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Hitbox interpolation does not correctly visualize the actual area of the hitbox by interpolating size rather than updating the previous hitbox / start of the capsule to the new size of the latest hitbox and is thus inaccurate to the game. This can be seen in the little mac usmash hitbox (visualization as seen in the main page for the mod) only hitting Lucina’s ledgehang after the hitbox has grown in size during interpolation. (Essentially the size of the previous position of a hitbox updates to the latest hitbox size during interpolation / interpolation is always a smooth capsule, while this mod tries to interpolate between the sizes, leading to inaccurate visuals)
The text was updated successfully, but these errors were encountered:
Hitbox interpolation does not correctly visualize the actual area of the hitbox by interpolating size rather than updating the previous hitbox / start of the capsule to the new size of the latest hitbox and is thus inaccurate to the game. This can be seen in the little mac usmash hitbox (visualization as seen in the main page for the mod) only hitting Lucina’s ledgehang after the hitbox has grown in size during interpolation. (Essentially the size of the previous position of a hitbox updates to the latest hitbox size during interpolation / interpolation is always a smooth capsule, while this mod tries to interpolate between the sizes, leading to inaccurate visuals)
The text was updated successfully, but these errors were encountered: