From b98de7205c247340f14f1114b88e027bcb24af5d Mon Sep 17 00:00:00 2001 From: bitpredator <67551273+bitpredator@users.noreply.github.com> Date: Tue, 9 Apr 2024 11:20:12 +0200 Subject: [PATCH] fix: (es_extended\client\main.lua) remove white line --- server-data/resources/[esx]/es_extended/client/main.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/server-data/resources/[esx]/es_extended/client/main.lua b/server-data/resources/[esx]/es_extended/client/main.lua index 657c4503d..f59f29ef0 100644 --- a/server-data/resources/[esx]/es_extended/client/main.lua +++ b/server-data/resources/[esx]/es_extended/client/main.lua @@ -22,7 +22,7 @@ function ESX.SpawnPlayer(skin, coords, cb) p:resolve() end) Citizen.Await(p) - + local playerPed = PlayerPedId() FreezeEntityPosition(playerPed, true) SetEntityCoordsNoOffset(playerPed, coords.x, coords.y, coords.z, false, false, false, true) @@ -54,7 +54,7 @@ AddEventHandler("esx:playerLoaded", function(xPlayer, _, skin) while not DoesEntityExist(ESX.PlayerData.ped) do Wait(20) end - + ESX.PlayerLoaded = true local metadata = ESX.PlayerData.metadata