Training skills that lack a lot of recipes via training the secondary skills #3825
Replies: 3 comments 4 replies
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i agree, we could reference DCSS's cross training |
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If anyone can point to what function in the code is responsible for calling the practice function while crafting that would be a big help, I've attempted to find it in the past (for the sake of trying to sus out the rate at which crafting generates EXP per hour so I have a benchmark for what other activities should be doing to compete with craft-grinding) and failed to find it. |
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i this discussion could be closed as concrete solutions are made and accepted. |
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Right now, secondary skills don't gain xp during a craft and are mainly there for autolearn and increased failure chance if you don't meet them. Allowing secondary skill requirements to train a skill would make some skills such as mechanics easier to train. First referenced in #3800
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