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Using the draw distance mod at any settings, even just at 'high' (which should be safe), makes some Korok block puzzles disappear when you walk up close to them, e.g. the Z15 Korok puzzle in the Zora domain. https://objmap.zeldamods.org/#/map/z7,2791.5,-500.75?id=MainField,H-4,1651524906
Walking away from the puzzle makes it phase in again, so this looks like a LOD issue.
Cemu 2.0-91
Cemu Graphic Packs v914
The text was updated successfully, but these errors were encountered:
Using the draw distance mod at any settings, even just at 'high' (which should be safe), makes some Korok block puzzles disappear when you walk up close to them, e.g. the Z15 Korok puzzle in the Zora domain.
https://objmap.zeldamods.org/#/map/z7,2791.5,-500.75?id=MainField,H-4,1651524906
Walking away from the puzzle makes it phase in again, so this looks like a LOD issue.
Cemu 2.0-91
Cemu Graphic Packs v914
The text was updated successfully, but these errors were encountered: