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Apologies if this isn't the right place to ask, but I'm wondering if anyone could give some insight on how CC:T is able to get the monitor shader to render while Iris shaders are loaded and running? |
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Answered by
SquidDev
Jan 1, 2025
Replies: 1 comment 1 reply
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It doosn't, I'm afraid! The monitor shader is only used by the TBO-based renderer, which doesn't work with Iris/Optifine. By default monitors use VBOs instead, which just use vanilla's |
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1 reply
Answer selected by
awakaxis
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It doosn't, I'm afraid! The monitor shader is only used by the TBO-based renderer, which doesn't work with Iris/Optifine. By default monitors use VBOs instead, which just use vanilla's
RenderType.text
.