Development of a mini scene graph based 3D engine and its potential of usage.
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Phase 1 - Graphical primitives: Report;
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Phase 2 – Geometric Transforms: Report;
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Phase 3 – Curves, Cubic Surfaces and VBOs: Report;
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Phase 4 – Normals and Texture Coordinates: Report.
Gonçalo Faria
Catarina Machado
João Vilaça