Propeller Feather Offset in FlowUnsteady Replicating OpenVSP Target #123
-
Hello, I hope this message finds you well. Firstly, I want to express my gratitude for the incredible tool and comprehensive documentation you have provided. I've been working on generating a propeller based on the geometry from an OpenVSP file, and the visualization of the propeller target is accessible in the image below: This propeller has a configuration where the location of its feather axis along the chord is 0.5: While the tutorial proved to be immensely helpful, I was not successful in finding the parameter that would permit changing the feather axis when generating the propeller. When using plot_disc=true in uns.generate_rotor, I'm obtaining the following plots: Maybe I have to change something in the vlm.rotor? I would greatly appreciate any guidance or suggestions to change the propeller feather axis. Thank you for your time and assistance. To generate the propeller, I updated the propeller basic example with the files of the propeller below:
Files related to the propeller: Thank you for your assistance. Best regards, |
Beta Was this translation helpful? Give feedback.
Replies: 2 comments 4 replies
-
Hi Gabriel, I'm glad to hear that the tutorials are useful! The feather axis is not explicitly defined in FLOWUnsteady since that is information that is already baked into the leading edge sweep and height, twist, and chord distribution (see slides). For instance, when you are defining your rotor, you would typically start with a chord and twist distribution, then choosing the position of your desired feather axis, the leading edge sweep and height are calculated from aligning the chord and twist around the feather axis. |
Beta Was this translation helpful? Give feedback.
-
Hello everyone, first, thank you for this great software ! Could you correct it please ? Best regards |
Beta Was this translation helpful? Give feedback.
Hi Gabriel, I'm glad to hear that the tutorials are useful!
The feather axis is not explicitly defined in FLOWUnsteady since that is information that is already baked into the leading edge sweep and height, twist, and chord distribution (see slides).
For instance, when you are defining your rotor, you would typically start with a chord and twist distribution, then choosing the position of your desired feather axis, the leading edge sweep and height are calculated from aligning the chord and twist around the feather axis.