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Basically, if the Portable Remote Storage Access is in your inventory, allow using coins inside of the linked storage system as currency without taking them out of storage first. This would work identically, and would ideally build off of, the preexisting safe “savings” you can use. I glazed over the TML API and didn’t find anything that allowed editing player safe values, though, so I don’t know if this could be implemented that way.
The text was updated successfully, but these errors were encountered:
Basically, if the Portable Remote Storage Access is in your inventory, allow using coins inside of the linked storage system as currency without taking them out of storage first. This would work identically, and would ideally build off of, the preexisting safe “savings” you can use. I glazed over the TML API and didn’t find anything that allowed editing player safe values, though, so I don’t know if this could be implemented that way.
The text was updated successfully, but these errors were encountered: