Hub-01 Expanded Merchant Item Pool #3823
Admiral-Daala1541
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Since The Intercom is the merchant, spawning the desired items in the space next to them in their lil hidey-hole would work, along with making the area they spawn in have a faction ownership so whatever is spawned on completing that mission gets marked as for sale. This can be used to spawn limited amounts of materials that shouldn't be allowed to restock, as opposed to general shopkeep inventory. |
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So, I was thinking about how on the discord we recently talked about Hub-01s focus pre-zero hour being on materials research.
Leaning into that, I was wondering about how feasible it could be to make their merchant a renewable source of factory grade 8x40, Hydrogen cannisters, CRIT pulse ammo, and so on. And how we should balance that becoming available.
My first thought was locking its spawn behind the Nanofab quest somehow, but im more than open to ideas other than "make it ridiculously expensive".
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