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Fusion Graphics Toolkit

An in-progress, cross-platform graphics toolkit still very much in its infancy.

Built using an object model, and signals and slots api somewhat reminiscent of Qt, but using plain old c++.
No meta-object, moc-ing craziness.

UDATE::MOVING TO GIBLAB

This repo (and eventually all of my others) will be moving to Gitlab and will be updated there from now on.