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Is your feature request related to a problem? Please describe.
For terrain, using weighted arrays is a good way to create alternate visuals, but it doesn't work for items (glass_shard)
How much better this would have felt/looked
Or imagine having support for corpse variations.
Describe the solution you'd like
Adding support for weighted arrays to item sprites.
Additional context
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
For terrain, using weighted arrays is a good way to create alternate visuals, but it doesn't work for items (glass_shard)
How much better this would have felt/looked
Or imagine having support for corpse variations.
Describe the solution you'd like
Adding support for weighted arrays to item sprites.
Additional context
The text was updated successfully, but these errors were encountered: