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Deprecated! New stylized version and proper implementation soon uploaded!

Multi-Layer-Skybox

FpBNz4B8LS.mp4

A shader with multi layer of cubemaps. The shader support 2 cubemap at once with animation support. With Hue Shift and Saturation functions, you can make your day/night cycles pretty easily

Use cases

Day/Night Cycles
Fake distance fog effect

Note: it uses Alpha Clipping method and make sure your cubemaps are HDRI compatible

Feature:

Rotation animation
Hue Shift
Saturation adjustment

image

To Do

SmoothStep everything
Adjustable rotation

NOTE: It uses normalized position rather than ViewDirection

Why Not Just Procedurally Generate the Clouds!?

Because it's very expensive, and tend to complicate things, with 2 layer of cubemaps you can make anything in image editor, turn it into hdri, and you're done.