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--- | ||
name: Bug report | ||
about: Report an issue with the game | ||
title: "[BUG]" | ||
labels: bug | ||
assignees: '' | ||
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--- | ||
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**Describe the bug** | ||
A clear and concise description of what the bug is. | ||
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**To Reproduce** | ||
Steps to reproduce the behavior: | ||
1. Go to '...' | ||
2. Click on '....' | ||
3. Scroll down to '....' | ||
4. See error | ||
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**Expected behavior** | ||
A clear and concise description of what you expected to happen. | ||
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**Screenshots** | ||
If applicable, add screenshots to help explain your problem. | ||
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**System Information (please complete the following information):** | ||
- OS: [e.g. Windows, Linux, iOS] | ||
- Game version: [e.g. v1.0.1] | ||
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**Additional context** | ||
Add any other context about the problem here. |
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--- | ||
name: Feature request | ||
about: Suggest an idea for this project | ||
title: "[FEATURE REQUEST]" | ||
labels: enhancement | ||
assignees: '' | ||
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--- | ||
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**Is your feature request related to a problem? Please describe.** | ||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] | ||
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**Describe the solution you'd like** | ||
A clear and concise description of what you want to happen. | ||
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**Describe alternatives you've considered** | ||
A clear and concise description of any alternative solutions or features you've considered. | ||
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**Additional context** | ||
Add any other context or screenshots about the feature request here. |
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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> | ||
<!-- You can view Contributing.MD for a detailed description of the pull request process. --> | ||
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## About The Pull Request | ||
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<!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> | ||
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## Why It's Good For The Game | ||
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<!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> | ||
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## Changelog | ||
- Added ducks | ||
- Removed geese |
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name: Build project | ||
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on: | ||
push: | ||
tags: | ||
- '*' | ||
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jobs: | ||
prepareBuild: | ||
name: Create Release | ||
runs-on: ubuntu-latest | ||
outputs: | ||
upload_url: ${{ steps.createRelease.outputs.upload_url }} | ||
steps: | ||
- name: Create Release | ||
id: createRelease | ||
uses: actions/create-release@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
tag_name: ${{ github.ref }} | ||
release_name: Release v${{ github.ref }} | ||
draft: false | ||
prerelease: true | ||
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buildForAllSupportedPlatforms: | ||
name: Build for ${{ matrix.targetPlatform }} | ||
runs-on: ubuntu-latest | ||
needs: prepareBuild | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
projectPath: | ||
- Blocktest.csproj | ||
targetPlatform: | ||
- linux-x64 # Build a macOS standalone (Intel 64-bit). | ||
- win-x86 # Build a Windows 32-bit standalone. | ||
- win-x64 # Build a Windows 64-bit standalone. | ||
- osx-x64 # Build a Linux 64-bit standalone. | ||
steps: | ||
- uses: actions/checkout@v2 | ||
with: | ||
lfs: true | ||
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- name: Build | ||
run: dotnet publish ${{ matrix.projectPath }} --configuration Release --runtime ${{ matrix.targetPlatform }} -p:PublishReadyToRun=false -p:TieredCompilation=false -p:PublishSingleFile=true -p:Version=$(git describe --tags --abbrev=0) --self-contained false --output ./Build/${{ matrix.targetPlatform }} | ||
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- name: Zip build | ||
run: | | ||
pushd Build/${{ matrix.targetPlatform }} | ||
zip -r ../../Blocktest-${{ matrix.targetPlatform }}.zip . | ||
popd | ||
- name: Upload Release Asset | ||
id: upload-release-asset | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
upload_url: ${{ needs.prepareBuild.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps | ||
asset_path: ./Blocktest-${{ matrix.targetPlatform }}.zip | ||
asset_name: Blocktest-${{ matrix.targetPlatform }}.zip | ||
asset_content_type: application/zip |
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name: Mark stale issues and pull requests | ||
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on: | ||
schedule: | ||
- cron: "30 0 * * *" | ||
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jobs: | ||
stale: | ||
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runs-on: ubuntu-latest | ||
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steps: | ||
- uses: actions/stale@v1 | ||
with: | ||
repo-token: ${{ secrets.GITHUB_TOKEN }} | ||
stale-pr-message: "This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in 15 days. Please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself" | ||
days-before-stale: 15 | ||
days-before-close: 15 | ||
stale-pr-label: 'Stale' | ||
exempt-pr-label: 'Long-Term' |
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name: Build | ||
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on: | ||
push: | ||
branches: [ master, dev ] | ||
pull_request: | ||
branches: [ master, dev ] | ||
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jobs: | ||
build: | ||
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runs-on: ubuntu-latest | ||
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steps: | ||
- uses: actions/checkout@v2 | ||
- name: Setup .NET | ||
uses: actions/[email protected] | ||
with: | ||
dotnet-version: 5.0.x | ||
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- name: Setup .NET Core SDK | ||
uses: actions/[email protected] | ||
with: | ||
dotnet-version: 3.1.x | ||
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- name: Restore dependencies | ||
run: dotnet restore | ||
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- name: Build | ||
run: dotnet build --no-restore | ||
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- name: Test | ||
run: dotnet test --no-build --verbosity normal |
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{ | ||
"recommendations": [ | ||
"ms-dotnettools.csharp", | ||
"abcdef.monogame-pipeline-vscode" | ||
] | ||
} |
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{ | ||
// Use IntelliSense to learn about possible attributes. | ||
// Hover to view descriptions of existing attributes. | ||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 | ||
"version": "0.2.0", | ||
"configurations": [ | ||
{ | ||
"name": ".NET Core Launch (console)", | ||
"type": "coreclr", | ||
"request": "launch", | ||
"preLaunchTask": "build", | ||
"program": "${workspaceFolder}/Build/net5.0/Blocktest.dll", | ||
"args": [], | ||
"cwd": "${workspaceFolder}", | ||
"console": "internalConsole", | ||
"stopAtEntry": false | ||
}, | ||
{ | ||
"name": ".NET Core Attach", | ||
"type": "coreclr", | ||
"request": "attach", | ||
"processId": "${command:pickProcess}" | ||
} | ||
] | ||
} |
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{ | ||
"version": "2.0.0", | ||
"tasks": [ | ||
{ | ||
"label": "build", | ||
"command": "dotnet", | ||
"type": "process", | ||
"args": [ | ||
"build", | ||
"${workspaceFolder}/Blocktest.csproj", | ||
"/property:GenerateFullPaths=true", | ||
"/consoleloggerparameters:NoSummary" | ||
], | ||
"problemMatcher": "$msCompile" | ||
}, | ||
{ | ||
"label": "publish", | ||
"command": "dotnet", | ||
"type": "process", | ||
"args": [ | ||
"publish", | ||
"${workspaceFolder}/Blocktest.csproj", | ||
"/property:GenerateFullPaths=true", | ||
"/consoleloggerparameters:NoSummary" | ||
], | ||
"problemMatcher": "$msCompile" | ||
}, | ||
{ | ||
"label": "watch", | ||
"command": "dotnet", | ||
"type": "process", | ||
"args": [ | ||
"watch", | ||
"run", | ||
"${workspaceFolder}/Blocktest.csproj", | ||
"/property:GenerateFullPaths=true", | ||
"/consoleloggerparameters:NoSummary" | ||
], | ||
"problemMatcher": "$msCompile" | ||
} | ||
] | ||
} |