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package.json
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{
"name": "ray-input",
"version": "0.1.2",
"description": "Cross platform VR input capabilities. For desktop, mobile, Cardboard, Daydream and Vive.",
"main": "src/ray-input.js",
"scripts": {
"build": "browserify --standalone RayInput -vdt [ babelify --presets [ es2015 ] ] src/ray-input.js -o build/ray.js && uglify -s build/ray.js -o build/ray.min.js && browserify --standalone Example -vdt [ babelify --presets [ es2015 ] ] src/example/main.js -o build/example.js",
"start": "watchify -vdt [ babelify --presets [ es2015 ] ] src/example/main.js -o build/example.js",
"watch-simulator": "watchify -vdt [ babelify --presets [ es2015 ] ] src/simulator/main.js -o build/simulator.js"
},
"author": "Boris Smus",
"license": "Apache-2.0",
"dependencies": {
"dat-gui": "^0.5.0",
"eventemitter3": "^1.2.0",
"three": "^0.81.2",
"webvr-boilerplate": "^0.4.6",
"webvr-polyfill": "^0.9.15"
},
"devDependencies": {
"babel-preset-es2015": "^6.16.0",
"babelify": "^7.3.0",
"uglify-js": "^2.7.5"
}
}