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cev_eris.dme
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// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "code\_compile_options.dm"
#include "code\_debugger.dm"
#include "code\client_macros.dm"
#include "code\global.dm"
#include "code\hub.dm"
#include "code\stylesheet.dm"
#include "code\world.dm"
#include "code\__DEFINES\_compile_options.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_hydro_setup.dm"
#include "code\__DEFINES\_planes+layers.dm"
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\appearance.dm"
#include "code\__DEFINES\atmos.dm"
#include "code\__DEFINES\callbacks.dm"
#include "code\__DEFINES\chemistry.dm"
#include "code\__DEFINES\colors.dm"
#include "code\__DEFINES\construction.dm"
#include "code\__DEFINES\cooldowns.dm"
#include "code\__DEFINES\craft.dm"
#include "code\__DEFINES\cyborg_traits.dm"
#include "code\__DEFINES\damage_organs.dm"
#include "code\__DEFINES\economy.dm"
#include "code\__DEFINES\error_handler.dm"
#include "code\__DEFINES\flags.dm"
#include "code\__DEFINES\gamemode.dm"
#include "code\__DEFINES\holomap.dm"
#include "code\__DEFINES\inventory_sizes.dm"
#include "code\__DEFINES\is_helpers.dm"
#include "code\__DEFINES\item_aspects.dm"
#include "code\__DEFINES\items.dm"
#include "code\__DEFINES\items_clothing.dm"
#include "code\__DEFINES\jobs.dm"
#include "code\__DEFINES\lighting.dm"
#include "code\__DEFINES\lrange_scanner.dm"
#include "code\__DEFINES\machinery.dm"
#include "code\__DEFINES\map.dm"
#include "code\__DEFINES\materials.dm"
#include "code\__DEFINES\maths.dm"
#include "code\__DEFINES\MC.dm"
#include "code\__DEFINES\misc.dm"
#include "code\__DEFINES\mob_stats.dm"
#include "code\__DEFINES\mobs.dm"
#include "code\__DEFINES\movement.dm"
#include "code\__DEFINES\mutations.dm"
#include "code\__DEFINES\nanoui.dm"
#include "code\__DEFINES\overmap.dm"
#include "code\__DEFINES\perf_test.dm"
#include "code\__DEFINES\perks.dm"
#include "code\__DEFINES\process_scheduler.dm"
#include "code\__DEFINES\projectile_defines.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\reagents.dm"
#include "code\__DEFINES\research.dm"
#include "code\__DEFINES\rust_g.dm"
#include "code\__DEFINES\rust_g_overrides.dm"
#include "code\__DEFINES\sanity.dm"
#include "code\__DEFINES\shields.dm"
#include "code\__DEFINES\spaceman_dmm.dm"
#include "code\__DEFINES\span.dm"
#include "code\__DEFINES\species_languages.dm"
#include "code\__DEFINES\storyteller_defines.dm"
#include "code\__DEFINES\subsystems-priority.dm"
#include "code\__DEFINES\subsystems.dm"
#include "code\__DEFINES\targeting.dm"
#include "code\__DEFINES\tgui.dm"
#include "code\__DEFINES\tick.dm"
#include "code\__DEFINES\time.dm"
#include "code\__DEFINES\tools_and_qualities.dm"
#include "code\__DEFINES\topic.dm"
#include "code\__DEFINES\trade.dm"
#include "code\__DEFINES\turfs.dm"
#include "code\__DEFINES\typeids.dm"
#include "code\__DEFINES\verb_manager.dm"
#include "code\__DEFINES\weapons.dm"
#include "code\__DEFINES\ZAS.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
#include "code\__DEFINES\dcs\signals.dm"
#include "code\__DEFINES\spawner\_spawner.dm"
#include "code\__DEFINES\spawner\excelsior.dm"
#include "code\__DEFINES\spawner\frozen_star.dm"
#include "code\__HELPERS\_global_objects.dm"
#include "code\__HELPERS\_lists.dm"
#include "code\__HELPERS\_logging.dm"
#include "code\__HELPERS\antag.dm"
#include "code\__HELPERS\areas.dm"
#include "code\__HELPERS\artwork_names.dm"
#include "code\__HELPERS\atmospherics.dm"
#include "code\__HELPERS\atom_movables.dm"
#include "code\__HELPERS\atoms.dm"
#include "code\__HELPERS\bluespace_entropy.dm"
#include "code\__HELPERS\delays.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\functional.dm"
#include "code\__HELPERS\game.dm"
#include "code\__HELPERS\global_lists.dm"
#include "code\__HELPERS\icons.dm"
#include "code\__HELPERS\manifest.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\mobs.dm"
#include "code\__HELPERS\names.dm"
#include "code\__HELPERS\sanitize_values.dm"
#include "code\__HELPERS\spawn_sync.dm"
#include "code\__HELPERS\text.dm"
#include "code\__HELPERS\time.dm"
#include "code\__HELPERS\turfs.dm"
#include "code\__HELPERS\type2type.dm"
#include "code\__HELPERS\unsorted.dm"
#include "code\__HELPERS\vector.dm"
#include "code\__HELPERS\view.dm"
#include "code\__HELPERS\sorting\__main.dm"
#include "code\__HELPERS\sorting\cmp.dm"
#include "code\__HELPERS\sorting\TimSort.dm"
#include "code\_compatibility\512.dm"
#include "code\_compatibility\513.dm"
#include "code\_datastructures\path_node.dm"
#include "code\_datastructures\priority_queue.dm"
#include "code\_datastructures\stack.dm"
#include "code\_global_vars\mapping.dm"
#include "code\_global_vars\misc.dm"
#include "code\_global_vars\lists\flavor.dm"
#include "code\_global_vars\lists\mapping.dm"
#include "code\_global_vars\lists\names.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\cyborg.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\ghost.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\rig.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\action.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\openspace_overlays.dm"
#include "code\_onclick\hud\parallax.dm"
#include "code\_onclick\hud\plane_master.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\HUD_element\_HUD_defines.dm"
#include "code\_onclick\hud\HUD_element\client.dm"
#include "code\_onclick\hud\HUD_element\external_procs.dm"
#include "code\_onclick\hud\HUD_element\HUD_element.dm"
#include "code\_onclick\hud\HUD_element\internal_procs.dm"
#include "code\_onclick\hud\HUD_element\types\button.dm"
#include "code\_onclick\hud\HUD_element\types\custom_buttons.dm"
#include "code\_onclick\hud\HUD_element\types\layout.dm"
#include "code\_onclick\hud\HUD_element\types\threePartBox.dm"
#include "code\_onclick\hud\screen_objects\base_screen_objects.dm"
#include "code\_onclick\hud\screen_objects\robot_screen_objects.dm"
#include "code\ATMOSPHERICS\_atmos_setup.dm"
#include "code\ATMOSPHERICS\_atmospherics_helpers.dm"
#include "code\ATMOSPHERICS\atmospherics.dm"
#include "code\ATMOSPHERICS\datum_pipe_network.dm"
#include "code\ATMOSPHERICS\datum_pipeline.dm"
#include "code\ATMOSPHERICS\he_pipes.dm"
#include "code\ATMOSPHERICS\mainspipe.dm"
#include "code\ATMOSPHERICS\pipes.dm"
#include "code\ATMOSPHERICS\components\portables_connector.dm"
#include "code\ATMOSPHERICS\components\tvalve.dm"
#include "code\ATMOSPHERICS\components\valve.dm"
#include "code\ATMOSPHERICS\components\binary_devices\binary_atmos_base.dm"
#include "code\ATMOSPHERICS\components\binary_devices\circulator.dm"
#include "code\ATMOSPHERICS\components\binary_devices\dp_vent_pump.dm"
#include "code\ATMOSPHERICS\components\binary_devices\passive_gate.dm"
#include "code\ATMOSPHERICS\components\binary_devices\pipeturbine.dm"
#include "code\ATMOSPHERICS\components\binary_devices\pump.dm"
#include "code\ATMOSPHERICS\components\binary_devices\volume_pump.dm"
#include "code\ATMOSPHERICS\components\omni_devices\_omni_extras.dm"
#include "code\ATMOSPHERICS\components\omni_devices\filter.dm"
#include "code\ATMOSPHERICS\components\omni_devices\mixer.dm"
#include "code\ATMOSPHERICS\components\omni_devices\omni_base.dm"
#include "code\ATMOSPHERICS\components\trinary_devices\filter.dm"
#include "code\ATMOSPHERICS\components\trinary_devices\mixer.dm"
#include "code\ATMOSPHERICS\components\trinary_devices\trinary_base.dm"
#include "code\ATMOSPHERICS\components\unary\cold_sink.dm"
#include "code\ATMOSPHERICS\components\unary\generator_input.dm"
#include "code\ATMOSPHERICS\components\unary\heat_exchanger.dm"
#include "code\ATMOSPHERICS\components\unary\heat_source.dm"
#include "code\ATMOSPHERICS\components\unary\outlet_injector.dm"
#include "code\ATMOSPHERICS\components\unary\oxygen_generator.dm"
#include "code\ATMOSPHERICS\components\unary\unary_base.dm"
#include "code\ATMOSPHERICS\components\unary\vent_pump.dm"
#include "code\ATMOSPHERICS\components\unary\vent_scrubber.dm"
#include "code\controllers\admin.dm"
#include "code\controllers\communications.dm"
#include "code\controllers\configuration.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
#include "code\controllers\globals.dm"
#include "code\controllers\hooks-defs.dm"
#include "code\controllers\hooks.dm"
#include "code\controllers\master.dm"
#include "code\controllers\subsystem.dm"
#include "code\controllers\verbs.dm"
#include "code\controllers\evacuation\evacuation.dm"
#include "code\controllers\evacuation\evacuation_eta.dm"
#include "code\controllers\evacuation\evacuation_helpers.dm"
#include "code\controllers\evacuation\evacuation_lifepods.dm"
#include "code\controllers\evacuation\evacuation_option.dm"
#include "code\controllers\evacuation\evacuation_pods.dm"
#include "code\controllers\evacuation\evacuation_predicate.dm"
#include "code\controllers\evacuation\evacuation_shuttle.dm"
#include "code\controllers\evacuation\~evac.dm"
#include "code\controllers\subsystems\air.dm"
#include "code\controllers\subsystems\alarm.dm"
#include "code\controllers\subsystems\assets.dm"
#include "code\controllers\subsystems\atoms.dm"
#include "code\controllers\subsystems\chat.dm"
#include "code\controllers\subsystems\chemistry.dm"
#include "code\controllers\subsystems\chunks.dm"
#include "code\controllers\subsystems\craft.dm"
#include "code\controllers\subsystems\dcs.dm"
#include "code\controllers\subsystems\economy.dm"
#include "code\controllers\subsystems\evac.dm"
#include "code\controllers\subsystems\event.dm"
#include "code\controllers\subsystems\explosions.dm"
#include "code\controllers\subsystems\garbage.dm"
#include "code\controllers\subsystems\holomaps.dm"
#include "code\controllers\subsystems\inactivity.dm"
#include "code\controllers\subsystems\inventory.dm"
#include "code\controllers\subsystems\jamming.dm"
#include "code\controllers\subsystems\jobs.dm"
#include "code\controllers\subsystems\lighting.dm"
#include "code\controllers\subsystems\machines.dm"
#include "code\controllers\subsystems\mapping.dm"
#include "code\controllers\subsystems\migration.dm"
#include "code\controllers\subsystems\misc.dm"
#include "code\controllers\subsystems\pai.dm"
#include "code\controllers\subsystems\ping.dm"
#include "code\controllers\subsystems\radio.dm"
#include "code\controllers\subsystems\research.dm"
#include "code\controllers\subsystems\shuttle.dm"
#include "code\controllers\subsystems\spawn_data.dm"
#include "code\controllers\subsystems\staverbs.dm"
#include "code\controllers\subsystems\sun.dm"
#include "code\controllers\subsystems\supply.dm"
#include "code\controllers\subsystems\tgui.dm"
#include "code\controllers\subsystems\throwing.dm"
#include "code\controllers\subsystems\ticker.dm"
#include "code\controllers\subsystems\timer.dm"
#include "code\controllers\subsystems\tips_manager.dm"
#include "code\controllers\subsystems\trade.dm"
#include "code\controllers\subsystems\verb_manager.dm"
#include "code\controllers\subsystems\vote.dm"
#include "code\controllers\subsystems\wireless.dm"
#include "code\controllers\subsystems\initialization\character_setup.dm"
#include "code\controllers\subsystems\processing\humans.dm"
#include "code\controllers\subsystems\processing\mobs.dm"
#include "code\controllers\subsystems\processing\nano.dm"
#include "code\controllers\subsystems\processing\objs.dm"
#include "code\controllers\subsystems\processing\processing.dm"
#include "code\controllers\subsystems\processing\turf.dm"
#include "code\controllers\subsystems\processing\organs\internal_wounds.dm"
#include "code\controllers\subsystems\tickets\mentor_tickets.dm"
#include "code\controllers\subsystems\tickets\tickets.dm"
#include "code\controllers\subsystems\voting\poll.dm"
#include "code\controllers\subsystems\voting\poll_types.dm"
#include "code\controllers\subsystems\voting\vote_choice.dm"
#include "code\datums\ai_law_sets.dm"
#include "code\datums\ai_laws.dm"
#include "code\datums\armor.dm"
#include "code\datums\browser.dm"
#include "code\datums\callback.dm"
#include "code\datums\category.dm"
#include "code\datums\contract.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datum.dm"
#include "code\datums\datum_click_handlers.dm"
#include "code\datums\datum_hud.dm"
#include "code\datums\footsteps.dm"
#include "code\datums\gps_data.dm"
#include "code\datums\hierarchy.dm"
#include "code\datums\licences.dm"
#include "code\datums\lobbyscreen.dm"
#include "code\datums\loot_spawner.dm"
#include "code\datums\mind.dm"
#include "code\datums\mixed.dm"
#include "code\datums\mob_stats.dm"
#include "code\datums\mob_stats_menu.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\recipe.dm"
#include "code\datums\recoil.dm"
#include "code\datums\security_state.dm"
#include "code\datums\sound_player.dm"
#include "code\datums\verb_callbacks.dm"
#include "code\datums\weakref.dm"
#include "code\datums\autolathe\ammo.dm"
#include "code\datums\autolathe\autolathe_datums.dm"
#include "code\datums\autolathe\basic_stuff.dm"
#include "code\datums\autolathe\biomatter.dm"
#include "code\datums\autolathe\cells.dm"
#include "code\datums\autolathe\circuits.dm"
#include "code\datums\autolathe\clothing.dm"
#include "code\datums\autolathe\computer_parts.dm"
#include "code\datums\autolathe\containers.dm"
#include "code\datums\autolathe\conveyor.dm"
#include "code\datums\autolathe\devices.dm"
#include "code\datums\autolathe\guns.dm"
#include "code\datums\autolathe\organ.dm"
#include "code\datums\autolathe\parts.dm"
#include "code\datums\autolathe\prostheses.dm"
#include "code\datums\autolathe\security.dm"
#include "code\datums\autolathe\tools.dm"
#include "code\datums\changelog\changelog.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\clothing_sanity_protection.dm"
#include "code\datums\components\fabric.dm"
#include "code\datums\components\jamming.dm"
#include "code\datums\components\overlay_manager.dm"
#include "code\datums\craft\craft_designs.dm"
#include "code\datums\craft\crafting_items.dm"
#include "code\datums\craft\gun_parts.dm"
#include "code\datums\craft\item.dm"
#include "code\datums\craft\menu.dm"
#include "code\datums\craft\recipe.dm"
#include "code\datums\craft\step.dm"
#include "code\datums\craft\recipes\airlocks.dm"
#include "code\datums\craft\recipes\clothing.dm"
#include "code\datums\craft\recipes\floor.dm"
#include "code\datums\craft\recipes\furniture.dm"
#include "code\datums\craft\recipes\guns.dm"
#include "code\datums\craft\recipes\machinery.dm"
#include "code\datums\craft\recipes\misc.dm"
#include "code\datums\craft\recipes\tools.dm"
#include "code\datums\craft\recipes\weapon.dm"
#include "code\datums\elements\_element.dm"
#include "code\datums\extensions\extensions.dm"
#include "code\datums\extensions\fake_data.dm"
#include "code\datums\extensions\label.dm"
#include "code\datums\extensions\multitool\_multitool.dm"
#include "code\datums\extensions\multitool\multitool.dm"
#include "code\datums\extensions\multitool\store.dm"
#include "code\datums\extensions\multitool\circuitboards\circuitboards.dm"
#include "code\datums\extensions\multitool\circuitboards\stationalert.dm"
#include "code\datums\extensions\multitool\items\cable.dm"
#include "code\datums\extensions\multitool\items\items.dm"
#include "code\datums\helper_datums\construction_datum.dm"
#include "code\datums\helper_datums\events.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\global_iterator.dm"
#include "code\datums\helper_datums\stack_end_detector.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\helper_datums\topic_input.dm"
#include "code\datums\mob_modifications\mob_modifications.dm"
#include "code\datums\mob_modifications\modification_types.dm"
#include "code\datums\mocking\client.dm"
#include "code\datums\movement\_defines.dm"
#include "code\datums\movement\atom_movable.dm"
#include "code\datums\movement\mob.dm"
#include "code\datums\movement\move_intent.dm"
#include "code\datums\movement\movement.dm"
#include "code\datums\movement\robot.dm"
#include "code\datums\movement\~defines.dm"
#include "code\datums\music_tracks\_music_track.dm"
#include "code\datums\music_tracks\ascention.dm"
#include "code\datums\music_tracks\comet_haley.dm"
#include "code\datums\music_tracks\downtown.dm"
#include "code\datums\music_tracks\elevator.dm"
#include "code\datums\music_tracks\europa.dm"
#include "code\datums\music_tracks\marhaba.dm"
#include "code\datums\music_tracks\neotheology.dm"
#include "code\datums\objective\abduct.dm"
#include "code\datums\objective\absorb.dm"
#include "code\datums\objective\assassinate.dm"
#include "code\datums\objective\assassinate_marshal.dm"
#include "code\datums\objective\baptize.dm"
#include "code\datums\objective\blitzshell.dm"
#include "code\datums\objective\block.dm"
#include "code\datums\objective\borer.dm"
#include "code\datums\objective\brig.dm"
#include "code\datums\objective\custom.dm"
#include "code\datums\objective\debrain.dm"
#include "code\datums\objective\download.dm"
#include "code\datums\objective\escape.dm"
#include "code\datums\objective\faction.dm"
#include "code\datums\objective\harm.dm"
#include "code\datums\objective\merc_mission.dm"
#include "code\datums\objective\nuclear.dm"
#include "code\datums\objective\objective.dm"
#include "code\datums\objective\pirate_plunder.dm"
#include "code\datums\objective\plunder.dm"
#include "code\datums\objective\protect.dm"
#include "code\datums\objective\rev.dm"
#include "code\datums\objective\silence.dm"
#include "code\datums\objective\steal.dm"
#include "code\datums\objective\survive.dm"
#include "code\datums\objective\individual_objective\church.dm"
#include "code\datums\objective\individual_objective\command.dm"
#include "code\datums\objective\individual_objective\common.dm"
#include "code\datums\objective\individual_objective\guild.dm"
#include "code\datums\objective\individual_objective\individual_objective.dm"
#include "code\datums\objective\individual_objective\ironhammer.dm"
#include "code\datums\objective\individual_objective\moebius.dm"
#include "code\datums\objective\individual_objective\technomancers.dm"
#include "code\datums\observation\_defines.dm"
#include "code\datums\observation\death.dm"
#include "code\datums\observation\density_set.dm"
#include "code\datums\observation\destroyed.dm"
#include "code\datums\observation\dir_set.dm"
#include "code\datums\observation\entered.dm"
#include "code\datums\observation\equipped.dm"
#include "code\datums\observation\exited.dm"
#include "code\datums\observation\helpers.dm"
#include "code\datums\observation\life.dm"
#include "code\datums\observation\logged_in.dm"
#include "code\datums\observation\logged_out.dm"
#include "code\datums\observation\moved.dm"
#include "code\datums\observation\name_set.dm"
#include "code\datums\observation\observation.dm"
#include "code\datums\observation\opacity_set.dm"
#include "code\datums\observation\see_in_dark_set.dm"
#include "code\datums\observation\see_invisible_set.dm"
#include "code\datums\observation\set_invisibility.dm"
#include "code\datums\observation\shuttle_moved.dm"
#include "code\datums\observation\sight_set.dm"
#include "code\datums\observation\stat_set.dm"
#include "code\datums\observation\turf_changed.dm"
#include "code\datums\observation\unequipped.dm"
#include "code\datums\observation\~cleanup.dm"
#include "code\datums\outfits\_defines.dm"
#include "code\datums\outfits\outfit.dm"
#include "code\datums\outfits\antagonist\antagonist.dm"
#include "code\datums\outfits\antagonist\mercenary.dm"
#include "code\datums\outfits\antagonist\pirate.dm"
#include "code\datums\outfits\equipment\backpacks.dm"
#include "code\datums\outfits\jobs\_defines.dm"
#include "code\datums\outfits\jobs\church.dm"
#include "code\datums\outfits\jobs\civilian.dm"
#include "code\datums\outfits\jobs\command.dm"
#include "code\datums\outfits\jobs\engineering.dm"
#include "code\datums\outfits\jobs\guild.dm"
#include "code\datums\outfits\jobs\job.dm"
#include "code\datums\outfits\jobs\medical.dm"
#include "code\datums\outfits\jobs\misc.dm"
#include "code\datums\outfits\jobs\science.dm"
#include "code\datums\outfits\jobs\security.dm"
#include "code\datums\perks\cooldown.dm"
#include "code\datums\perks\fate.dm"
#include "code\datums\perks\job.dm"
#include "code\datums\perks\oddity.dm"
#include "code\datums\perks\perk.dm"
#include "code\datums\proximity_trigger\proximity_trigger.dm"
#include "code\datums\proximity_trigger\turf_selection.dm"
#include "code\datums\repositories\cameras.dm"
#include "code\datums\repositories\decls.dm"
#include "code\datums\repositories\repository.dm"
#include "code\datums\repositories\sound_channels.dm"
#include "code\datums\repositories\unique.dm"
#include "code\datums\repositories\crew\_defines.dm"
#include "code\datums\repositories\crew\binary.dm"
#include "code\datums\repositories\crew\crew.dm"
#include "code\datums\repositories\crew\crew_sensor_modifier.dm"
#include "code\datums\repositories\crew\general.dm"
#include "code\datums\repositories\crew\tracking.dm"
#include "code\datums\repositories\crew\vital.dm"
#include "code\datums\repositories\crew\~defines.dm"
#include "code\datums\setup_option\background.dm"
#include "code\datums\setup_option\core_implant.dm"
#include "code\datums\setup_option\core_implants.dm"
#include "code\datums\setup_option\setup_option.dm"
#include "code\datums\setup_option\backgrounds\fate.dm"
#include "code\datums\setup_option\backgrounds\origin.dm"
#include "code\datums\topic\admin.dm"
#include "code\datums\topic\topic_handlers.dm"
#include "code\datums\topic\world.dm"
#include "code\datums\underwear\bottom.dm"
#include "code\datums\underwear\socks.dm"
#include "code\datums\underwear\top.dm"
#include "code\datums\underwear\undershirt.dm"
#include "code\datums\underwear\underwear.dm"
#include "code\datums\uplink\ammunition.dm"
#include "code\datums\uplink\announcements.dm"
#include "code\datums\uplink\badassery.dm"
#include "code\datums\uplink\devices and tools.dm"
#include "code\datums\uplink\grenades.dm"
#include "code\datums\uplink\hardsuit_modules.dm"
#include "code\datums\uplink\highly visible and dangerous weapons.dm"
#include "code\datums\uplink\implants.dm"
#include "code\datums\uplink\medical.dm"
#include "code\datums\uplink\neotheology.dm"
#include "code\datums\uplink\stealth and camouflage items.dm"
#include "code\datums\uplink\stealthy and inconspicuous weapons.dm"
#include "code\datums\uplink\telecrystals.dm"
#include "code\datums\uplink\uplink_categories.dm"
#include "code\datums\uplink\uplink_items.dm"
#include "code\datums\uplink\uplink_sources.dm"
#include "code\datums\wires\airlock.dm"
#include "code\datums\wires\alarm.dm"
#include "code\datums\wires\apc.dm"
#include "code\datums\wires\autolathe.dm"
#include "code\datums\wires\camera.dm"
#include "code\datums\wires\explosive.dm"
#include "code\datums\wires\jukebox.dm"
#include "code\datums\wires\lrange_scanner.dm"
#include "code\datums\wires\mulebot.dm"
#include "code\datums\wires\nuclearbomb.dm"
#include "code\datums\wires\particle_accelerator.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\recycle_vendor.dm"
#include "code\datums\wires\robot.dm"
#include "code\datums\wires\shield_generator.dm"
#include "code\datums\wires\smartfridge.dm"
#include "code\datums\wires\smes.dm"
#include "code\datums\wires\taperecorder.dm"
#include "code\datums\wires\vending.dm"
#include "code\datums\wires\wire_description.dm"
#include "code\datums\wires\wires.dm"
#include "code\defines\gases.dm"
#include "code\defines\obj.dm"
#include "code\defines\procs\announce.dm"
#include "code\defines\procs\AStar.dm"
#include "code\defines\procs\dbcore.dm"
#include "code\defines\procs\hud.dm"
#include "code\defines\procs\radio.dm"
#include "code\defines\procs\sd_Alert.dm"
#include "code\game\atom_stats.dm"
#include "code\game\atoms.dm"
#include "code\game\atoms_movable.dm"
#include "code\game\base_turf.dm"
#include "code\game\images.dm"
#include "code\game\periodic_news.dm"
#include "code\game\shuttle_engines.dm"
#include "code\game\skincmd.dm"
#include "code\game\sound.dm"
#include "code\game\supplyshuttle.dm"
#include "code\game\world.dm"
#include "code\game\antagonist\_antagonist_setup.dm"
#include "code\game\antagonist\antagonist.dm"
#include "code\game\antagonist\antagonist_create.dm"
#include "code\game\antagonist\antagonist_equip.dm"
#include "code\game\antagonist\antagonist_factions.dm"
#include "code\game\antagonist\antagonist_helpers.dm"
#include "code\game\antagonist\antagonist_objectives.dm"
#include "code\game\antagonist\antagonist_outer.dm"
#include "code\game\antagonist\antagonist_panel.dm"
#include "code\game\antagonist\antagonist_print.dm"
#include "code\game\antagonist\antagonist_update.dm"
#include "code\game\antagonist\alien\borer.dm"
#include "code\game\antagonist\outer\blitzshell\blitzshell.dm"
#include "code\game\antagonist\outer\mercenary\merc_faction.dm"
#include "code\game\antagonist\outer\mercenary\mercenary.dm"
#include "code\game\antagonist\outer\pirate\pirate.dm"
#include "code\game\antagonist\outer\pirate\pirate_faction.dm"
#include "code\game\antagonist\station\changeling.dm"
#include "code\game\antagonist\station\contractor.dm"
#include "code\game\antagonist\station\inquisitor.dm"
#include "code\game\antagonist\station\marshal.dm"
#include "code\game\antagonist\station\rogue_ai.dm"
#include "code\game\antagonist\station\revolutionary\excel_faction.dm"
#include "code\game\antagonist\station\revolutionary\excelsior.dm"
#include "code\game\area\ai_monitored.dm"
#include "code\game\area\areas.dm"
#include "code\game\area\asteroid_areas.dm"
#include "code\game\area\Space Station 13 areas.dm"
#include "code\game\gamemodes\scores.dm"
#include "code\game\gamemodes\storyevent.dm"
#include "code\game\gamemodes\storyevent_helpers.dm"
#include "code\game\gamemodes\storyteller.dm"
#include "code\game\gamemodes\storyteller_helpers.dm"
#include "code\game\gamemodes\storyteller_log.dm"
#include "code\game\gamemodes\storyteller_meta.dm"
#include "code\game\gamemodes\storyteller_print.dm"
#include "code\game\gamemodes\changeling\changeling_powers.dm"
#include "code\game\gamemodes\changeling\modularchangling.dm"
#include "code\game\gamemodes\endgame\endgame.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\blob.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\universe.dm"
#include "code\game\gamemodes\events\apc_damage.dm"
#include "code\game\gamemodes\events\black_hole.dm"
#include "code\game\gamemodes\events\blob.dm"
#include "code\game\gamemodes\events\brand_intelligence.dm"
#include "code\game\gamemodes\events\camera_damage.dm"
#include "code\game\gamemodes\events\carp_migration.dm"
#include "code\game\gamemodes\events\clang.dm"
#include "code\game\gamemodes\events\comms_blackout.dm"
#include "code\game\gamemodes\events\dust.dm"
#include "code\game\gamemodes\events\electrical_storm.dm"
#include "code\game\gamemodes\events\event.dm"
#include "code\game\gamemodes\events\gravity.dm"
#include "code\game\gamemodes\events\grid_check.dm"
#include "code\game\gamemodes\events\hivemind_controller.dm"
#include "code\game\gamemodes\events\hivemind_invasion.dm"
#include "code\game\gamemodes\events\infestation.dm"
#include "code\game\gamemodes\events\ion_storm.dm"
#include "code\game\gamemodes\events\meteors.dm"
#include "code\game\gamemodes\events\money_lotto.dm"
#include "code\game\gamemodes\events\nothing.dm"
#include "code\game\gamemodes\events\prison_break.dm"
#include "code\game\gamemodes\events\radiation_storm.dm"
#include "code\game\gamemodes\events\rogue_drones.dm"
#include "code\game\gamemodes\events\shipping_error.dm"
#include "code\game\gamemodes\events\space_weather.dm"
#include "code\game\gamemodes\events\spacevine.dm"
#include "code\game\gamemodes\events\spider_infestation.dm"
#include "code\game\gamemodes\events\supply_pod.dm"
#include "code\game\gamemodes\events\wallrot.dm"
#include "code\game\gamemodes\events\weather.dm"
#include "code\game\gamemodes\events\wormholes.dm"
#include "code\game\gamemodes\events\hidden_events\bluespace_crystal_infestation.dm"
#include "code\game\gamemodes\events\hidden_events\bluespace_rift.dm"
#include "code\game\gamemodes\events\hidden_events\kaiser.dm"
#include "code\game\gamemodes\events\holidays\Christmas.dm"
#include "code\game\gamemodes\events\holidays\Holidays.dm"
#include "code\game\gamemodes\events\weather\rad_storm.dm"
#include "code\game\gamemodes\malfunction\malf_hardware.dm"
#include "code\game\gamemodes\malfunction\malf_research.dm"
#include "code\game\gamemodes\malfunction\malf_research_ability.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HARDWARE.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HELPERS.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_interdiction.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_manipulation.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_networking.dm"
#include "code\game\gamemodes\nuclear\pinpointer.dm"
#include "code\game\gamemodes\roleset\roleset.dm"
#include "code\game\gamemodes\roleset\simple.dm"
#include "code\game\gamemodes\roleset\faction\excelsior.dm"
#include "code\game\gamemodes\roleset\faction\mercenary.dm"
#include "code\game\gamemodes\roleset\faction\pirate.dm"
#include "code\game\gamemodes\roleset\faction\roleset_faction.dm"
#include "code\game\gamemodes\storytellers\chronicler.dm"
#include "code\game\gamemodes\storytellers\guide.dm"
#include "code\game\gamemodes\storytellers\healer.dm"
#include "code\game\gamemodes\storytellers\jester.dm"
#include "code\game\gamemodes\storytellers\mime.dm"
#include "code\game\gamemodes\storytellers\sleeper.dm"
#include "code\game\gamemodes\storytellers\warrior.dm"
#include "code\game\jobs\_access_defs.dm"
#include "code\game\jobs\access.dm"
#include "code\game\jobs\access_datum.dm"
#include "code\game\jobs\department.dm"
#include "code\game\jobs\jobs.dm"
#include "code\game\jobs\wages.dm"
#include "code\game\jobs\whitelist.dm"
#include "code\game\jobs\job\assistant.dm"
#include "code\game\jobs\job\assistant_flavors.dm"
#include "code\game\jobs\job\captain.dm"
#include "code\game\jobs\job\church.dm"
#include "code\game\jobs\job\civilian.dm"
#include "code\game\jobs\job\engineering.dm"
#include "code\game\jobs\job\guild.dm"
#include "code\game\jobs\job\job.dm"
#include "code\game\jobs\job\medical.dm"
#include "code\game\jobs\job\science.dm"
#include "code\game\jobs\job\security.dm"
#include "code\game\jobs\job\silicon.dm"
#include "code\game\machinery\adv_med.dm"
#include "code\game\machinery\ai_slipper.dm"
#include "code\game\machinery\alarm.dm"
#include "code\game\machinery\antigrav.dm"
#include "code\game\machinery\atmo_control.dm"
#include "code\game\machinery\autodoc_excelsior.dm"
#include "code\game\machinery\autolathe_disk_cloner.dm"
#include "code\game\machinery\Beacon.dm"
#include "code\game\machinery\biogenerator.dm"
#include "code\game\machinery\bioprinter.dm"
#include "code\game\machinery\bioprinter_nt.dm"
#include "code\game\machinery\bluespaceartillery.dm"
#include "code\game\machinery\bluespacerelay.dm"
#include "code\game\machinery\buttons.dm"
#include "code\game\machinery\CableLayer.dm"
#include "code\game\machinery\constructable_frame.dm"
#include "code\game\machinery\crafting_station.dm"
#include "code\game\machinery\cryo.dm"
#include "code\game\machinery\cryopod.dm"
#include "code\game\machinery\deployable.dm"
#include "code\game\machinery\door_control.dm"
#include "code\game\machinery\doppler_array.dm"
#include "code\game\machinery\flasher.dm"
#include "code\game\machinery\floodlight.dm"
#include "code\game\machinery\floor_light.dm"
#include "code\game\machinery\floorlayer.dm"
#include "code\game\machinery\gym.dm"
#include "code\game\machinery\hologram.dm"
#include "code\game\machinery\holoposter.dm"
#include "code\game\machinery\holosign.dm"
#include "code\game\machinery\igniter.dm"
#include "code\game\machinery\jammers.dm"
#include "code\game\machinery\jukebox.dm"
#include "code\game\machinery\lightswitch.dm"
#include "code\game\machinery\machinery.dm"
#include "code\game\machinery\magnet.dm"
#include "code\game\machinery\mass_driver.dm"
#include "code\game\machinery\mindswapper.dm"
#include "code\game\machinery\multistructure.dm"
#include "code\game\machinery\navbeacon.dm"
#include "code\game\machinery\newscaster.dm"
#include "code\game\machinery\nuclear_bomb.dm"
#include "code\game\machinery\OpTable.dm"
#include "code\game\machinery\portable_turret.dm"
#include "code\game\machinery\recharger.dm"
#include "code\game\machinery\rechargestation.dm"
#include "code\game\machinery\recycle_vendor.dm"
#include "code\game\machinery\repairstation.dm"
#include "code\game\machinery\requests_console.dm"
#include "code\game\machinery\seed_extractor.dm"
#include "code\game\machinery\shower.dm"
#include "code\game\machinery\Sleeper.dm"
#include "code\game\machinery\slotmachine.dm"
#include "code\game\machinery\smelter.dm"
#include "code\game\machinery\sorter.dm"
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\status_display.dm"
#include "code\game\machinery\status_display_ai.dm"
#include "code\game\machinery\suit_storage_unit.dm"
#include "code\game\machinery\supply_display.dm"
#include "code\game\machinery\supplybeacon.dm"
#include "code\game\machinery\surveillance_pod.dm"
#include "code\game\machinery\teleporter.dm"
#include "code\game\machinery\turret_control.dm"
#include "code\game\machinery\vending.dm"
#include "code\game\machinery\wall_frames.dm"
#include "code\game\machinery\washing_machine.dm"
#include "code\game\machinery\atmoalter\area_atmos_computer.dm"
#include "code\game\machinery\atmoalter\canister.dm"
#include "code\game\machinery\atmoalter\meter.dm"
#include "code\game\machinery\atmoalter\portable_atmospherics.dm"
#include "code\game\machinery\atmoalter\pump.dm"
#include "code\game\machinery\atmoalter\scrubber.dm"
#include "code\game\machinery\autolathe\artist_bench.dm"
#include "code\game\machinery\autolathe\autolathe.dm"
#include "code\game\machinery\autolathe\mechfab.dm"
#include "code\game\machinery\autolathe\nanoforge.dm"
#include "code\game\machinery\bots\bots.dm"
#include "code\game\machinery\bots\mulebot.dm"
#include "code\game\machinery\camera\camera.dm"
#include "code\game\machinery\camera\camera_assembly.dm"
#include "code\game\machinery\camera\motion.dm"
#include "code\game\machinery\camera\presets.dm"
#include "code\game\machinery\camera\tracking.dm"
#include "code\game\machinery\computer\ai_core.dm"
#include "code\game\machinery\computer\aifixer.dm"
#include "code\game\machinery\computer\arcade.dm"
#include "code\game\machinery\computer\arcade_orion.dm"
#include "code\game\machinery\computer\atmos_alert.dm"
#include "code\game\machinery\computer\atmos_control.dm"
#include "code\game\machinery\computer\buildandrepair.dm"
#include "code\game\machinery\computer\computer.dm"
#include "code\game\machinery\computer\guestpass.dm"
#include "code\game\machinery\computer\law.dm"
#include "code\game\machinery\computer\medical.dm"
#include "code\game\machinery\computer\message.dm"
#include "code\game\machinery\computer\Operating.dm"
#include "code\game\machinery\computer\pod.dm"
#include "code\game\machinery\computer\prisoner.dm"
#include "code\game\machinery\computer\prisonshuttle.dm"
#include "code\game\machinery\computer\robot.dm"
#include "code\game\machinery\computer\security.dm"
#include "code\game\machinery\computer\station_alert.dm"
#include "code\game\machinery\doors\airlock.dm"
#include "code\game\machinery\doors\airlock_control.dm"
#include "code\game\machinery\doors\airlock_electronics.dm"
#include "code\game\machinery\doors\alarmlock.dm"
#include "code\game\machinery\doors\blast_door.dm"
#include "code\game\machinery\doors\brigdoors.dm"
#include "code\game\machinery\doors\checkForMultipleDoors.dm"
#include "code\game\machinery\doors\door.dm"
#include "code\game\machinery\doors\firedoor.dm"
#include "code\game\machinery\doors\firedoor_assembly.dm"
#include "code\game\machinery\doors\holy_door.dm"
#include "code\game\machinery\doors\multi_tile.dm"
#include "code\game\machinery\doors\showcase.dm"
#include "code\game\machinery\doors\simple.dm"
#include "code\game\machinery\doors\unpowered.dm"
#include "code\game\machinery\doors\windowdoor.dm"
#include "code\game\machinery\embedded_controller\airlock_controllers.dm"
#include "code\game\machinery\embedded_controller\airlock_docking_controller.dm"
#include "code\game\machinery\embedded_controller\airlock_docking_controller_multi.dm"
#include "code\game\machinery\embedded_controller\airlock_program.dm"
#include "code\game\machinery\embedded_controller\docking_program.dm"
#include "code\game\machinery\embedded_controller\docking_program_multi.dm"
#include "code\game\machinery\embedded_controller\embedded_controller_base.dm"
#include "code\game\machinery\embedded_controller\embedded_program_base.dm"
#include "code\game\machinery\embedded_controller\simple_docking_controller.dm"
#include "code\game\machinery\embedded_controller\~docking_program_undef.dm"
#include "code\game\machinery\excelsior\autolathe.dm"
#include "code\game\machinery\excelsior\boombox.dm"
#include "code\game\machinery\excelsior\diesel.dm"
#include "code\game\machinery\excelsior\ex_teleporter.dm"
#include "code\game\machinery\excelsior\ex_turret.dm"
#include "code\game\machinery\excelsior\field.dm"
#include "code\game\machinery\excelsior\implantmaker.dm"
#include "code\game\machinery\excelsior\redirector.dm"
#include "code\game\machinery\kitchen\gibber.dm"
#include "code\game\machinery\kitchen\microwave.dm"
#include "code\game\machinery\kitchen\smartfridge.dm"
#include "code\game\machinery\pipe\construction.dm"
#include "code\game\machinery\pipe\pipe_dispenser.dm"
#include "code\game\machinery\pipe\pipelayer.dm"
#include "code\game\machinery\telecomms\broadcaster.dm"
#include "code\game\machinery\telecomms\logbrowser.dm"
#include "code\game\machinery\telecomms\machine_interactions.dm"
#include "code\game\machinery\telecomms\presets.dm"
#include "code\game\machinery\telecomms\telecomunications.dm"
#include "code\game\machinery\telecomms\telemonitor.dm"
#include "code\game\objects\buckling.dm"
#include "code\game\objects\empulse.dm"
#include "code\game\objects\explosion.dm"
#include "code\game\objects\explosion_recursive.dm"
#include "code\game\objects\heatwave.dm"
#include "code\game\objects\items.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\effects\aliens.dm"
#include "code\game\objects\effects\bump_teleporter.dm"
#include "code\game\objects\effects\effect_system.dm"
#include "code\game\objects\effects\explosion_particles.dm"
#include "code\game\objects\effects\gibs.dm"
#include "code\game\objects\effects\glowshroom.dm"
#include "code\game\objects\effects\manifest.dm"
#include "code\game\objects\effects\melee.dm"
#include "code\game\objects\effects\mines.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"
#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\roaches.dm"
#include "code\game\objects\effects\spiders.dm"
#include "code\game\objects\effects\step_triggers.dm"
#include "code\game\objects\effects\temp.dm"
#include "code\game\objects\effects\temporary_visual.dm"
#include "code\game\objects\effects\trails.dm"
#include "code\game\objects\effects\chem\chemsmoke.dm"
#include "code\game\objects\effects\chem\foam.dm"
#include "code\game\objects\effects\chem\water.dm"
#include "code\game\objects\effects\decals\cleanable.dm"
#include "code\game\objects\effects\decals\contraband.dm"
#include "code\game\objects\effects\decals\crayon.dm"
#include "code\game\objects\effects\decals\decal.dm"
#include "code\game\objects\effects\decals\misc.dm"
#include "code\game\objects\effects\decals\remains.dm"
#include "code\game\objects\effects\decals\wanted_poster.dm"
#include "code\game\objects\effects\decals\warning_stripes.dm"
#include "code\game\objects\effects\decals\Cleanable\aliens.dm"
#include "code\game\objects\effects\decals\Cleanable\fuel.dm"
#include "code\game\objects\effects\decals\Cleanable\humans.dm"
#include "code\game\objects\effects\decals\Cleanable\misc.dm"
#include "code\game\objects\effects\decals\Cleanable\robots.dm"
#include "code\game\objects\effects\decals\Cleanable\tracks.dm"
#include "code\game\objects\effects\decals\posters\asters.dm"
#include "code\game\objects\effects\decals\posters\bs12.dm"
#include "code\game\objects\effects\decals\posters\tgposters.dm"
#include "code\game\objects\effects\map_effects\portals.dm"
#include "code\game\objects\effects\map_effects\simple_portals.dm"
#include "code\game\objects\effects\spawners\bombspawner.dm"
#include "code\game\objects\effects\spawners\corpsespawner.dm"
#include "code\game\objects\effects\spawners\ghostroles.dm"
#include "code\game\objects\effects\spawners\ghostspawner.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\loot.dm"
#include "code\game\objects\effects\spawners\maintshroom.dm"
#include "code\game\objects\items\_inventory.dm"
#include "code\game\objects\items\apc_frame.dm"
#include "code\game\objects\items\blueprints.dm"
#include "code\game\objects\items\bodybag.dm"
#include "code\game\objects\items\boombox.dm"
#include "code\game\objects\items\complicator.dm"
#include "code\game\objects\items\contraband.dm"
#include "code\game\objects\items\crayons.dm"
#include "code\game\objects\items\gene_vial.dm"
#include "code\game\objects\items\glassjar.dm"
#include "code\game\objects\items\gym_ticket.dm"
#include "code\game\objects\items\latexballoon.dm"
#include "code\game\objects\items\machinery_crates.dm"
#include "code\game\objects\items\media.dm"
#include "code\game\objects\items\musictapes.dm"
#include "code\game\objects\items\oddities.dm"
#include "code\game\objects\items\paintkit.dm"
#include "code\game\objects\items\punk_lootbox.dm"
#include "code\game\objects\items\shooting_range.dm"
#include "code\game\objects\items\slimeflashlight.dm"
#include "code\game\objects\items\spraypaint.dm"
#include "code\game\objects\items\talking_crystal.dm"
#include "code\game\objects\items\toys.dm"
#include "code\game\objects\items\trash.dm"
#include "code\game\objects\items\trash_material.dm"
#include "code\game\objects\items\wielding.dm"
#include "code\game\objects\items\devices\aicard.dm"
#include "code\game\objects\items\devices\binoculars.dm"
#include "code\game\objects\items\devices\biosyphon.dm"
#include "code\game\objects\items\devices\camera_bug.dm"
#include "code\game\objects\items\devices\chameleonproj.dm"
#include "code\game\objects\items\devices\contractordevices.dm"
#include "code\game\objects\items\devices\debugger.dm"
#include "code\game\objects\items\devices\device.dm"
#include "code\game\objects\items\devices\flash.dm"
#include "code\game\objects\items\devices\floor_painter.dm"
#include "code\game\objects\items\devices\gps.dm"
#include "code\game\objects\items\devices\hacktool.dm"
#include "code\game\objects\items\devices\holowarrant.dm"
#include "code\game\objects\items\devices\last_shelter.dm"
#include "code\game\objects\items\devices\lighting.dm"
#include "code\game\objects\items\devices\lightreplacer.dm"
#include "code\game\objects\items\devices\megaphone.dm"
#include "code\game\objects\items\devices\mental_imprinter.dm"
#include "code\game\objects\items\devices\mind_fryer.dm"
#include "code\game\objects\items\devices\paicard.dm"
#include "code\game\objects\items\devices\pipe_painter.dm"
#include "code\game\objects\items\devices\powersink.dm"
#include "code\game\objects\items\devices\propaganda_chip.dm"
#include "code\game\objects\items\devices\spy_bug.dm"
#include "code\game\objects\items\devices\spy_sensor.dm"
#include "code\game\objects\items\devices\suit_cooling.dm"
#include "code\game\objects\items\devices\t_scanner.dm"
#include "code\game\objects\items\devices\taperecorder.dm"
#include "code\game\objects\items\devices\techno_tribalism.dm"
#include "code\game\objects\items\devices\transfer_valve.dm"
#include "code\game\objects\items\devices\uplink.dm"
#include "code\game\objects\items\devices\uplink_random_lists.dm"
#include "code\game\objects\items\devices\violin.dm"
#include "code\game\objects\items\devices\von-krabin.dm"
#include "code\game\objects\items\devices\whistle.dm"
#include "code\game\objects\items\devices\lighting\flare.dm"
#include "code\game\objects\items\devices\lighting\glowstick.dm"
#include "code\game\objects\items\devices\lighting\toggleable.dm"
#include "code\game\objects\items\devices\lighting\toggleable\flashlight.dm"
#include "code\game\objects\items\devices\lighting\toggleable\lamp.dm"
#include "code\game\objects\items\devices\organ_module\_module.dm"
#include "code\game\objects\items\devices\organ_module\active.dm"
#include "code\game\objects\items\devices\organ_module\debug.dm"
#include "code\game\objects\items\devices\organ_module\is_item_attached.dm"
#include "code\game\objects\items\devices\organ_module\simple.dm"
#include "code\game\objects\items\devices\organ_module\active\armblades.dm"
#include "code\game\objects\items\devices\organ_module\active\armguns.dm"
#include "code\game\objects\items\devices\organ_module\active\armshields.dm"
#include "code\game\objects\items\devices\organ_module\active\engineer.dm"
#include "code\game\objects\items\devices\organ_module\active\makeshift.dm"
#include "code\game\objects\items\devices\organ_module\active\multitool.dm"
#include "code\game\objects\items\devices\organ_module\active\surgical.dm"
#include "code\game\objects\items\devices\organ_module\active\multitool\miner.dm"
#include "code\game\objects\items\devices\organ_module\passive\armor.dm"
#include "code\game\objects\items\devices\organ_module\passive\muscle.dm"
#include "code\game\objects\items\devices\PDA\cart.dm"
#include "code\game\objects\items\devices\PDA\chatroom.dm"
#include "code\game\objects\items\devices\PDA\PDA.dm"
#include "code\game\objects\items\devices\PDA\radio.dm"
#include "code\game\objects\items\devices\radio\beacon.dm"
#include "code\game\objects\items\devices\radio\electropack.dm"
#include "code\game\objects\items\devices\radio\encryptionkey.dm"
#include "code\game\objects\items\devices\radio\headset.dm"
#include "code\game\objects\items\devices\radio\intercom.dm"
#include "code\game\objects\items\devices\radio\radio.dm"
#include "code\game\objects\items\devices\scanners\gas.dm"
#include "code\game\objects\items\devices\scanners\health.dm"
#include "code\game\objects\items\devices\scanners\mass_scpectrometer.dm"
#include "code\game\objects\items\devices\scanners\plant.dm"
#include "code\game\objects\items\devices\scanners\price.dm"
#include "code\game\objects\items\devices\scanners\reagents.dm"
#include "code\game\objects\items\devices\scanners\scanners.dm"
#include "code\game\objects\items\devices\scanners\xenobio.dm"
#include "code\game\objects\items\robot\robot_items.dm"
#include "code\game\objects\items\stacks\knife.dm"
#include "code\game\objects\items\stacks\matter_synth.dm"
#include "code\game\objects\items\stacks\medical.dm"
#include "code\game\objects\items\stacks\nanopaste.dm"
#include "code\game\objects\items\stacks\rods.dm"
#include "code\game\objects\items\stacks\stack.dm"
#include "code\game\objects\items\stacks\telecrystal.dm"
#include "code\game\objects\items\stacks\sheets\leather.dm"
#include "code\game\objects\items\stacks\tiles\tile_types.dm"
#include "code\game\objects\items\weapons\AI_modules.dm"
#include "code\game\objects\items\weapons\autopsy.dm"
#include "code\game\objects\items\weapons\candle.dm"
#include "code\game\objects\items\weapons\cane.dm"
#include "code\game\objects\items\weapons\cards_ids.dm"
#include "code\game\objects\items\weapons\cards_ids_syndicate.dm"
#include "code\game\objects\items\weapons\caution.dm"
#include "code\game\objects\items\weapons\cigs_lighters.dm"
#include "code\game\objects\items\weapons\clown_items.dm"
#include "code\game\objects\items\weapons\cosmetics.dm"
#include "code\game\objects\items\weapons\dice.dm"
#include "code\game\objects\items\weapons\emp_mine.dm"
#include "code\game\objects\items\weapons\explosives.dm"
#include "code\game\objects\items\weapons\extinguisher.dm"
#include "code\game\objects\items\weapons\flamethrower.dm"
#include "code\game\objects\items\weapons\gift_wrappaper.dm"
#include "code\game\objects\items\weapons\handcuffs.dm"
#include "code\game\objects\items\weapons\holyvacuum.dm"
#include "code\game\objects\items\weapons\improvised_components.dm"
#include "code\game\objects\items\weapons\legcuffs.dm"
#include "code\game\objects\items\weapons\maneki_neko.dm"
#include "code\game\objects\items\weapons\manuals.dm"
#include "code\game\objects\items\weapons\mine.dm"
#include "code\game\objects\items\weapons\mop.dm"
#include "code\game\objects\items\weapons\nt_melee.dm"
#include "code\game\objects\items\weapons\paiwire.dm"