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Skylander Swap Force Graphical Bug when using a higher resolution #637

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taiko1 opened this issue Jul 25, 2024 · 3 comments
Open

Skylander Swap Force Graphical Bug when using a higher resolution #637

taiko1 opened this issue Jul 25, 2024 · 3 comments

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@taiko1
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taiko1 commented Jul 25, 2024

Describe the issue
When entering some areas the following thing happens
image

To Reproduce
Steps to reproduce the behavior:

  1. Boot game up
  2. This happens on different places
  3. The Screen starts to tear

Expected behavior
It is supposed to be like this
Screenshots
image

Desktop (please complete the following information):

  • OS: Windows
  • GPU: Nividia
  • Renderer Vulkan
  • Version 2.0-88

Additional context
Add any other context about the problem here. Please provide a save file if it's needed at a specific point in the game.

@numabello
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I have the game issue i Hope that thy Will fix soon

@numabello
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numabello commented Oct 22, 2024

I know I've already written this stuff in my ticket but in case this is read before mine I would like to give all the help I can, I'll put the problem forward and it's exactly the same.
since 2 weeks have passed I tried to make some changes on my own without solving the problem but I made some discoveries 1 I'm sure the problem is related to your graphics pack because I tried to start the game disabling them from cemu-options-graphics pack and unchecked
2 I tried the game without the three files in the graphics pack folders
3fd22273e2306b43_0000000000000000_vs.txt
73111ccc2ffa1907_0000000000000000_vs.txt
bc5cb1edf2b7da65_0000000000000000_vs.txt
and I discovered that the visual bug of the elemental portals occurred when inside the graphics pack folder there was only the rules file therefore I believe that the problem lies in that file
3 also I noticed that there is a correlation between the bug and the game, in fact the bug does not appear when the initial screen appears like this
Screenshot 2024-10-22 095719
and instead when it appears like this
Screenshot 2024-10-22 095826
the bug occurs, therefore I believe that to solve the problem we need to understand what causes the initial screen of the game to be buggy and consequently fix the portals bug because I am extremely sure that they are related

4 28/10/2024 UPDATE I'm sure that the bug is given by the texture redefine section, especially by the stage rendering section but I have no idea how to fix it I've done a lot of tests but nothing or the graphics are improved with the presence of the bug or the bug is removed but the resolution is not raise

@numabello
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Unfortunately I'm not a programmer so I'm doing some random stuff following a mix of instinct and help from GPT chat. It's not much but I've come to these conclusions, I hope I've helped you.

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