Skip to content
This repository has been archived by the owner on Dec 31, 2020. It is now read-only.

Relation to NVIDIA Texture Tools exporter #323

Closed
ShukantPal opened this issue Jul 16, 2020 · 1 comment
Closed

Relation to NVIDIA Texture Tools exporter #323

ShukantPal opened this issue Jul 16, 2020 · 1 comment

Comments

@ShukantPal
Copy link

Is this software the same as this: https://developer.nvidia.com/nvidia-texture-tools-exporter? Thanks for the clarification.

@castano
Copy link
Owner

castano commented Jul 16, 2020

Unfortunately, no. The closed source nvidia texture tools are probably based on an earlier versions of the open source nvidia texture tools, with additional changes that are not public. I know that's really confusing, but I don't work at nvidia, I don't have any control over what nvidia does with their tools, and why they chose to discontinue their open source efforts.

From a cursory look at the DXT1 compressor, the performance is good, but quality is mediocre, which is unfortunate. The BC6-7 compressors are hopefully better, the open source codecs in NVTT need a lot of work to be useful in practical scenarios and you are probably better off using Rich Geldreichs (https://github.com/richgel999/bc7enc) or AMDs compressors (https://compressonator.readthedocs.io/en/latest/developer_sdk/cmp_core/).

@castano castano closed this as completed Jul 16, 2020
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants