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PolyDataCellCopier.cxx
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PolyDataCellCopier.cxx
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/*
____ _ __ ____ __ ____
/ __/___(_) / ___ ____/ __ \__ _____ ___ / /_ / _/__ ____
_\ \/ __/ / _ \/ -_) __/ /_/ / // / -_|_-</ __/ _/ // _ \/ __/
/___/\__/_/_.__/\__/_/ \___\_\_,_/\__/___/\__/ /___/_//_/\__(_)
Copyright 2012 SciberQuest Inc.
*/
#include "PolyDataCellCopier.h"
#include "vtkPolyData.h"
#include "SQMacros.h"
#include "IdBlock.h"
#include "FieldLine.h"
#include "TerminationCondition.h"
#include "vtkDataSet.h"
#include "vtkPoints.h"
#include "vtkPolyData.h"
#include "vtkFloatArray.h"
#include "vtkCellArray.h"
#include "vtkUnsignedCharArray.h"
#include "vtkIdTypeArray.h"
//-----------------------------------------------------------------------------
PolyDataCellCopier::~PolyDataCellCopier()
{
this->ClearSource();
this->ClearOutput();
}
//-----------------------------------------------------------------------------
void PolyDataCellCopier::Clear()
{
this->CellCopier::Clear();
this->ClearSource();
this->ClearOutput();
}
//-----------------------------------------------------------------------------
void PolyDataCellCopier::ClearSource()
{
if (this->SourcePts){ this->SourcePts->Delete(); }
if (this->SourceCells){ this->SourceCells->Delete(); }
this->SourcePts=0;
this->SourceCells=0;
this->CellType=NONE;
}
//-----------------------------------------------------------------------------
void PolyDataCellCopier::ClearOutput()
{
if (this->OutPts){ this->OutPts->Delete(); }
if (this->OutCells){ this->OutCells->Delete(); }
this->OutPts=0;
this->OutCells=0;
}
//-----------------------------------------------------------------------------
void PolyDataCellCopier::Initialize(vtkDataSet *s, vtkDataSet *o)
{
this->CellCopier::Initialize(s,o);
this->ClearSource();
this->ClearOutput();
// source
vtkPolyData *source=dynamic_cast<vtkPolyData*>(s);
if (source==0)
{
sqErrorMacro(cerr,
"Error: Source must be polydata. " << s->GetClassName());
return;
}
if (source->GetNumberOfCells()==0)
{
// nothing to do if there are no cells.
return;
}
this->SourcePts=dynamic_cast<vtkFloatArray*>(source->GetPoints()->GetData());
if (this->SourcePts==0)
{
sqErrorMacro(cerr,"Error: Points are not float precision.");
return;
}
this->SourcePts->Register(0);
if (source->GetNumberOfPolys())
{
this->SourceCells=source->GetPolys();
this->CellType=POLY;
}
else
if (source->GetNumberOfStrips())
{
this->SourceCells=source->GetStrips();
this->CellType=STRIP;
}
else
if (source->GetNumberOfLines())
{
this->SourceCells=source->GetLines();
this->CellType=LINE;
}
else
if (source->GetNumberOfVerts())
{
this->SourceCells=source->GetVerts();
this->CellType=VERT;
}
else
{
// this is an error because there are cells, but none of
// them are the type we expect.
sqErrorMacro(cerr,"Error: Polydata doesn't have any supported cells.");
return;
}
this->SourceCells->Register(0);
// output
vtkPolyData *out=dynamic_cast<vtkPolyData*>(o);
if (out==0)
{
sqErrorMacro(cerr,"Error: Out must be polydata. " << o->GetClassName());
return;
}
vtkPoints *opts=vtkPoints::New();
out->SetPoints(opts);
opts->Delete();
this->OutPts=dynamic_cast<vtkFloatArray*>(opts->GetData());
this->OutPts->Register(0);
this->OutCells=vtkCellArray::New();
switch (this->CellType)
{
case POLY:
out->SetPolys(this->OutCells);
break;
case STRIP:
out->SetStrips(this->OutCells);
break;
case LINE:
out->SetLines(this->OutCells);
break;
case VERT:
out->SetVerts(this->OutCells);
break;
default:
sqErrorMacro(cerr,"Error: Unsuported cell type.");
return;
}
}
//-----------------------------------------------------------------------------
int PolyDataCellCopier::Copy(IdBlock &SourceIds)
{
// copy cell data
this->CopyCellData(SourceIds);
vtkIdType startCellId=SourceIds.first();
vtkIdType nCellsLocal=SourceIds.size();
// Cells are sequentially acccessed (not random) so explicitly skip all cells
// we aren't interested in.
this->SourceCells->InitTraversal();
for (vtkIdType i=0; i<startCellId; ++i)
{
vtkIdType n;
vtkIdType *ptIds;
this->SourceCells->GetNextCell(n,ptIds);
}
// update the cell count before we forget (does not allocate).
this->OutCells->SetNumberOfCells(OutCells->GetNumberOfCells()+nCellsLocal);
float *pSourcePts=this->SourcePts->GetPointer(0);
vtkIdTypeArray *outCells=this->OutCells->GetData();
vtkIdType insertLoc=outCells->GetNumberOfTuples();
vtkIdType nOutPts=this->OutPts->GetNumberOfTuples();
// For each cell asigned to us we'll get its center (this is the seed point)
// and build corresponding cell in the output, The output only will have
// the cells assigned to this process.
for (vtkIdType i=0; i<nCellsLocal; ++i)
{
// Get the cell that belong to us.
vtkIdType nPtIds=0;
vtkIdType *ptIds=0;
this->SourceCells->GetNextCell(nPtIds,ptIds);
// Get location to write new cell.
vtkIdType *pOutCells=outCells->WritePointer(insertLoc,nPtIds+1);
// update next cell write location.
insertLoc+=nPtIds+1;
// number of points in this cell
*pOutCells=nPtIds;
++pOutCells;
// Get location to write new point. assumes we need to copy all
// but this is wrong as there will be many duplicates. ignored.
float *pOutPts=this->OutPts->WritePointer(3*nOutPts,3*nPtIds);
// transfer from input to output (only what we own)
for (vtkIdType j=0; j<nPtIds; ++j)
{
vtkIdType idx=3*ptIds[j];
vtkIdType outId=nOutPts;
// do we already have this point?
if (this->GetUniquePointId(ptIds[j],outId))
{
// this point hasn't previsouly been coppied
// copy the coordinates.
pOutPts[0]=pSourcePts[idx ];
pOutPts[1]=pSourcePts[idx+1];
pOutPts[2]=pSourcePts[idx+2];
pOutPts+=3;
++nOutPts;
// copy point data
this->CopyPointData(ptIds[j]);
}
// insert the point id into the new cell.
*pOutCells=outId;
++pOutCells;
}
}
// correct the length of the point array, above we assumed
// that all points from each cell needed to be inserted
// and allocated that much space.
this->OutPts->Resize(nOutPts);
return nCellsLocal;
}