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This repository has been archived by the owner on May 9, 2018. It is now read-only.
The exact requirements for matching interfaces between shaders in a pipeline are outlined here. It would be useful to have this checked before actually compiling the shader pipeline.
The text was updated successfully, but these errors were encountered:
The exact requirements for matching interfaces between shaders in a pipeline are outlined here. It would be useful to have this checked before actually compiling the shader pipeline.
The text was updated successfully, but these errors were encountered: