-
I have an environment which is reset with resetSimulation every episode, but for some reason the simulation gets slower and slower as time passes. I am running parallel environments with BulletClient and have confirmed the increasing time by measuring the time of stepSimulation. Since resetSimulation is called, the number of bodies always remains roughly the same. Is there something that could be causing this slowdown? |
Beta Was this translation helpful? Give feedback.
Answered by
seann999
Jun 20, 2021
Replies: 1 comment
-
Actually, this turned out to be a mistake in my code. |
Beta Was this translation helpful? Give feedback.
0 replies
Answer selected by
seann999
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Actually, this turned out to be a mistake in my code.