From a8ee53613b5b02709df7445a87b9f5cfbe8630d5 Mon Sep 17 00:00:00 2001 From: Mark Nguyen <1138440+canxerian@users.noreply.github.com> Date: Thu, 14 Nov 2024 11:59:25 +0000 Subject: [PATCH] Add blog section --- src/pages/index.astro | 123 +++++++++++++++++++++++++++--------------- 1 file changed, 79 insertions(+), 44 deletions(-) diff --git a/src/pages/index.astro b/src/pages/index.astro index 28dae6f..4e22469 100644 --- a/src/pages/index.astro +++ b/src/pages/index.astro @@ -9,54 +9,89 @@ import vidDreamglass from "./projects/dreamglass/dreamglass-hero-640x360-220kbps import imgCsr2 from "./projects/csr2/hero.jpeg"; import imgAs3 from "./projects/as3/hero.jpg"; import imgDeliveryOutlaw from "./projects/delivery-outlaw/hero.jpg"; + +const blogLinks = [ + { + title: "How Do Stencil Shaders Work?", + link: "https://medium.com/@mgb.nguyen/how-do-stencil-shaders-work-e2d46b27b737", + }, + { + title: "Unity Stencil Shaders are perfect for making out-of-this world AR experiences", + link: "https://medium.com/@mgb.nguyen/unity-stencil-shaders-are-perfect-for-making-out-of-this-world-ar-experiences-cfd9679404ca", + }, + { + title: "Improve Your Unity AR With These Four Techniques", + link: "https://medium.com/@mgb.nguyen/improve-your-unity-ar-apps-with-these-4-techniques-c0f47a098a94", + }, + { + title: "Aligning Realities - How To Create XR Shared Experiences", + link: "https://medium.com/@mgb.nguyen/aligning-realities-how-to-create-xr-shared-experiences-2ace580b827b", + }, +]; ---
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ABOUT

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- I've 14 years experience as a professional software engineer working on complex, differentiated, 3D immersive - projects. -

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- I was previously a software engineer at Microsoft (7 years), NaturalMotion/Zynga (3 years), Amazon (0.5 years), Mediatonic/Epic - Games (2.5 years) and Axisto Media (1 year). -

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+ I've 14 years experience as a professional software engineer working on complex, differentiated, 3D immersive + projects. +

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+ I was previously a software engineer at Microsoft (7 years), NaturalMotion/Zynga (3 years), Amazon (0.5 years), + Mediatonic/Epic Games (2.5 years) and Axisto Media (1 year). +

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PROJECTS

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BLOG

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