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I finally started to test applying armor power data to something since we haven't really used it for anything in-repo yet, and the first thing I looked at was to see about applying it to a transforming armor item, so of course that meant copy the armor portion data but have lower encumbrance when activated...leading to load errors:
Steps To Reproduce
Add an item that inherits via copy-from from the debug SWAT armor in testing data mod.
Give it an override to armor portion data, covering the same bodyparts but if desired changing coverage percent and/or encumbrance.
Load-test a world with testing mod enabled.
Screenshots
No response
Versions and configuration
OS: Windows
OS Version: 10.0.19041.450 (2004)
Game Version: v2024.11.21 [64-bit]
Graphics Version: Tiles
LAPI Version: 2
Game Language: []
Mods loaded: [
Bright Nights [bn],
Arcana and Magic Items [Arcana],
Cataclysm++ [Cata++],
Item Category Overhaul [Item_Category_Overhaul],
Pride Flags for BN [pride_flags],
Medieval Mod Reborn [Medieval_Mod_Reborn],
MST Extra [MST_Extra],
Arcana/Cata++ Patchmod [Arcana_Cata++_Patch],
Mining Mod [Mining_Mod],
Tankmod: Revived [Tankmod_Revived],
No Fungal Monsters [No_Fungi],
Disable NPC Needs [no_npc_food],
Faster Stamina Regen [stamina_regen_buff],
Manual Bionic Installation [manualbionicinstall],
Simplified Nutrition [novitamins],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills]
]
Idea was gonna be to make the torso have 100% coverage but the highest encumbrance, eyes/head/mouth a bit lower coverage, and limbs the coverage value it currently has, so that it can still have weak points to get chipped down while being more reliable for protecting the vitals against ranged attacks.
The text was updated successfully, but these errors were encountered:
Describe the bug
I finally started to test applying armor power data to something since we haven't really used it for anything in-repo yet, and the first thing I looked at was to see about applying it to a transforming armor item, so of course that meant copy the armor portion data but have lower encumbrance when activated...leading to load errors:
Steps To Reproduce
copy-from
from the debug SWAT armor in testing data mod.Screenshots
No response
Versions and configuration
Bright Nights [bn],
Arcana and Magic Items [Arcana],
Cataclysm++ [Cata++],
Item Category Overhaul [Item_Category_Overhaul],
Pride Flags for BN [pride_flags],
Medieval Mod Reborn [Medieval_Mod_Reborn],
MST Extra [MST_Extra],
Arcana/Cata++ Patchmod [Arcana_Cata++_Patch],
Mining Mod [Mining_Mod],
Tankmod: Revived [Tankmod_Revived],
No Fungal Monsters [No_Fungi],
Disable NPC Needs [no_npc_food],
Faster Stamina Regen [stamina_regen_buff],
Manual Bionic Installation [manualbionicinstall],
Simplified Nutrition [novitamins],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills]
]
Additional context
The item I was testing trying to add armor portion data was in Cata++: https://github.com/Noctifer-de-Mortem/nocts_cata_mod/blob/master/nocts_cata_mod_BN/Surv_help/c_armor.json#L1012
Idea was gonna be to make the torso have 100% coverage but the highest encumbrance, eyes/head/mouth a bit lower coverage, and limbs the coverage value it currently has, so that it can still have weak points to get chipped down while being more reliable for protecting the vitals against ranged attacks.
The text was updated successfully, but these errors were encountered: