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I-A-2024

S3 DEV team Invade and Annex.

When packing all missions for I/A be sure to Pull and replace the cScripts folder and CBAsetting.sqf with the most current versions, change cba setting force force ace_dragging_weightCoefficient value from 1 to 0.1 .

Mission Components - Required Named Objects/Markers

  • [zone_spawn_#] Mission ao zone location
  • [main_board] Player actions for mission. Halo, etc
  • [board1] Player actions for resupply crates
  • [crate_spawn_location] Crate spawner location
  • [convoyMarker_0#] Convoy start Point to end point meets with another ConvoyMarker Variable
  • [defence_spawn_#] Base Anti Air
  • [respawn] player respawn point
  • [VVS_car_1] Vehicle Spawner Position
  • [VVS_tank_1] Second Vehicle Spawner Position
  • [marker_ai_spawn_friendly_ground_units] No Known Function but needed
  • [objective_squad_#] No Known Function but needed
  • [custom_transport_#] No Known Function but needed
  • [cleanup_1] Vehicle Return/Delete Area Marker
  • [VVS_air_1] Aircraft Spawner Position
  • []
  • []

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  • SQF 90.5%
  • C++ 9.5%