dlc_import/garage1.lua
index ff9eceb30..514ed81be 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_import/garage1.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_import/garage1.lua
@@ -1,5 +1,5 @@
-- Garage 1: Arcadius Business Centre
-exports('GetImportCEOGarage1Object', function()
+exports("GetImportCEOGarage1Object", function()
return ImportCEOGarage1
end)
@@ -7,19 +7,19 @@ ImportCEOGarage1 = {
Part = {
Garage1 = { -- -191.0133, -579.1428, 135.0000
interiorId = 253441,
- ipl = "imp_dt1_02_cargarage_a"
+ ipl = "imp_dt1_02_cargarage_a",
},
Garage2 = { -- -117.4989, -568.1132, 135.0000
interiorId = 253697,
- ipl = "imp_dt1_02_cargarage_b"
+ ipl = "imp_dt1_02_cargarage_b",
},
Garage3 = { -- -136.0780, -630.1852, 135.0000
interiorId = 253953,
- ipl = "imp_dt1_02_cargarage_c"
+ ipl = "imp_dt1_02_cargarage_c",
},
ModShop = { -- -146.6166, -596.6301, 166.0000
interiorId = 254209,
- ipl = "imp_dt1_02_modgarage"
+ ipl = "imp_dt1_02_modgarage",
},
Load = function(part)
@@ -32,7 +32,7 @@ ImportCEOGarage1 = {
EnableIpl({
ImportCEOGarage1.Part.Garage1.ipl,
ImportCEOGarage1.Part.Garage2.ipl,
- ImportCEOGarage1.Part.Garage3.ipl
+ ImportCEOGarage1.Part.Garage3.ipl,
}, false)
end,
},
@@ -52,9 +52,9 @@ ImportCEOGarage1 = {
ImportCEOGarage1.Style.concrete,
ImportCEOGarage1.Style.plain,
ImportCEOGarage1.Style.marble,
- ImportCEOGarage1.Style.wooden
+ ImportCEOGarage1.Style.wooden,
}, false, true)
- end
+ end,
},
Numbering = {
none = "",
@@ -67,7 +67,7 @@ ImportCEOGarage1 = {
style6 = "numbering_style06_n1",
style7 = "numbering_style07_n1",
style8 = "numbering_style08_n1",
- style9 = "numbering_style09_n1"
+ style9 = "numbering_style09_n1",
},
Level2 = {
style1 = "numbering_style01_n2",
@@ -78,7 +78,7 @@ ImportCEOGarage1 = {
style6 = "numbering_style06_n2",
style7 = "numbering_style07_n2",
style8 = "numbering_style08_n2",
- style9 = "numbering_style09_n2"
+ style9 = "numbering_style09_n2",
},
Level3 = {
style1 = "numbering_style01_n3",
@@ -89,7 +89,7 @@ ImportCEOGarage1 = {
style6 = "numbering_style06_n3",
style7 = "numbering_style07_n3",
style8 = "numbering_style08_n3",
- style9 = "numbering_style09_n3"
+ style9 = "numbering_style09_n3",
},
Set = function(part, num, refresh)
@@ -107,9 +107,9 @@ ImportCEOGarage1 = {
SetIplPropState(part.interiorId, {
ImportCEOGarage1.Numbering.Level1,
ImportCEOGarage1.Numbering.Level2,
- ImportCEOGarage1.Numbering.Level3
+ ImportCEOGarage1.Numbering.Level3,
}, false, true)
- end
+ end,
},
Lighting = {
none = "",
@@ -136,11 +136,17 @@ ImportCEOGarage1 = {
end,
Clear = function(part)
SetIplPropState(part.interiorId, {
- ImportCEOGarage1.Lighting.style1, ImportCEOGarage1.Lighting.style2, ImportCEOGarage1.Lighting.style3,
- ImportCEOGarage1.Lighting.style4, ImportCEOGarage1.Lighting.style5, ImportCEOGarage1.Lighting.style6,
- ImportCEOGarage1.Lighting.style7, ImportCEOGarage1.Lighting.style8, ImportCEOGarage1.Lighting.style9
+ ImportCEOGarage1.Lighting.style1,
+ ImportCEOGarage1.Lighting.style2,
+ ImportCEOGarage1.Lighting.style3,
+ ImportCEOGarage1.Lighting.style4,
+ ImportCEOGarage1.Lighting.style5,
+ ImportCEOGarage1.Lighting.style6,
+ ImportCEOGarage1.Lighting.style7,
+ ImportCEOGarage1.Lighting.style8,
+ ImportCEOGarage1.Lighting.style9,
}, false, true)
- end
+ end,
},
ModShop = {
Floor = {
@@ -178,16 +184,28 @@ ImportCEOGarage1 = {
end,
Clear = function()
SetIplPropState(ImportCEOGarage1.Part.ModShop.interiorId, {
- ImportCEOGarage1.ModShop.Floor.city, ImportCEOGarage1.ModShop.Floor.seabed, ImportCEOGarage1.ModShop.Floor.aliens,
- ImportCEOGarage1.ModShop.Floor.clouds, ImportCEOGarage1.ModShop.Floor.money, ImportCEOGarage1.ModShop.Floor.zebra,
- ImportCEOGarage1.ModShop.Floor.blackWhite, ImportCEOGarage1.ModShop.Floor.barcode, ImportCEOGarage1.ModShop.Floor.paintbrushBW,
- ImportCEOGarage1.ModShop.Floor.grid, ImportCEOGarage1.ModShop.Floor.splashes, ImportCEOGarage1.ModShop.Floor.squares,
- ImportCEOGarage1.ModShop.Floor.mosaic, ImportCEOGarage1.ModShop.Floor.paintbrushColor, ImportCEOGarage1.ModShop.Floor.curvesColor,
- ImportCEOGarage1.ModShop.Floor.marbleBrown, ImportCEOGarage1.ModShop.Floor.marbleBlue, ImportCEOGarage1.ModShop.Floor.marbleBW,
- ImportCEOGarage1.ModShop.Floor.maze
+ ImportCEOGarage1.ModShop.Floor.city,
+ ImportCEOGarage1.ModShop.Floor.seabed,
+ ImportCEOGarage1.ModShop.Floor.aliens,
+ ImportCEOGarage1.ModShop.Floor.clouds,
+ ImportCEOGarage1.ModShop.Floor.money,
+ ImportCEOGarage1.ModShop.Floor.zebra,
+ ImportCEOGarage1.ModShop.Floor.blackWhite,
+ ImportCEOGarage1.ModShop.Floor.barcode,
+ ImportCEOGarage1.ModShop.Floor.paintbrushBW,
+ ImportCEOGarage1.ModShop.Floor.grid,
+ ImportCEOGarage1.ModShop.Floor.splashes,
+ ImportCEOGarage1.ModShop.Floor.squares,
+ ImportCEOGarage1.ModShop.Floor.mosaic,
+ ImportCEOGarage1.ModShop.Floor.paintbrushColor,
+ ImportCEOGarage1.ModShop.Floor.curvesColor,
+ ImportCEOGarage1.ModShop.Floor.marbleBrown,
+ ImportCEOGarage1.ModShop.Floor.marbleBlue,
+ ImportCEOGarage1.ModShop.Floor.marbleBW,
+ ImportCEOGarage1.ModShop.Floor.maze,
}, false, true)
- end
- }
+ end,
+ },
},
LoadDefault = function()
@@ -198,5 +216,5 @@ ImportCEOGarage1 = {
ImportCEOGarage1.Part.Load(ImportCEOGarage1.Part.ModShop)
ImportCEOGarage1.ModShop.Floor.Set(ImportCEOGarage1.ModShop.Floor.default, true)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_import/garage2.lua b/server-data/resources/[maps]/bob74_ipl/dlc_import/garage2.lua
index a58917aba..2ad648015 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_import/garage2.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_import/garage2.lua
@@ -1,5 +1,5 @@
-- Garage 2: Maze Bank Building
-exports('GetImportCEOGarage2Object', function()
+exports("GetImportCEOGarage2Object", function()
return ImportCEOGarage2
end)
@@ -7,19 +7,19 @@ ImportCEOGarage2 = {
Part = {
Garage1 = { -- -84.2193, -823.0851, 221.0000
interiorId = 254465,
- ipl = "imp_dt1_11_cargarage_a"
+ ipl = "imp_dt1_11_cargarage_a",
},
Garage2 = { -- -69.8627, -824.7498, 221.0000
interiorId = 254721,
- ipl = "imp_dt1_11_cargarage_b"
+ ipl = "imp_dt1_11_cargarage_b",
},
Garage3 = { -- -80.4318, -813.2536, 221.0000
interiorId = 254977,
- ipl = "imp_dt1_11_cargarage_c"
+ ipl = "imp_dt1_11_cargarage_c",
},
ModShop = { -- -73.9039, -821.6204, 284.0000
interiorId = 255233,
- ipl = "imp_dt1_11_modgarage"
+ ipl = "imp_dt1_11_modgarage",
},
Load = function(part)
@@ -32,7 +32,7 @@ ImportCEOGarage2 = {
EnableIpl({
ImportCEOGarage2.Part.Garage1.ipl,
ImportCEOGarage2.Part.Garage2.ipl,
- ImportCEOGarage2.Part.Garage3.ipl
+ ImportCEOGarage2.Part.Garage3.ipl,
}, false)
end,
},
@@ -52,9 +52,9 @@ ImportCEOGarage2 = {
ImportCEOGarage2.Style.concrete,
ImportCEOGarage2.Style.plain,
ImportCEOGarage2.Style.marble,
- ImportCEOGarage2.Style.wooden
+ ImportCEOGarage2.Style.wooden,
}, false, true)
- end
+ end,
},
Numbering = {
none = "",
@@ -67,7 +67,7 @@ ImportCEOGarage2 = {
style6 = "numbering_style06_n1",
style7 = "numbering_style07_n1",
style8 = "numbering_style08_n1",
- style9 = "numbering_style09_n1"
+ style9 = "numbering_style09_n1",
},
Level2 = {
style1 = "numbering_style01_n2",
@@ -78,7 +78,7 @@ ImportCEOGarage2 = {
style6 = "numbering_style06_n2",
style7 = "numbering_style07_n2",
style8 = "numbering_style08_n2",
- style9 = "numbering_style09_n2"
+ style9 = "numbering_style09_n2",
},
Level3 = {
style1 = "numbering_style01_n3",
@@ -89,7 +89,7 @@ ImportCEOGarage2 = {
style6 = "numbering_style06_n3",
style7 = "numbering_style07_n3",
style8 = "numbering_style08_n3",
- style9 = "numbering_style09_n3"
+ style9 = "numbering_style09_n3",
},
Set = function(part, num, refresh)
ImportCEOGarage2.Numbering.Clear(part)
@@ -106,9 +106,9 @@ ImportCEOGarage2 = {
SetIplPropState(part.interiorId, {
ImportCEOGarage2.Numbering.Level1,
ImportCEOGarage2.Numbering.Level2,
- ImportCEOGarage2.Numbering.Level3
+ ImportCEOGarage2.Numbering.Level3,
}, false, true)
- end
+ end,
},
Lighting = {
none = "",
@@ -135,11 +135,17 @@ ImportCEOGarage2 = {
end,
Clear = function(part)
SetIplPropState(part.interiorId, {
- ImportCEOGarage2.Lighting.style1, ImportCEOGarage2.Lighting.style2, ImportCEOGarage2.Lighting.style3,
- ImportCEOGarage2.Lighting.style4, ImportCEOGarage2.Lighting.style5, ImportCEOGarage2.Lighting.style6,
- ImportCEOGarage2.Lighting.style7, ImportCEOGarage2.Lighting.style8, ImportCEOGarage2.Lighting.style9
+ ImportCEOGarage2.Lighting.style1,
+ ImportCEOGarage2.Lighting.style2,
+ ImportCEOGarage2.Lighting.style3,
+ ImportCEOGarage2.Lighting.style4,
+ ImportCEOGarage2.Lighting.style5,
+ ImportCEOGarage2.Lighting.style6,
+ ImportCEOGarage2.Lighting.style7,
+ ImportCEOGarage2.Lighting.style8,
+ ImportCEOGarage2.Lighting.style9,
}, false, true)
- end
+ end,
},
ModShop = {
Floor = {
@@ -177,16 +183,28 @@ ImportCEOGarage2 = {
end,
Clear = function()
SetIplPropState(ImportCEOGarage2.Part.ModShop.interiorId, {
- ImportCEOGarage2.ModShop.Floor.city, ImportCEOGarage2.ModShop.Floor.seabed, ImportCEOGarage2.ModShop.Floor.aliens,
- ImportCEOGarage2.ModShop.Floor.clouds, ImportCEOGarage2.ModShop.Floor.money, ImportCEOGarage2.ModShop.Floor.zebra,
- ImportCEOGarage2.ModShop.Floor.blackWhite, ImportCEOGarage2.ModShop.Floor.barcode, ImportCEOGarage2.ModShop.Floor.paintbrushBW,
- ImportCEOGarage2.ModShop.Floor.grid, ImportCEOGarage2.ModShop.Floor.splashes, ImportCEOGarage2.ModShop.Floor.squares,
- ImportCEOGarage2.ModShop.Floor.mosaic, ImportCEOGarage2.ModShop.Floor.paintbrushColor, ImportCEOGarage2.ModShop.Floor.curvesColor,
- ImportCEOGarage2.ModShop.Floor.marbleBrown, ImportCEOGarage2.ModShop.Floor.marbleBlue, ImportCEOGarage2.ModShop.Floor.marbleBW,
- ImportCEOGarage2.ModShop.Floor.maze
+ ImportCEOGarage2.ModShop.Floor.city,
+ ImportCEOGarage2.ModShop.Floor.seabed,
+ ImportCEOGarage2.ModShop.Floor.aliens,
+ ImportCEOGarage2.ModShop.Floor.clouds,
+ ImportCEOGarage2.ModShop.Floor.money,
+ ImportCEOGarage2.ModShop.Floor.zebra,
+ ImportCEOGarage2.ModShop.Floor.blackWhite,
+ ImportCEOGarage2.ModShop.Floor.barcode,
+ ImportCEOGarage2.ModShop.Floor.paintbrushBW,
+ ImportCEOGarage2.ModShop.Floor.grid,
+ ImportCEOGarage2.ModShop.Floor.splashes,
+ ImportCEOGarage2.ModShop.Floor.squares,
+ ImportCEOGarage2.ModShop.Floor.mosaic,
+ ImportCEOGarage2.ModShop.Floor.paintbrushColor,
+ ImportCEOGarage2.ModShop.Floor.curvesColor,
+ ImportCEOGarage2.ModShop.Floor.marbleBrown,
+ ImportCEOGarage2.ModShop.Floor.marbleBlue,
+ ImportCEOGarage2.ModShop.Floor.marbleBW,
+ ImportCEOGarage2.ModShop.Floor.maze,
}, false, true)
- end
- }
+ end,
+ },
},
LoadDefault = function()
@@ -197,5 +215,5 @@ ImportCEOGarage2 = {
ImportCEOGarage2.Part.Load(ImportCEOGarage2.Part.ModShop)
ImportCEOGarage2.ModShop.Floor.Set(ImportCEOGarage2.ModShop.Floor.default, true)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_import/garage3.lua b/server-data/resources/[maps]/bob74_ipl/dlc_import/garage3.lua
index 8ab7a0c83..87905e9e6 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_import/garage3.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_import/garage3.lua
@@ -1,5 +1,5 @@
-- Garage 3: Lom Bank
-exports('GetImportCEOGarage3Object', function()
+exports("GetImportCEOGarage3Object", function()
return ImportCEOGarage3
end)
@@ -7,19 +7,19 @@ ImportCEOGarage3 = {
Part = {
Garage1 = { -- -1581.1120, -567.2450, 85.5000
interiorId = 255489,
- ipl = "imp_sm_13_cargarage_a"
+ ipl = "imp_sm_13_cargarage_a",
},
Garage2 = { -- -1568.7390, -562.0455, 85.5000
interiorId = 255745,
- ipl = "imp_sm_13_cargarage_b"
+ ipl = "imp_sm_13_cargarage_b",
},
Garage3 = { -- -1563.5570, -574.4314, 85.5000
interiorId = 256001,
- ipl = "imp_sm_13_cargarage_c"
+ ipl = "imp_sm_13_cargarage_c",
},
ModShop = { -- -1578.0230, -576.4251, 104.2000
interiorId = 256257,
- ipl = "imp_sm_13_modgarage"
+ ipl = "imp_sm_13_modgarage",
},
Load = function(part)
@@ -32,7 +32,7 @@ ImportCEOGarage3 = {
EnableIpl({
ImportCEOGarage3.Part.Garage1.ipl,
ImportCEOGarage3.Part.Garage2.ipl,
- ImportCEOGarage3.Part.Garage3.ipl
+ ImportCEOGarage3.Part.Garage3.ipl,
}, false)
end,
},
@@ -52,9 +52,9 @@ ImportCEOGarage3 = {
ImportCEOGarage3.Style.concrete,
ImportCEOGarage3.Style.plain,
ImportCEOGarage3.Style.marble,
- ImportCEOGarage3.Style.wooden
+ ImportCEOGarage3.Style.wooden,
}, false, true)
- end
+ end,
},
Numbering = {
none = "",
@@ -67,7 +67,7 @@ ImportCEOGarage3 = {
style6 = "numbering_style06_n1",
style7 = "numbering_style07_n1",
style8 = "numbering_style08_n1",
- style9 = "numbering_style09_n1"
+ style9 = "numbering_style09_n1",
},
Level2 = {
style1 = "numbering_style01_n2",
@@ -78,7 +78,7 @@ ImportCEOGarage3 = {
style6 = "numbering_style06_n2",
style7 = "numbering_style07_n2",
style8 = "numbering_style08_n2",
- style9 = "numbering_style09_n2"
+ style9 = "numbering_style09_n2",
},
Level3 = {
style1 = "numbering_style01_n3",
@@ -89,7 +89,7 @@ ImportCEOGarage3 = {
style6 = "numbering_style06_n3",
style7 = "numbering_style07_n3",
style8 = "numbering_style08_n3",
- style9 = "numbering_style09_n3"
+ style9 = "numbering_style09_n3",
},
Set = function(part, num, refresh)
ImportCEOGarage3.Numbering.Clear(part)
@@ -106,9 +106,9 @@ ImportCEOGarage3 = {
SetIplPropState(part.interiorId, {
ImportCEOGarage3.Numbering.Level1,
ImportCEOGarage3.Numbering.Level2,
- ImportCEOGarage3.Numbering.Level3
+ ImportCEOGarage3.Numbering.Level3,
}, false, true)
- end
+ end,
},
Lighting = {
none = "",
@@ -135,11 +135,17 @@ ImportCEOGarage3 = {
end,
Clear = function(part)
SetIplPropState(part.interiorId, {
- ImportCEOGarage3.Lighting.style1, ImportCEOGarage3.Lighting.style2, ImportCEOGarage3.Lighting.style3,
- ImportCEOGarage3.Lighting.style4, ImportCEOGarage3.Lighting.style5, ImportCEOGarage3.Lighting.style6,
- ImportCEOGarage3.Lighting.style7, ImportCEOGarage3.Lighting.style8, ImportCEOGarage3.Lighting.style9
+ ImportCEOGarage3.Lighting.style1,
+ ImportCEOGarage3.Lighting.style2,
+ ImportCEOGarage3.Lighting.style3,
+ ImportCEOGarage3.Lighting.style4,
+ ImportCEOGarage3.Lighting.style5,
+ ImportCEOGarage3.Lighting.style6,
+ ImportCEOGarage3.Lighting.style7,
+ ImportCEOGarage3.Lighting.style8,
+ ImportCEOGarage3.Lighting.style9,
}, false, true)
- end
+ end,
},
ModShop = {
Floor = {
@@ -177,16 +183,28 @@ ImportCEOGarage3 = {
end,
Clear = function()
SetIplPropState(ImportCEOGarage3.Part.ModShop.interiorId, {
- ImportCEOGarage3.ModShop.Floor.city, ImportCEOGarage3.ModShop.Floor.seabed, ImportCEOGarage3.ModShop.Floor.aliens,
- ImportCEOGarage3.ModShop.Floor.clouds, ImportCEOGarage3.ModShop.Floor.money, ImportCEOGarage3.ModShop.Floor.zebra,
- ImportCEOGarage3.ModShop.Floor.blackWhite, ImportCEOGarage3.ModShop.Floor.barcode, ImportCEOGarage3.ModShop.Floor.paintbrushBW,
- ImportCEOGarage3.ModShop.Floor.grid, ImportCEOGarage3.ModShop.Floor.splashes, ImportCEOGarage3.ModShop.Floor.squares,
- ImportCEOGarage3.ModShop.Floor.mosaic, ImportCEOGarage3.ModShop.Floor.paintbrushColor, ImportCEOGarage3.ModShop.Floor.curvesColor,
- ImportCEOGarage3.ModShop.Floor.marbleBrown, ImportCEOGarage3.ModShop.Floor.marbleBlue, ImportCEOGarage3.ModShop.Floor.marbleBW,
- ImportCEOGarage3.ModShop.Floor.maze
+ ImportCEOGarage3.ModShop.Floor.city,
+ ImportCEOGarage3.ModShop.Floor.seabed,
+ ImportCEOGarage3.ModShop.Floor.aliens,
+ ImportCEOGarage3.ModShop.Floor.clouds,
+ ImportCEOGarage3.ModShop.Floor.money,
+ ImportCEOGarage3.ModShop.Floor.zebra,
+ ImportCEOGarage3.ModShop.Floor.blackWhite,
+ ImportCEOGarage3.ModShop.Floor.barcode,
+ ImportCEOGarage3.ModShop.Floor.paintbrushBW,
+ ImportCEOGarage3.ModShop.Floor.grid,
+ ImportCEOGarage3.ModShop.Floor.splashes,
+ ImportCEOGarage3.ModShop.Floor.squares,
+ ImportCEOGarage3.ModShop.Floor.mosaic,
+ ImportCEOGarage3.ModShop.Floor.paintbrushColor,
+ ImportCEOGarage3.ModShop.Floor.curvesColor,
+ ImportCEOGarage3.ModShop.Floor.marbleBrown,
+ ImportCEOGarage3.ModShop.Floor.marbleBlue,
+ ImportCEOGarage3.ModShop.Floor.marbleBW,
+ ImportCEOGarage3.ModShop.Floor.maze,
}, false, true)
- end
- }
+ end,
+ },
},
LoadDefault = function()
@@ -197,5 +215,5 @@ ImportCEOGarage3 = {
-- No mod shop since it overlapses CEO office
ImportCEOGarage3.Part.Remove(ImportCEOGarage3.Part.ModShop)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_import/garage4.lua b/server-data/resources/[maps]/bob74_ipl/dlc_import/garage4.lua
index a0d7f03c7..0b0c74359 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_import/garage4.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_import/garage4.lua
@@ -1,6 +1,6 @@
-- Garage 4: Maze Bank West
-- Be careful, ImportCEOGarage4.Part.Garage1 and ImportCEOGarage4.Part.Garage3 overlaps with FinanceOffice4
-exports('GetImportCEOGarage4Object', function()
+exports("GetImportCEOGarage4Object", function()
return ImportCEOGarage4
end)
@@ -8,19 +8,19 @@ ImportCEOGarage4 = {
Part = {
Garage1 = { -- -1388.8400, -478.7402, 56.1000
interiorId = 256513,
- ipl = "imp_sm_15_cargarage_a"
+ ipl = "imp_sm_15_cargarage_a",
},
Garage2 = { -- -1388.8600, -478.7574, 48.1000
interiorId = 256769,
- ipl = "imp_sm_15_cargarage_b"
+ ipl = "imp_sm_15_cargarage_b",
},
Garage3 = { -- -1374.6820, -474.3586, 56.1000
interiorId = 257025,
- ipl = "imp_sm_15_cargarage_c"
+ ipl = "imp_sm_15_cargarage_c",
},
ModShop = { -- -1391.2450, -473.9638, 77.2000
interiorId = 257281,
- ipl = "imp_sm_15_modgarage"
+ ipl = "imp_sm_15_modgarage",
},
Load = function(part)
@@ -33,9 +33,9 @@ ImportCEOGarage4 = {
EnableIpl({
ImportCEOGarage4.Part.Garage1.ipl,
ImportCEOGarage4.Part.Garage2.ipl,
- ImportCEOGarage4.Part.Garage3.ipl
+ ImportCEOGarage4.Part.Garage3.ipl,
}, false)
- end
+ end,
},
Style = {
concrete = "garage_decor_01",
@@ -53,9 +53,9 @@ ImportCEOGarage4 = {
ImportCEOGarage4.Style.concrete,
ImportCEOGarage4.Style.plain,
ImportCEOGarage4.Style.marble,
- ImportCEOGarage4.Style.wooden
+ ImportCEOGarage4.Style.wooden,
}, false, true)
- end
+ end,
},
Numbering = {
none = "",
@@ -68,7 +68,7 @@ ImportCEOGarage4 = {
style6 = "numbering_style06_n1",
style7 = "numbering_style07_n1",
style8 = "numbering_style08_n1",
- style9 = "numbering_style09_n1"
+ style9 = "numbering_style09_n1",
},
Level2 = {
style1 = "numbering_style01_n2",
@@ -79,7 +79,7 @@ ImportCEOGarage4 = {
style6 = "numbering_style06_n2",
style7 = "numbering_style07_n2",
style8 = "numbering_style08_n2",
- style9 = "numbering_style09_n2"
+ style9 = "numbering_style09_n2",
},
Level3 = {
style1 = "numbering_style01_n3",
@@ -90,7 +90,7 @@ ImportCEOGarage4 = {
style6 = "numbering_style06_n3",
style7 = "numbering_style07_n3",
style8 = "numbering_style08_n3",
- style9 = "numbering_style09_n3"
+ style9 = "numbering_style09_n3",
},
Set = function(part, num, refresh)
@@ -108,9 +108,9 @@ ImportCEOGarage4 = {
SetIplPropState(part.interiorId, {
ImportCEOGarage4.Numbering.Level1,
ImportCEOGarage4.Numbering.Level2,
- ImportCEOGarage4.Numbering.Level3
+ ImportCEOGarage4.Numbering.Level3,
}, false, true)
- end
+ end,
},
Lighting = {
none = "",
@@ -137,11 +137,17 @@ ImportCEOGarage4 = {
end,
Clear = function(part)
SetIplPropState(part.interiorId, {
- ImportCEOGarage4.Lighting.style1, ImportCEOGarage4.Lighting.style2, ImportCEOGarage4.Lighting.style3,
- ImportCEOGarage4.Lighting.style4, ImportCEOGarage4.Lighting.style5, ImportCEOGarage4.Lighting.style6,
- ImportCEOGarage4.Lighting.style7, ImportCEOGarage4.Lighting.style8, ImportCEOGarage4.Lighting.style9
+ ImportCEOGarage4.Lighting.style1,
+ ImportCEOGarage4.Lighting.style2,
+ ImportCEOGarage4.Lighting.style3,
+ ImportCEOGarage4.Lighting.style4,
+ ImportCEOGarage4.Lighting.style5,
+ ImportCEOGarage4.Lighting.style6,
+ ImportCEOGarage4.Lighting.style7,
+ ImportCEOGarage4.Lighting.style8,
+ ImportCEOGarage4.Lighting.style9,
}, false, true)
- end
+ end,
},
ModShop = {
Floor = {
@@ -179,16 +185,28 @@ ImportCEOGarage4 = {
end,
Clear = function()
SetIplPropState(ImportCEOGarage4.Part.ModShop.interiorId, {
- ImportCEOGarage4.ModShop.Floor.city, ImportCEOGarage4.ModShop.Floor.seabed, ImportCEOGarage4.ModShop.Floor.aliens,
- ImportCEOGarage4.ModShop.Floor.clouds, ImportCEOGarage4.ModShop.Floor.money, ImportCEOGarage4.ModShop.Floor.zebra,
- ImportCEOGarage4.ModShop.Floor.blackWhite, ImportCEOGarage4.ModShop.Floor.barcode, ImportCEOGarage4.ModShop.Floor.paintbrushBW,
- ImportCEOGarage4.ModShop.Floor.grid, ImportCEOGarage4.ModShop.Floor.splashes, ImportCEOGarage4.ModShop.Floor.squares,
- ImportCEOGarage4.ModShop.Floor.mosaic, ImportCEOGarage4.ModShop.Floor.paintbrushColor, ImportCEOGarage4.ModShop.Floor.curvesColor,
- ImportCEOGarage4.ModShop.Floor.marbleBrown, ImportCEOGarage4.ModShop.Floor.marbleBlue, ImportCEOGarage4.ModShop.Floor.marbleBW,
- ImportCEOGarage4.ModShop.Floor.maze
+ ImportCEOGarage4.ModShop.Floor.city,
+ ImportCEOGarage4.ModShop.Floor.seabed,
+ ImportCEOGarage4.ModShop.Floor.aliens,
+ ImportCEOGarage4.ModShop.Floor.clouds,
+ ImportCEOGarage4.ModShop.Floor.money,
+ ImportCEOGarage4.ModShop.Floor.zebra,
+ ImportCEOGarage4.ModShop.Floor.blackWhite,
+ ImportCEOGarage4.ModShop.Floor.barcode,
+ ImportCEOGarage4.ModShop.Floor.paintbrushBW,
+ ImportCEOGarage4.ModShop.Floor.grid,
+ ImportCEOGarage4.ModShop.Floor.splashes,
+ ImportCEOGarage4.ModShop.Floor.squares,
+ ImportCEOGarage4.ModShop.Floor.mosaic,
+ ImportCEOGarage4.ModShop.Floor.paintbrushColor,
+ ImportCEOGarage4.ModShop.Floor.curvesColor,
+ ImportCEOGarage4.ModShop.Floor.marbleBrown,
+ ImportCEOGarage4.ModShop.Floor.marbleBlue,
+ ImportCEOGarage4.ModShop.Floor.marbleBW,
+ ImportCEOGarage4.ModShop.Floor.maze,
}, false, true)
- end
- }
+ end,
+ },
},
LoadDefault = function()
@@ -200,5 +218,5 @@ ImportCEOGarage4 = {
ImportCEOGarage4.Part.Load(ImportCEOGarage4.Part.ModShop)
ImportCEOGarage4.ModShop.Floor.Set(ImportCEOGarage4.ModShop.Floor.default, true)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_import/vehicle_warehouse.lua b/server-data/resources/[maps]/bob74_ipl/dlc_import/vehicle_warehouse.lua
index a8ddd847c..fa2a40a5e 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_import/vehicle_warehouse.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_import/vehicle_warehouse.lua
@@ -1,7 +1,7 @@
-- Vehicle warehouse
-- Upper: 994.5925, -3002.594, -39.64699
-- Lower: 969.5376, -3000.411, -48.64689
-exports('GetImportVehicleWarehouseObject', function()
+exports("GetImportVehicleWarehouseObject", function()
return ImportVehicleWarehouse
end)
@@ -18,8 +18,8 @@ ImportVehicleWarehouse = {
end,
Remove = function()
EnableIpl(ImportVehicleWarehouse.Upper.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Style = {
basic = "basic_style_set",
@@ -35,9 +35,9 @@ ImportVehicleWarehouse = {
SetIplPropState(ImportVehicleWarehouse.Upper.interiorId, {
ImportVehicleWarehouse.Upper.Style.basic,
ImportVehicleWarehouse.Upper.Style.branded,
- ImportVehicleWarehouse.Upper.Style.urban
+ ImportVehicleWarehouse.Upper.Style.urban,
}, false, refresh)
- end
+ end,
},
Details = {
floorHatch = "car_floor_hatch",
@@ -45,8 +45,8 @@ ImportVehicleWarehouse = {
Enable = function(details, state, refresh)
SetIplPropState(ImportVehicleWarehouse.Upper.interiorId, details, state, refresh)
- end
- }
+ end,
+ },
},
Lower = {
interiorId = 253185,
@@ -60,8 +60,8 @@ ImportVehicleWarehouse = {
end,
Remove = function()
EnableIpl(ImportVehicleWarehouse.Lower.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Details = {
Pumps = {
@@ -72,12 +72,12 @@ ImportVehicleWarehouse = {
pump5 = "pump_05",
pump6 = "pump_06",
pump7 = "pump_07",
- pump8 = "pump_08"
+ pump8 = "pump_08",
},
Enable = function(details, state, refresh)
SetIplPropState(ImportVehicleWarehouse.Lower.interiorId, details, state, refresh)
- end
- }
+ end,
+ },
},
LoadDefault = function()
@@ -92,5 +92,5 @@ ImportVehicleWarehouse = {
ImportVehicleWarehouse.Lower.Details.Enable(ImportVehicleWarehouse.Lower.Details.Pumps, true)
RefreshInterior(ImportVehicleWarehouse.Lower.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_security/billboards.lua b/server-data/resources/[maps]/bob74_ipl/dlc_security/billboards.lua
index 30f4a12df..5eef9d31e 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_security/billboards.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_security/billboards.lua
@@ -1,4 +1,4 @@
-exports('GetMpSecurityBillboardsObject', function()
+exports("GetMpSecurityBillboardsObject", function()
return MpSecurityBillboards
end)
@@ -6,8 +6,8 @@ MpSecurityBillboards = {
Ipl = {
Interior = {
ipl = {
- 'sf_billboards',
- }
+ "sf_billboards",
+ },
},
Load = function()
@@ -17,8 +17,8 @@ MpSecurityBillboards = {
EnableIpl(MpSecurityBillboards.Ipl.Interior.ipl, false)
end,
},
-
+
LoadDefault = function()
MpSecurityBillboards.Ipl.Load()
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_security/garage.lua b/server-data/resources/[maps]/bob74_ipl/dlc_security/garage.lua
index 342f69e08..7f1f03400 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_security/garage.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_security/garage.lua
@@ -1,4 +1,4 @@
-exports('GetMpSecurityGarageObject', function()
+exports("GetMpSecurityGarageObject", function()
return MpSecurityGarage
end)
@@ -8,8 +8,8 @@ MpSecurityGarage = {
Ipl = {
Interior = {
ipl = {
- 'sf_int_placement_sec_interior_2_dlc_garage_sec_milo_'
- }
+ "sf_int_placement_sec_interior_2_dlc_garage_sec_milo_",
+ },
},
Load = function()
@@ -17,12 +17,12 @@ MpSecurityGarage = {
end,
Remove = function()
EnableIpl(MpSecurityGarage.Ipl.Interior.ipl, false)
- end
+ end,
},
Entities = {
Entity_Set_Workshop_Wall = false,
Entity_Set_Wallpaper_01 = false,
- Entity_Set_Wallpaper_02 = false,
+ Entity_Set_Wallpaper_02 = false,
Entity_Set_Wallpaper_03 = false,
Entity_Set_Wallpaper_04 = false,
Entity_Set_Wallpaper_05 = false,
@@ -50,18 +50,18 @@ MpSecurityGarage = {
end,
Load = function()
for entity, state in pairs(MpSecurityGarage.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(MpSecurityGarage.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(MpSecurityGarage.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(MpSecurityGarage.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -69,5 +69,5 @@ MpSecurityGarage = {
MpSecurityGarage.Entities.Load()
RefreshInterior(MpSecurityGarage.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_security/musicrooftop.lua b/server-data/resources/[maps]/bob74_ipl/dlc_security/musicrooftop.lua
index d3b94e580..e35904274 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_security/musicrooftop.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_security/musicrooftop.lua
@@ -1,4 +1,4 @@
-exports('GetMpSecurityMusicRoofTopObject', function()
+exports("GetMpSecurityMusicRoofTopObject", function()
return MpSecurityMusicRoofTop
end)
@@ -6,8 +6,8 @@ MpSecurityMusicRoofTop = {
Ipl = {
Interior = {
ipl = {
- 'sf_musicrooftop'
- }
+ "sf_musicrooftop",
+ },
},
Load = function()
@@ -15,10 +15,10 @@ MpSecurityMusicRoofTop = {
end,
Remove = function()
EnableIpl(MpSecurityMusicRoofTop.Ipl.Interior.ipl, false)
- end
+ end,
},
LoadDefault = function()
MpSecurityMusicRoofTop.Ipl.Load()
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_security/office1.lua b/server-data/resources/[maps]/bob74_ipl/dlc_security/office1.lua
index 70659dabd..36ac2801b 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_security/office1.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_security/office1.lua
@@ -1,4 +1,4 @@
-exports('GetMpSecurityOffice1Object', function()
+exports("GetMpSecurityOffice1Object", function()
return MpSecurityOffice1
end)
@@ -8,8 +8,8 @@ MpSecurityOffice1 = {
Ipl = {
Interior = {
ipl = {
- 'sf_fixeroffice_bh1_05'
- }
+ "sf_fixeroffice_bh1_05",
+ },
},
Load = function()
@@ -17,7 +17,7 @@ MpSecurityOffice1 = {
end,
Remove = function()
EnableIpl(MpSecurityOffice1.Ipl.Interior.ipl, false)
- end
+ end,
},
Entities = {
Entity_Set_Armoury = false,
@@ -83,18 +83,18 @@ MpSecurityOffice1 = {
end,
Load = function()
for entity, state in pairs(MpSecurityOffice1.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(MpSecurityOffice1.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(MpSecurityOffice1.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(MpSecurityOffice1.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -102,5 +102,5 @@ MpSecurityOffice1 = {
MpSecurityOffice1.Entities.Load()
RefreshInterior(MpSecurityOffice1.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_security/office2.lua b/server-data/resources/[maps]/bob74_ipl/dlc_security/office2.lua
index cb4481753..9ac5fe38d 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_security/office2.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_security/office2.lua
@@ -1,4 +1,4 @@
-exports('GetMpSecurityOffice2Object', function()
+exports("GetMpSecurityOffice2Object", function()
return MpSecurityOffice2
end)
@@ -8,8 +8,8 @@ MpSecurityOffice2 = {
Ipl = {
Interior = {
ipl = {
- 'sf_fixeroffice_hw1_08'
- }
+ "sf_fixeroffice_hw1_08",
+ },
},
Load = function()
@@ -17,7 +17,7 @@ MpSecurityOffice2 = {
end,
Remove = function()
EnableIpl(MpSecurityOffice2.Ipl.Interior.ipl, false)
- end
+ end,
},
Entities = {
Entity_Set_Armoury = true,
@@ -83,18 +83,18 @@ MpSecurityOffice2 = {
end,
Load = function()
for entity, state in pairs(MpSecurityOffice2.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(MpSecurityOffice2.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(MpSecurityOffice2.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(MpSecurityOffice2.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -102,5 +102,5 @@ MpSecurityOffice2 = {
MpSecurityOffice2.Entities.Load()
RefreshInterior(MpSecurityOffice2.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_security/office3.lua b/server-data/resources/[maps]/bob74_ipl/dlc_security/office3.lua
index 401ad4c05..a775e1470 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_security/office3.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_security/office3.lua
@@ -1,4 +1,4 @@
-exports('GetMpSecurityOffice3Object', function()
+exports("GetMpSecurityOffice3Object", function()
return MpSecurityOffice3
end)
@@ -8,15 +8,15 @@ MpSecurityOffice3 = {
Ipl = {
Interior = {
ipl = {
- 'sf_fixeroffice_kt1_05'
- }
+ "sf_fixeroffice_kt1_05",
+ },
},
Load = function()
EnableIpl(MpSecurityOffice3.Ipl.Interior.ipl, true)
end,
Remove = function()
EnableIpl(MpSecurityOffice3.Ipl.Interior.ipl, false)
- end
+ end,
},
Entities = {
Entity_Set_Armoury = false,
@@ -82,18 +82,18 @@ MpSecurityOffice3 = {
end,
Load = function()
for entity, state in pairs(MpSecurityOffice3.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(MpSecurityOffice3.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(MpSecurityOffice3.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(MpSecurityOffice3.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -101,5 +101,5 @@ MpSecurityOffice3 = {
MpSecurityOffice3.Entities.Load()
RefreshInterior(MpSecurityOffice3.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_security/office4.lua b/server-data/resources/[maps]/bob74_ipl/dlc_security/office4.lua
index 86ce6d94b..ad5d56c4a 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_security/office4.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_security/office4.lua
@@ -1,4 +1,4 @@
-exports('GetMpSecurityOffice4Object', function()
+exports("GetMpSecurityOffice4Object", function()
return MpSecurityOffice4
end)
@@ -8,8 +8,8 @@ MpSecurityOffice4 = {
Ipl = {
Interior = {
ipl = {
- 'sf_fixeroffice_kt1_08'
- }
+ "sf_fixeroffice_kt1_08",
+ },
},
Load = function()
@@ -83,14 +83,14 @@ MpSecurityOffice4 = {
end,
Load = function()
for entity, state in pairs(MpSecurityOffice4.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(MpSecurityOffice4.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(MpSecurityOffice4.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(MpSecurityOffice4.InteriorId, entity)
end
end
@@ -102,5 +102,5 @@ MpSecurityOffice4 = {
MpSecurityOffice4.Entities.Load()
RefreshInterior(MpSecurityOffice4.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_security/studio.lua b/server-data/resources/[maps]/bob74_ipl/dlc_security/studio.lua
index de33322ef..32f0b952f 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_security/studio.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_security/studio.lua
@@ -1,4 +1,4 @@
-exports('GetMpSecurityStudioObject', function()
+exports("GetMpSecurityStudioObject", function()
return MpSecurityStudio
end)
@@ -8,8 +8,8 @@ MpSecurityStudio = {
Ipl = {
Interior = {
ipl = {
- 'sf_int_placement_sec_interior_1_dlc_studio_sec_milo_ '
- }
+ "sf_int_placement_sec_interior_1_dlc_studio_sec_milo_ ",
+ },
},
Load = function()
@@ -37,18 +37,18 @@ MpSecurityStudio = {
end,
Load = function()
for entity, state in pairs(MpSecurityStudio.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(MpSecurityStudio.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(MpSecurityStudio.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(MpSecurityStudio.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -56,5 +56,5 @@ MpSecurityStudio = {
MpSecurityStudio.Entities.Load()
RefreshInterior(MpSecurityStudio.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_smuggler/hangar.lua b/server-data/resources/[maps]/bob74_ipl/dlc_smuggler/hangar.lua
index 188088077..8895562ee 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_smuggler/hangar.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_smuggler/hangar.lua
@@ -1,5 +1,5 @@
-- SmugglerHangar: -1267.0 -3013.135 -49.5
-exports('GetSmugglerHangarObject', function()
+exports("GetSmugglerHangarObject", function()
return SmugglerHangar
end)
@@ -15,8 +15,8 @@ SmugglerHangar = {
end,
Remove = function()
EnableIpl(SmugglerHangar.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Colors = {
colorSet1 = 1, -- sable, red, gray
@@ -27,7 +27,7 @@ SmugglerHangar = {
colorSet6 = 6, -- yellow, gray, light gray
colorSet7 = 7, -- light Black and white
colorSet8 = 8, -- dark Black and white
- colorSet9 = 9 -- sable and gray
+ colorSet9 = 9, -- sable and gray
},
Walls = {
default = "set_tint_shell",
@@ -50,9 +50,9 @@ SmugglerHangar = {
Clear = function(refresh)
SetIplPropState(SmugglerHangar.interiorId, {
SmugglerHangar.Floor.Style.raw,
- SmugglerHangar.Floor.Style.plain
+ SmugglerHangar.Floor.Style.plain,
}, false, refresh)
- end
+ end,
},
Decals = {
decal1 = "set_floor_decal_1",
@@ -85,10 +85,10 @@ SmugglerHangar = {
SmugglerHangar.Floor.Decals.decal6,
SmugglerHangar.Floor.Decals.decal7,
SmugglerHangar.Floor.Decals.decal8,
- SmugglerHangar.Floor.Decals.decal9
+ SmugglerHangar.Floor.Decals.decal9,
}, false, refresh)
- end
- }
+ end,
+ },
},
Cranes = {
on = "set_crane_tint",
@@ -108,7 +108,7 @@ SmugglerHangar = {
end,
Clear = function(refresh)
SetIplPropState(SmugglerHangar.interiorId, SmugglerHangar.Cranes.default, false, refresh)
- end
+ end,
},
ModArea = {
on = "set_modarea",
@@ -132,7 +132,7 @@ SmugglerHangar = {
end,
Clear = function(refresh)
SetIplPropState(SmugglerHangar.interiorId, SmugglerHangar.ModArea.mod, false, refresh)
- end
+ end,
},
Office = {
basic = "set_office_basic",
@@ -148,20 +148,20 @@ SmugglerHangar = {
SetIplPropState(SmugglerHangar.interiorId, {
SmugglerHangar.Office.basic,
SmugglerHangar.Office.modern,
- SmugglerHangar.Office.traditional
+ SmugglerHangar.Office.traditional,
}, false, refresh)
- end
+ end,
},
Bedroom = {
Style = {
none = "",
modern = {
"set_bedroom_modern",
- "set_bedroom_tint"
+ "set_bedroom_tint",
},
traditional = {
"set_bedroom_traditional",
- "set_bedroom_tint"
+ "set_bedroom_tint",
},
Set = function(bed, color, refresh)
@@ -183,9 +183,9 @@ SmugglerHangar = {
Clear = function(refresh)
SetIplPropState(SmugglerHangar.interiorId, {
SmugglerHangar.Bedroom.Style.modern,
- SmugglerHangar.Bedroom.Style.traditional
+ SmugglerHangar.Bedroom.Style.traditional,
}, false, refresh)
- end
+ end,
},
Blinds = {
none = "",
@@ -206,10 +206,10 @@ SmugglerHangar = {
Clear = function(refresh)
SetIplPropState(SmugglerHangar.interiorId, {
SmugglerHangar.Bedroom.Blinds.opened,
- SmugglerHangar.Bedroom.Blinds.closed
+ SmugglerHangar.Bedroom.Blinds.closed,
}, false, refresh)
- end
- }
+ end,
+ },
},
Lighting = {
FakeLights = {
@@ -232,7 +232,7 @@ SmugglerHangar = {
end,
Clear = function(refresh)
SetIplPropState(SmugglerHangar.interiorId, "set_lighting_tint_props", false, refresh)
- end
+ end,
},
Ceiling = {
none = "",
@@ -255,9 +255,9 @@ SmugglerHangar = {
SetIplPropState(SmugglerHangar.interiorId, {
SmugglerHangar.Lighting.Ceiling.yellow,
SmugglerHangar.Lighting.Ceiling.blue,
- SmugglerHangar.Lighting.Ceiling.white
+ SmugglerHangar.Lighting.Ceiling.white,
}, false, refresh)
- end
+ end,
},
Walls = {
none = "",
@@ -294,17 +294,17 @@ SmugglerHangar = {
SmugglerHangar.Lighting.Walls.strongYellow,
SmugglerHangar.Lighting.Walls.white,
SmugglerHangar.Lighting.Walls.lightGreen,
- SmugglerHangar.Lighting.Walls.yellow
+ SmugglerHangar.Lighting.Walls.yellow,
}, false, refresh)
- end
- }
+ end,
+ },
},
Details = {
bedroomClutter = "set_bedroom_clutter",
Enable = function(details, state, refresh)
SetIplPropState(SmugglerHangar.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -329,5 +329,5 @@ SmugglerHangar = {
SmugglerHangar.Details.Enable(SmugglerHangar.Details.bedroomClutter, false)
RefreshInterior(SmugglerHangar.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_tuner/garage.lua b/server-data/resources/[maps]/bob74_ipl/dlc_tuner/garage.lua
index d7f38a487..89b5e734f 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_tuner/garage.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_tuner/garage.lua
@@ -1,4 +1,4 @@
-exports('GetTunerGarageObject', function()
+exports("GetTunerGarageObject", function()
return TunerGarage
end)
@@ -8,12 +8,12 @@ TunerGarage = {
Ipl = {
Interior = {
ipl = {
- 'tr_tuner_shop_burton',
- 'tr_tuner_shop_mesa',
- 'tr_tuner_shop_mission',
- 'tr_tuner_shop_rancho',
- 'tr_tuner_shop_strawberry'
- }
+ "tr_tuner_shop_burton",
+ "tr_tuner_shop_mesa",
+ "tr_tuner_shop_mission",
+ "tr_tuner_shop_rancho",
+ "tr_tuner_shop_strawberry",
+ },
},
Load = function()
@@ -71,18 +71,18 @@ TunerGarage = {
end,
Load = function()
for entity, state in pairs(TunerGarage.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(TunerGarage.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(TunerGarage.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(TunerGarage.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -90,5 +90,5 @@ TunerGarage = {
TunerGarage.Entities.Load()
RefreshInterior(TunerGarage.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_tuner/meetup.lua b/server-data/resources/[maps]/bob74_ipl/dlc_tuner/meetup.lua
index 30484783b..019ba10ed 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_tuner/meetup.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_tuner/meetup.lua
@@ -1,4 +1,4 @@
-exports('GetTunerMeetupObject', function()
+exports("GetTunerMeetupObject", function()
return TunerMeetup
end)
@@ -8,9 +8,9 @@ TunerMeetup = {
Ipl = {
Interior = {
ipl = {
- 'tr_tuner_meetup',
- 'tr_tuner_race_line'
- }
+ "tr_tuner_meetup",
+ "tr_tuner_race_line",
+ },
},
Load = function()
@@ -18,7 +18,7 @@ TunerMeetup = {
end,
Remove = function()
EnableIpl(TunerMeetup.Ipl.Interior.ipl, false)
- end
+ end,
},
Entities = {
entity_set_meet_crew = true,
@@ -41,18 +41,18 @@ TunerMeetup = {
end,
Load = function()
for entity, state in pairs(TunerMeetup.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(TunerMeetup.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(TunerMeetup.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(TunerMeetup.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -60,5 +60,5 @@ TunerMeetup = {
TunerMeetup.Entities.Load()
RefreshInterior(TunerMeetup.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/dlc_tuner/methlab.lua b/server-data/resources/[maps]/bob74_ipl/dlc_tuner/methlab.lua
index cd8a06e84..b67736350 100644
--- a/server-data/resources/[maps]/bob74_ipl/dlc_tuner/methlab.lua
+++ b/server-data/resources/[maps]/bob74_ipl/dlc_tuner/methlab.lua
@@ -1,4 +1,4 @@
-exports('GetTunerMethLabObject', function()
+exports("GetTunerMethLabObject", function()
return TunerMethLab
end)
@@ -19,18 +19,18 @@ TunerMethLab = {
end,
Load = function()
for entity, state in pairs(TunerMethLab.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(TunerMethLab.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(TunerMethLab.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(TunerMethLab.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -38,5 +38,5 @@ TunerMethLab = {
SetInteriorEntitySetColor(TunerMethLab.interiorId, TunerMethLab.Entities.tintable_walls, 3)
RefreshInterior(TunerMethLab.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/fxmanifest.lua b/server-data/resources/[maps]/bob74_ipl/fxmanifest.lua
index 47173906a..6eeb0a018 100644
--- a/server-data/resources/[maps]/bob74_ipl/fxmanifest.lua
+++ b/server-data/resources/[maps]/bob74_ipl/fxmanifest.lua
@@ -2,129 +2,129 @@
-- **********
-- IPL list: https://wiki.rage.mp/index.php?title=Interiors_and_Locations
-fx_version 'cerulean'
-game 'gta5'
+fx_version("cerulean")
+game("gta5")
-author 'Bob_74'
-description 'Load and customize your map'
-version '2.0.15'
+author("Bob_74")
+description("Load and customize your map")
+version("2.0.15")
-lua54 "yes"
-
-client_scripts {
- "lib/common.lua"
- , "lib/observers/interiorIdObserver.lua"
- , "lib/observers/officeSafeDoorHandler.lua"
- , "client.lua"
+lua54("yes")
+client_scripts({
+ "lib/common.lua",
+ "lib/observers/interiorIdObserver.lua",
+ "lib/observers/officeSafeDoorHandler.lua",
+ "client.lua"
-- GTA V
- , "gtav/base.lua" -- Base IPLs to fix holes
- , "gtav/ammunations.lua"
- , "gtav/bahama.lua"
- , "gtav/floyd.lua"
- , "gtav/franklin.lua"
- , "gtav/franklin_aunt.lua"
- , "gtav/graffitis.lua"
- , "gtav/pillbox_hospital.lua"
- , "gtav/lester_factory.lua"
- , "gtav/michael.lua"
- , "gtav/north_yankton.lua"
- , "gtav/red_carpet.lua"
- , "gtav/simeon.lua"
- , "gtav/stripclub.lua"
- , "gtav/trevors_trailer.lua"
- , "gtav/ufo.lua"
- , "gtav/zancudo_gates.lua"
-
+,
+ "gtav/base.lua", -- Base IPLs to fix holes
+ "gtav/ammunations.lua",
+ "gtav/bahama.lua",
+ "gtav/floyd.lua",
+ "gtav/franklin.lua",
+ "gtav/franklin_aunt.lua",
+ "gtav/graffitis.lua",
+ "gtav/pillbox_hospital.lua",
+ "gtav/lester_factory.lua",
+ "gtav/michael.lua",
+ "gtav/north_yankton.lua",
+ "gtav/red_carpet.lua",
+ "gtav/simeon.lua",
+ "gtav/stripclub.lua",
+ "gtav/trevors_trailer.lua",
+ "gtav/ufo.lua",
+ "gtav/zancudo_gates.lua"
-- GTA Online
- , "gta_online/apartment_hi_1.lua"
- , "gta_online/apartment_hi_2.lua"
- , "gta_online/house_hi_1.lua"
- , "gta_online/house_hi_2.lua"
- , "gta_online/house_hi_3.lua"
- , "gta_online/house_hi_4.lua"
- , "gta_online/house_hi_5.lua"
- , "gta_online/house_hi_6.lua"
- , "gta_online/house_hi_7.lua"
- , "gta_online/house_hi_8.lua"
- , "gta_online/house_mid_1.lua"
- , "gta_online/house_low_1.lua"
-
+,
+ "gta_online/apartment_hi_1.lua",
+ "gta_online/apartment_hi_2.lua",
+ "gta_online/house_hi_1.lua",
+ "gta_online/house_hi_2.lua",
+ "gta_online/house_hi_3.lua",
+ "gta_online/house_hi_4.lua",
+ "gta_online/house_hi_5.lua",
+ "gta_online/house_hi_6.lua",
+ "gta_online/house_hi_7.lua",
+ "gta_online/house_hi_8.lua",
+ "gta_online/house_mid_1.lua",
+ "gta_online/house_low_1.lua"
-- DLC High Life
- , "dlc_high_life/apartment1.lua"
- , "dlc_high_life/apartment2.lua"
- , "dlc_high_life/apartment3.lua"
- , "dlc_high_life/apartment4.lua"
- , "dlc_high_life/apartment5.lua"
- , "dlc_high_life/apartment6.lua"
-
+,
+ "dlc_high_life/apartment1.lua",
+ "dlc_high_life/apartment2.lua",
+ "dlc_high_life/apartment3.lua",
+ "dlc_high_life/apartment4.lua",
+ "dlc_high_life/apartment5.lua",
+ "dlc_high_life/apartment6.lua"
-- DLC Heists
- , "dlc_heists/carrier.lua"
- , "dlc_heists/yacht.lua"
-
+,
+ "dlc_heists/carrier.lua",
+ "dlc_heists/yacht.lua"
-- DLC Executives & Other Criminals
- , "dlc_executive/apartment1.lua"
- , "dlc_executive/apartment2.lua"
- , "dlc_executive/apartment3.lua"
-
+,
+ "dlc_executive/apartment1.lua",
+ "dlc_executive/apartment2.lua",
+ "dlc_executive/apartment3.lua"
-- DLC Finance & Felony
- , "dlc_finance/office1.lua"
- , "dlc_finance/office2.lua"
- , "dlc_finance/office3.lua"
- , "dlc_finance/office4.lua"
- , "dlc_finance/organization.lua"
-
+,
+ "dlc_finance/office1.lua",
+ "dlc_finance/office2.lua",
+ "dlc_finance/office3.lua",
+ "dlc_finance/office4.lua",
+ "dlc_finance/organization.lua"
-- DLC Bikers
- , "dlc_bikers/cocaine.lua"
- , "dlc_bikers/counterfeit_cash.lua"
- , "dlc_bikers/document_forgery.lua"
- , "dlc_bikers/meth.lua"
- , "dlc_bikers/weed.lua"
- , "dlc_bikers/clubhouse1.lua"
- , "dlc_bikers/clubhouse2.lua"
- , "dlc_bikers/gang.lua"
-
+,
+ "dlc_bikers/cocaine.lua",
+ "dlc_bikers/counterfeit_cash.lua",
+ "dlc_bikers/document_forgery.lua",
+ "dlc_bikers/meth.lua",
+ "dlc_bikers/weed.lua",
+ "dlc_bikers/clubhouse1.lua",
+ "dlc_bikers/clubhouse2.lua",
+ "dlc_bikers/gang.lua"
-- DLC Import/Export
- , "dlc_import/garage1.lua"
- , "dlc_import/garage2.lua"
- , "dlc_import/garage3.lua"
- , "dlc_import/garage4.lua"
- , "dlc_import/vehicle_warehouse.lua"
-
+,
+ "dlc_import/garage1.lua",
+ "dlc_import/garage2.lua",
+ "dlc_import/garage3.lua",
+ "dlc_import/garage4.lua",
+ "dlc_import/vehicle_warehouse.lua"
-- DLC Gunrunning
- , "dlc_gunrunning/bunkers.lua"
- , "dlc_gunrunning/yacht.lua"
-
+,
+ "dlc_gunrunning/bunkers.lua",
+ "dlc_gunrunning/yacht.lua"
-- DLC Smuggler's Run
- , "dlc_smuggler/hangar.lua"
-
+,
+ "dlc_smuggler/hangar.lua"
-- DLC Doomsday Heist
- , "dlc_doomsday/facility.lua"
-
+,
+ "dlc_doomsday/facility.lua"
-- DLC After Hours
- , "dlc_afterhours/nightclubs.lua"
-
+,
+ "dlc_afterhours/nightclubs.lua"
-- DLC Diamond Casino (Requires forced build 2060 or higher)
- , "dlc_casino/casino.lua"
- , "dlc_casino/penthouse.lua"
-
+,
+ "dlc_casino/casino.lua",
+ "dlc_casino/penthouse.lua"
-- DLC Tuners (Requires forced build 2372 or higher)
- , "dlc_tuner/garage.lua"
- , "dlc_tuner/meetup.lua"
- , "dlc_tuner/methlab.lua"
-
+,
+ "dlc_tuner/garage.lua",
+ "dlc_tuner/meetup.lua",
+ "dlc_tuner/methlab.lua"
-- DLC The Contract (Requires forced build 2545 or higher)
- , "dlc_security/studio.lua"
- , "dlc_security/billboards.lua"
- , "dlc_security/musicrooftop.lua"
- , "dlc_security/garage.lua"
- , "dlc_security/office1.lua"
- , "dlc_security/office2.lua"
- , "dlc_security/office3.lua"
- , "dlc_security/office4.lua"
-
+,
+ "dlc_security/studio.lua",
+ "dlc_security/billboards.lua",
+ "dlc_security/musicrooftop.lua",
+ "dlc_security/garage.lua",
+ "dlc_security/office1.lua",
+ "dlc_security/office2.lua",
+ "dlc_security/office3.lua",
+ "dlc_security/office4.lua"
-- DLC The Criminal Enterprises (Requires forced build 2699 or higher)
- , "gta_mpsum2/simeonfix.lua"
- , "gta_mpsum2/vehicle_warehouse.lua"
- , "gta_mpsum2/warehouse.lua"
-}
+,
+ "gta_mpsum2/simeonfix.lua",
+ "gta_mpsum2/vehicle_warehouse.lua",
+ "gta_mpsum2/warehouse.lua",
+})
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/simeonfix.lua b/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/simeonfix.lua
index 346bbeef4..8cf99372b 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/simeonfix.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/simeonfix.lua
@@ -1,4 +1,4 @@
-exports('GetCriminalEnterpriseSmeonFixObject', function()
+exports("GetCriminalEnterpriseSmeonFixObject", function()
return CriminalEnterpriseSmeonFix
end)
@@ -8,8 +8,8 @@ CriminalEnterpriseSmeonFix = {
Ipl = {
Interior = {
ipl = {
- 'reh_simeonfix',
- }
+ "reh_simeonfix",
+ },
},
Load = function()
@@ -17,7 +17,7 @@ CriminalEnterpriseSmeonFix = {
end,
Remove = function()
EnableIpl(CriminalEnterpriseSmeonFix.Ipl.Interior.ipl, false)
- end
+ end,
},
Entities = {
@@ -32,18 +32,18 @@ CriminalEnterpriseSmeonFix = {
end,
Load = function()
for entity, state in pairs(CriminalEnterpriseSmeonFix.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(CriminalEnterpriseSmeonFix.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(CriminalEnterpriseSmeonFix.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(CriminalEnterpriseSmeonFix.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -51,5 +51,5 @@ CriminalEnterpriseSmeonFix = {
CriminalEnterpriseSmeonFix.Entities.Load()
RefreshInterior(CriminalEnterpriseSmeonFix.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/vehicle_warehouse.lua b/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/vehicle_warehouse.lua
index 81fdcf018..81c39f219 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/vehicle_warehouse.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/vehicle_warehouse.lua
@@ -1,4 +1,4 @@
-exports('GetCriminalEnterpriseVehicleWarehouseObject', function()
+exports("GetCriminalEnterpriseVehicleWarehouseObject", function()
return CriminalEnterpriseVehicleWarehouse
end)
@@ -8,8 +8,8 @@ CriminalEnterpriseVehicleWarehouse = {
Ipl = {
Interior = {
ipl = {
- 'reh_int_placement_sum2_interior_0_dlc_int_03_sum2_milo_',
- }
+ "reh_int_placement_sum2_interior_0_dlc_int_03_sum2_milo_",
+ },
},
Load = function()
@@ -17,10 +17,10 @@ CriminalEnterpriseVehicleWarehouse = {
end,
Remove = function()
EnableIpl(CriminalEnterpriseVehicleWarehouse.Ipl.Interior.ipl, false)
- end
+ end,
},
Entities = {
- entity_set_office = true,
+ entity_set_office = true,
entity_set_light_option_1 = true,
entity_set_light_option_2 = true,
entity_set_light_option_3 = true,
@@ -37,18 +37,18 @@ CriminalEnterpriseVehicleWarehouse = {
end,
Load = function()
for entity, state in pairs(CriminalEnterpriseVehicleWarehouse.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(CriminalEnterpriseVehicleWarehouse.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(CriminalEnterpriseVehicleWarehouse.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(CriminalEnterpriseVehicleWarehouse.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -56,5 +56,5 @@ CriminalEnterpriseVehicleWarehouse = {
CriminalEnterpriseVehicleWarehouse.Entities.Load()
RefreshInterior(CriminalEnterpriseVehicleWarehouse.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/warehouse.lua b/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/warehouse.lua
index 15dbaff13..99ba4da74 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/warehouse.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_mpsum2/warehouse.lua
@@ -1,4 +1,4 @@
-exports('GetCriminalEnterpriseWarehouseObject', function()
+exports("GetCriminalEnterpriseWarehouseObject", function()
return CriminalEnterpriseWarehouse
end)
@@ -8,8 +8,8 @@ CriminalEnterpriseWarehouse = {
Ipl = {
Interior = {
ipl = {
- 'reh_int_placement_sum2_interior_1_dlc_int_04_sum2_milo_',
- }
+ "reh_int_placement_sum2_interior_1_dlc_int_04_sum2_milo_",
+ },
},
Load = function()
@@ -17,7 +17,7 @@ CriminalEnterpriseWarehouse = {
end,
Remove = function()
EnableIpl(CriminalEnterpriseWarehouse.Ipl.Interior.ipl, false)
- end
+ end,
},
Entities = {
entity_set_style_1 = false,
@@ -37,18 +37,18 @@ CriminalEnterpriseWarehouse = {
end,
Load = function()
for entity, state in pairs(CriminalEnterpriseWarehouse.Entities) do
- if type(entity) == 'string' and state then
+ if type(entity) == "string" and state then
ActivateInteriorEntitySet(CriminalEnterpriseWarehouse.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(CriminalEnterpriseWarehouse.Entities) do
- if type(entity) == 'string' then
+ if type(entity) == "string" then
DeactivateInteriorEntitySet(CriminalEnterpriseWarehouse.InteriorId, entity)
end
end
- end
+ end,
},
LoadDefault = function()
@@ -56,5 +56,5 @@ CriminalEnterpriseWarehouse = {
CriminalEnterpriseWarehouse.Entities.Load()
RefreshInterior(CriminalEnterpriseWarehouse.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/apartment_hi_1.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/apartment_hi_1.lua
index 7729a612f..b753ec482 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/apartment_hi_1.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/apartment_hi_1.lua
@@ -1,6 +1,6 @@
-- 4 Integrity Way, Apt 30
-- High end apartment 1: -35.31277 -580.4199 88.71221
-exports('GetGTAOApartmentHi1Object', function()
+exports("GetGTAOApartmentHi1Object", function()
return GTAOApartmentHi1
end)
@@ -14,7 +14,7 @@ GTAOApartmentHi1 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOApartmentHi1.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -23,7 +23,7 @@ GTAOApartmentHi1 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOApartmentHi1.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -32,25 +32,25 @@ GTAOApartmentHi1 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOApartmentHi1.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOApartmentHi1.Strip.Enable({
GTAOApartmentHi1.Strip.A,
GTAOApartmentHi1.Strip.B,
- GTAOApartmentHi1.Strip.C
+ GTAOApartmentHi1.Strip.C,
}, false)
GTAOApartmentHi1.Booze.Enable({
GTAOApartmentHi1.Booze.A,
GTAOApartmentHi1.Booze.B,
- GTAOApartmentHi1.Booze.C
+ GTAOApartmentHi1.Booze.C,
}, false)
GTAOApartmentHi1.Smoke.Enable({
GTAOApartmentHi1.Smoke.A,
GTAOApartmentHi1.Smoke.B,
- GTAOApartmentHi1.Smoke.C
+ GTAOApartmentHi1.Smoke.C,
}, false)
RefreshInterior(GTAOApartmentHi1.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/apartment_hi_2.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/apartment_hi_2.lua
index 733a238a4..59db37759 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/apartment_hi_2.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/apartment_hi_2.lua
@@ -1,6 +1,6 @@
-- Dell Perro Heights, Apt 7
-- High end apartment 2: -1477.14 -538.7499 55.5264
-exports('GetGTAOApartmentHi2Object', function()
+exports("GetGTAOApartmentHi2Object", function()
return GTAOApartmentHi2
end)
@@ -14,7 +14,7 @@ GTAOApartmentHi2 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOApartmentHi2.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -23,7 +23,7 @@ GTAOApartmentHi2 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOApartmentHi2.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -32,26 +32,26 @@ GTAOApartmentHi2 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOApartmentHi2.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOApartmentHi2.Strip.Enable({
GTAOApartmentHi2.Strip.A,
GTAOApartmentHi2.Strip.B,
- GTAOApartmentHi2.Strip.C
+ GTAOApartmentHi2.Strip.C,
}, false)
GTAOApartmentHi2.Booze.Enable({
GTAOApartmentHi2.Booze.A,
GTAOApartmentHi2.Booze.B,
- GTAOApartmentHi2.Booze.C
+ GTAOApartmentHi2.Booze.C,
}, false)
GTAOApartmentHi2.Smoke.Enable({
GTAOApartmentHi2.Smoke.A,
GTAOApartmentHi2.Smoke.B,
- GTAOApartmentHi2.Smoke.C
+ GTAOApartmentHi2.Smoke.C,
}, false)
RefreshInterior(GTAOApartmentHi2.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_1.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_1.lua
index ee5b73ed1..0a5cce42b 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_1.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_1.lua
@@ -1,6 +1,6 @@
-- 3655 Wild Oats Drive
-- High end house 1: -169.286 486.4938 137.4436
-exports('GetGTAOHouseHi1Object', function()
+exports("GetGTAOHouseHi1Object", function()
return GTAOHouseHi1
end)
@@ -14,7 +14,7 @@ GTAOHouseHi1 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi1.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -23,7 +23,7 @@ GTAOHouseHi1 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi1.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -32,26 +32,26 @@ GTAOHouseHi1 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi1.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOHouseHi1.Strip.Enable({
GTAOHouseHi1.Strip.A,
GTAOHouseHi1.Strip.B,
- GTAOHouseHi1.Strip.C
+ GTAOHouseHi1.Strip.C,
}, false)
GTAOHouseHi1.Booze.Enable({
GTAOHouseHi1.Booze.A,
GTAOHouseHi1.Booze.B,
- GTAOHouseHi1.Booze.C
+ GTAOHouseHi1.Booze.C,
}, false)
GTAOHouseHi1.Smoke.Enable({
GTAOHouseHi1.Smoke.A,
GTAOHouseHi1.Smoke.B,
- GTAOHouseHi1.Smoke.C
+ GTAOHouseHi1.Smoke.C,
}, false)
RefreshInterior(GTAOHouseHi1.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_2.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_2.lua
index e1c9296b2..10154d889 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_2.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_2.lua
@@ -1,6 +1,6 @@
-- 2044 North Conker Avenue
-- High end house 2: 340.9412 437.1798 149.3925
-exports('GetGTAOHouseHi2Object', function()
+exports("GetGTAOHouseHi2Object", function()
return GTAOHouseHi2
end)
@@ -14,16 +14,16 @@ GTAOHouseHi2 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi2.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
B = "Apart_Hi_Booze_B",
C = "Apart_Hi_Booze_C",
-
+
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi2.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -32,26 +32,26 @@ GTAOHouseHi2 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi2.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOHouseHi2.Strip.Enable({
GTAOHouseHi2.Strip.A,
GTAOHouseHi2.Strip.B,
- GTAOHouseHi2.Strip.C
+ GTAOHouseHi2.Strip.C,
}, false)
GTAOHouseHi2.Booze.Enable({
GTAOHouseHi2.Booze.A,
GTAOHouseHi2.Booze.B,
- GTAOHouseHi2.Booze.C
+ GTAOHouseHi2.Booze.C,
}, false)
GTAOHouseHi2.Smoke.Enable({
GTAOHouseHi2.Smoke.A,
GTAOHouseHi2.Smoke.B,
- GTAOHouseHi2.Smoke.C
+ GTAOHouseHi2.Smoke.C,
}, false)
RefreshInterior(GTAOHouseHi2.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_3.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_3.lua
index f8bec5ed1..6042cdbb9 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_3.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_3.lua
@@ -1,6 +1,6 @@
-- 2045 North Conker Avenue
-- High end house 3: 373.023 416.105 145.7006
-exports('GetGTAOHouseHi3Object', function()
+exports("GetGTAOHouseHi3Object", function()
return GTAOHouseHi3
end)
@@ -14,7 +14,7 @@ GTAOHouseHi3 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi3.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -23,7 +23,7 @@ GTAOHouseHi3 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi3.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -32,26 +32,26 @@ GTAOHouseHi3 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi3.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOHouseHi3.Strip.Enable({
GTAOHouseHi3.Strip.A,
GTAOHouseHi3.Strip.B,
- GTAOHouseHi3.Strip.C
+ GTAOHouseHi3.Strip.C,
}, false)
GTAOHouseHi3.Booze.Enable({
GTAOHouseHi3.Booze.A,
GTAOHouseHi3.Booze.B,
- GTAOHouseHi3.Booze.C
+ GTAOHouseHi3.Booze.C,
}, false)
GTAOHouseHi3.Smoke.Enable({
GTAOHouseHi3.Smoke.A,
GTAOHouseHi3.Smoke.B,
- GTAOHouseHi3.Smoke.C
+ GTAOHouseHi3.Smoke.C,
}, false)
RefreshInterior(GTAOHouseHi3.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_4.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_4.lua
index 6e3d02439..af76c0a14 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_4.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_4.lua
@@ -1,6 +1,6 @@
-- 2862 Hillcrest Avenue
-- High end house 4: -676.127 588.612 145.1698
-exports('GetGTAOHouseHi4Object', function()
+exports("GetGTAOHouseHi4Object", function()
return GTAOHouseHi4
end)
@@ -14,7 +14,7 @@ GTAOHouseHi4 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi4.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -23,7 +23,7 @@ GTAOHouseHi4 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi4.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -32,26 +32,26 @@ GTAOHouseHi4 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi4.interiorId, details, state, refresh)
- end
+ end,
},
-
+
LoadDefault = function()
GTAOHouseHi4.Strip.Enable({
GTAOHouseHi4.Strip.A,
GTAOHouseHi4.Strip.B,
- GTAOHouseHi4.Strip.C
+ GTAOHouseHi4.Strip.C,
}, false)
GTAOHouseHi4.Booze.Enable({
GTAOHouseHi4.Booze.A,
GTAOHouseHi4.Booze.B,
- GTAOHouseHi4.Booze.C
+ GTAOHouseHi4.Booze.C,
}, false)
GTAOHouseHi4.Smoke.Enable({
GTAOHouseHi4.Smoke.A,
GTAOHouseHi4.Smoke.B,
- GTAOHouseHi4.Smoke.C
+ GTAOHouseHi4.Smoke.C,
}, false)
RefreshInterior(GTAOHouseHi4.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_5.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_5.lua
index 1d5f425e6..1643143b9 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_5.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_5.lua
@@ -1,6 +1,6 @@
-- 2868 Hillcrest Avenue
-- High end house 5: -763.107 615.906 144.1401
-exports('GetGTAOHouseHi5Object', function()
+exports("GetGTAOHouseHi5Object", function()
return GTAOHouseHi5
end)
@@ -14,7 +14,7 @@ GTAOHouseHi5 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi5.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -23,7 +23,7 @@ GTAOHouseHi5 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi5.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -32,26 +32,26 @@ GTAOHouseHi5 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi5.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOHouseHi5.Strip.Enable({
GTAOHouseHi5.Strip.A,
GTAOHouseHi5.Strip.B,
- GTAOHouseHi5.Strip.C
+ GTAOHouseHi5.Strip.C,
}, false)
GTAOHouseHi5.Booze.Enable({
GTAOHouseHi5.Booze.A,
GTAOHouseHi5.Booze.B,
- GTAOHouseHi5.Booze.C
+ GTAOHouseHi5.Booze.C,
}, false)
GTAOHouseHi5.Smoke.Enable({
GTAOHouseHi5.Smoke.A,
GTAOHouseHi5.Smoke.B,
- GTAOHouseHi5.Smoke.C
+ GTAOHouseHi5.Smoke.C,
}, false)
RefreshInterior(GTAOHouseHi5.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_6.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_6.lua
index 12433111d..f7e3729b8 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_6.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_6.lua
@@ -1,6 +1,6 @@
-- 2874 Hillcrest Avenue
-- High end house 6: -857.798 682.563 152.6529
-exports('GetGTAOHouseHi6Object', function()
+exports("GetGTAOHouseHi6Object", function()
return GTAOHouseHi6
end)
@@ -14,7 +14,7 @@ GTAOHouseHi6 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi6.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -23,7 +23,7 @@ GTAOHouseHi6 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi6.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -32,26 +32,26 @@ GTAOHouseHi6 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi6.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOHouseHi6.Strip.Enable({
GTAOHouseHi6.Strip.A,
GTAOHouseHi6.Strip.B,
- GTAOHouseHi6.Strip.C
+ GTAOHouseHi6.Strip.C,
}, false)
GTAOHouseHi6.Booze.Enable({
GTAOHouseHi6.Booze.A,
GTAOHouseHi6.Booze.B,
- GTAOHouseHi6.Booze.C
+ GTAOHouseHi6.Booze.C,
}, false)
GTAOHouseHi6.Smoke.Enable({
GTAOHouseHi6.Smoke.A,
GTAOHouseHi6.Smoke.B,
- GTAOHouseHi6.Smoke.C
+ GTAOHouseHi6.Smoke.C,
}, false)
RefreshInterior(GTAOHouseHi6.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_7.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_7.lua
index 8f50a34d8..e90f713d2 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_7.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_7.lua
@@ -1,6 +1,6 @@
-- 2677 Whispymound Drive
-- High end house 7: 120.5 549.952 184.097
-exports('GetGTAOHouseHi7Object', function()
+exports("GetGTAOHouseHi7Object", function()
return GTAOHouseHi7
end)
@@ -14,7 +14,7 @@ GTAOHouseHi7 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi7.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -23,7 +23,7 @@ GTAOHouseHi7 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi7.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -32,26 +32,26 @@ GTAOHouseHi7 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi7.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOHouseHi7.Strip.Enable({
GTAOHouseHi7.Strip.A,
GTAOHouseHi7.Strip.B,
- GTAOHouseHi7.Strip.C
+ GTAOHouseHi7.Strip.C,
}, false)
GTAOHouseHi7.Booze.Enable({
GTAOHouseHi7.Booze.A,
GTAOHouseHi7.Booze.B,
- GTAOHouseHi7.Booze.C
+ GTAOHouseHi7.Booze.C,
}, false)
GTAOHouseHi7.Smoke.Enable({
GTAOHouseHi7.Smoke.A,
GTAOHouseHi7.Smoke.B,
- GTAOHouseHi7.Smoke.C
+ GTAOHouseHi7.Smoke.C,
}, false)
RefreshInterior(GTAOHouseHi7.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_8.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_8.lua
index d83072685..cc11a5d89 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_8.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/house_hi_8.lua
@@ -1,6 +1,6 @@
-- 2133 Mad Wayne Thunder
-- High end house 8: -1288 440.748 97.69459
-exports('GetGTAOHouseHi8Object', function()
+exports("GetGTAOHouseHi8Object", function()
return GTAOHouseHi8
end)
@@ -14,7 +14,7 @@ GTAOHouseHi8 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi8.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Hi_Booze_A",
@@ -23,7 +23,7 @@ GTAOHouseHi8 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi8.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
A = "Apart_Hi_Smokes_A",
@@ -32,26 +32,26 @@ GTAOHouseHi8 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseHi8.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOHouseHi8.Strip.Enable({
GTAOHouseHi8.Strip.A,
GTAOHouseHi8.Strip.B,
- GTAOHouseHi8.Strip.C
+ GTAOHouseHi8.Strip.C,
}, false)
GTAOHouseHi8.Booze.Enable({
GTAOHouseHi8.Booze.A,
GTAOHouseHi8.Booze.B,
- GTAOHouseHi8.Booze.C
+ GTAOHouseHi8.Booze.C,
}, false)
GTAOHouseHi8.Smoke.Enable({
GTAOHouseHi8.Smoke.A,
GTAOHouseHi8.Smoke.B,
- GTAOHouseHi8.Smoke.C
+ GTAOHouseHi8.Smoke.C,
}, false)
RefreshInterior(GTAOHouseHi8.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/house_low_1.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/house_low_1.lua
index 4cf81657f..233fe3465 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/house_low_1.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/house_low_1.lua
@@ -1,54 +1,63 @@
-- Low end house 1: 261.4586 -998.8196 -99.00863
-exports('GetGTAOHouseLow1Object', function()
+exports("GetGTAOHouseLow1Object", function()
return GTAOHouseLow1
end)
GTAOHouseLow1 = {
interiorId = 149761,
Strip = {
- A = "Studio_Lo_Strip_A", B = "Studio_Lo_Strip_B", C = "Studio_Lo_Strip_C",
+ A = "Studio_Lo_Strip_A",
+ B = "Studio_Lo_Strip_B",
+ C = "Studio_Lo_Strip_C",
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseLow1.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
- A = "Studio_Lo_Booze_A", B = "Studio_Lo_Booze_B", C = "Studio_Lo_Booze_C",
+ A = "Studio_Lo_Booze_A",
+ B = "Studio_Lo_Booze_B",
+ C = "Studio_Lo_Booze_C",
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseLow1.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
- none = "", stage1 = "Studio_Lo_Smoke_A", stage2 = "Studio_Lo_Smoke_B", stage3 = "Studio_Lo_Smoke_C",
+ none = "",
+ stage1 = "Studio_Lo_Smoke_A",
+ stage2 = "Studio_Lo_Smoke_B",
+ stage3 = "Studio_Lo_Smoke_C",
Set = function(smoke, refresh)
GTAOHouseLow1.Smoke.Clear(false)
if smoke ~= nil then
SetIplPropState(GTAOHouseLow1.interiorId, smoke, true, refresh)
else
- if refresh then RefreshInterior(GTAOHouseLow1.interiorId) end
+ if refresh then
+ RefreshInterior(GTAOHouseLow1.interiorId)
+ end
end
end,
Clear = function(refresh)
SetIplPropState(GTAOHouseLow1.interiorId, {
GTAOHouseLow1.Smoke.stage1,
GTAOHouseLow1.Smoke.stage2,
- GTAOHouseLow1.Smoke.stage3
+ GTAOHouseLow1.Smoke.stage3,
}, false, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOHouseLow1.Strip.Enable({
GTAOHouseLow1.Strip.A,
GTAOHouseLow1.Strip.B,
- GTAOHouseLow1.Strip.C
+ GTAOHouseLow1.Strip.C,
}, false)
GTAOHouseLow1.Booze.Enable({
GTAOHouseLow1.Booze.A,
GTAOHouseLow1.Booze.B,
- GTAOHouseLow1.Booze.C
+ GTAOHouseLow1.Booze.C,
}, false)
GTAOHouseLow1.Smoke.Set(GTAOHouseLow1.Smoke.none)
RefreshInterior(GTAOHouseLow1.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gta_online/house_mid_1.lua b/server-data/resources/[maps]/bob74_ipl/gta_online/house_mid_1.lua
index adfd3a268..9233144e1 100644
--- a/server-data/resources/[maps]/bob74_ipl/gta_online/house_mid_1.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gta_online/house_mid_1.lua
@@ -1,5 +1,5 @@
-- Middle end house 1: 347.2686 -999.2955 -99.19622
-exports('GetGTAOHouseMid1Object', function()
+exports("GetGTAOHouseMid1Object", function()
return GTAOHouseMid1
end)
@@ -13,7 +13,7 @@ GTAOHouseMid1 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseMid1.interiorId, details, state, refresh)
- end
+ end,
},
Booze = {
A = "Apart_Mid_Booze_A",
@@ -22,7 +22,7 @@ GTAOHouseMid1 = {
Enable = function(details, state, refresh)
SetIplPropState(GTAOHouseMid1.interiorId, details, state, refresh)
- end
+ end,
},
Smoke = {
none = "",
@@ -45,24 +45,24 @@ GTAOHouseMid1 = {
SetIplPropState(GTAOHouseMid1.interiorId, {
GTAOHouseMid1.Smoke.stage1,
GTAOHouseMid1.Smoke.stage2,
- GTAOHouseMid1.Smoke.stage3
+ GTAOHouseMid1.Smoke.stage3,
}, false, refresh)
- end
+ end,
},
LoadDefault = function()
GTAOHouseMid1.Strip.Enable({
GTAOHouseMid1.Strip.A,
GTAOHouseMid1.Strip.B,
- GTAOHouseMid1.Strip.C
+ GTAOHouseMid1.Strip.C,
}, false)
GTAOHouseMid1.Booze.Enable({
GTAOHouseMid1.Booze.A,
GTAOHouseMid1.Booze.B,
- GTAOHouseMid1.Booze.C
+ GTAOHouseMid1.Booze.C,
}, false)
GTAOHouseMid1.Smoke.Set(GTAOHouseMid1.Smoke.none)
RefreshInterior(GTAOHouseMid1.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/ammunations.lua b/server-data/resources/[maps]/bob74_ipl/gtav/ammunations.lua
index a74688460..b964b52e5 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/ammunations.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/ammunations.lua
@@ -1,4 +1,4 @@
-exports('GetAmmunationsObject', function()
+exports("GetAmmunationsObject", function()
return Ammunations
end)
@@ -12,11 +12,11 @@ Ammunations = {
175617, -- -1116.0, 2694.1, 18.6
200961, -- 1695.2, 3756.0, 34.7
180481, -- -328.7, 6079.0, 31.5
- 178689 -- 2569.8, 297.8, 108.7
+ 178689, -- 2569.8, 297.8, 108.7
},
gunclubsId = {
- 137729, -- 19.1, -1110.0, 29.8
- 248065 -- 811.0, -2152.0, 29.6
+ 137729, -- 19.1, -1110.0, 29.8
+ 248065, -- 811.0, -2152.0, 29.6
},
Details = {
@@ -29,11 +29,11 @@ Ammunations = {
elseif details == Ammunations.Details.hooksClub then
SetIplPropState(Ammunations.gunclubsId, details, state, refresh)
end
- end
+ end,
},
LoadDefault = function()
Ammunations.Details.Enable(Ammunations.Details.hooks, true, true)
Ammunations.Details.Enable(Ammunations.Details.hooksClub, true, true)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/bahama.lua b/server-data/resources/[maps]/bob74_ipl/gtav/bahama.lua
index a9a463835..e5681a31b 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/bahama.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/bahama.lua
@@ -1,5 +1,5 @@
-- Bahama Mamas: -1388.0013, -618.41967, 30.819599
-exports('GetBahamaMamasObject', function()
+exports("GetBahamaMamasObject", function()
return BahamaMamas
end)
@@ -8,5 +8,5 @@ BahamaMamas = {
Enable = function(state)
EnableIpl(BahamaMamas.ipl, state)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/base.lua b/server-data/resources/[maps]/bob74_ipl/gtav/base.lua
index 722cd2045..368e17fe4 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/base.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/base.lua
@@ -32,9 +32,9 @@ Citizen.CreateThread(function()
RequestIpl("atriumglmission")
-- FIB Fountain 174.184, -667.902, 43.140
- RemoveIpl('dt1_05_hc_end')
- RemoveIpl('dt1_05_hc_req')
- RequestIpl('dt1_05_hc_remove')
+ RemoveIpl("dt1_05_hc_end")
+ RemoveIpl("dt1_05_hc_req")
+ RequestIpl("dt1_05_hc_remove")
-- Billboard: iFruit
RequestIpl("FruitBB")
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/floyd.lua b/server-data/resources/[maps]/bob74_ipl/gtav/floyd.lua
index 7b85e266e..8ce775ed4 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/floyd.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/floyd.lua
@@ -1,4 +1,4 @@
-exports('GetFloydObject', function()
+exports("GetFloydObject", function()
return Floyd
end)
@@ -10,7 +10,7 @@ Floyd = {
"swap_clean_apt",
"layer_debra_pic",
"layer_whiskey",
- "swap_sofa_A"
+ "swap_sofa_A",
},
messedUp = {
"layer_mess_A",
@@ -20,7 +20,7 @@ Floyd = {
"swap_sofa_B",
"swap_wade_sofa_A",
"layer_wade_shit",
- "layer_torture"
+ "layer_torture",
},
Set = function(style, refresh)
@@ -31,9 +31,9 @@ Floyd = {
Clear = function(refresh)
SetIplPropState(Floyd.interiorId, {
Floyd.Style.normal,
- Floyd.Style.messedUp
+ Floyd.Style.messedUp,
}, false, refresh)
- end
+ end,
},
MrJam = {
normal = "swap_mrJam_A",
@@ -49,9 +49,9 @@ Floyd = {
SetIplPropState(Floyd.interiorId, {
Floyd.MrJam.normal,
Floyd.MrJam.jammed,
- Floyd.MrJam.jammedOnTable
+ Floyd.MrJam.jammedOnTable,
}, false, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -59,5 +59,5 @@ Floyd = {
Floyd.MrJam.Set(Floyd.MrJam.normal)
RefreshInterior(Floyd.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/franklin.lua b/server-data/resources/[maps]/bob74_ipl/gtav/franklin.lua
index e8794e70c..6630d64c7 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/franklin.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/franklin.lua
@@ -1,4 +1,4 @@
-exports('GetFranklinObject', function()
+exports("GetFranklinObject", function()
return Franklin
end)
@@ -10,7 +10,7 @@ Franklin = {
unpacking = "franklin_unpacking",
settled = {
"franklin_unpacking",
- "franklin_settled"
+ "franklin_settled",
},
cardboxes = "showhome_only",
@@ -29,9 +29,9 @@ Franklin = {
SetIplPropState(Franklin.interiorId, {
Franklin.Style.settled,
Franklin.Style.unpacking,
- Franklin.Style.cardboxes
+ Franklin.Style.cardboxes,
}, false, refresh)
- end
+ end,
},
GlassDoor = {
opened = "unlocked",
@@ -45,9 +45,9 @@ Franklin = {
Clear = function(refresh)
SetIplPropState(Franklin.interiorId, {
Franklin.GlassDoor.opened,
- Franklin.GlassDoor.closed
+ Franklin.GlassDoor.closed,
}, false, refresh)
- end
+ end,
},
Details = {
flyer = "progress_flyer", -- Mountain flyer on the kitchen counter
@@ -57,7 +57,7 @@ Franklin = {
Enable = function(details, state, refresh)
SetIplPropState(Franklin.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -69,5 +69,5 @@ Franklin = {
Franklin.Details.Enable(Franklin.Details.bong, false)
RefreshInterior(Franklin.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/franklin_aunt.lua b/server-data/resources/[maps]/bob74_ipl/gtav/franklin_aunt.lua
index b0ba2c73e..869048bf1 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/franklin_aunt.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/franklin_aunt.lua
@@ -1,4 +1,4 @@
-exports('GetFranklinAuntObject', function()
+exports("GetFranklinAuntObject", function()
return FranklinAunt
end)
@@ -24,9 +24,9 @@ FranklinAunt = {
Clear = function(refresh)
SetIplPropState(FranklinAunt.interiorId, {
FranklinAunt.Style.franklinStuff,
- FranklinAunt.Style.franklinLeft
+ FranklinAunt.Style.franklinLeft,
}, false, refresh)
- end
+ end,
},
Details = {
bandana = "V_57_GangBandana", -- Bandana on the bed
@@ -34,7 +34,7 @@ FranklinAunt = {
Enable = function(details, state, refresh)
SetIplPropState(FranklinAunt.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -43,5 +43,5 @@ FranklinAunt = {
FranklinAunt.Details.Enable(FranklinAunt.Details.bag, false)
RefreshInterior(FranklinAunt.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/graffitis.lua b/server-data/resources/[maps]/bob74_ipl/gtav/graffitis.lua
index be34afae9..a7d87c4f4 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/graffitis.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/graffitis.lua
@@ -1,4 +1,4 @@
-exports('GetGraffitisObject', function()
+exports("GetGraffitisObject", function()
return Graffitis
end)
@@ -6,9 +6,9 @@ Graffitis = {
ipl = {
"ch3_rd2_bishopschickengraffiti", -- 1861.28, 2402.11, 58.53
"cs5_04_mazebillboardgraffiti", -- 2697.32, 3162.18, 58.1
- "cs5_roads_ronoilgraffiti" -- 2119.12, 3058.21, 53.25
+ "cs5_roads_ronoilgraffiti", -- 2119.12, 3058.21, 53.25
},
Enable = function(state)
EnableIpl(Graffitis.ipl, state)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/lester_factory.lua b/server-data/resources/[maps]/bob74_ipl/gtav/lester_factory.lua
index 399e255f6..995b9b59d 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/lester_factory.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/lester_factory.lua
@@ -1,4 +1,4 @@
-exports('GetLesterFactoryObject', function()
+exports("GetLesterFactoryObject", function()
return LesterFactory
end)
@@ -15,7 +15,7 @@ LesterFactory = {
Enable = function(details, state, refresh)
SetIplPropState(LesterFactory.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -27,5 +27,5 @@ LesterFactory = {
LesterFactory.Details.Enable(LesterFactory.Details.janitorStuff, false)
RefreshInterior(LesterFactory.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/michael.lua b/server-data/resources/[maps]/bob74_ipl/gtav/michael.lua
index cb54d3098..63249580e 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/michael.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/michael.lua
@@ -1,4 +1,4 @@
-exports('GetMichaelObject', function()
+exports("GetMichaelObject", function()
return Michael
end)
@@ -12,7 +12,7 @@ Michael = {
"V_Michael_M_items",
"V_Michael_D_items",
"V_Michael_S_items",
- "V_Michael_L_Items"
+ "V_Michael_L_Items",
},
moved = {
"V_Michael_bed_Messy",
@@ -20,7 +20,7 @@ Michael = {
"V_Michael_D_Moved",
"V_Michael_L_Moved",
"V_Michael_S_items_swap",
- "V_Michael_M_items_swap"
+ "V_Michael_M_items_swap",
},
Set = function(style, refresh)
@@ -31,9 +31,9 @@ Michael = {
Clear = function(refresh)
SetIplPropState(Michael.interiorId, {
Michael.Style.normal,
- Michael.Style.moved
+ Michael.Style.moved,
}, false, refresh)
- end
+ end,
},
Bed = {
tidy = "V_Michael_bed_tidy",
@@ -47,16 +47,16 @@ Michael = {
Clear = function(refresh)
SetIplPropState(Michael.interiorId, {
Michael.Bed.tidy,
- Michael.Bed.messy
+ Michael.Bed.messy,
}, false, refresh)
- end
+ end,
},
Garage = {
scuba = "V_Michael_Scuba", -- Scuba diver gear
Enable = function(scuba, state, refresh)
SetIplPropState(Michael.garageId, scuba, state, refresh)
- end
+ end,
},
Details = {
moviePoster = "Michael_premier", -- Meltdown movie poster
@@ -67,7 +67,7 @@ Michael = {
Enable = function(details, state, refresh)
SetIplPropState(Michael.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -81,5 +81,5 @@ Michael = {
Michael.Details.Enable(Michael.Details.bugershot, false)
RefreshInterior(Michael.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/north_yankton.lua b/server-data/resources/[maps]/bob74_ipl/gtav/north_yankton.lua
index 6def102f6..49fb290a1 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/north_yankton.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/north_yankton.lua
@@ -1,4 +1,4 @@
-exports('GetNorthYanktonObject', function()
+exports("GetNorthYanktonObject", function()
return NorthYankton
end)
@@ -29,10 +29,10 @@ NorthYankton = {
"prologuerdb",
"prologue_DistantLights",
"prologue_LODLights",
- "prologue_m2_door"
+ "prologue_m2_door",
},
Enable = function(state)
EnableIpl(NorthYankton.ipl, state)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/pillbox_hospital.lua b/server-data/resources/[maps]/bob74_ipl/gtav/pillbox_hospital.lua
index ed8bfc0b0..54ac7d9f1 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/pillbox_hospital.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/pillbox_hospital.lua
@@ -1,5 +1,5 @@
-- Pillbox hospital: 307.1680, -590.807, 43.280
-exports('GetPillboxHospitalObject', function()
+exports("GetPillboxHospitalObject", function()
return PillboxHospital
end)
@@ -8,5 +8,5 @@ PillboxHospital = {
Enable = function(state)
EnableIpl(PillboxHospital.ipl, state)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/red_carpet.lua b/server-data/resources/[maps]/bob74_ipl/gtav/red_carpet.lua
index 53ec831bd..f3dd8d7be 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/red_carpet.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/red_carpet.lua
@@ -1,4 +1,4 @@
-exports('GetRedCarpetObject', function()
+exports("GetRedCarpetObject", function()
return RedCarpet
end)
@@ -7,5 +7,5 @@ RedCarpet = {
Enable = function(state)
EnableIpl(RedCarpet.ipl, state)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/simeon.lua b/server-data/resources/[maps]/bob74_ipl/gtav/simeon.lua
index 031357341..c5ce60452 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/simeon.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/simeon.lua
@@ -1,4 +1,4 @@
-exports('GetSimeonObject', function()
+exports("GetSimeonObject", function()
return Simeon
end)
@@ -8,7 +8,7 @@ Simeon = {
Ipl = {
Interior = {
ipl = {
- "shr_int"
+ "shr_int",
},
Load = function()
@@ -16,8 +16,8 @@ Simeon = {
end,
Remove = function()
EnableIpl(Simeon.Ipl.Interior.ipl, false)
- end
- }
+ end,
+ },
},
Style = {
normal = "csr_beforeMission",
@@ -35,9 +35,9 @@ Simeon = {
Simeon.Style.normal,
Simeon.Style.noGlass,
Simeon.Style.destroyed,
- Simeon.Style.fixed
+ Simeon.Style.fixed,
}, false, refresh)
- end
+ end,
},
Shutter = {
none = "",
@@ -58,9 +58,9 @@ Simeon = {
Clear = function(refresh)
SetIplPropState(Simeon.interiorId, {
Simeon.Shutter.opened,
- Simeon.Shutter.closed
+ Simeon.Shutter.closed,
}, false, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -69,5 +69,5 @@ Simeon = {
Simeon.Shutter.Set(Simeon.Shutter.opened)
RefreshInterior(Simeon.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/stripclub.lua b/server-data/resources/[maps]/bob74_ipl/gtav/stripclub.lua
index 87606c88e..53a7c2af2 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/stripclub.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/stripclub.lua
@@ -1,4 +1,4 @@
-exports('GetStripClubObject', function()
+exports("GetStripClubObject", function()
return StripClub
end)
@@ -9,10 +9,10 @@ StripClub = {
mess = "V_19_Trevor_Mess", -- A bit of mess in the office
Enable = function(state)
SetIplPropState(StripClub.interiorId, StripClub.Mess.mess, state, true)
- end
+ end,
},
LoadDefault = function()
StripClub.Mess.Enable(false)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/trevors_trailer.lua b/server-data/resources/[maps]/bob74_ipl/gtav/trevors_trailer.lua
index e8a22beb1..5300e46d0 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/trevors_trailer.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/trevors_trailer.lua
@@ -1,4 +1,4 @@
-exports('GetTrevorsTrailerObject', function()
+exports("GetTrevorsTrailerObject", function()
return TrevorsTrailer
end)
@@ -17,9 +17,9 @@ TrevorsTrailer = {
Clear = function()
EnableIpl({
TrevorsTrailer.Interior.tidy,
- TrevorsTrailer.Interior.trash
+ TrevorsTrailer.Interior.trash,
}, false)
- end
+ end,
},
Details = {
copHelmet = "V_26_Trevor_Helmet3", -- Cop helmet in the closet
@@ -28,7 +28,7 @@ TrevorsTrailer = {
Enable = function(details, state, refresh)
SetIplPropState(TrevorsTrailer.interiorId, details, state, refresh)
- end
+ end,
},
LoadDefault = function()
@@ -38,5 +38,5 @@ TrevorsTrailer = {
TrevorsTrailer.Details.Enable(TrevorsTrailer.Details.michaelStuff, false, false)
RefreshInterior(TrevorsTrailer.interiorId)
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/ufo.lua b/server-data/resources/[maps]/bob74_ipl/gtav/ufo.lua
index 776b6fee0..95fdc571a 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/ufo.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/ufo.lua
@@ -1,4 +1,4 @@
-exports('GetUFOObject', function()
+exports("GetUFOObject", function()
return UFO
end)
@@ -8,20 +8,20 @@ UFO = {
Enable = function(state)
EnableIpl(UFO.Hippie.ipl, state)
- end
+ end,
},
Chiliad = {
ipl = "ufo_eye", -- Chiliad: 501.5288, 5593.865, 796.2325
Enable = function(state)
EnableIpl(UFO.Chiliad.ipl, state)
- end
+ end,
},
Zancudo = {
ipl = "ufo_lod", -- Zancudo: -2051.99463, 3237.05835, 1456.97021
Enable = function(state)
EnableIpl(UFO.Zancudo.ipl, state)
- end
- }
+ end,
+ },
}
diff --git a/server-data/resources/[maps]/bob74_ipl/gtav/zancudo_gates.lua b/server-data/resources/[maps]/bob74_ipl/gtav/zancudo_gates.lua
index cbd3da7a1..5c698fad1 100644
--- a/server-data/resources/[maps]/bob74_ipl/gtav/zancudo_gates.lua
+++ b/server-data/resources/[maps]/bob74_ipl/gtav/zancudo_gates.lua
@@ -1,5 +1,5 @@
-- Zancudo Gates (GTAO like): -1600.30100000 2806.73100000 18.79683000
-exports('GetZancudoGatesObject', function()
+exports("GetZancudoGatesObject", function()
return ZancudoGates
end)
@@ -15,5 +15,5 @@ ZancudoGates = {
LoadDefault = function()
ZancudoGates.Gates.Open()
- end
+ end,
}
diff --git a/server-data/resources/[maps]/bob74_ipl/lib/observers/officeSafeDoorHandler.lua b/server-data/resources/[maps]/bob74_ipl/lib/observers/officeSafeDoorHandler.lua
index 183d4d220..53af9ad86 100644
--- a/server-data/resources/[maps]/bob74_ipl/lib/observers/officeSafeDoorHandler.lua
+++ b/server-data/resources/[maps]/bob74_ipl/lib/observers/officeSafeDoorHandler.lua
@@ -45,4 +45,4 @@ CreateThread(function()
Wait(_scanDelay)
end
-end)
\ No newline at end of file
+end)
From e7518d7816e04466ae4c1cf93d3736227cf87b0c Mon Sep 17 00:00:00 2001
From: bitpredator <67551273+bitpredator@users.noreply.github.com>
Date: Thu, 1 Feb 2024 18:09:22 +0100
Subject: [PATCH 3/5] =?UTF-8?q?=F0=9F=8E=A8=20Run=20formatter?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../resources/[sqz]/sqz_rental/client.lua | 141 ++-
.../resources/[sqz]/sqz_rental/config.lua | 90 +-
.../resources/[sqz]/sqz_rental/fxmanifest.lua | 30 +-
.../resources/[sqz]/sqz_rental/server.lua | 55 +-
.../resources/[sqz]/sqz_rental/warmenu.lua | 863 +++++++++---------
5 files changed, 597 insertions(+), 582 deletions(-)
diff --git a/server-data/resources/[sqz]/sqz_rental/client.lua b/server-data/resources/[sqz]/sqz_rental/client.lua
index f5c20c947..651689eac 100644
--- a/server-data/resources/[sqz]/sqz_rental/client.lua
+++ b/server-data/resources/[sqz]/sqz_rental/client.lua
@@ -2,8 +2,8 @@ local rentalTimer = 0
local lastLocalVehicle
CreateThread(function()
- AddTextEntry('carRental', 'Vehicle Rental')
- AddTextEntry('carRentalClose', '~INPUT_PICKUP~ Vehicle Rental')
+ AddTextEntry("carRental", "Vehicle Rental")
+ AddTextEntry("carRentalClose", "~INPUT_PICKUP~ Vehicle Rental")
while true do
Wait(0)
local letSleep = true
@@ -13,7 +13,7 @@ CreateThread(function()
local dist = #(pedCoords - v.Pos)
if dist < 1.5 and not IsPedInAnyVehicle(PlayerPedId()) then
letSleep = false
- BeginTextCommandDisplayHelp('carRentalClose')
+ BeginTextCommandDisplayHelp("carRentalClose")
EndTextCommandDisplayHelp(1, 0, 0, 0)
SetFloatingHelpTextWorldPosition(0, v.Pos)
@@ -23,7 +23,7 @@ CreateThread(function()
end
elseif dist < 5 and not IsPedInAnyVehicle(PlayerPedId()) then
letSleep = false
- BeginTextCommandDisplayHelp('carRental')
+ BeginTextCommandDisplayHelp("carRental")
EndTextCommandDisplayHelp(1, 0, 0, 0)
SetFloatingHelpTextWorldPosition(0, v.Pos)
end
@@ -38,16 +38,15 @@ CreateThread(function()
end
end)
-WarMenu.CreateMenu('carRental', 'Vehicle Rental')
+WarMenu.CreateMenu("carRental", "Vehicle Rental")
function OpenCarRental(index)
- WarMenu.OpenMenu('carRental')
+ WarMenu.OpenMenu("carRental")
local price = 0
local vehicleIndex = 1
local rentalTimeIndex = 1
local vehiclesToRent = {}
-
for k, v in pairs(Config.Points[index].Vehicles) do
table.insert(vehiclesToRent, v.model)
end
@@ -56,9 +55,8 @@ function OpenCarRental(index)
while true do
Wait(0)
- if WarMenu.Begin('carRental') then
-
- local _, vehicleId = WarMenu.ComboBox('Select Vehicle', vehiclesToRent, vehicleIndex)
+ if WarMenu.Begin("carRental") then
+ local _, vehicleId = WarMenu.ComboBox("Select Vehicle", vehiclesToRent, vehicleIndex)
if vehicleIndex ~= vehicleId then
vehicleIndex = vehicleId
if DoesEntityExist(lastLocalVehicle) then
@@ -71,17 +69,17 @@ function OpenCarRental(index)
SpawnLocalVehicle(vehiclesToRent[vehicleId], Config.Points[index].SpawnPoint)
end
- local _, totalTime = WarMenu.ComboBox('Vehicle Rental Time', Config.RentalTimes, rentalTimeIndex)
+ local _, totalTime = WarMenu.ComboBox("Vehicle Rental Time", Config.RentalTimes, rentalTimeIndex)
if rentalTimeIndex ~= totalTime then
rentalTimeIndex = totalTime
end
- if WarMenu.CheckBox('Insurance - '..Config.InsurancePrice..'$', insurance) then
+ if WarMenu.CheckBox("Insurance - " .. Config.InsurancePrice .. "$", insurance) then
insurance = not insurance
end
if WarMenu.IsItemHovered() then
- WarMenu.ToolTip('In case you damage the car, you will pay no additional fees')
+ WarMenu.ToolTip("In case you damage the car, you will pay no additional fees")
end
price = Config.Points[index].Vehicles[vehicleIndex].price
@@ -90,7 +88,7 @@ function OpenCarRental(index)
price = price + Config.InsurancePrice
end
- if WarMenu.Button('Rent Vehicle', price..'$') then
+ if WarMenu.Button("Rent Vehicle", price .. "$") then
if DoesEntityExist(lastLocalVehicle) then
DeleteEntity(lastLocalVehicle)
lastLocalVehicle = nil
@@ -98,11 +96,10 @@ function OpenCarRental(index)
SetEntityInvincible(PlayerPedId(), false)
SetEntityCoords(PlayerPedId(), Config.Points[index].Pos)
end
- TriggerServerEvent('sqz_carrental:RentVehicle', vehiclesToRent[vehicleId], insurance, price, Config.RentalTimes[rentalTimeIndex], index)
+ TriggerServerEvent("sqz_carrental:RentVehicle", vehiclesToRent[vehicleId], insurance, price, Config.RentalTimes[rentalTimeIndex], index)
return
end
-
WarMenu.End()
else
if DoesEntityExist(lastLocalVehicle) then
@@ -115,12 +112,11 @@ function OpenCarRental(index)
return
end
end
-
end
function SpawnLocalVehicle(model, coords)
model = GetHashKey(model)
-
+
RequestModel(model)
while not HasModelLoaded(model) do
Wait(0)
@@ -139,48 +135,44 @@ function SpawnLocalVehicle(model, coords)
end
CreateThread(function()
-
for k, v in pairs(Config.Points) do
local blip = AddBlipForCoord(v.Pos)
- SetBlipSprite (blip, 147)
- SetBlipDisplay(blip, 4)
- SetBlipScale (blip, 0.8)
- SetBlipColour (blip, 24)
- SetBlipAsShortRange(blip, true)
+ SetBlipSprite(blip, 147)
+ SetBlipDisplay(blip, 4)
+ SetBlipScale(blip, 0.8)
+ SetBlipColour(blip, 24)
+ SetBlipAsShortRange(blip, true)
SetBlipHighDetail(blip, true)
- BeginTextCommandSetBlipName('STRING')
- AddTextComponentSubstringPlayerName('Vehicle Rental')
- EndTextCommandSetBlipName(blip)
+ BeginTextCommandSetBlipName("STRING")
+ AddTextComponentSubstringPlayerName("Vehicle Rental")
+ EndTextCommandSetBlipName(blip)
end
-
end)
local returnBlips = {}
function createReturnBlips()
-
for k, v in pairs(Config.ReturnPoints) do
local blip = AddBlipForCoord(v)
- SetBlipSprite (blip, 527)
- SetBlipDisplay(blip, 4)
- SetBlipScale (blip, 0.8)
- SetBlipColour (blip, 65)
- SetBlipAsShortRange(blip, true)
+ SetBlipSprite(blip, 527)
+ SetBlipDisplay(blip, 4)
+ SetBlipScale(blip, 0.8)
+ SetBlipColour(blip, 65)
+ SetBlipAsShortRange(blip, true)
SetBlipHighDetail(blip, true)
- BeginTextCommandSetBlipName('STRING')
- AddTextComponentSubstringPlayerName('Vehicle Return Point')
- EndTextCommandSetBlipName(blip)
+ BeginTextCommandSetBlipName("STRING")
+ AddTextComponentSubstringPlayerName("Vehicle Return Point")
+ EndTextCommandSetBlipName(blip)
table.insert(returnBlips, blip)
end
-
end
-RegisterNetEvent('sqz_carrental:SpawnVehicle')
-AddEventHandler('sqz_carrental:SpawnVehicle', function(model, insurance, price, time, rentalIndex)
+RegisterNetEvent("sqz_carrental:SpawnVehicle")
+AddEventHandler("sqz_carrental:SpawnVehicle", function(model, insurance, price, time, rentalIndex)
model = GetHashKey(model)
RequestModel(model)
@@ -199,7 +191,7 @@ AddEventHandler('sqz_carrental:SpawnVehicle', function(model, insurance, price,
TaskWarpPedIntoVehicle(PlayerPedId(), vehicle, -1)
- TriggerServerEvent('sqz_carrental:VehicleSpawned', GetVehicleNumberPlateText(vehicle), insurance, time, netId)
+ TriggerServerEvent("sqz_carrental:VehicleSpawned", GetVehicleNumberPlateText(vehicle), insurance, time, netId)
rentalTimer = time * 60
@@ -209,20 +201,20 @@ AddEventHandler('sqz_carrental:SpawnVehicle', function(model, insurance, price,
end)
function disp_time(time)
- local minutes = math.floor((time%3600/60))
- local seconds = math.floor((time%60))
- return string.format("%02dm %02ds",minutes,seconds)
+ local minutes = math.floor((time % 3600 / 60))
+ local seconds = math.floor((time % 60))
+ return string.format("%02dm %02ds", minutes, seconds)
end
function startTimer()
CreateThread(function()
CreateThread(function()
- while rentalTimer>0 do
- rentalTimer=rentalTimer-1
+ while rentalTimer > 0 do
+ rentalTimer = rentalTimer - 1
Wait(1000)
end
end)
- while rentalTimer>0 do
+ while rentalTimer > 0 do
Wait(0)
SetTextFont(4)
SetTextScale(0.45, 0.45)
@@ -231,16 +223,16 @@ function startTimer()
SetTextEdge(1, 0, 0, 0, 255)
SetTextDropShadow()
SetTextOutline()
- BeginTextCommandDisplayText('STRING')
- AddTextComponentSubstringPlayerName(disp_time(rentalTimer).." - Rental Time Remaining")
+ BeginTextCommandDisplayText("STRING")
+ AddTextComponentSubstringPlayerName(disp_time(rentalTimer) .. " - Rental Time Remaining")
EndTextCommandDisplayText(0.05, 0.55)
end
end)
end
CreateThread(function()
- AddTextEntry('carReturn', 'Vehicle return point')
- AddTextEntry('carReturnClose', '~INPUT_PICKUP~ Return Vehicle')
+ AddTextEntry("carReturn", "Vehicle return point")
+ AddTextEntry("carReturnClose", "~INPUT_PICKUP~ Return Vehicle")
while true do
Wait(0)
if rentalTimer > 0 then
@@ -250,17 +242,17 @@ CreateThread(function()
local dist = #(v - pedCoords)
if dist < 2.5 and IsPedInAnyVehicle(PlayerPedId()) then
letSleep = false
- BeginTextCommandDisplayHelp('carReturnClose')
+ BeginTextCommandDisplayHelp("carReturnClose")
EndTextCommandDisplayHelp(1, 0, 0, 0)
SetFloatingHelpTextWorldPosition(0, v)
-
+
if IsControlJustPressed(0, 38) then
ReturnVehicle()
Wait(2000)
end
elseif dist < 10 and IsPedInAnyVehicle(PlayerPedId()) then
letSleep = false
- BeginTextCommandDisplayHelp('carReturn')
+ BeginTextCommandDisplayHelp("carReturn")
EndTextCommandDisplayHelp(1, 0, 0, 0)
SetFloatingHelpTextWorldPosition(0, v)
end
@@ -272,45 +264,42 @@ CreateThread(function()
Wait(100)
end
end
-
end)
function ReturnVehicle()
-
local vehicle = GetVehiclePedIsIn(PlayerPedId())
local health = (GetVehicleEngineHealth(vehicle) + GetVehicleBodyHealth(vehicle)) / 2
- TriggerServerEvent('sqz_carrental:ReturnVehicle', GetVehicleNumberPlateText(vehicle), health/1000)
+ TriggerServerEvent("sqz_carrental:ReturnVehicle", GetVehicleNumberPlateText(vehicle), health / 1000)
end
-RegisterNetEvent('sqz_carrental:VehicleSuccessfulyReturned')
-AddEventHandler('sqz_carrental:VehicleSuccessfulyReturned', function()
-
+RegisterNetEvent("sqz_carrental:VehicleSuccessfulyReturned")
+AddEventHandler("sqz_carrental:VehicleSuccessfulyReturned", function()
rentalTimer = 0
local sec = 3
- local scaleform = RequestScaleformMovie('MP_BIG_MESSAGE_FREEMODE')
+ local scaleform = RequestScaleformMovie("MP_BIG_MESSAGE_FREEMODE")
- for i=1, #returnBlips do
+ for i = 1, #returnBlips do
if DoesBlipExist(returnBlips[i]) then
RemoveBlip(returnBlips[i])
end
end
- while not HasScaleformMovieLoaded(scaleform) do
- Wait(0)
- end
+ while not HasScaleformMovieLoaded(scaleform) do
+ Wait(0)
+ end
- BeginScaleformMovieMethod(scaleform, 'SHOW_SHARD_WASTED_MP_MESSAGE')
- PushScaleformMovieMethodParameterString('Vehicle Rental')
- PushScaleformMovieMethodParameterString('Vehicle has been successfuly returned')
- EndScaleformMovieMethod()
+ BeginScaleformMovieMethod(scaleform, "SHOW_SHARD_WASTED_MP_MESSAGE")
+ PushScaleformMovieMethodParameterString("Vehicle Rental")
+ PushScaleformMovieMethodParameterString("Vehicle has been successfuly returned")
+ EndScaleformMovieMethod()
- while sec > 0 do
- Wait(1)
- sec = sec - 0.01
+ while sec > 0 do
+ Wait(1)
+ sec = sec - 0.01
- DrawScaleformMovieFullscreen(scaleform, 255, 255, 255, 255)
- end
+ DrawScaleformMovieFullscreen(scaleform, 255, 255, 255, 255)
+ end
- SetScaleformMovieAsNoLongerNeeded(scaleform)
-end)
\ No newline at end of file
+ SetScaleformMovieAsNoLongerNeeded(scaleform)
+end)
diff --git a/server-data/resources/[sqz]/sqz_rental/config.lua b/server-data/resources/[sqz]/sqz_rental/config.lua
index c9f0f8404..c715d8b14 100644
--- a/server-data/resources/[sqz]/sqz_rental/config.lua
+++ b/server-data/resources/[sqz]/sqz_rental/config.lua
@@ -6,106 +6,112 @@ Config.ExtraChargePerMinute = 500
Config.Points = {
{
- Pos = vector3(-985.3989,-2707.436,13.8307),
- SpawnPoint = vector3(-985.3989,-2707.436,13.8307),
+ Pos = vector3(-985.3989, -2707.436, 13.8307),
+ SpawnPoint = vector3(-985.3989, -2707.436, 13.8307),
Vehicles = {
{
- model = 'issi2',
+ model = "issi2",
price = 150,
},
{
- model = 'cogcabrio',
+ model = "cogcabrio",
price = 250,
},
{
- model = 'bagger',
+ model = "bagger",
price = 75,
},
{
- model = 'tribike3',
+ model = "tribike3",
price = 25,
- }
- }
+ },
+ },
},
{
- Pos = vector3(211.2574,-1379.5165,30.5875),
- SpawnPoint = vector3(219.0401,-1380.4989,30.5514),
+ Pos = vector3(211.2574, -1379.5165, 30.5875),
+ SpawnPoint = vector3(219.0401, -1380.4989, 30.5514),
Vehicles = {
{
- model = 'issi2',
+ model = "issi2",
price = 150,
},
{
- model = 'cogcabrio',
+ model = "cogcabrio",
price = 250,
},
{
- model = 'bagger',
+ model = "bagger",
price = 75,
},
{
- model = 'tribike3',
+ model = "tribike3",
price = 25,
- }
- }
+ },
+ },
},
{
- Pos = vector3(-249.0248,-954.9617,31.22),
- SpawnPoint = vector3(-258.9018,-993.5417,29.951),
+ Pos = vector3(-249.0248, -954.9617, 31.22),
+ SpawnPoint = vector3(-258.9018, -993.5417, 29.951),
Vehicles = {
{
- model = 'issi2',
+ model = "issi2",
price = 150,
},
{
- model = 'cogcabrio',
+ model = "cogcabrio",
price = 250,
},
{
- model = 'bagger',
+ model = "bagger",
price = 75,
},
{
- model = 'tribike3',
+ model = "tribike3",
price = 25,
- }
- }
+ },
+ },
},
{
- Pos = vector3(1852.7104,2593.9482,45.672),
- SpawnPoint = vector3(1867.6857,2599.4282,45.672),
+ Pos = vector3(1852.7104, 2593.9482, 45.672),
+ SpawnPoint = vector3(1867.6857, 2599.4282, 45.672),
Vehicles = {
{
- model = 'issi2',
+ model = "issi2",
price = 150,
},
{
- model = 'cogcabrio',
+ model = "cogcabrio",
price = 250,
},
{
- model = 'bagger',
+ model = "bagger",
price = 75,
},
{
- model = 'tribike3',
+ model = "tribike3",
price = 25,
- }
- }
+ },
+ },
},
}
Config.ReturnPoints = {
- vector3(1871.1001,2608.6328,45.672),
- vector3(-263.0754,-990.73,30.457),
- vector3(915.2678,-190.6824,73.2665),
- vector3(242.7683,-1411.8146,30.5671),
- vector3(366.9097,-952.8362,29.4442),
- vector3(1855.3997,2625.0098,45.6678),
- vector3(-290.9992,-127.1658,44.3788),
- vector3(-1134.4578,-1585.7444,4.3294),
+ vector3(1871.1001, 2608.6328, 45.672),
+ vector3(-263.0754, -990.73, 30.457),
+ vector3(915.2678, -190.6824, 73.2665),
+ vector3(242.7683, -1411.8146, 30.5671),
+ vector3(366.9097, -952.8362, 29.4442),
+ vector3(1855.3997, 2625.0098, 45.6678),
+ vector3(-290.9992, -127.1658, 44.3788),
+ vector3(-1134.4578, -1585.7444, 4.3294),
}
Config.RentalTimes = {
- '5 min', '10 min', '15 min', '20 min', '25 min', '30 min', '60 min'
-}
\ No newline at end of file
+ "5 min",
+ "10 min",
+ "15 min",
+ "20 min",
+ "25 min",
+ "30 min",
+ "60 min",
+}
diff --git a/server-data/resources/[sqz]/sqz_rental/fxmanifest.lua b/server-data/resources/[sqz]/sqz_rental/fxmanifest.lua
index b792d0e73..df960a3e8 100644
--- a/server-data/resources/[sqz]/sqz_rental/fxmanifest.lua
+++ b/server-data/resources/[sqz]/sqz_rental/fxmanifest.lua
@@ -1,19 +1,19 @@
-fx_version 'cerulean'
-game 'gta5'
+fx_version("cerulean")
+game("gta5")
-author 'Squizer#3020'
-description 'Script that allows you to borrow vehicles.'
-version '1.0.0'
+author("Squizer#3020")
+description("Script that allows you to borrow vehicles.")
+version("1.0.0")
-shared_script '@es_extended/imports.lua'
+shared_script("@es_extended/imports.lua")
-client_scripts {
- 'warmenu.lua',
- 'config.lua',
- 'client.lua'
-}
+client_scripts({
+ "warmenu.lua",
+ "config.lua",
+ "client.lua",
+})
-server_scripts {
- 'config.lua',
- 'server.lua'
-}
\ No newline at end of file
+server_scripts({
+ "config.lua",
+ "server.lua",
+})
diff --git a/server-data/resources/[sqz]/sqz_rental/server.lua b/server-data/resources/[sqz]/sqz_rental/server.lua
index 0e1b48310..050605147 100644
--- a/server-data/resources/[sqz]/sqz_rental/server.lua
+++ b/server-data/resources/[sqz]/sqz_rental/server.lua
@@ -1,29 +1,29 @@
local rentedVehicles = {}
ESX = exports["es_extended"]:getSharedObject()
-RegisterNetEvent('sqz_carrental:RentVehicle')
-AddEventHandler('sqz_carrental:RentVehicle', function(model, insurance, price, time, rentalIndex)
- time = time:gsub('min', '')
- time = tonumber(time)
+RegisterNetEvent("sqz_carrental:RentVehicle")
+AddEventHandler("sqz_carrental:RentVehicle", function(model, insurance, price, time, rentalIndex)
+ time = time:gsub("min", "")
+ time = tonumber(time)
local xPlayer = ESX.GetPlayerFromId(source)
if xPlayer.getMoney() >= price + Config.DownPayment then
xPlayer.removeMoney(price + Config.DownPayment)
- xPlayer.showNotification('You have paid '..price..'$')
- xPlayer.showNotification('You have paid '..Config.DownPayment..'$ as a down payment')
- TriggerClientEvent('sqz_carrental:SpawnVehicle', source, model, insurance, price, time, rentalIndex)
- elseif xPlayer.getAccount('bank').money >= price + Config.DownPayment then
- xPlayer.removeAccountMoney('bank', price + Config.DownPayment)
- xPlayer.showNotification('You have paid '..Config.DownPayment..'$ as a down payment from your bank account')
- xPlayer.showNotification('You have paid '..price..'$ from your bank account')
- TriggerClientEvent('sqz_carrental:SpawnVehicle', source, model, insurance, price, time, rentalIndex)
+ xPlayer.showNotification("You have paid " .. price .. "$")
+ xPlayer.showNotification("You have paid " .. Config.DownPayment .. "$ as a down payment")
+ TriggerClientEvent("sqz_carrental:SpawnVehicle", source, model, insurance, price, time, rentalIndex)
+ elseif xPlayer.getAccount("bank").money >= price + Config.DownPayment then
+ xPlayer.removeAccountMoney("bank", price + Config.DownPayment)
+ xPlayer.showNotification("You have paid " .. Config.DownPayment .. "$ as a down payment from your bank account")
+ xPlayer.showNotification("You have paid " .. price .. "$ from your bank account")
+ TriggerClientEvent("sqz_carrental:SpawnVehicle", source, model, insurance, price, time, rentalIndex)
else
- xPlayer.showNotification('You can not afford renting this vehicle')
+ xPlayer.showNotification("You can not afford renting this vehicle")
end
end)
-RegisterNetEvent('sqz_carrental:VehicleSpawned')
-AddEventHandler('sqz_carrental:VehicleSpawned', function(plate, insurance, time, netId)
+RegisterNetEvent("sqz_carrental:VehicleSpawned")
+AddEventHandler("sqz_carrental:VehicleSpawned", function(plate, insurance, time, netId)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
if not rentedVehicles[plate] then
@@ -31,22 +31,21 @@ AddEventHandler('sqz_carrental:VehicleSpawned', function(plate, insurance, time,
owner = xPlayer.identifier,
insurance = insurance,
netId = netId,
- downPayment = Config.DownPayment
+ downPayment = Config.DownPayment,
}
SetTimeout(time * 60 * 1000 + 5000, function()
local plate = GetVehicleNumberPlateText(NetworkGetEntityFromNetworkId(netId))
if rentedVehicles[plate] then
if GetPlayerPing(rentedVehicles[plate].owner) > 5 then
CreateThread(function()
-
while true do
Wait(1000 * 60)
if rentedVehicles[plate].downPayment >= Config.ExtraChargePerMinute then
rentedVehicles[plate].downPayment = rentedVehicles[plate].downPayment - Config.ExtraChargePerMinute
else
if ESX.GetPlayerFromId(_source) then
- xPlayer.showNotification('The deposit will not be refunded, because you have not returned the vehicle')
- xPlayer.showNotification('The vehicle has been impounded')
+ xPlayer.showNotification("The deposit will not be refunded, because you have not returned the vehicle")
+ xPlayer.showNotification("The vehicle has been impounded")
end
DeleteEntity(NetworkGetEntityFromNetworkId(netId))
rentedVehicles[plate] = nil
@@ -62,16 +61,16 @@ AddEventHandler('sqz_carrental:VehicleSpawned', function(plate, insurance, time,
end
end)
-RegisterNetEvent('sqz_carrental:ReturnVehicle')
-AddEventHandler('sqz_carrental:ReturnVehicle', function(plate, damageIndex)
+RegisterNetEvent("sqz_carrental:ReturnVehicle")
+AddEventHandler("sqz_carrental:ReturnVehicle", function(plate, damageIndex)
local xPlayer = ESX.GetPlayerFromId(source)
if not rentedVehicles[plate] then
- xPlayer.showNotification('You can not return this vehicle because this one has not been rented.')
+ xPlayer.showNotification("You can not return this vehicle because this one has not been rented.")
return
end
if rentedVehicles[plate].owner ~= xPlayer.identifier then
- xPlayer.showNotification('You can not return this vehicle because you are not borrower.')
+ xPlayer.showNotification("You can not return this vehicle because you are not borrower.")
return
end
@@ -83,14 +82,14 @@ AddEventHandler('sqz_carrental:ReturnVehicle', function(plate, damageIndex)
if damageIndex < 1 then
local reducedBy = Config.DownPayment - Config.DownPayment * damageIndex
- xPlayer.showNotification('Down payment you should receive has been lowered by '..reducedBy..'$ because you have returned the vehicle damaged')
+ xPlayer.showNotification("Down payment you should receive has been lowered by " .. reducedBy .. "$ because you have returned the vehicle damaged")
end
- xPlayer.addAccountMoney('bank', moneyToGive)
- xPlayer.showNotification('The down payment of amount '..moneyToGive..'$ has been returned you.')
+ xPlayer.addAccountMoney("bank", moneyToGive)
+ xPlayer.showNotification("The down payment of amount " .. moneyToGive .. "$ has been returned you.")
TaskLeaveVehicle(GetPlayerPed(source), NetworkGetEntityFromNetworkId(rentedVehicles[plate].netId), 0)
Wait(1700)
DeleteEntity(NetworkGetEntityFromNetworkId(rentedVehicles[plate].netId))
rentedVehicles[plate] = nil
- TriggerClientEvent('sqz_carrental:VehicleSuccessfulyReturned', xPlayer.source)
-end)
\ No newline at end of file
+ TriggerClientEvent("sqz_carrental:VehicleSuccessfulyReturned", xPlayer.source)
+end)
diff --git a/server-data/resources/[sqz]/sqz_rental/warmenu.lua b/server-data/resources/[sqz]/sqz_rental/warmenu.lua
index 23d64ca2b..6b0f6e158 100644
--- a/server-data/resources/[sqz]/sqz_rental/warmenu.lua
+++ b/server-data/resources/[sqz]/sqz_rental/warmenu.lua
@@ -1,16 +1,15 @@
-WarMenu = { }
+WarMenu = {}
WarMenu.__index = WarMenu
-- Deprecated
WarMenu.debug = false
-function WarMenu.SetDebugEnabled(enabled)
-end
+function WarMenu.SetDebugEnabled(enabled) end
function WarMenu.IsDebugEnabled()
- return false
+ return false
end
---
-local menus = { }
+local menus = {}
local keys = { down = 187, up = 188, left = 189, right = 190, select = 191, back = 194 }
local optionCount = 0
@@ -36,634 +35,656 @@ local buttonSpriteXOffset = 0.002
local buttonSpriteYOffset = 0.005
local defaultStyle = {
- x = 0.0175,
- y = 0.025,
- width = 0.23,
- maxOptionCountOnScreen = 10,
- titleColor = { 0, 0, 0, 255 },
- titleBackgroundColor = { 245, 127, 23, 255 },
- titleBackgroundSprite = nil,
- subTitleColor = { 245, 127, 23, 255 },
- textColor = { 255, 255, 255, 255 },
- subTextColor = { 189, 189, 189, 255 },
- focusTextColor = { 0, 0, 0, 255 },
- focusColor = { 245, 245, 245, 255 },
- backgroundColor = { 0, 0, 0, 160 },
- subTitleBackgroundColor = { 0, 0, 0, 255 },
- buttonPressedSound = { name = 'SELECT', set = 'HUD_FRONTEND_DEFAULT_SOUNDSET' }, --https://pastebin.com/0neZdsZ5
+ x = 0.0175,
+ y = 0.025,
+ width = 0.23,
+ maxOptionCountOnScreen = 10,
+ titleColor = { 0, 0, 0, 255 },
+ titleBackgroundColor = { 245, 127, 23, 255 },
+ titleBackgroundSprite = nil,
+ subTitleColor = { 245, 127, 23, 255 },
+ textColor = { 255, 255, 255, 255 },
+ subTextColor = { 189, 189, 189, 255 },
+ focusTextColor = { 0, 0, 0, 255 },
+ focusColor = { 245, 245, 245, 255 },
+ backgroundColor = { 0, 0, 0, 160 },
+ subTitleBackgroundColor = { 0, 0, 0, 255 },
+ buttonPressedSound = { name = "SELECT", set = "HUD_FRONTEND_DEFAULT_SOUNDSET" }, --https://pastebin.com/0neZdsZ5
}
local function setMenuProperty(id, property, value)
- if not id then
- return
- end
+ if not id then
+ return
+ end
- local menu = menus[id]
- if menu then
- menu[property] = value
- end
+ local menu = menus[id]
+ if menu then
+ menu[property] = value
+ end
end
local function setStyleProperty(id, property, value)
- if not id then
- return
- end
+ if not id then
+ return
+ end
- local menu = menus[id]
+ local menu = menus[id]
- if menu then
- if not menu.overrideStyle then
- menu.overrideStyle = { }
- end
+ if menu then
+ if not menu.overrideStyle then
+ menu.overrideStyle = {}
+ end
- menu.overrideStyle[property] = value
- end
+ menu.overrideStyle[property] = value
+ end
end
local function getStyleProperty(property, menu)
- menu = menu or currentMenu
+ menu = menu or currentMenu
- if menu.overrideStyle then
- local value = menu.overrideStyle[property]
- if value then
- return value
- end
- end
+ if menu.overrideStyle then
+ local value = menu.overrideStyle[property]
+ if value then
+ return value
+ end
+ end
- return menu.style and menu.style[property] or defaultStyle[property]
+ return menu.style and menu.style[property] or defaultStyle[property]
end
local function copyTable(t)
- if type(t) ~= 'table' then
- return t
- end
+ if type(t) ~= "table" then
+ return t
+ end
- local result = { }
- for k, v in pairs(t) do
- result[k] = copyTable(v)
- end
+ local result = {}
+ for k, v in pairs(t) do
+ result[k] = copyTable(v)
+ end
- return result
+ return result
end
local function setMenuVisible(id, visible, holdCurrentOption)
- if currentMenu then
- if visible then
- if currentMenu.id == id then
- return
- end
- else
- if currentMenu.id ~= id then
- return
- end
- end
- end
-
- if visible then
- local menu = menus[id]
-
- if not currentMenu then
- menu.currentOption = 1
- else
- if not holdCurrentOption then
- menus[currentMenu.id].currentOption = 1
- end
- end
-
- currentMenu = menu
- else
- currentMenu = nil
- end
+ if currentMenu then
+ if visible then
+ if currentMenu.id == id then
+ return
+ end
+ else
+ if currentMenu.id ~= id then
+ return
+ end
+ end
+ end
+
+ if visible then
+ local menu = menus[id]
+
+ if not currentMenu then
+ menu.currentOption = 1
+ else
+ if not holdCurrentOption then
+ menus[currentMenu.id].currentOption = 1
+ end
+ end
+
+ currentMenu = menu
+ else
+ currentMenu = nil
+ end
end
local function setTextParams(font, color, scale, center, shadow, alignRight, wrapFrom, wrapTo)
- SetTextFont(font)
- SetTextColour(color[1], color[2], color[3], color[4] or 255)
- SetTextScale(scale, scale)
+ SetTextFont(font)
+ SetTextColour(color[1], color[2], color[3], color[4] or 255)
+ SetTextScale(scale, scale)
- if shadow then
- SetTextDropShadow()
- end
+ if shadow then
+ SetTextDropShadow()
+ end
- if center then
- SetTextCentre(true)
- elseif alignRight then
- SetTextRightJustify(true)
- end
+ if center then
+ SetTextCentre(true)
+ elseif alignRight then
+ SetTextRightJustify(true)
+ end
- if not wrapFrom or not wrapTo then
- wrapFrom = wrapFrom or getStyleProperty('x')
- wrapTo = wrapTo or getStyleProperty('x') + getStyleProperty('width') - buttonTextXOffset
- end
+ if not wrapFrom or not wrapTo then
+ wrapFrom = wrapFrom or getStyleProperty("x")
+ wrapTo = wrapTo or getStyleProperty("x") + getStyleProperty("width") - buttonTextXOffset
+ end
- SetTextWrap(wrapFrom, wrapTo)
+ SetTextWrap(wrapFrom, wrapTo)
end
local function getLinesCount(text, x, y)
- BeginTextCommandLineCount('TWOSTRINGS')
- AddTextComponentString(tostring(text))
- return EndTextCommandGetLineCount(x, y)
+ BeginTextCommandLineCount("TWOSTRINGS")
+ AddTextComponentString(tostring(text))
+ return EndTextCommandGetLineCount(x, y)
end
local function drawText(text, x, y)
- BeginTextCommandDisplayText('TWOSTRINGS')
- AddTextComponentString(tostring(text))
- EndTextCommandDisplayText(x, y)
+ BeginTextCommandDisplayText("TWOSTRINGS")
+ AddTextComponentString(tostring(text))
+ EndTextCommandDisplayText(x, y)
end
local function drawRect(x, y, width, height, color)
- DrawRect(x, y, width, height, color[1], color[2], color[3], color[4] or 255)
+ DrawRect(x, y, width, height, color[1], color[2], color[3], color[4] or 255)
end
local function getCurrentIndex()
- if currentMenu.currentOption <= getStyleProperty('maxOptionCountOnScreen') and optionCount <= getStyleProperty('maxOptionCountOnScreen') then
- return optionCount
- elseif optionCount > currentMenu.currentOption - getStyleProperty('maxOptionCountOnScreen') and optionCount <= currentMenu.currentOption then
- return optionCount - (currentMenu.currentOption - getStyleProperty('maxOptionCountOnScreen'))
- end
+ if currentMenu.currentOption <= getStyleProperty("maxOptionCountOnScreen") and optionCount <= getStyleProperty("maxOptionCountOnScreen") then
+ return optionCount
+ elseif optionCount > currentMenu.currentOption - getStyleProperty("maxOptionCountOnScreen") and optionCount <= currentMenu.currentOption then
+ return optionCount - (currentMenu.currentOption - getStyleProperty("maxOptionCountOnScreen"))
+ end
- return nil
+ return nil
end
local function drawTitle()
- local x = getStyleProperty('x') + getStyleProperty('width') / 2
- local y = getStyleProperty('y') + titleHeight / 2
+ local x = getStyleProperty("x") + getStyleProperty("width") / 2
+ local y = getStyleProperty("y") + titleHeight / 2
- if getStyleProperty('titleBackgroundSprite') then
- DrawSprite(getStyleProperty('titleBackgroundSprite').dict, getStyleProperty('titleBackgroundSprite').name, x, y, getStyleProperty('width'), titleHeight, 0., 255, 255, 255, 255)
- else
- drawRect(x, y, getStyleProperty('width'), titleHeight, getStyleProperty('titleBackgroundColor'))
- end
+ if getStyleProperty("titleBackgroundSprite") then
+ DrawSprite(getStyleProperty("titleBackgroundSprite").dict, getStyleProperty("titleBackgroundSprite").name, x, y, getStyleProperty("width"), titleHeight, 0., 255, 255, 255, 255)
+ else
+ drawRect(x, y, getStyleProperty("width"), titleHeight, getStyleProperty("titleBackgroundColor"))
+ end
- if currentMenu.title then
- setTextParams(titleFont, getStyleProperty('titleColor'), titleScale, true)
- drawText(currentMenu.title, x, y - titleHeight / 2 + titleYOffset)
- end
+ if currentMenu.title then
+ setTextParams(titleFont, getStyleProperty("titleColor"), titleScale, true)
+ drawText(currentMenu.title, x, y - titleHeight / 2 + titleYOffset)
+ end
end
local function drawSubTitle()
- local x = getStyleProperty('x') + getStyleProperty('width') / 2
- local y = getStyleProperty('y') + titleHeight + buttonHeight / 2
+ local x = getStyleProperty("x") + getStyleProperty("width") / 2
+ local y = getStyleProperty("y") + titleHeight + buttonHeight / 2
- drawRect(x, y, getStyleProperty('width'), buttonHeight, getStyleProperty('subTitleBackgroundColor'))
+ drawRect(x, y, getStyleProperty("width"), buttonHeight, getStyleProperty("subTitleBackgroundColor"))
- setTextParams(buttonFont, getStyleProperty('subTitleColor'), buttonScale, false)
- drawText(currentMenu.subTitle, getStyleProperty('x') + buttonTextXOffset, y - buttonHeight / 2 + buttonTextYOffset)
+ setTextParams(buttonFont, getStyleProperty("subTitleColor"), buttonScale, false)
+ drawText(currentMenu.subTitle, getStyleProperty("x") + buttonTextXOffset, y - buttonHeight / 2 + buttonTextYOffset)
- if optionCount > getStyleProperty('maxOptionCountOnScreen') then
- setTextParams(buttonFont, getStyleProperty('subTitleColor'), buttonScale, false, false, true)
- drawText(tostring(currentMenu.currentOption)..' / '..tostring(optionCount), getStyleProperty('x') + getStyleProperty('width'), y - buttonHeight / 2 + buttonTextYOffset)
- end
+ if optionCount > getStyleProperty("maxOptionCountOnScreen") then
+ setTextParams(buttonFont, getStyleProperty("subTitleColor"), buttonScale, false, false, true)
+ drawText(tostring(currentMenu.currentOption) .. " / " .. tostring(optionCount), getStyleProperty("x") + getStyleProperty("width"), y - buttonHeight / 2 + buttonTextYOffset)
+ end
end
local function drawButton(text, subText)
- local currentIndex = getCurrentIndex()
- if not currentIndex then
- return
- end
+ local currentIndex = getCurrentIndex()
+ if not currentIndex then
+ return
+ end
- local backgroundColor = nil
- local textColor = nil
- local subTextColor = nil
- local shadow = false
+ local backgroundColor = nil
+ local textColor = nil
+ local subTextColor = nil
+ local shadow = false
- if currentMenu.currentOption == optionCount then
- backgroundColor = getStyleProperty('focusColor')
- textColor = getStyleProperty('focusTextColor')
- subTextColor = getStyleProperty('focusTextColor')
- else
- backgroundColor = getStyleProperty('backgroundColor')
- textColor = getStyleProperty('textColor')
- subTextColor = getStyleProperty('subTextColor')
- shadow = true
- end
+ if currentMenu.currentOption == optionCount then
+ backgroundColor = getStyleProperty("focusColor")
+ textColor = getStyleProperty("focusTextColor")
+ subTextColor = getStyleProperty("focusTextColor")
+ else
+ backgroundColor = getStyleProperty("backgroundColor")
+ textColor = getStyleProperty("textColor")
+ subTextColor = getStyleProperty("subTextColor")
+ shadow = true
+ end
- local x = getStyleProperty('x') + getStyleProperty('width') / 2
- local y = getStyleProperty('y') + titleHeight + buttonHeight + (buttonHeight * currentIndex) - buttonHeight / 2
+ local x = getStyleProperty("x") + getStyleProperty("width") / 2
+ local y = getStyleProperty("y") + titleHeight + buttonHeight + (buttonHeight * currentIndex) - buttonHeight / 2
- drawRect(x, y, getStyleProperty('width'), buttonHeight, backgroundColor)
+ drawRect(x, y, getStyleProperty("width"), buttonHeight, backgroundColor)
- setTextParams(buttonFont, textColor, buttonScale, false, shadow)
- drawText(text, getStyleProperty('x') + buttonTextXOffset, y - (buttonHeight / 2) + buttonTextYOffset)
+ setTextParams(buttonFont, textColor, buttonScale, false, shadow)
+ drawText(text, getStyleProperty("x") + buttonTextXOffset, y - (buttonHeight / 2) + buttonTextYOffset)
- if subText then
- setTextParams(buttonFont, subTextColor, buttonScale, false, shadow, true)
- drawText(subText, getStyleProperty('x') + buttonTextXOffset, y - buttonHeight / 2 + buttonTextYOffset)
- end
+ if subText then
+ setTextParams(buttonFont, subTextColor, buttonScale, false, shadow, true)
+ drawText(subText, getStyleProperty("x") + buttonTextXOffset, y - buttonHeight / 2 + buttonTextYOffset)
+ end
end
function WarMenu.CreateMenu(id, title, subTitle, style)
- -- Default settings
- local menu = { }
+ -- Default settings
+ local menu = {}
- -- Members
- menu.id = id
- menu.previousMenu = nil
- menu.aboutToBeClosed = false
- menu.currentOption = 1
- menu.title = title
- menu.subTitle = subTitle and string.upper(subTitle) or 'INTERACTION MENU'
+ -- Members
+ menu.id = id
+ menu.previousMenu = nil
+ menu.aboutToBeClosed = false
+ menu.currentOption = 1
+ menu.title = title
+ menu.subTitle = subTitle and string.upper(subTitle) or "INTERACTION MENU"
- -- Style
- if style then
- menu.style = style
- end
+ -- Style
+ if style then
+ menu.style = style
+ end
- menus[id] = menu
+ menus[id] = menu
end
function WarMenu.CreateSubMenu(id, parent, subTitle, style)
- local parentMenu = menus[parent]
- if not parentMenu then
- return
- end
+ local parentMenu = menus[parent]
+ if not parentMenu then
+ return
+ end
- WarMenu.CreateMenu(id, parentMenu.title, subTitle and string.upper(subTitle) or parentMenu.subTitle)
+ WarMenu.CreateMenu(id, parentMenu.title, subTitle and string.upper(subTitle) or parentMenu.subTitle)
- local menu = menus[id]
+ local menu = menus[id]
- menu.previousMenu = parent
+ menu.previousMenu = parent
- if parentMenu.overrideStyle then
- menu.overrideStyle = copyTable(parentMenu.overrideStyle)
- end
+ if parentMenu.overrideStyle then
+ menu.overrideStyle = copyTable(parentMenu.overrideStyle)
+ end
- if style then
- menu.style = style
- elseif parentMenu.style then
- menu.style = copyTable(parentMenu.style)
- end
+ if style then
+ menu.style = style
+ elseif parentMenu.style then
+ menu.style = copyTable(parentMenu.style)
+ end
end
function WarMenu.CurrentMenu()
- return currentMenu and currentMenu.id or nil
+ return currentMenu and currentMenu.id or nil
end
function WarMenu.OpenMenu(id)
- if id and menus[id] then
- PlaySoundFrontend(-1, 'SELECT', 'HUD_FRONTEND_DEFAULT_SOUNDSET', true)
- setMenuVisible(id, true)
- end
+ if id and menus[id] then
+ PlaySoundFrontend(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", true)
+ setMenuVisible(id, true)
+ end
end
function WarMenu.IsMenuOpened(id)
- return currentMenu and currentMenu.id == id
+ return currentMenu and currentMenu.id == id
end
WarMenu.Begin = WarMenu.IsMenuOpened
function WarMenu.IsAnyMenuOpened()
- return currentMenu ~= nil
+ return currentMenu ~= nil
end
function WarMenu.IsMenuAboutToBeClosed()
- return currentMenu and currentMenu.aboutToBeClosed
+ return currentMenu and currentMenu.aboutToBeClosed
end
function WarMenu.CloseMenu()
- if not currentMenu then
- return
- end
+ if not currentMenu then
+ return
+ end
- if currentMenu.aboutToBeClosed then
- currentMenu.aboutToBeClosed = false
- setMenuVisible(currentMenu.id, false)
- optionCount = 0
- currentKey = nil
- PlaySoundFrontend(-1, 'QUIT', 'HUD_FRONTEND_DEFAULT_SOUNDSET', true)
- else
- currentMenu.aboutToBeClosed = true
- end
+ if currentMenu.aboutToBeClosed then
+ currentMenu.aboutToBeClosed = false
+ setMenuVisible(currentMenu.id, false)
+ optionCount = 0
+ currentKey = nil
+ PlaySoundFrontend(-1, "QUIT", "HUD_FRONTEND_DEFAULT_SOUNDSET", true)
+ else
+ currentMenu.aboutToBeClosed = true
+ end
end
function WarMenu.ToolTip(text, width, flipHorizontal)
- if not currentMenu then
- return
- end
+ if not currentMenu then
+ return
+ end
- local currentIndex = getCurrentIndex()
- if not currentIndex then
- return
- end
+ local currentIndex = getCurrentIndex()
+ if not currentIndex then
+ return
+ end
- width = width or toolTipWidth
+ width = width or toolTipWidth
- local x = nil
- if not flipHorizontal then
- x = getStyleProperty('x') + getStyleProperty('width') + width / 2 + buttonTextXOffset
- else
- x = getStyleProperty('x') - width / 2 - buttonTextXOffset
- end
+ local x = nil
+ if not flipHorizontal then
+ x = getStyleProperty("x") + getStyleProperty("width") + width / 2 + buttonTextXOffset
+ else
+ x = getStyleProperty("x") - width / 2 - buttonTextXOffset
+ end
- local textX = x - (width / 2) + buttonTextXOffset
- setTextParams(buttonFont, getStyleProperty('textColor'), buttonScale, false, true, false, textX, textX + width - (buttonTextYOffset * 2))
- local linesCount = getLinesCount(text, textX, getStyleProperty('y'))
+ local textX = x - (width / 2) + buttonTextXOffset
+ setTextParams(buttonFont, getStyleProperty("textColor"), buttonScale, false, true, false, textX, textX + width - (buttonTextYOffset * 2))
+ local linesCount = getLinesCount(text, textX, getStyleProperty("y"))
- local height = GetTextScaleHeight(buttonScale, buttonFont) * (linesCount + 1) + buttonTextYOffset
- local y = getStyleProperty('y') + titleHeight + (buttonHeight * currentIndex) + height / 2
+ local height = GetTextScaleHeight(buttonScale, buttonFont) * (linesCount + 1) + buttonTextYOffset
+ local y = getStyleProperty("y") + titleHeight + (buttonHeight * currentIndex) + height / 2
- drawRect(x, y, width, height, getStyleProperty('backgroundColor'))
+ drawRect(x, y, width, height, getStyleProperty("backgroundColor"))
- y = y - (height / 2) + buttonTextYOffset
- drawText(text, textX, y)
+ y = y - (height / 2) + buttonTextYOffset
+ drawText(text, textX, y)
end
function WarMenu.Button(text, subText)
- if not currentMenu then
- return
- end
+ if not currentMenu then
+ return
+ end
- optionCount = optionCount + 1
+ optionCount = optionCount + 1
- drawButton(text, subText)
+ drawButton(text, subText)
- local pressed = false
+ local pressed = false
- if currentMenu.currentOption == optionCount then
- if currentKey == keys.select then
- pressed = true
- PlaySoundFrontend(-1, getStyleProperty('buttonPressedSound').name, getStyleProperty('buttonPressedSound').set, true)
- elseif currentKey == keys.left or currentKey == keys.right then
- PlaySoundFrontend(-1, 'NAV_UP_DOWN', 'HUD_FRONTEND_DEFAULT_SOUNDSET', true)
- end
- end
+ if currentMenu.currentOption == optionCount then
+ if currentKey == keys.select then
+ pressed = true
+ PlaySoundFrontend(-1, getStyleProperty("buttonPressedSound").name, getStyleProperty("buttonPressedSound").set, true)
+ elseif currentKey == keys.left or currentKey == keys.right then
+ PlaySoundFrontend(-1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", true)
+ end
+ end
- return pressed
+ return pressed
end
function WarMenu.SpriteButton(text, dict, name, r, g, b, a)
- if not currentMenu then
- return
- end
-
- local pressed = WarMenu.Button(text)
-
- local currentIndex = getCurrentIndex()
- if not currentIndex then
- return
- end
-
- if not HasStreamedTextureDictLoaded(dict) then
- RequestStreamedTextureDict(dict)
- end
- DrawSprite(dict, name, getStyleProperty('x') + getStyleProperty('width') - spriteWidth / 2 - buttonSpriteXOffset, getStyleProperty('y') + titleHeight + buttonHeight + (buttonHeight * currentIndex) - spriteHeight / 2 + buttonSpriteYOffset, spriteWidth, spriteHeight, 0., r or 255, g or 255, b or 255, a or 255)
-
- return pressed
+ if not currentMenu then
+ return
+ end
+
+ local pressed = WarMenu.Button(text)
+
+ local currentIndex = getCurrentIndex()
+ if not currentIndex then
+ return
+ end
+
+ if not HasStreamedTextureDictLoaded(dict) then
+ RequestStreamedTextureDict(dict)
+ end
+ DrawSprite(
+ dict,
+ name,
+ getStyleProperty("x") + getStyleProperty("width") - spriteWidth / 2 - buttonSpriteXOffset,
+ getStyleProperty("y") + titleHeight + buttonHeight + (buttonHeight * currentIndex) - spriteHeight / 2 + buttonSpriteYOffset,
+ spriteWidth,
+ spriteHeight,
+ 0.,
+ r or 255,
+ g or 255,
+ b or 255,
+ a or 255
+ )
+
+ return pressed
end
function WarMenu.InputButton(text, windowTitleEntry, defaultText, maxLength, subText)
- if not currentMenu then
- return
- end
+ if not currentMenu then
+ return
+ end
- local pressed = WarMenu.Button(text, subText)
- local inputText = nil
+ local pressed = WarMenu.Button(text, subText)
+ local inputText = nil
- if pressed then
- DisplayOnscreenKeyboard(1, windowTitleEntry or 'FMMC_MPM_NA', '', defaultText or '', '', '', '', maxLength or 255)
+ if pressed then
+ DisplayOnscreenKeyboard(1, windowTitleEntry or "FMMC_MPM_NA", "", defaultText or "", "", "", "", maxLength or 255)
- while true do
- DisableAllControlActions(0)
+ while true do
+ DisableAllControlActions(0)
- local status = UpdateOnscreenKeyboard()
- if status == 2 then
- break
- elseif status == 1 then
- inputText = GetOnscreenKeyboardResult()
- break
- end
+ local status = UpdateOnscreenKeyboard()
+ if status == 2 then
+ break
+ elseif status == 1 then
+ inputText = GetOnscreenKeyboardResult()
+ break
+ end
- Wait(0)
- end
- end
+ Wait(0)
+ end
+ end
- return pressed, inputText
+ return pressed, inputText
end
function WarMenu.MenuButton(text, id, subText)
- if not currentMenu then
- return
- end
+ if not currentMenu then
+ return
+ end
- local pressed = WarMenu.Button(text, subText)
+ local pressed = WarMenu.Button(text, subText)
- if pressed then
- currentMenu.currentOption = optionCount
- setMenuVisible(currentMenu.id, false)
- setMenuVisible(id, true, true)
- end
+ if pressed then
+ currentMenu.currentOption = optionCount
+ setMenuVisible(currentMenu.id, false)
+ setMenuVisible(id, true, true)
+ end
- return pressed
+ return pressed
end
function WarMenu.CheckBox(text, checked, callback)
- if not currentMenu then
- return
- end
+ if not currentMenu then
+ return
+ end
- local name = nil
- if currentMenu.currentOption == optionCount + 1 then
- name = checked and 'shop_box_tickb' or 'shop_box_blankb'
- else
- name = checked and 'shop_box_tick' or 'shop_box_blank'
- end
+ local name = nil
+ if currentMenu.currentOption == optionCount + 1 then
+ name = checked and "shop_box_tickb" or "shop_box_blankb"
+ else
+ name = checked and "shop_box_tick" or "shop_box_blank"
+ end
- local pressed = WarMenu.SpriteButton(text, 'commonmenu', name)
+ local pressed = WarMenu.SpriteButton(text, "commonmenu", name)
- if pressed then
- checked = not checked
- if callback then callback(checked) end
- end
+ if pressed then
+ checked = not checked
+ if callback then
+ callback(checked)
+ end
+ end
- return pressed
+ return pressed
end
function WarMenu.ComboBox(text, items, currentIndex, selectedIndex, callback)
- if not currentMenu then
- return
- end
-
- local itemsCount = #items
- local selectedItem = items[currentIndex]
- local isCurrent = currentMenu.currentOption == optionCount + 1
- selectedIndex = selectedIndex or currentIndex
-
-
- if itemsCount > 1 and isCurrent then
-
- if GetLabelText(selectedItem) ~= 'NULL' then
- selectedItem = '← '..tostring(GetLabelText(selectedItem))..' →'
- else
- selectedItem = '← '..tostring(selectedItem)..' →'
- end
- elseif itemsCount > 1 and not isCurrent then
- if GetLabelText(selectedItem) ~= 'NULL' then
- selectedItem = tostring(GetLabelText(selectedItem))
- else
- selectedItem = tostring(selectedItem)
- end
- end
-
- local pressed = WarMenu.Button(text, selectedItem)
-
- if pressed then
- selectedIndex = currentIndex
- elseif isCurrent then
- if currentKey == keys.left then
- if currentIndex > 1 then currentIndex = currentIndex - 1 else currentIndex = itemsCount end
- elseif currentKey == keys.right then
- if currentIndex < itemsCount then currentIndex = currentIndex + 1 else currentIndex = 1 end
- end
- end
-
- if callback then callback(currentIndex, selectedIndex) end
- return pressed, currentIndex
+ if not currentMenu then
+ return
+ end
+
+ local itemsCount = #items
+ local selectedItem = items[currentIndex]
+ local isCurrent = currentMenu.currentOption == optionCount + 1
+ selectedIndex = selectedIndex or currentIndex
+
+ if itemsCount > 1 and isCurrent then
+ if GetLabelText(selectedItem) ~= "NULL" then
+ selectedItem = "← " .. tostring(GetLabelText(selectedItem)) .. " →"
+ else
+ selectedItem = "← " .. tostring(selectedItem) .. " →"
+ end
+ elseif itemsCount > 1 and not isCurrent then
+ if GetLabelText(selectedItem) ~= "NULL" then
+ selectedItem = tostring(GetLabelText(selectedItem))
+ else
+ selectedItem = tostring(selectedItem)
+ end
+ end
+
+ local pressed = WarMenu.Button(text, selectedItem)
+
+ if pressed then
+ selectedIndex = currentIndex
+ elseif isCurrent then
+ if currentKey == keys.left then
+ if currentIndex > 1 then
+ currentIndex = currentIndex - 1
+ else
+ currentIndex = itemsCount
+ end
+ elseif currentKey == keys.right then
+ if currentIndex < itemsCount then
+ currentIndex = currentIndex + 1
+ else
+ currentIndex = 1
+ end
+ end
+ end
+
+ if callback then
+ callback(currentIndex, selectedIndex)
+ end
+ return pressed, currentIndex
end
function WarMenu.Display()
- if currentMenu then
- DisableControlAction(0, keys.left, true)
- DisableControlAction(0, keys.up, true)
- DisableControlAction(0, keys.down, true)
- DisableControlAction(0, keys.right, true)
- DisableControlAction(0, keys.back, true)
-
- if currentMenu.aboutToBeClosed then
- WarMenu.CloseMenu()
- else
- ClearAllHelpMessages()
-
- drawTitle()
- drawSubTitle()
-
- currentKey = nil
-
- if IsDisabledControlJustReleased(0, keys.down) then
- PlaySoundFrontend(-1, 'NAV_UP_DOWN', 'HUD_FRONTEND_DEFAULT_SOUNDSET', true)
-
- if currentMenu.currentOption < optionCount then
- currentMenu.currentOption = currentMenu.currentOption + 1
- else
- currentMenu.currentOption = 1
- end
- elseif IsDisabledControlJustReleased(0, keys.up) then
- PlaySoundFrontend(-1, 'NAV_UP_DOWN', 'HUD_FRONTEND_DEFAULT_SOUNDSET', true)
-
- if currentMenu.currentOption > 1 then
- currentMenu.currentOption = currentMenu.currentOption - 1
- else
- currentMenu.currentOption = optionCount
- end
- elseif IsDisabledControlJustReleased(0, keys.left) then
- currentKey = keys.left
- elseif IsDisabledControlJustReleased(0, keys.right) then
- currentKey = keys.right
- elseif IsControlJustReleased(0, keys.select) then
- currentKey = keys.select
- elseif IsDisabledControlJustReleased(0, keys.back) then
- if menus[currentMenu.previousMenu] then
- setMenuVisible(currentMenu.previousMenu, true)
- PlaySoundFrontend(-1, 'BACK', 'HUD_FRONTEND_DEFAULT_SOUNDSET', true)
- else
- WarMenu.CloseMenu()
- end
- end
-
- optionCount = 0
- end
- end
+ if currentMenu then
+ DisableControlAction(0, keys.left, true)
+ DisableControlAction(0, keys.up, true)
+ DisableControlAction(0, keys.down, true)
+ DisableControlAction(0, keys.right, true)
+ DisableControlAction(0, keys.back, true)
+
+ if currentMenu.aboutToBeClosed then
+ WarMenu.CloseMenu()
+ else
+ ClearAllHelpMessages()
+
+ drawTitle()
+ drawSubTitle()
+
+ currentKey = nil
+
+ if IsDisabledControlJustReleased(0, keys.down) then
+ PlaySoundFrontend(-1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", true)
+
+ if currentMenu.currentOption < optionCount then
+ currentMenu.currentOption = currentMenu.currentOption + 1
+ else
+ currentMenu.currentOption = 1
+ end
+ elseif IsDisabledControlJustReleased(0, keys.up) then
+ PlaySoundFrontend(-1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", true)
+
+ if currentMenu.currentOption > 1 then
+ currentMenu.currentOption = currentMenu.currentOption - 1
+ else
+ currentMenu.currentOption = optionCount
+ end
+ elseif IsDisabledControlJustReleased(0, keys.left) then
+ currentKey = keys.left
+ elseif IsDisabledControlJustReleased(0, keys.right) then
+ currentKey = keys.right
+ elseif IsControlJustReleased(0, keys.select) then
+ currentKey = keys.select
+ elseif IsDisabledControlJustReleased(0, keys.back) then
+ if menus[currentMenu.previousMenu] then
+ setMenuVisible(currentMenu.previousMenu, true)
+ PlaySoundFrontend(-1, "BACK", "HUD_FRONTEND_DEFAULT_SOUNDSET", true)
+ else
+ WarMenu.CloseMenu()
+ end
+ end
+
+ optionCount = 0
+ end
+ end
end
WarMenu.End = WarMenu.Display
function WarMenu.CurrentOption()
- if currentMenu and optionCount ~= 0 then
- return currentMenu.currentOption
- end
+ if currentMenu and optionCount ~= 0 then
+ return currentMenu.currentOption
+ end
- return nil
+ return nil
end
function WarMenu.IsItemHovered()
- if not currentMenu or optionCount == 0 then
- return false
- end
+ if not currentMenu or optionCount == 0 then
+ return false
+ end
- return currentMenu.currentOption == optionCount
+ return currentMenu.currentOption == optionCount
end
function WarMenu.IsItemSelected()
- return currentKey == keys.select and WarMenu.IsItemHovered()
+ return currentKey == keys.select and WarMenu.IsItemHovered()
end
function WarMenu.SetTitle(id, title)
- setMenuProperty(id, 'title', title)
+ setMenuProperty(id, "title", title)
end
WarMenu.SetMenuTitle = WarMenu.SetTitle
function WarMenu.SetSubTitle(id, text)
- setMenuProperty(id, 'subTitle', string.upper(text))
+ setMenuProperty(id, "subTitle", string.upper(text))
end
WarMenu.SetMenuSubTitle = WarMenu.SetSubTitle
function WarMenu.SetMenuStyle(id, style)
- setMenuProperty(id, 'style', style)
+ setMenuProperty(id, "style", style)
end
function WarMenu.SetMenuX(id, x)
- setStyleProperty(id, 'x', x)
+ setStyleProperty(id, "x", x)
end
function WarMenu.SetMenuY(id, y)
- setStyleProperty(id, 'y', y)
+ setStyleProperty(id, "y", y)
end
function WarMenu.SetMenuWidth(id, width)
- setStyleProperty(id, 'width', width)
+ setStyleProperty(id, "width", width)
end
function WarMenu.SetMenuMaxOptionCountOnScreen(id, count)
- setStyleProperty(id, 'maxOptionCountOnScreen', count)
+ setStyleProperty(id, "maxOptionCountOnScreen", count)
end
function WarMenu.SetTitleColor(id, r, g, b, a)
- setStyleProperty(id, 'titleColor', { r, g, b, a })
+ setStyleProperty(id, "titleColor", { r, g, b, a })
end
WarMenu.SetMenuTitleColor = WarMenu.SetTitleColor
function WarMenu.SetMenuSubTitleColor(id, r, g, b, a)
- setStyleProperty(id, 'subTitleColor', { r, g, b, a })
+ setStyleProperty(id, "subTitleColor", { r, g, b, a })
end
function WarMenu.SetTitleBackgroundColor(id, r, g, b, a)
- setStyleProperty(id, 'titleBackgroundColor', { r, g, b, a })
+ setStyleProperty(id, "titleBackgroundColor", { r, g, b, a })
end
WarMenu.SetMenuTitleBackgroundColor = WarMenu.SetTitleBackgroundColor
function WarMenu.SetTitleBackgroundSprite(id, dict, name)
- RequestStreamedTextureDict(dict)
- setStyleProperty(id, 'titleBackgroundSprite', { dict = dict, name = name })
+ RequestStreamedTextureDict(dict)
+ setStyleProperty(id, "titleBackgroundSprite", { dict = dict, name = name })
end
WarMenu.SetMenuTitleBackgroundSprite = WarMenu.SetTitleBackgroundSprite
function WarMenu.SetMenuBackgroundColor(id, r, g, b, a)
- setStyleProperty(id, 'backgroundColor', { r, g, b, a })
+ setStyleProperty(id, "backgroundColor", { r, g, b, a })
end
function WarMenu.SetMenuTextColor(id, r, g, b, a)
- setStyleProperty(id, 'textColor', { r, g, b, a })
+ setStyleProperty(id, "textColor", { r, g, b, a })
end
function WarMenu.SetMenuSubTextColor(id, r, g, b, a)
- setStyleProperty(id, 'subTextColor', { r, g, b, a })
+ setStyleProperty(id, "subTextColor", { r, g, b, a })
end
function WarMenu.SetMenuFocusColor(id, r, g, b, a)
- setStyleProperty(id, 'focusColor', { r, g, b, a })
+ setStyleProperty(id, "focusColor", { r, g, b, a })
end
function WarMenu.SetMenuFocusTextColor(id, r, g, b, a)
- setStyleProperty(id, 'focusTextColor', { r, g, b, a })
+ setStyleProperty(id, "focusTextColor", { r, g, b, a })
end
function WarMenu.SetMenuButtonPressedSound(id, name, set)
- setStyleProperty(id, 'buttonPressedSound', { name = name, set = set })
+ setStyleProperty(id, "buttonPressedSound", { name = name, set = set })
end
From a8aee479e0dca932d37d2de1322ef8c2a98fee88 Mon Sep 17 00:00:00 2001
From: bitpredator <67551273+bitpredator@users.noreply.github.com>
Date: Thu, 1 Feb 2024 18:11:46 +0100
Subject: [PATCH 4/5] =?UTF-8?q?=F0=9F=8E=A8=20Run=20formatter?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../[sqz]/sqz_carkeys/client/client.lua | 45 ++++++-------
.../resources/[sqz]/sqz_carkeys/config.lua | 4 +-
.../[sqz]/sqz_carkeys/fxmanifest.lua | 38 +++++------
.../[sqz]/sqz_carkeys/locales/cz.lua | 38 +++++------
.../[sqz]/sqz_carkeys/locales/en.lua | 38 +++++------
.../[sqz]/sqz_carkeys/locales/it.lua | 38 +++++------
.../[sqz]/sqz_carkeys/server/server.lua | 65 ++++++++++---------
.../resources/[sqz]/sqz_carkeys/sql.sql | 7 +-
8 files changed, 137 insertions(+), 136 deletions(-)
diff --git a/server-data/resources/[sqz]/sqz_carkeys/client/client.lua b/server-data/resources/[sqz]/sqz_carkeys/client/client.lua
index 51f61bda1..3706a44c5 100644
--- a/server-data/resources/[sqz]/sqz_carkeys/client/client.lua
+++ b/server-data/resources/[sqz]/sqz_carkeys/client/client.lua
@@ -1,25 +1,24 @@
ESX = exports["es_extended"]:getSharedObject()
-RegisterCommand('lockvehicle', function()
-
+RegisterCommand("lockvehicle", function()
local vehicle, dist = ESX.Game.GetClosestVehicle()
if dist < 10 and vehicle > 0 then
ClearPedTasks(PlayerPedId())
Wait(100)
- TriggerServerEvent('carkeys:RequestVehicleLock', VehToNet(vehicle), GetVehicleDoorLockStatus(vehicle))
+ TriggerServerEvent("carkeys:RequestVehicleLock", VehToNet(vehicle), GetVehicleDoorLockStatus(vehicle))
else
- ESX.ShowNotification(_U('no_vehicle_found'))
+ ESX.ShowNotification(_U("no_vehicle_found"))
end
end)
-RegisterKeyMapping('lockvehicle', _U('lock_vehicle'), 'keyboard', 'f10')
+RegisterKeyMapping("lockvehicle", _U("lock_vehicle"), "keyboard", "f10")
-RegisterNetEvent('carlock:CarLockedEffect', function(netId, lockStatus)
+RegisterNetEvent("carlock:CarLockedEffect", function(netId, lockStatus)
local vehicle = NetToVeh(netId)
if DoesEntityExist(vehicle) then
local ped = PlayerPedId()
- local prop = GetHashKey('p_car_keys_01')
+ local prop = GetHashKey("p_car_keys_01")
RequestModel(prop)
while not HasModelLoaded(prop) do
Wait(10)
@@ -40,9 +39,9 @@ RegisterNetEvent('carlock:CarLockedEffect', function(netId, lockStatus)
PlayVehicleDoorCloseSound(vehicle, 1)
SetVehicleDoorsLockedForAllPlayers(vehicle, lockStatus)
if lockStatus then
- ESX.ShowNotification(_U('vehicle_locked'))
+ ESX.ShowNotification(_U("vehicle_locked"))
else
- ESX.ShowNotification(_U('vehicle_unlocked'))
+ ESX.ShowNotification(_U("vehicle_unlocked"))
end
SetVehicleLights(vehicle, 2)
@@ -58,27 +57,27 @@ RegisterNetEvent('carlock:CarLockedEffect', function(netId, lockStatus)
end
end)
-RegisterCommand('givekeys', function()
+RegisterCommand("givekeys", function()
local closestP, closestD = ESX.Game.GetClosestPlayer()
local vehicle, dist = ESX.Game.GetClosestVehicle()
if DoesEntityExist(vehicle) and closestP ~= -1 and closestD < 4 and dist < 10 then
local plate = GetVehicleNumberPlateText(vehicle)
- TriggerServerEvent('carkeys:GiveKeyToPerson', plate, GetPlayerServerId(closestP))
+ TriggerServerEvent("carkeys:GiveKeyToPerson", plate, GetPlayerServerId(closestP))
end
end)
function Draw3DText(x, y, z, text)
- SetTextScale(0.22, 0.22)
+ SetTextScale(0.22, 0.22)
SetTextFont(13)
SetTextProportional(1)
SetTextColour(255, 255, 255, 215)
SetTextEntry("STRING")
SetTextCentre(true)
AddTextComponentString(text)
- SetDrawOrigin(x,y,z, 0)
+ SetDrawOrigin(x, y, z, 0)
DrawText(0.0, 0.0)
local factor = (string.len(text)) / 370
- DrawRect(0.0, 0.0+0.0125, 0.015+ factor, 0.03, 0, 0, 0, 75)
+ DrawRect(0.0, 0.0 + 0.0125, 0.015 + factor, 0.03, 0, 0, 0, 75)
ClearDrawOrigin()
end
@@ -90,15 +89,15 @@ CreateThread(function()
local dist = #(GetEntityCoords(playerPed) - centralPos)
if dist < 15.0 then
- Draw3DText(centralPos.x, centralPos.y, centralPos.z, _U('change_locks_for', Config.Price))
+ Draw3DText(centralPos.x, centralPos.y, centralPos.z, _U("change_locks_for", Config.Price))
if dist < 2 then
if IsControlJustPressed(0, 38) then
local veh = GetVehiclePedIsIn(playerPed)
if DoesEntityExist(veh) then
- TriggerServerEvent('carkeys:NewLocks', GetVehicleNumberPlateText(veh))
+ TriggerServerEvent("carkeys:NewLocks", GetVehicleNumberPlateText(veh))
Wait(5000)
else
- ESX.ShowNotification(_U('must_in_vehicle'))
+ ESX.ShowNotification(_U("must_in_vehicle"))
end
end
end
@@ -109,17 +108,15 @@ CreateThread(function()
end)
CreateThread(function()
-
local blip = AddBlipForCoord(centralPos)
- SetBlipSprite (blip, 186)
+ SetBlipSprite(blip, 186)
SetBlipDisplay(blip, 4)
- SetBlipScale (blip, 0.9)
- SetBlipColour (blip, 73)
+ SetBlipScale(blip, 0.9)
+ SetBlipColour(blip, 73)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
- AddTextComponentString(AddTextComponentString(_U('locksmith')))
+ AddTextComponentString(AddTextComponentString(_U("locksmith")))
EndTextCommandSetBlipName(blip)
-
-end)
\ No newline at end of file
+end)
diff --git a/server-data/resources/[sqz]/sqz_carkeys/config.lua b/server-data/resources/[sqz]/sqz_carkeys/config.lua
index e10f37393..88ee30f6f 100644
--- a/server-data/resources/[sqz]/sqz_carkeys/config.lua
+++ b/server-data/resources/[sqz]/sqz_carkeys/config.lua
@@ -1,3 +1,3 @@
Config = {}
-Config.Locale = 'en'
-Config.Price = 5000 -- amount of car locks replace at Locksmith
\ No newline at end of file
+Config.Locale = "en"
+Config.Price = 5000 -- amount of car locks replace at Locksmith
diff --git a/server-data/resources/[sqz]/sqz_carkeys/fxmanifest.lua b/server-data/resources/[sqz]/sqz_carkeys/fxmanifest.lua
index 0acd8a36a..f5cd437a4 100644
--- a/server-data/resources/[sqz]/sqz_carkeys/fxmanifest.lua
+++ b/server-data/resources/[sqz]/sqz_carkeys/fxmanifest.lua
@@ -1,22 +1,22 @@
-game 'gta5'
-fx_version 'cerulean'
+game("gta5")
+fx_version("cerulean")
-author 'Squizer#3020'
-description 'Script that allows you to lock vehicles.'
-version '1.0.0'
+author("Squizer#3020")
+description("Script that allows you to lock vehicles.")
+version("1.0.0")
-shared_scripts {
- '@es_extended/locale.lua',
- 'locales/*.lua',
- '@es_extended/imports.lua',
- 'config.lua'
-}
+shared_scripts({
+ "@es_extended/locale.lua",
+ "locales/*.lua",
+ "@es_extended/imports.lua",
+ "config.lua",
+})
-client_scripts {
- 'client/client.lua',
- 'locales/*.lua'
-}
-server_scripts {
- '@oxmysql/lib/MySQL.lua',
- 'server/server.lua'
-}
\ No newline at end of file
+client_scripts({
+ "client/client.lua",
+ "locales/*.lua",
+})
+server_scripts({
+ "@oxmysql/lib/MySQL.lua",
+ "server/server.lua",
+})
diff --git a/server-data/resources/[sqz]/sqz_carkeys/locales/cz.lua b/server-data/resources/[sqz]/sqz_carkeys/locales/cz.lua
index abe9581f6..7ba014105 100644
--- a/server-data/resources/[sqz]/sqz_carkeys/locales/cz.lua
+++ b/server-data/resources/[sqz]/sqz_carkeys/locales/cz.lua
@@ -1,19 +1,19 @@
-Locales['cz'] = {
- ['spz_not_found'] = 'Nepodařilo se najít SPZ vozidla',
- ['no_keys'] = 'Od tohoto auta nemáš klíče',
- ['not_yours_vehicle'] = 'Toto vozidlo není tvoje',
- ['locks_replaced'] = 'Zámky úspěšně vyměněny',
- ['paid_for_locks'] = 'Zaplatil jsi %s$ za nové zámky',
- ['not_enough_money'] = 'Nemáš na zaplacení nových zámků',
- ['wait_new_locks'] = 'Nyní počkej půl minuty na nové zámky',
- ['installing_new_locks'] = 'Probíhá instalace nových zámků',
- ['received_keys'] = 'Dostal jsi klíče od vozidla s SPZ: %s',
- ['gave_keys'] = 'Dal jsi klíče od vozidla s SPZ: %s',
- ['locksmith'] = 'Locksmith',
- ['must_in_vehicle'] = 'Musíš sedět ve vozidle',
- ['change_locks_for'] = '[E] Pro výměnu zámků za %s$',
- ['vehicle_locked'] = 'Vozidlo bylo úspěšně zamčeno',
- ['vehicle_unlocked'] = 'Vozidlo bylo úspěšně odemčeno',
- ['lock_vehicle'] = 'Zamknout vozidlo',
- ['no_vehicle_found'] = 'Žádné vozidlo nebylo nalezeno'
-}
\ No newline at end of file
+Locales["cz"] = {
+ ["spz_not_found"] = "Nepodařilo se najít SPZ vozidla",
+ ["no_keys"] = "Od tohoto auta nemáš klíče",
+ ["not_yours_vehicle"] = "Toto vozidlo není tvoje",
+ ["locks_replaced"] = "Zámky úspěšně vyměněny",
+ ["paid_for_locks"] = "Zaplatil jsi %s$ za nové zámky",
+ ["not_enough_money"] = "Nemáš na zaplacení nových zámků",
+ ["wait_new_locks"] = "Nyní počkej půl minuty na nové zámky",
+ ["installing_new_locks"] = "Probíhá instalace nových zámků",
+ ["received_keys"] = "Dostal jsi klíče od vozidla s SPZ: %s",
+ ["gave_keys"] = "Dal jsi klíče od vozidla s SPZ: %s",
+ ["locksmith"] = "Locksmith",
+ ["must_in_vehicle"] = "Musíš sedět ve vozidle",
+ ["change_locks_for"] = "[E] Pro výměnu zámků za %s$",
+ ["vehicle_locked"] = "Vozidlo bylo úspěšně zamčeno",
+ ["vehicle_unlocked"] = "Vozidlo bylo úspěšně odemčeno",
+ ["lock_vehicle"] = "Zamknout vozidlo",
+ ["no_vehicle_found"] = "Žádné vozidlo nebylo nalezeno",
+}
diff --git a/server-data/resources/[sqz]/sqz_carkeys/locales/en.lua b/server-data/resources/[sqz]/sqz_carkeys/locales/en.lua
index 56510e611..8fda1251e 100644
--- a/server-data/resources/[sqz]/sqz_carkeys/locales/en.lua
+++ b/server-data/resources/[sqz]/sqz_carkeys/locales/en.lua
@@ -1,19 +1,19 @@
-Locales['en'] = {
- ['spz_not_found'] = 'We were unable to find the vehicle\'s SPZ',
- ['no_keys'] = 'You do not have keys of this vehicle',
- ['not_yours_vehicle'] = 'This vehicle is not yours',
- ['locks_replaced'] = 'The locks have been successfuly replaced',
- ['paid_for_locks'] = 'You have paid %s$ for the new locks',
- ['not_enough_money'] = 'You do not have enough money to buy a locks replacement',
- ['wait_new_locks'] = 'Wait a half of minute until the locks get replaced',
- ['installing_new_locks'] = 'The locks are being replaced',
- ['received_keys'] = 'You have received keys of a vehicle with a license plate: %s',
- ['gave_keys'] = 'You have given keys of a vehicle with a license plate: %s',
- ['locksmith'] = 'Locksmith',
- ['must_in_vehicle'] = 'You must be sitting in a vehicle',
- ['change_locks_for'] = '[E] To replace vehicle locks %s$',
- ['vehicle_locked'] = 'Vehicle has been successfuly locked',
- ['vehicle_unlocked'] = 'Vehicle has been successfuly unlocked',
- ['lock_vehicle'] = 'Toggle vehicle locks',
- ['no_vehicle_found'] = 'There is no vehicle nearby'
-}
\ No newline at end of file
+Locales["en"] = {
+ ["spz_not_found"] = "We were unable to find the vehicle's SPZ",
+ ["no_keys"] = "You do not have keys of this vehicle",
+ ["not_yours_vehicle"] = "This vehicle is not yours",
+ ["locks_replaced"] = "The locks have been successfuly replaced",
+ ["paid_for_locks"] = "You have paid %s$ for the new locks",
+ ["not_enough_money"] = "You do not have enough money to buy a locks replacement",
+ ["wait_new_locks"] = "Wait a half of minute until the locks get replaced",
+ ["installing_new_locks"] = "The locks are being replaced",
+ ["received_keys"] = "You have received keys of a vehicle with a license plate: %s",
+ ["gave_keys"] = "You have given keys of a vehicle with a license plate: %s",
+ ["locksmith"] = "Locksmith",
+ ["must_in_vehicle"] = "You must be sitting in a vehicle",
+ ["change_locks_for"] = "[E] To replace vehicle locks %s$",
+ ["vehicle_locked"] = "Vehicle has been successfuly locked",
+ ["vehicle_unlocked"] = "Vehicle has been successfuly unlocked",
+ ["lock_vehicle"] = "Toggle vehicle locks",
+ ["no_vehicle_found"] = "There is no vehicle nearby",
+}
diff --git a/server-data/resources/[sqz]/sqz_carkeys/locales/it.lua b/server-data/resources/[sqz]/sqz_carkeys/locales/it.lua
index 53fa02df6..eab544fb6 100644
--- a/server-data/resources/[sqz]/sqz_carkeys/locales/it.lua
+++ b/server-data/resources/[sqz]/sqz_carkeys/locales/it.lua
@@ -1,19 +1,19 @@
-Locales['it'] = {
- ['spz_not_found'] = 'Non siamo riusciti a trovare l\'SPZ del veicolo',
- ['no_keys'] = 'Non hai le chiavi di questo veicolo',
- ['not_yours_vehicle'] = 'Questo veicolo non è tuo',
- ['locks_replaced'] = 'le chiavi sono state sostituite con successo',
- ['paid_for_locks'] = 'hai pagato %s$ per le nuovi chiavi',
- ['not_enough_money'] = 'Non hai abbastanza soldi per comprare una chiave sostitutiva',
- ['wait_new_locks'] = 'Attendi mezzo minuto fino a quando le chivi non verranno sostituite',
- ['installing_new_locks'] = 'le chivi sono in fase di sostituzioni',
- ['received_keys'] = 'Hai ricevuto le chiavi di un veicolo targato: %s',
- ['gave_keys'] = 'Hai consegnato le chiavi di un veicolo targato: %s',
- ['locksmith'] = 'Fabbro',
- ['must_in_vehicle'] = 'Devi essere seduto in un veicolo',
- ['change_locks_for'] = 'premi [E] per sostituire le chiavi del veicolo %s$',
- ['vehicle_locked'] = 'Il veicolo è stato chiuso con successo',
- ['vehicle_unlocked'] = 'veicolo aperto con successo',
- ['lock_vehicle'] = 'Attiva/disattiva le serrature del veicolo',
- ['no_vehicle_found'] = 'Non c\'è nessun veicolo nelle vicinanze'
-}
\ No newline at end of file
+Locales["it"] = {
+ ["spz_not_found"] = "Non siamo riusciti a trovare l'SPZ del veicolo",
+ ["no_keys"] = "Non hai le chiavi di questo veicolo",
+ ["not_yours_vehicle"] = "Questo veicolo non è tuo",
+ ["locks_replaced"] = "le chiavi sono state sostituite con successo",
+ ["paid_for_locks"] = "hai pagato %s$ per le nuovi chiavi",
+ ["not_enough_money"] = "Non hai abbastanza soldi per comprare una chiave sostitutiva",
+ ["wait_new_locks"] = "Attendi mezzo minuto fino a quando le chivi non verranno sostituite",
+ ["installing_new_locks"] = "le chivi sono in fase di sostituzioni",
+ ["received_keys"] = "Hai ricevuto le chiavi di un veicolo targato: %s",
+ ["gave_keys"] = "Hai consegnato le chiavi di un veicolo targato: %s",
+ ["locksmith"] = "Fabbro",
+ ["must_in_vehicle"] = "Devi essere seduto in un veicolo",
+ ["change_locks_for"] = "premi [E] per sostituire le chiavi del veicolo %s$",
+ ["vehicle_locked"] = "Il veicolo è stato chiuso con successo",
+ ["vehicle_unlocked"] = "veicolo aperto con successo",
+ ["lock_vehicle"] = "Attiva/disattiva le serrature del veicolo",
+ ["no_vehicle_found"] = "Non c'è nessun veicolo nelle vicinanze",
+}
diff --git a/server-data/resources/[sqz]/sqz_carkeys/server/server.lua b/server-data/resources/[sqz]/sqz_carkeys/server/server.lua
index 3cdfcfb5a..4f06bb123 100644
--- a/server-data/resources/[sqz]/sqz_carkeys/server/server.lua
+++ b/server-data/resources/[sqz]/sqz_carkeys/server/server.lua
@@ -1,12 +1,11 @@
ESX = exports["es_extended"]:getSharedObject()
local vehiclesCache = {}
-exports('resetPlate', function(plate)
+exports("resetPlate", function(plate)
vehiclesCache[plate] = nil
end)
-exports('giveTempKeys', function(plate, identifier, timeout)
-
+exports("giveTempKeys", function(plate, identifier, timeout)
if not vehiclesCache[plate] then
vehiclesCache[plate] = {}
end
@@ -22,18 +21,23 @@ exports('giveTempKeys', function(plate, identifier, timeout)
end
end)
-RegisterNetEvent('carkeys:RequestVehicleLock', function(netId, lockstatus)
+RegisterNetEvent("carkeys:RequestVehicleLock", function(netId, lockstatus)
local vehicle = NetworkGetEntityFromNetworkId(netId)
local plate = GetVehicleNumberPlateText(vehicle)
local xPlayer = ESX.GetPlayerFromId(source)
- if not plate then xPlayer.showNotification(_U('spz_not_found')) return end
+ if not plate then
+ xPlayer.showNotification(_U("spz_not_found"))
+ return
+ end
if not vehiclesCache[plate] then
- local result = MySQL.Sync.fetchAll('SELECT owner, peopleWithKeys FROM owned_vehicles WHERE plate = "'..plate..'"')
+ local result = MySQL.Sync.fetchAll('SELECT owner, peopleWithKeys FROM owned_vehicles WHERE plate = "' .. plate .. '"')
if result and result[1] then
vehiclesCache[plate] = {}
vehiclesCache[plate][result[1].owner] = true
local otherKeys = json.decode(result[1].peopleWithKeys)
- if not otherKeys then otherKeys = {} end
+ if not otherKeys then
+ otherKeys = {}
+ end
for _, v in pairs(otherKeys) do
vehiclesCache[plate][v] = true
end
@@ -41,69 +45,68 @@ RegisterNetEvent('carkeys:RequestVehicleLock', function(netId, lockstatus)
end
if vehiclesCache[plate] and (vehiclesCache[plate][xPlayer.identifier] or vehiclesCache[plate][xPlayer.job.name]) then
SetVehicleDoorsLocked(vehicle, lockstatus == 2 and 1 or 2)
- TriggerClientEvent('carlock:CarLockedEffect', xPlayer.source, netId, lockstatus ~= 2)
+ TriggerClientEvent("carlock:CarLockedEffect", xPlayer.source, netId, lockstatus ~= 2)
else
- xPlayer.showNotification(_U('no_keys'))
+ xPlayer.showNotification(_U("no_keys"))
end
end)
-RegisterNetEvent('carkeys:GiveKeyToPerson', function(plate, target)
+RegisterNetEvent("carkeys:GiveKeyToPerson", function(plate, target)
local xPlayer = ESX.GetPlayerFromId(source)
- local owner = MySQL.Sync.fetchScalar('SELECT owner FROM owned_vehicles WHERE plate = "'..plate..'"')
+ local owner = MySQL.Sync.fetchScalar('SELECT owner FROM owned_vehicles WHERE plate = "' .. plate .. '"')
if owner == xPlayer.identifier then
local xTarget = ESX.GetPlayerFromId(target)
- local peopleWithKeys = MySQL.Sync.fetchScalar('SELECT peopleWithKeys FROM owned_vehicles WHERE plate = "'..plate..'"')
+ local peopleWithKeys = MySQL.Sync.fetchScalar('SELECT peopleWithKeys FROM owned_vehicles WHERE plate = "' .. plate .. '"')
local keysTable = json.decode(peopleWithKeys) or {}
keysTable[xTarget.identifier] = true
- MySQL.Async.execute('UPDATE owned_vehicles SET peopleWithKeys = @peopleWithKeys WHERE plate = @plate', {
- ['@peopleWithKeys'] = json.encode(keysTable),
- ['@plate'] = plate
+ MySQL.Async.execute("UPDATE owned_vehicles SET peopleWithKeys = @peopleWithKeys WHERE plate = @plate", {
+ ["@peopleWithKeys"] = json.encode(keysTable),
+ ["@plate"] = plate,
}, function(rowsUpdated)
if rowsUpdated > 0 then
- xTarget.showNotification(_U('received_keys', plate))
- xPlayer.showNotification(_U('gave_keys', plate))
+ xTarget.showNotification(_U("received_keys", plate))
+ xPlayer.showNotification(_U("gave_keys", plate))
end
end)
if vehiclesCache[plate] then
vehiclesCache[plate][xTarget.identifier] = true
end
-
else
- xPlayer.showNotification(_U('not_yours_vehicle'))
+ xPlayer.showNotification(_U("not_yours_vehicle"))
end
end)
-RegisterNetEvent('carkeys:NewLocks', function(plate)
+RegisterNetEvent("carkeys:NewLocks", function(plate)
local xPlayer = ESX.GetPlayerFromId(source)
- local isOwned = MySQL.Sync.fetchScalar('SELECT 1 FROM owned_vehicles WHERE plate = "'..plate..'" AND owner = "'..xPlayer.identifier..'"')
+ local isOwned = MySQL.Sync.fetchScalar('SELECT 1 FROM owned_vehicles WHERE plate = "' .. plate .. '" AND owner = "' .. xPlayer.identifier .. '"')
if isOwned then
if xPlayer.getMoney() >= Config.Price then
xPlayer.removeMoney(Config.Price)
- elseif xPlayer.getAccount('bank').money >= Config.Price then
- xPlayer.removeAccountMoney('bank', Config.Price)
+ elseif xPlayer.getAccount("bank").money >= Config.Price then
+ xPlayer.removeAccountMoney("bank", Config.Price)
else
- xPlayer.showNotification(_U('not_enough_money'))
+ xPlayer.showNotification(_U("not_enough_money"))
return
end
- xPlayer.showNotification(_U('paid_for_locks', Config.Price))
- xPlayer.showNotification(_U('wait_new_locks'))
- TriggerClientEvent('progressBars:StartUI', xPlayer.source, 30000, _U('installing_new_locks'))
+ xPlayer.showNotification(_U("paid_for_locks", Config.Price))
+ xPlayer.showNotification(_U("wait_new_locks"))
+ TriggerClientEvent("progressBars:StartUI", xPlayer.source, 30000, _U("installing_new_locks"))
FreezeEntityPosition(GetPlayerPed(xPlayer.source), true)
local playersVeh = GetVehiclePedIsIn(GetPlayerPed(xPlayer.source))
FreezeEntityPosition(playersVeh, true)
Wait(30000)
FreezeEntityPosition(GetPlayerPed(xPlayer.source), false)
FreezeEntityPosition(playersVeh, false)
- MySQL.Async.execute('UPDATE owned_vehicles SET peopleWithKeys = "[]" WHERE plate = "'..plate..'"', {}, function(rowsUpdated)
+ MySQL.Async.execute('UPDATE owned_vehicles SET peopleWithKeys = "[]" WHERE plate = "' .. plate .. '"', {}, function(rowsUpdated)
if rowsUpdated > 0 then
- xPlayer.showNotification(_('locks_replaced'))
+ xPlayer.showNotification(_("locks_replaced"))
vehiclesCache[plate] = {}
vehiclesCache[plate][xPlayer.identifier] = true
end
end)
else
- xPlayer.showNotification(_U('not_yours_vehicle'))
+ xPlayer.showNotification(_U("not_yours_vehicle"))
end
-end)
\ No newline at end of file
+end)
diff --git a/server-data/resources/[sqz]/sqz_carkeys/sql.sql b/server-data/resources/[sqz]/sqz_carkeys/sql.sql
index 39ece6c5c..fed7886d4 100644
--- a/server-data/resources/[sqz]/sqz_carkeys/sql.sql
+++ b/server-data/resources/[sqz]/sqz_carkeys/sql.sql
@@ -1,3 +1,4 @@
-ALTER TABLE `owned_vehicles`
- ADD COLUMN `peopleWithKeys` LONGTEXT NULL
-;
\ No newline at end of file
+ALTER TABLE
+ `owned_vehicles`
+ADD
+ COLUMN `peopleWithKeys` LONGTEXT NULL;
\ No newline at end of file
From 946dd56219455e481327a85bf652ee09209ed0a4 Mon Sep 17 00:00:00 2001
From: bitpredator <67551273+bitpredator@users.noreply.github.com>
Date: Thu, 1 Feb 2024 18:14:14 +0100
Subject: [PATCH 5/5] =?UTF-8?q?=F0=9F=8E=A8=20Run=20formatter?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../wasabi_mining/bridge/esx/client.lua | 40 +++++++++++--------
.../wasabi_mining/bridge/esx/server.lua | 22 ++++++----
.../[wasabi]/wasabi_mining/client/client.lua | 30 +++++++-------
.../wasabi_mining/client/functions.lua | 10 ++---
.../wasabi_mining/configuration/config.lua | 27 ++++++-------
.../wasabi_mining/configuration/strings.lua | 34 ++++++++--------
.../[wasabi]/wasabi_mining/fxmanifest.lua | 20 +++++-----
.../[wasabi]/wasabi_mining/server/server.lua | 16 ++++----
8 files changed, 105 insertions(+), 94 deletions(-)
diff --git a/server-data/resources/[wasabi]/wasabi_mining/bridge/esx/client.lua b/server-data/resources/[wasabi]/wasabi_mining/bridge/esx/client.lua
index aa24fcf8b..6d7cbbbdc 100644
--- a/server-data/resources/[wasabi]/wasabi_mining/bridge/esx/client.lua
+++ b/server-data/resources/[wasabi]/wasabi_mining/bridge/esx/client.lua
@@ -1,57 +1,63 @@
-if GetResourceState('es_extended') ~= 'started' then return end
-ESX = exports['es_extended']:getSharedObject()
-Framework, PlayerLoaded, PlayerData = 'esx', nil, {}
+if GetResourceState("es_extended") ~= "started" then
+ return
+end
+ESX = exports["es_extended"]:getSharedObject()
+Framework, PlayerLoaded, PlayerData = "esx", nil, {}
-RegisterNetEvent('esx:playerLoaded', function(xPlayer)
+RegisterNetEvent("esx:playerLoaded", function(xPlayer)
PlayerData = xPlayer
PlayerLoaded = true
end)
-RegisterNetEvent('esx:onPlayerSpawn', function()
- TriggerEvent('wasabi_bridge:onPlayerSpawn')
+RegisterNetEvent("esx:onPlayerSpawn", function()
+ TriggerEvent("wasabi_bridge:onPlayerSpawn")
end)
-AddEventHandler('esx:onPlayerDeath', function(data)
- TriggerEvent('wasabi_bridge:onPlayerDeath')
+AddEventHandler("esx:onPlayerDeath", function(data)
+ TriggerEvent("wasabi_bridge:onPlayerDeath")
end)
-RegisterNetEvent('esx:onPlayerLogout', function()
+RegisterNetEvent("esx:onPlayerLogout", function()
table.wipe(PlayerData)
PlayerLoaded = false
end)
-RegisterNetEvent('esx:setJob', function(job)
+RegisterNetEvent("esx:setJob", function(job)
PlayerData.job = job
end)
-AddEventHandler('onResourceStart', function(resourceName)
- if GetCurrentResourceName() ~= resourceName or not ESX.PlayerLoaded then return end
+AddEventHandler("onResourceStart", function(resourceName)
+ if GetCurrentResourceName() ~= resourceName or not ESX.PlayerLoaded then
+ return
+ end
PlayerData = ESX.GetPlayerData()
PlayerLoaded = true
end)
-AddEventHandler('esx:setPlayerData', function(key, value)
- if GetInvokingResource() ~= 'es_extended' then return end
+AddEventHandler("esx:setPlayerData", function(key, value)
+ if GetInvokingResource() ~= "es_extended" then
+ return
+ end
PlayerData[key] = value
end)
function HasGroup(filter)
local type = type(filter)
- if type == 'string' then
+ if type == "string" then
if PlayerData.job.name == filter then
return PlayerData.job.name, PlayerData.job.grade
end
else
local tabletype = table.type(filter)
- if tabletype == 'hash' then
+ if tabletype == "hash" then
local grade = filter[PlayerData.job.name]
if grade and grade <= PlayerData.job.grade then
return PlayerData.job.name, PlayerData.job.grade
end
- elseif tabletype == 'array' then
+ elseif tabletype == "array" then
for i = 1, #filter do
if PlayerData.job.name == filter[i] then
return PlayerData.job.name, PlayerData.job.grade
diff --git a/server-data/resources/[wasabi]/wasabi_mining/bridge/esx/server.lua b/server-data/resources/[wasabi]/wasabi_mining/bridge/esx/server.lua
index a345578a1..2d56efce1 100644
--- a/server-data/resources/[wasabi]/wasabi_mining/bridge/esx/server.lua
+++ b/server-data/resources/[wasabi]/wasabi_mining/bridge/esx/server.lua
@@ -1,6 +1,8 @@
-if GetResourceState('es_extended') ~= 'started' then return end
-ESX = exports['es_extended']:getSharedObject()
-Framework = 'esx'
+if GetResourceState("es_extended") ~= "started" then
+ return
+end
+ESX = exports["es_extended"]:getSharedObject()
+Framework = "esx"
function GetPlayer(source)
return ESX.GetPlayerFromId(source)
@@ -15,20 +17,20 @@ function HasGroup(source, filter)
local player = GetPlayer(source)
local type = type(filter)
- if type == 'string' then
+ if type == "string" then
if player.job.name == filter then
return player.job.name, player.job.grade
end
else
local tabletype = table.type(filter)
- if tabletype == 'hash' then
+ if tabletype == "hash" then
local grade = filter[player.job.name]
if grade and grade <= player.job.grade then
return player.job.name, player.job.grade
end
- elseif tabletype == 'array' then
+ elseif tabletype == "array" then
for i = 1, #filter do
if player.job.name == filter[i] then
return player.job.name, player.job.grade
@@ -73,13 +75,17 @@ function RemoveItem(source, item, count, slot, metadata)
end
function AddMoney(source, type, amount)
- if type == 'cash' then type = 'money' end
+ if type == "cash" then
+ type = "money"
+ end
local player = GetPlayer(source)
player.addAccountMoney(type, amount)
end
function RemoveMoney(source, type, amount)
- if type == 'cash' then type = 'money' end
+ if type == "cash" then
+ type = "money"
+ end
local player = GetPlayer(source)
player.removeAccountMoney(type, amount)
end
diff --git a/server-data/resources/[wasabi]/wasabi_mining/client/client.lua b/server-data/resources/[wasabi]/wasabi_mining/client/client.lua
index 161f67c71..5d9220568 100644
--- a/server-data/resources/[wasabi]/wasabi_mining/client/client.lua
+++ b/server-data/resources/[wasabi]/wasabi_mining/client/client.lua
@@ -1,7 +1,7 @@
local mining = false
CreateThread(function()
- for i=1, #Config.miningAreas, 1 do
+ for i = 1, #Config.miningAreas, 1 do
CreateBlip(Config.miningAreas[i], 85, 5, Strings.mining_blips, 0.75)
end
end)
@@ -11,7 +11,7 @@ CreateThread(function()
while true do
local sleep = 1500
local pos = GetEntityCoords(cache.ped)
- for i=1, #Config.miningAreas, 1 do
+ for i = 1, #Config.miningAreas, 1 do
local dist = #(pos - Config.miningAreas[i])
if dist <= 2.0 and not mining then
sleep = 0
@@ -21,7 +21,7 @@ CreateThread(function()
end
if IsControlJustReleased(0, 38) and dist <= 2.0 then
lib.hideTextUI()
- local output = lib.callback.await('wasabi_mining:checkPick', 100, 'pickaxe')
+ local output = lib.callback.await("wasabi_mining:checkPick", 100, "pickaxe")
if output then
mining = true
local model = Config.axe.prop
@@ -35,23 +35,23 @@ CreateThread(function()
showHelp(Strings.intro_instruction)
DisableControlAction(0, 24, true)
if IsDisabledControlJustReleased(0, 24) then
- lib.requestAnimDict('melee@hatchet@streamed_core', 100)
- TaskPlayAnim(cache.ped, 'melee@hatchet@streamed_core', 'plyr_rear_takedown_b', 8.0, -8.0, -1, 2, 0, false, false, false)
- local rockData = lib.callback.await('wasabi_mining:getRockData', 100)
+ lib.requestAnimDict("melee@hatchet@streamed_core", 100)
+ TaskPlayAnim(cache.ped, "melee@hatchet@streamed_core", "plyr_rear_takedown_b", 8.0, -8.0, -1, 2, 0, false, false, false)
+ local rockData = lib.callback.await("wasabi_mining:getRockData", 100)
if lib.skillCheck(rockData.difficulty) then
ClearPedTasks(cache.ped)
tryMine(rockData, i)
else
local breakChance = math.random(1, 100)
if breakChance < Config.axe.breakChance then
- TriggerServerEvent('wasabi_mining:axeBroke')
- TriggerEvent('wasabi_mining:notify', Strings.axe_broke, Strings.axe_broke_desc, 'error')
+ TriggerServerEvent("wasabi_mining:axeBroke")
+ TriggerEvent("wasabi_mining:notify", Strings.axe_broke, Strings.axe_broke_desc, "error")
ClearPedTasks(cache.ped)
textUI[i] = nil
break
end
ClearPedTasks(PlayerPedId())
- TriggerEvent('wasabi_mining:notify', Strings.failed_mine, Strings.failed_mine_desc, 'error')
+ TriggerEvent("wasabi_mining:notify", Strings.failed_mine, Strings.failed_mine_desc, "error")
end
elseif IsControlJustReleased(0, 194) then
textUI[i] = nil
@@ -65,9 +65,9 @@ CreateThread(function()
textUI[i] = nil
DeleteObject(axe)
SetModelAsNoLongerNeeded(model)
- RemoveAnimDict('melee@hatchet@streamed_core')
+ RemoveAnimDict("melee@hatchet@streamed_core")
elseif not output then
- TriggerEvent('wasabi_mining:notify', Strings.no_pickaxe, Strings.no_pickaxe_desc, 'error')
+ TriggerEvent("wasabi_mining:notify", Strings.no_pickaxe, Strings.no_pickaxe_desc, "error")
end
end
elseif dist >= 2.1 then
@@ -81,7 +81,7 @@ CreateThread(function()
end
end)
-RegisterNetEvent('wasabi_mining:alertStaff')
-AddEventHandler('wasabi_mining:alertStaff', function()
- TriggerEvent('wasabi_mining:notify', Strings.possible_cheater, Strings.possible_cheater_desc, 'error')
-end)
\ No newline at end of file
+RegisterNetEvent("wasabi_mining:alertStaff")
+AddEventHandler("wasabi_mining:alertStaff", function()
+ TriggerEvent("wasabi_mining:notify", Strings.possible_cheater, Strings.possible_cheater_desc, "error")
+end)
diff --git a/server-data/resources/[wasabi]/wasabi_mining/client/functions.lua b/server-data/resources/[wasabi]/wasabi_mining/client/functions.lua
index a8053cd0c..48c04260e 100644
--- a/server-data/resources/[wasabi]/wasabi_mining/client/functions.lua
+++ b/server-data/resources/[wasabi]/wasabi_mining/client/functions.lua
@@ -1,5 +1,5 @@
showHelp = function(msg)
- BeginTextCommandDisplayHelp('STRING')
+ BeginTextCommandDisplayHelp("STRING")
AddTextComponentSubstringPlayerName(msg)
EndTextCommandDisplayHelp(0, false, true, -1)
end
@@ -10,12 +10,12 @@ CreateBlip = function(coords, sprite, colour, text, scale)
SetBlipColour(blip, colour)
SetBlipAsShortRange(blip, true)
SetBlipScale(blip, scale)
- AddTextEntry(text, text)
- BeginTextCommandSetBlipName(text)
- EndTextCommandSetBlipName(blip)
+ AddTextEntry(text, text)
+ BeginTextCommandSetBlipName(text)
+ EndTextCommandSetBlipName(blip)
return blip
end
tryMine = function(data, index)
- TriggerServerEvent('wasabi_mining:mineRock', data, index)
+ TriggerServerEvent("wasabi_mining:mineRock", data, index)
end
diff --git a/server-data/resources/[wasabi]/wasabi_mining/configuration/config.lua b/server-data/resources/[wasabi]/wasabi_mining/configuration/config.lua
index 4fa6764f9..8de1a863f 100644
--- a/server-data/resources/[wasabi]/wasabi_mining/configuration/config.lua
+++ b/server-data/resources/[wasabi]/wasabi_mining/configuration/config.lua
@@ -1,19 +1,18 @@
Config = {}
Config.axe = {
prop = `prop_tool_pickaxe`, --Default: `prop_tool_pickaxe`
- breakChance = 20 -- When failing to mine rock, this is the percentage of a chance that your pickaxe will 'break'
+ breakChance = 20, -- When failing to mine rock, this is the percentage of a chance that your pickaxe will 'break'
}
Config.rocks = { -- Items obtained from mining
- { item = 'emerald', label = 'Emerald', difficulty = {'easy'} },
- { item = 'diamond', label = 'Diamond', difficulty = {'easy'} },
- { item = 'copper', label = 'Copper', difficulty = {'easy'} },
- { item = 'iron', label = 'Iron', difficulty = {'easy'} },
- { item = 'steel', label = 'Steel', difficulty = {'easy'} },
- { item = 'gunpowder', label = 'polvere da sparo', difficulty = {'easy'}},
+ { item = "emerald", label = "Emerald", difficulty = { "easy" } },
+ { item = "diamond", label = "Diamond", difficulty = { "easy" } },
+ { item = "copper", label = "Copper", difficulty = { "easy" } },
+ { item = "iron", label = "Iron", difficulty = { "easy" } },
+ { item = "steel", label = "Steel", difficulty = { "easy" } },
+ { item = "gunpowder", label = "polvere da sparo", difficulty = { "easy" } },
}
-
Config.miningAreas = {
vec3(2977.45, 2741.62, 44.62), -- vec3 of locations for mining stones
vec3(2982.64, 2750.89, 42.99),
@@ -21,23 +20,23 @@ Config.miningAreas = {
vec3(2958.21, 2725.44, 50.16),
vec3(2946.3, 2725.36, 47.94),
vec3(3004.01, 2763.27, 43.56),
- vec3(3001.79, 2791.01, 44.82)
+ vec3(3001.79, 2791.01, 44.82),
}
-RegisterNetEvent('wasabi_mining:notify')
-AddEventHandler('wasabi_mining:notify', function(title, message, msgType)
+RegisterNetEvent("wasabi_mining:notify")
+AddEventHandler("wasabi_mining:notify", function(title, message, msgType)
-- Place notification system info here, ex: exports['mythic_notify']:SendAlert('inform', message)
if not msgType then
lib.notify({
title = title,
description = message,
- type = 'inform'
+ type = "inform",
})
else
lib.notify({
title = title,
description = message,
- type = msgType
+ type = msgType,
})
end
-end)
\ No newline at end of file
+end)
diff --git a/server-data/resources/[wasabi]/wasabi_mining/configuration/strings.lua b/server-data/resources/[wasabi]/wasabi_mining/configuration/strings.lua
index 74cf3731d..89671fa52 100644
--- a/server-data/resources/[wasabi]/wasabi_mining/configuration/strings.lua
+++ b/server-data/resources/[wasabi]/wasabi_mining/configuration/strings.lua
@@ -1,18 +1,18 @@
Strings = {
- mining_blips = 'miniera',
- intro_instruction = 'Premi ~INPUT_ATTACK~ per estrarre il minerale, ~INPUT_FRONTEND_RRIGHT~ per cancellare.',
- mine_rock = '[E] - mina',
- rewarded = 'roccia estratta',
- rewarded_desc = 'Hai estratto con successo 1x',
- failed_mine = 'Fallito',
- failed_mine_desc = 'Non sei riuscito a estrarre il minerale!',
- no_pickaxe = 'Nessun piccone',
- no_pickaxe_desc = 'Non hai un piccone!',
- axe_broke = 'piccone rotto',
- axe_broke_desc = 'Hai colpito male la roccia, la tua ascia si è spezzata!',
- cantcarry = 'Non puoi trasportare',
- cantcarry_desc = 'Non hai più spazio per trasportare',
- possible_cheater = 'Exploit rilevato',
- possible_cheater_desc = 'Sei stato segnalato allo staff.',
- kicked = 'Sei stato espulso e segnalato allo staff per possibile imbroglio.'
-}
\ No newline at end of file
+ mining_blips = "miniera",
+ intro_instruction = "Premi ~INPUT_ATTACK~ per estrarre il minerale, ~INPUT_FRONTEND_RRIGHT~ per cancellare.",
+ mine_rock = "[E] - mina",
+ rewarded = "roccia estratta",
+ rewarded_desc = "Hai estratto con successo 1x",
+ failed_mine = "Fallito",
+ failed_mine_desc = "Non sei riuscito a estrarre il minerale!",
+ no_pickaxe = "Nessun piccone",
+ no_pickaxe_desc = "Non hai un piccone!",
+ axe_broke = "piccone rotto",
+ axe_broke_desc = "Hai colpito male la roccia, la tua ascia si è spezzata!",
+ cantcarry = "Non puoi trasportare",
+ cantcarry_desc = "Non hai più spazio per trasportare",
+ possible_cheater = "Exploit rilevato",
+ possible_cheater_desc = "Sei stato segnalato allo staff.",
+ kicked = "Sei stato espulso e segnalato allo staff per possibile imbroglio.",
+}
diff --git a/server-data/resources/[wasabi]/wasabi_mining/fxmanifest.lua b/server-data/resources/[wasabi]/wasabi_mining/fxmanifest.lua
index fb6ab8a4c..ddcbe2fd1 100644
--- a/server-data/resources/[wasabi]/wasabi_mining/fxmanifest.lua
+++ b/server-data/resources/[wasabi]/wasabi_mining/fxmanifest.lua
@@ -1,15 +1,15 @@
-fx_version 'cerulean'
-game 'gta5'
-lua54 'yes'
+fx_version("cerulean")
+game("gta5")
+lua54("yes")
-version '2.0.2'
-author 'wasabirobby#5110'
-description 'A simple yet smooth ESX based mining script'
+version("2.0.2")
+author("wasabirobby#5110")
+description("A simple yet smooth ESX based mining script")
-shared_scripts { '@ox_lib/init.lua', 'configuration/*.lua' }
+shared_scripts({ "@ox_lib/init.lua", "configuration/*.lua" })
-client_scripts { 'bridge/**/client.lua', 'client/*.lua' }
+client_scripts({ "bridge/**/client.lua", "client/*.lua" })
-server_scripts { 'bridge/**/server.lua', 'server/*.lua' }
+server_scripts({ "bridge/**/server.lua", "server/*.lua" })
-dependencies { 'ox_lib' }
+dependencies({ "ox_lib" })
diff --git a/server-data/resources/[wasabi]/wasabi_mining/server/server.lua b/server-data/resources/[wasabi]/wasabi_mining/server/server.lua
index a49fdfa6e..ed1a1a1df 100644
--- a/server-data/resources/[wasabi]/wasabi_mining/server/server.lua
+++ b/server-data/resources/[wasabi]/wasabi_mining/server/server.lua
@@ -1,4 +1,4 @@
-lib.callback.register('wasabi_mining:checkPick', function(source, itemname)
+lib.callback.register("wasabi_mining:checkPick", function(source, itemname)
local item = HasItem(source, itemname)
if item >= 1 then
return true
@@ -7,7 +7,7 @@ lib.callback.register('wasabi_mining:checkPick', function(source, itemname)
end
end)
-lib.callback.register('wasabi_mining:getRockData', function()
+lib.callback.register("wasabi_mining:getRockData", function()
local data = Config.rocks[math.random(#Config.rocks)]
return data
end)
@@ -26,15 +26,15 @@ AddEventHandler("wasabi_mining:mineRock", function(data, index)
return
end
AddItem(source, data.item, 1)
- TriggerClientEvent('wasabi_mining:notify', source, Strings.rewarded, Strings.rewarded_desc..' '..data.label, 'success')
+ TriggerClientEvent("wasabi_mining:notify", source, Strings.rewarded, Strings.rewarded_desc .. " " .. data.label, "success")
end)
-RegisterServerEvent('wasabi_mining:axeBroke')
-AddEventHandler('wasabi_mining:axeBroke', function()
- if HasItem(source, 'pickaxe') >= 1 then
- RemoveItem(source, 'pickaxe', 1)
+RegisterServerEvent("wasabi_mining:axeBroke")
+AddEventHandler("wasabi_mining:axeBroke", function()
+ if HasItem(source, "pickaxe") >= 1 then
+ RemoveItem(source, "pickaxe", 1)
else
Wait(2000)
KickPlayer(source, Strings.kicked)
end
-end)
\ No newline at end of file
+end)