Windows should be copy-from
'd from the basic window type
#3235
Coolthulhu
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Windows have a lot of copypasted data.
It's now possible to use
copy-from
for most of the terrain data, including bash data.I have changed some of the window types, which were previously hardcoded in
map::shoot
, when jsonizingmap::shoot
effects.I skipped the rest, because there are just so many window types in there:
Using
copy-from
would not only increase the "contrast" between window types by showing which flags are added or deleted.It would also copy the new
map::shoot
data around, letting the weird window types react to ranged attacks properly: by not stopping a .50 BGM shot just because they are non-transparent (taped, boarded or curtains drawn) and non-passable.Alternative (to manual) solutions:
copy-from
and how toextend
anddelete
from it, then apply it to windowsBeta Was this translation helpful? Give feedback.
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