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Getting pretty frequent crashes when using anything greater than 16 for sound channels.
Client is 1.16.5 (7060)
Platform is Windows 10.
Release used is v1.6.0.
Also using https://github.com/hannesmann/vanillafixes v1.3 (DXVK).
Have also heard of others crashing when using vanilla-tweaks.
Perhaps setting the default sound channels to 64 is not a good idea?
The text was updated successfully, but these errors were encountered:
Judging by the client version, you're playing on Turtle WoW, am I correct? Perhaps this is a new issue prompted by some new TWoW update, as >16 sound channels definitely used to be stable in the past.
Judging by the client version, you're playing on Turtle WoW, am I correct? Perhaps this is a new issue prompted by some new TWoW update, as >16 sound channels definitely used to be stable in the past.
Yep, I am playing on turtle wow. Also I can't say for certain that the crashes are caused by increasing sound channels, but it definitely appears to be the case. I have tested with 32,64. And crashes can happen quite sporadically and consistently. I will do some testing without the dxvk version of vanillafixes.
Getting pretty frequent crashes when using anything greater than 16 for sound channels.
Client is 1.16.5 (7060)
Platform is Windows 10.
Release used is v1.6.0.
Also using https://github.com/hannesmann/vanillafixes v1.3 (DXVK).
Have also heard of others crashing when using vanilla-tweaks.
Perhaps setting the default sound channels to 64 is not a good idea?
The text was updated successfully, but these errors were encountered: