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Beliefs' bugs #83

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Riglav opened this issue Sep 13, 2024 · 3 comments
Open

Beliefs' bugs #83

Riglav opened this issue Sep 13, 2024 · 3 comments

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@Riglav
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Riglav commented Sep 13, 2024

It's strange that nobody noticed it earlier, but it's looks like the effects from "Religious Documents" (+34% Natural religion spread in cities following our religion; +34% Natural religion spread in cities following our religion after discovering "Info Networks") working only for cities that not belong to it's owner: I have basic +9 pressure per city on my own cities which are still not following my religion, but I have large pressure bonuses for City-States and other nations (more specifically - for nations without their own religion), which also not following my religion yet. Meanwhile, looks like the "Religious Unity" (+100% Natural religion spread in City-State cities) belief working on ALL cities, not City-States only, because the enemy with that belief has +18 pressure (on my sity) from only one city, when I (with "Religious Documents") have the same value from two. And also, how do bonuses from "Work Ethos" and, especially, from "Specialist Reverence" working? Do they give fixed production bonuses or they give bonuses for every 3 follovers ("Work Ethos") and for every Specialist ("Specialist Reverence")?

@carriontrooper
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Hmm, weird stuff happening, lemme check

@carriontrooper
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Updated, changed em a bit.

Also, for work ethos, its effect only happens if your city has over 3 followers, while specialist reverence's is when you have at least 1 specialists. Flat bonus. Then again, it wasn't supposed to - now it grants 1 prod per spec.

@Riglav
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Riglav commented Sep 14, 2024

Yeah it's better now, but looks like "Faith in Science" doesn't work at all. Or, maybe, it should add:+1 faith for every 50 science? Because I have the city with 26 science, but there's no change in faith income.

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