Look ma, no shaders! Creates a window using GLFW, then draws to it using OpenGL bindings generated by zigglgen.
Uses the mach-glfw Zig package, which builds GLFW from source and provides ziggified GLFW bindings.
Requires Zig 0.12.1
, 0.13.0
or 0.14.0-dev
(master).
zig build run