From 566e3344528ab1d4cbfa3d57da0e94f5973d6f37 Mon Sep 17 00:00:00 2001 From: Antonio Molner Domenech Date: Sun, 26 Mar 2017 18:50:31 +0200 Subject: [PATCH 1/2] Removed editor. Added some monobehaviour events linkers. 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-public class PyEventLinker : MonoBehaviour -{ - private PythonBase py; - - private Interpreter machine = new Interpreter(); - - private object ClassReference; - - private void Awake(){ - py = GetComponent(); - machine.Compile(py.FilePath, Microsoft.Scripting.SourceCodeKind.Statements); - ClassReference = machine.GetVariable(Path.GetFileNameWithoutExtension(py.FilePath)); - - InvokeMethod("Awake"); - } - - private void Start() - { - InvokeMethod("Start"); - } - - private void Update() - { - InvokeMethod("Update"); - } - private void InvokeMethod(string Method) - { - machine.InvokeMethod(ClassReference, Method,this); - } -} diff --git a/Assets/src/PythonBase.cs b/Assets/src/PythonBase.cs deleted file mode 100644 index 8f4d930..0000000 --- a/Assets/src/PythonBase.cs +++ /dev/null @@ -1,75 +0,0 @@ -using UnityEngine; -using System.Collections.Generic; - -[System.Serializable] -public class PythonBase : MonoBehaviour -{ - /// - /// The path of file - /// - public string FilePath; - - /// - /// The name of the file. - /// - public string FileName = "Untitled.py"; - - /// - /// The file created. - /// - public bool FileCreated, Saved, InMemory; - /// - /// Has changes in file - /// - public bool HasChanges = true; - - public enum Views { - Code, - Interpreter - }; - - /// - /// The current view. - /// - public Views CurrentView; - - /// - /// The lib path. - /// - public static List SysPath = new List(); - - /// - /// The default code. - /// - public static string DefaultCode = "import UnityEngine as unity\n\n"+ - "class Untitled(): \n\n"+ - "\tdef Start(self, this):\n"+ - "\t\tpass\n\n"+ - "\tdef Update(self, this):\n"+ - "\t\tpass"; - - /// - /// Reset this instance. - /// - public void Reset() - { - FilePath = string.Empty; - Saved = false; - HasChanges = true; - FileCreated = false; - FileName = "Untitled.py"; - } - - //TODO: - [ContextMenu("Cursor Block")] - private void Menu() - { - Debug.Log("CursorBlock"); - } - //TODO: - [ContextMenu("Vertical Bar")] - private void Menu2() - { - Debug.Log("CursorBlock"); - } -} diff --git a/Assets/src/PythonScript.cs b/Assets/src/PythonScript.cs new file mode 100644 index 0000000..383f8f0 --- /dev/null +++ b/Assets/src/PythonScript.cs @@ -0,0 +1,109 @@ +using UnityEngine; +using System.Collections.Generic; +using System.IO; + +[System.Serializable] +public class PythonScript : MonoBehaviour +{ + /// + /// The path of file + /// + public string FilePath; + + /// + /// The name of the file. + /// + public string FileName; + + /// + /// The file created. + /// + public bool FileCreated; + + /// + /// The lib path. + /// + public static List SysPath = new List(); + + /// + /// The default code. + /// + public string DefaultCode = "import UnityEngine as unity\n\n" + + "class Untitled(): \n\n" + + "\tdef Start(self, this):\n" + + "\t\tpass\n\n" + + "\tdef Update(self, this):\n" + + "\t\tpass"; + + private Interpreter interpreter = new Interpreter(); + private object classReference; + + void Awake() + { + if(string.IsNullOrEmpty(FilePath)) + return; + + interpreter.Compile(FilePath, Microsoft.Scripting.SourceCodeKind.Statements); + classReference = interpreter.GetVariable(Path.GetFileNameWithoutExtension(FilePath)); + + InvokeMethod("Awake"); + } + + void Start() + { + InvokeMethod("Start"); + } + + void LateUpdate() + { + InvokeMethod("LateUpdate"); + } + + void Update() + { + InvokeMethod("Update"); + } + + void OnEnable() + { + InvokeMethod("OnEnable"); + } + + void OnDisable() + { + InvokeMethod("OnDisable"); + } + + void OnDestroy() + { + InvokeMethod("OnDestroy"); + } + + void InvokeMethod(string Method) + { + interpreter.InvokeMethod(classReference, Method, this); + } + + /// + /// Reset this instance. + /// + public void Reset() + { + FilePath = string.Empty; + FileCreated = false; + FileName = string.Empty; + } + + //TODO: + [ContextMenu("Cursor Block")] + private void Menu() + { + Debug.Log("CursorBlock"); + } + //TODO: + [ContextMenu("Vertical Bar")] + private void Menu2() + { + Debug.Log("CursorBlock"); + } +} diff --git a/Assets/src/editor/Code.cs b/Assets/src/editor/Code.cs deleted file mode 100644 index ad38c14..0000000 --- a/Assets/src/editor/Code.cs +++ /dev/null @@ -1,419 +0,0 @@ -using System; -using System.Text; -using System.Linq; -using UnityEngine; -using System.Collections.Generic; -using System.Text.RegularExpressions; - -/// -/// Code. -/// -[Serializable] -public class Code : ScriptableObject -{ - /// - /// Current Number Line - /// - public int Line; - - /// - /// Current Number Column; - /// - public int Column; - - /// - /// Current Number Column Index - /// - public int ColumnIndex; - - /// - /// The total lines. - /// - public int TotalLines = 1; - - /// - /// List with all lines and all words - /// - public List> Lines = new List>(); - - public string CodeBuffer = string.Empty; - public string CurrentLine = string.Empty; - public string InterpreterBuffer = string.Empty; - public string InterpreterBlock = string.Empty; - - public bool InterpreterView; - public bool BlockInspector; - - /// - /// Initialize. - /// - /// Object. - public Code Initialize() - { - this.Lines = new List>(); - this.CurrentLine = string.Empty; - this.CodeBuffer = PythonBase.DefaultCode; - - SetColumnIndex(); - - return this; - } - - /// - /// Initialize the specified Line and Column. - /// - /// Line. - /// Column. - public void Initialize(int Line, int Column) - { - this.Line = Line; - this.Column = Column; - this.CurrentLine = GetLine(this.Line); - SetColumnIndex(); - } - - public void OnEnable() - { - hideFlags = HideFlags.HideAndDontSave; - } - - /// - /// Sets the index of the column. - /// - public void SetColumnIndex() - { - Trim(); - - ColumnIndex = GetIndexColumn(this.Column,this.CurrentLine); - - ColumnIndex = CurrentLine.Length == 0 ? 0 - : ColumnIndex > CurrentLine.Length ? CurrentLine.Length - : ColumnIndex; - } - - /// - /// Gets the index column. - /// - /// The index column. - /// Column. - public int GetIndexColumn(int column, string line) - { - if(column == 0) - return 0; - - int index = 0; - for(int i = 0; i <= line.Length; i++) { - - if(line.Length > 0) { - index = line[i] == '\t' ? index+4 : index+1; - if(index >= column) - return ++i; - } - } - - return 0; - } - - /// - /// Gos up. - /// - public void GoUp() - { - Line--; - - CurrentLine = GetLine(Line); - - SetColumnIndex(); - } - - /// - /// Gos down. - /// - public void GoDown() - { - Line++; - - CurrentLine = GetLine(Line); - - SetColumnIndex(); - } - - /// - /// Gos the left. - /// - public void GoLeft() - { - - if(Column == 0) - Line--; - - if(Event.current.command) - //Go to begin of line - Column = Regex.Match(TabToSpace(CurrentLine),@"\w").Index; - else { - - Column = Column > 0 ? Column-1: GetLine(Line).Length; - - Column = GetCharIndex(ColumnIndex-1) == '\t' ? Column-3 : Column; - } - - SetColumnIndex(); - } - - /// - /// Gos the right. - /// - public void GoRight() - { - if(Event.current.command) - //Go to end of line - Column = TabToSpace(CurrentLine).Length; - else if(ColumnIndex >= CurrentLine.Length && !InterpreterView) { - GoDown(); - Column = Regex.Match(TabToSpace(CurrentLine),@"\w").Index; - } - else - Column = GetCharIndex(ColumnIndex) == '\t' ? Column+4 : Column+1; - - SetColumnIndex(); - } - - /// - /// Inserts the line. - /// - /// Number line. - public void InsertLine(int NumberLine) - { - this.Lines.Insert(NumberLine,new List()); - } - - /// - /// Inserts the text. - /// - /// char - public void InsertText(char c) - { - string StringJoin = this.CurrentLine; - - //Insert new Line - if(c == '\n') { - - string LeftText = string.Empty; - string RightText = string.Empty; - - for(int i = 0; i < StringJoin.Length; i++) { - if(i >= this.ColumnIndex) - RightText += StringJoin[i]; - else - LeftText += StringJoin[i]; - } - - Match spaces = Regex.Match(LeftText, @"(^\t+)|(^\s+)"); - - RightText = RightText.Insert(0,spaces.Value); - - UpdateLineText(Line,LeftText); - - InsertLine(Line); - - UpdateLineText(++Line,RightText); - - TotalLines++; - - //Jump cursor after indentation. - Match Indentation = Regex.Match(TabToSpace(LeftText),@"\w"); - Column = Indentation.Success ? Indentation.Index : Column; - SetColumnIndex(); - - }else { - - //Insert a single char - string newChar = (c.ToString()); - - StringJoin = StringJoin.Insert(ColumnIndex, newChar); - - UpdateLineText(Line,StringJoin); - - Column = c == '\t' ? Column + 4 : ++Column; - SetColumnIndex(); - } - } - - /// - /// Inserts the text interpreter. - /// - /// char - public void InsertTextInterpreter(char c) - { - CurrentLine = CurrentLine.Insert(ColumnIndex,c.ToString()); - Column = c == '\t' ? Column + 4 : ++Column; - SetColumnIndex(); - } - - /// - /// Appends the interpreter. - /// - /// Output string - public void AppendInterpreter(string output) - { - StringBuilder sb = new StringBuilder("\n"+InterpreterBuffer); - string blockSeparator = this.BlockInspector ? "..." : ">>> "; - string BreakLine = String.IsNullOrEmpty(output) ? "" : "\n"; - sb.Insert(0, output + BreakLine + blockSeparator + CurrentLine); - - InterpreterBuffer = sb.ToString(); - CurrentLine = string.Empty; - SetColumnIndex(); - } - - /// - /// Remove one char from line - /// - public void RemoveText() - { - if(!ElementInList(Line) && !InterpreterView) - return; - - if(Column > 0) { - //Remove single char. - GoLeft(); - string LineTab = CurrentLine; - - LineTab = LineTab.Remove(Math.Max(0,ColumnIndex),1); - UpdateLineText(Line,LineTab); - - }else if(!InterpreterView && Line != 1) { - //Remove line. - Lines[Line-2].Add(CurrentLine); - - Lines.RemoveAt(Line-1); - GoUp(); - - Column = GetLine(Line-1).IndexOf(CurrentLine); - SetColumnIndex(); - } - } - - /// - /// Removes the range of text - /// - public void RemoveRange(int[] range) - { - CurrentLine = (CurrentLine).Remove(range[0],range[1]-range[0]); - - UpdateLineText(Line,CurrentLine); - - Column = range[0] + Regex.Matches(CurrentLine.Substring(0,range[0]),@"(\t)").Count*3; - SetColumnIndex(); - } - - /// - /// Updates the line text. - /// - /// Line number. - /// Line text. - private void UpdateLineText(int NumberLine, string LineText) - { - if(InterpreterView) { - CurrentLine = LineText; - return; - } - - if(!ElementInList(NumberLine)) - return; - - Lines[NumberLine-1] = new List(); - - foreach(Match results in Regex.Matches(LineText,@"(\t)|(\w+)|(\s+)|(.)")) - Lines[NumberLine-1].Add(results.Value); - - CurrentLine = LineText; - } - - /// - /// Saves the code to memory. - /// - public void SaveCodeToBuffer() - { - StringBuilder text = new StringBuilder(); - - foreach(List Line in Lines) { - foreach(string word in Line) - text.Append(word); - - text.AppendLine(); - } - - CodeBuffer = text.ToString(); - } - - /// - /// Gets the index of the char. - /// - /// The char index. - /// Index. - public char GetCharIndex(int index) - { - return CurrentLine.ElementAtOrDefault(index); - } - - /// - /// Gets the line. - /// - /// The line. - /// Number line. - public string GetLine(int NumberLine) - { - if(!ElementInList(NumberLine)) - return string.Empty; - - return string.Join("",Lines[NumberLine-1].ToArray()); - } - - /// - /// Elements the in list. - /// - /// true, if in list was elemented, false otherwise. - /// Number line. - private bool ElementInList(int NumberLine) - { - return this.Lines.ElementAtOrDefault(NumberLine-1) != null; - } - - /// - /// Limit Column of Cursor - /// - /// Column and Line position. - public void Trim() - { - string line = CurrentLine.Replace("\t", " "); - - if(!InterpreterView) { - Line = Line >= TotalLines ? TotalLines-1 : Line; - - Column = Column > line.Length ? line.Length : Column; - - } else - Column = Column > line.Length ? CurrentLine.Length : Column; - - } - - /// - /// Replace Tabs to whitespaces - /// - /// Value. - private string TabToSpace(string value) - { - return value.Replace("\t", " "); - } - - /// - /// String Class representation - /// - /// string represented the current instance - public override string ToString() - { - return string.Format("Line: {0}, Column: {1}, ColumnIndex: {2}, CurrentLine: {3}, TotalLine: {4}", Line, Column, ColumnIndex, CurrentLine, TotalLines); - } - -} diff --git a/Assets/src/editor/ColorScheme.cs b/Assets/src/editor/ColorScheme.cs deleted file mode 100644 index 002616c..0000000 --- a/Assets/src/editor/ColorScheme.cs +++ /dev/null @@ -1,48 +0,0 @@ -using UnityEngine; - -/// -/// Syntax HighLight Code -/// -public static class ColorScheme -{ - /// - /// The color of the background. - /// - public static Color32 Background = new Color32(42, 50, 50, 255); - - /// - /// The background color2. - /// - public static Color32 Background2 = new Color32(34, 34, 34, 255); - - /// - /// The background color3. - /// - public static Color32 Background3 = new Color32(39, 40, 34, 255); - - /// - /// White Letters - /// - public static Color32 White = new Color32(255, 255, 255, 255); - - /// - /// Pink Keywords - /// - public static Color32 Pink = new Color32(244, 0, 101, 255); - - /// - /// Molokai Green - /// - public static Color32 Green = new Color32(165, 255, 11 , 255); - - /// - /// Orange Strings - /// - public static Color32 Orange = new Color32(237, 158, 38, 255); - - /// - /// Comments - /// - public static Color32 Gray = new Color32(100, 100, 100, 255); - -} diff --git a/Assets/src/editor/EditorDataBase.cs b/Assets/src/editor/EditorDataBase.cs deleted file mode 100644 index 9ca51fc..0000000 --- a/Assets/src/editor/EditorDataBase.cs +++ /dev/null @@ -1,98 +0,0 @@ -using System; -using UnityEngine; -using System.Collections.Generic; - -/// -/// Keep buffers in memory -/// -[Serializable] -public class EditorDataBase : ScriptableObject -{ - /// - /// InstanceID and the instance of buffer - /// - [SerializeField] - public Dictionary Buffers = new Dictionary(); - - /// - /// The _instance. - /// - private static EditorDataBase _instance; - - /// - /// Singleton of instance - /// - /// The instance. - public static EditorDataBase Instance { - get { - if(_instance == null) { - - //Create instance of ScriptableObject. - _instance = ScriptableObject.CreateInstance(); - - //Remove existing instances - _instance.RemoveAllInstances(); - - //Leaks - _instance.hideFlags = HideFlags.HideAndDontSave; - } - - return _instance; - } - } - - /// - /// Raises the enable event. - /// - public void OnEnable() - { - //Leaks - hideFlags = HideFlags.HideAndDontSave; - - if (_instance == null) - _instance = this; - - } - - /// - /// Adds the instance. - /// - /// Instance I. - /// E. - public void AddInstance(int InstanceID, Code e) - { - if(!Instance.Buffers.ContainsKey(InstanceID)) - Instance.Buffers.Add(InstanceID,e); - } - - /// - /// Gets the instance. - /// - /// The instance. - /// Instance I. - public Code GetInstance(int InstanceID) - { - if(Instance.Buffers.ContainsKey(InstanceID)) - return Instance.Buffers[InstanceID]; - - //return a default buffer - return CreateInstance().Initialize(); - } - - /// - /// Removes the instance. - /// - /// Instance I. - public void RemoveInstance(int InstanceID) - { - Instance.Buffers.Remove(InstanceID); - } - - /// - /// Removes the instances. - /// - private void RemoveAllInstances() - { - Instance.Buffers.Clear(); - } -} diff --git a/Assets/src/editor/EditorView.cs b/Assets/src/editor/EditorView.cs deleted file mode 100644 index f9f4b42..0000000 --- a/Assets/src/editor/EditorView.cs +++ /dev/null @@ -1,604 +0,0 @@ -using System; -using System.IO; -using System.Linq; -using UnityEditor; -using UnityEngine; -using System.Collections.Generic; -using System.Text.RegularExpressions; - -[Serializable] -public class EditorView -{ - - protected PythonBase CurrentTarget; - - public Code Buffer; - - [SerializeField] - private Rect HighLine, HighLightSelection, LayoutRect, PositionSyntax; - - [SerializeField] - private Vector2 PositionScroll = Vector2.zero; - - [SerializeField] - private Vector2 Padding = new Vector2(44, 15); - - [SerializeField] - private Vector2 FontSizeXY = new Vector2(9, 19); - - [SerializeField] - private int FocusID; - - [SerializeField] - private bool isSelection, Focused; - - public bool InterpreterView; - - private float Bottom; - - private Interpreter PythonMachine = new Interpreter(); - - /// - /// Use for match code - /// - private const string MatchCode = @"(\t)|(\w+)|(\s+)|(.)"; - - private EditorViewStyles Style = new EditorViewStyles(); - - //Delegate For Repaint Inspector. - public delegate void CodeRepaint(); - - public event CodeRepaint RepaintAction; - - /// - /// Enable - /// - public void OnEnable(UnityEngine.Object ObjectReference) - { - - CurrentTarget = (PythonBase)ObjectReference; - - if(Buffer == null) - Buffer = ScriptableObject.CreateInstance(); - - if(CurrentTarget.InMemory) - //Load buffer from Memory - Buffer = EditorDataBase.Instance.GetInstance(CurrentTarget.GetInstanceID()); - - else if(CurrentTarget.FileCreated) - //Load buffer from file - LoadFileStream(); - else - //Load buffer by default - Buffer.Initialize(); - } - - private void LoadFileStream() - { - try { - StreamReader file = new StreamReader(CurrentTarget.FilePath, - System.Text.Encoding.UTF8); - - Buffer.CodeBuffer = file.ReadToEnd(); - } catch(Exception ex) { - //Show Message error - PythonInspector.DialogError(ex.Message); - - CurrentTarget.Reset(); - } - } - - /// - /// Editors the view controll. - /// - public void EditorViewGUI(bool IsInterpreter) - { - //Get box rect and background - GetBoxRect(); - //Begin ScrollView of box - PositionScroll = GUI.BeginScrollView(new Rect(0, LayoutRect.y, LayoutRect.width + 15, LayoutRect.height), - PositionScroll, new Rect(0, LayoutRect.yMin, 800, 23 * Buffer.TotalLines)); - //Draw Line Numbers. - EventRepainted(); - //Draw Cursor for text - Cursor(); - //HighLight Current Line. - HighlighLine(); - //HightLigh Selection Text - HighlighSelected(); - - GUI.EndScrollView(); - - if(InterpreterView) - DrawInterpreter(); - //KeyBoard Events - KeyBoardController(); - } - - /// - /// Events the repainted. - /// - private void EventRepainted() - { - if(Event.current.type == EventType.repaint) - { - if(!InterpreterView) - //Draw Code on Inspector - DrawCodeOnGUI(); - else - DrawInterpreterOnGUI(); - - //Draw Number of Lines - LineNumbers(); - - //Trim Column to end of lines - Buffer.Trim(); - - } - } - - private void GetBoxRect() - { - //Code Rect Layout - PositionSyntax = LayoutRect = GUILayoutUtility.GetRect(0, Screen.width, 1, Screen.height - Padding.y); - - //Background ColorScheme - GUI.Box(LayoutRect, GUIContent.none, Style.Background); - - //Bottom value of box - Bottom = LayoutRect.yMax-40; - } - - /// - /// Draws code on Inspector - /// - private void DrawCodeOnGUI() - { - if(Buffer.Lines.Count == 0) { - Buffer.Lines = new List>(); - - using(StringReader readerLine = new StringReader(Buffer.CodeBuffer)) { - - string line = string.Empty; - - while((line = readerLine.ReadLine()) != null) { - - List words = new List(); - - Regex pattern = new Regex(MatchCode); - - foreach(Match results in pattern.Matches(line)) - words.Add(results.Value); - - Buffer.Lines.Add(words); - } - } - - if(Buffer.CodeBuffer == string.Empty) - Buffer.Lines.Add(new List()); - } - - Buffer.TotalLines = 1; - PositionSyntax.y += 5; - - Style.BlockComment = false; - - for(int i = 0; i < Buffer.Lines.Count; i++) { - - PositionSyntax.x = Padding.x; - - //Reset Lines styles - Style.ResetLineStyles(); - - for(int j = 0; j < Buffer.Lines[i].Count; j++) { - - string word = TabToSpace(Buffer.Lines[i][j]); - - PositionSyntax.width = FontSizeXY.x * word.Length; - - Style.FontGUIStyle.normal.textColor = Style.CheckWordStyle(word); - - //Draw word in GUI Label - GUI.Label(PositionSyntax, word, Style.FontGUIStyle); - - PositionSyntax.x += PositionSyntax.width; - - } - Buffer.TotalLines++; - PositionSyntax.y += FontSizeXY.y; - } - } - - /// - /// Draws the interpreter on GU. - /// - private void DrawInterpreterOnGUI() - { - PositionSyntax.y = Bottom; - - PositionSyntax.x = 45; - - GUI.Label(PositionSyntax,TabToSpace(Buffer.CurrentLine),Style.FontGUIStyle); - - PositionSyntax.y -= FontSizeXY.y + 10; - - using(StringReader readerLine = new StringReader(Buffer.InterpreterBuffer)) { - - string line = string.Empty; - - while((line = readerLine.ReadLine()) != null) { - - PositionSyntax.x = 20; - - line = TabToSpace(line); - - PositionSyntax.width = FontSizeXY.x * line.Length; - - GUI.Label(PositionSyntax,line,Style.FontGUIStyle); - - PositionSyntax.y -= FontSizeXY.y; - - } - } - } - - private void DrawInterpreter() - { - isSelection = false; - - Rect Pointer = new Rect(18,Bottom,50,10); - - Style.FontGUIStyle.normal.textColor = Color.white; - - //Separate line - GUI.Box(new Rect(0, Bottom-7, Screen.width , 1), GUIContent.none, Style.BackgroundLines); - GUI.Label(Pointer, Buffer.BlockInspector ? "..." : ">>>", Style.Interpreter); - } - - public void InitializeInterpreter() - { - float PointerX = Mathf.Max(Padding.x+15, Event.current.mousePosition.x); - - Vector2 VectorXY = ToNumberLine(PointerX, 0); - - Buffer.Line = 0; - Buffer.TotalLines = 0; - Buffer.Column = (int)VectorXY.x; - Buffer.SetColumnIndex(); - - Repaint(); - } - - /// - /// Draw Line Numbers - /// - private void LineNumbers() - { - //Background Lines - GUI.Box(new Rect(PositionScroll.x, LayoutRect.y, InterpreterView ? 15 : 40 , Screen.height + PositionScroll.y), GUIContent.none, Style.BackgroundLines); - - if(InterpreterView) - return; - - Rect RectLineNumbers = new Rect(PositionScroll.x + 3, LayoutRect.y + 5, 30, LayoutRect.height - Padding.y); - for(int i = 1; i <= Buffer.TotalLines+(int)(PositionScroll.y / Buffer.TotalLines-1); i++) { - - //Draw number. - Style.NumberLines.Draw(RectLineNumbers, new GUIContent(i.ToString()), true, false, false, false); - //Increase line height. - RectLineNumbers.y += FontSizeXY.y; - - } - } - - /// - /// Cursors - /// - public void Cursor() - { - //Cursor for Editing Text. - EditorGUIUtility.AddCursorRect(new Rect(LayoutRect.x, LayoutRect.y, LayoutRect.width + PositionScroll.x, LayoutRect.height - 15), MouseCursor.Text); - - if(!isSelection) { - - Vector2 PositionCursor = ToPixelLine(new Vector2(Buffer.Column,Buffer.Line)); - - Rect CursorRect = new Rect(PositionCursor.x, !InterpreterView ? PositionCursor.y : Bottom, 1, FontSizeXY.y); - - GUI.Box(CursorRect, GUIContent.none, Style.Cursor); - - } - } - - /// - /// Highlight line clicked - /// - private void HighlighLine() - { - if(Event.current.type == EventType.MouseDown) - { - - if(!InterpreterView) { - //Mouse Position X Y - float PointerX = Event.current.mousePosition.x; - float PointerY = Event.current.mousePosition.y; - - Vector2 VectorXY = ToNumberLine(PointerX, PointerY); - - Buffer.Initialize((int)VectorXY.y, (int)VectorXY.x); - - isSelection = false; - - Repaint(); - } - } - - if(InterpreterView) - return; - - float LinePixel = ToPixelLine(new Vector2(Buffer.Column,Buffer.Line)).y; - HighLine = new Rect(0, LinePixel, Screen.width, FontSizeXY.y); - - HighLine.width = Screen.width + PositionScroll.x; - - if(!isSelection) - GUI.Box(HighLine, GUIContent.none, Style.HighLine); - - } - - /// - /// Highlighs the selected. - /// - private void HighlighSelected() - { - //Double Cliked (select a single word) - if(Event.current.type == EventType.MouseDown && Event.current.clickCount == 2) - { - isSelection = true; - - string LineSpace = TabToSpace(Buffer.CurrentLine); - - //Selected Word - int begin = 0, index = 0; - float width = 0; - //Extract single word - foreach(Match word in Regex.Matches(LineSpace,MatchCode)) { - if(width == 0) - for(int i = 0; i < word.Length; i++) { - - //Begin of word - begin = i == 0 ? index : begin; - //word width - width = index == Buffer.Column ? word.Length : 0; - - index = width == 0 ? index+1 : index; - } - } - - Vector2 Pixels = ToPixelLine(new Vector2(begin,Buffer.Line)); - width *= FontSizeXY.x; - - HighLightSelection = new Rect(Pixels.x,Pixels.y,width,FontSizeXY.y); - - } - //TODO - if(Event.current.type == EventType.dragUpdated) { } - - //Draw Selection - if(isSelection) - GUI.Box(HighLightSelection, GUIContent.none, Style.HighLine); - } - - /// - /// Focus of Code Editor - /// - private void FocusControl() - { - //TODO: FIX! - GUIUtility.keyboardControl = FocusID; - - FocusID = GUIUtility.GetControlID(Math.Abs(GetHashCode()), FocusType.Keyboard); - - GUIUtility.keyboardControl = Focused ? FocusID : GUIUtility.keyboardControl; - - Focused = (FocusID > 0) ? - (GUIUtility.keyboardControl == FocusID) : false; - - } - - /// - /// Keies the board controller. - /// - public void KeyBoardController() - { - Event e = Event.current; - - if(e.type == EventType.keyDown) - { - - switch(e.keyCode) - { - case KeyCode.Backspace: - - if(!isSelection) - Buffer.RemoveText(); - else - Buffer.RemoveRange(GetRangeText(HighLightSelection,Buffer.CurrentLine)); - - - SetChanges(); - - isSelection = false; - break; - - case KeyCode.Return: - case KeyCode.KeypadEnter: - - if(InterpreterView) { - ExecuteInterpreter(); - return; - } - break; - - case KeyCode.UpArrow: - - Buffer.GoUp(); - - break; - - case KeyCode.DownArrow: - Buffer.GoDown(); - break; - - case KeyCode.LeftArrow: - Buffer.GoLeft(); - break; - - case KeyCode.RightArrow: - Buffer.GoRight(); - break; - - //Get any Key. - case KeyCode.None: - char c = Convert.ToChar(e.character.ToString()); - c = e.shift ? char.ToUpper(c) : c; - //Remove Text if has selection text. - if(isSelection) - { - Buffer.RemoveRange(GetRangeText(HighLightSelection,Buffer.CurrentLine)); - isSelection = false; - } - if(!InterpreterView) - Buffer.InsertText(c); - - else if(c != '\n') - Buffer.InsertTextInterpreter(c); - - SetChanges(); - break; - - } - - e.Use(); - } - } - - /// - /// Executes the interpreter. - /// - private void ExecuteInterpreter() - { - string line = Buffer.CurrentLine.TrimEnd(); - // Append and return if is a block code - if(!String.IsNullOrEmpty(line) && - line.Substring(line.Length-1, 1) == ":" && !Buffer.BlockInspector) { - Buffer.InterpreterBlock = line; - Buffer.AppendInterpreter(""); - Buffer.BlockInspector = true; - return; - } - if(!Buffer.BlockInspector) { - //Executes a single line - string output = PythonMachine.Compile(Buffer.CurrentLine); - Buffer.AppendInterpreter(output); - - }else { - //Block Code (eg.: if 5 < 10: ) - if(string.IsNullOrEmpty(line)) { - //Execute block when enter a blank line - string output = PythonMachine.Compile(Buffer.InterpreterBlock); - Buffer.AppendInterpreter(output); - //Empties current block - Buffer.InterpreterBlock = string.Empty; - Buffer.BlockInspector = false; - }else { - //stores current block code. - Buffer.InterpreterBlock += "\n" + line; - Buffer.AppendInterpreter(""); - } - } - } - - /// - /// Sets the changes. - /// - private void SetChanges() - { - if(!InterpreterView) { - CurrentTarget.Saved = false; - CurrentTarget.HasChanges = true; - Buffer.SaveCodeToBuffer(); - } - } - /// - /// Gets the range text selected - /// - /// Array int X Y - /// Range of Selection - /// Text - private int[] GetRangeText(Rect range, string text) - { - //Transform selection rect to coordenadies column number - Vector2 RangeMin = ToNumberLine(range.xMin, range.y); - Vector2 RangeMax = ToNumberLine(range.xMax, range.y); - - int begin = Buffer.GetIndexColumn((int)RangeMin.x,text); - int end = Buffer.GetIndexColumn((int)RangeMax.x,text); - - return new int[]{ begin, end }; - } - - /// - /// Convert mouse position to line number - /// - /// Return PositionXY with Column Line Number (X) and Number Line (y) - public Vector2 ToNumberLine(float column, float line) - { - line = Math.Min((line - LayoutRect.y + Padding.y) / FontSizeXY.y,Buffer.TotalLines-1); - - column = (column - Padding.x) / FontSizeXY.x; - - line = line == 0 ? 1 : line; - - return new Vector2(column,line); - } - - /// - /// Convert Line Number to Pixel for Inspector. - /// - /// The pixel line. - /// Column. - public Vector2 ToPixelLine(Vector2 PositionLine) - { - //Calculate the column position times the font size plus padding spacing; - int Column = (int)((FontSizeXY.x * PositionLine.x) + Padding.x); - int Line = (int)((FontSizeXY.y * PositionLine.y+1) + LayoutRect.y - Padding.y); - - //Limit the column position to padding spacing; - Column = (int)(Column < Padding.x ? Padding.x : Column); - - //Limit begin of line - Line = (int)(Line < LayoutRect.yMin ? LayoutRect.yMin+5 : Line); - - return new Vector2(Column,Line); - } - - /// - /// Replace Tabs to whitespaces - /// - /// Value. - private string TabToSpace(string value) - { - return value.Replace("\t", " "); - } - - /// - /// Repaint inspector - /// - private void Repaint() - { - if(RepaintAction != null) - RepaintAction(); - } - -} diff --git a/Assets/src/editor/EditorViewStyles.cs b/Assets/src/editor/EditorViewStyles.cs deleted file mode 100644 index c1586a0..0000000 --- a/Assets/src/editor/EditorViewStyles.cs +++ /dev/null @@ -1,223 +0,0 @@ -using System.Linq; -using UnityEngine; -using UnityEditor; -using System.Text.RegularExpressions; - -/// -/// Editor view styles. -/// -public class EditorViewStyles -{ - private GUIStyle background; - private GUIStyle font; - private GUIStyle backgroundLines; - private GUIStyle numberLines; - private GUIStyle highLine; - private GUIStyle cursor; - private GUIStyle interpreter; - - /// - /// Python keywords - /// - private static string[] KeyWords = new string[] {"False", "None", "True", "and", "as", "assert", "break", "class", "continue", "def", "del", "elif", - "else", "except", "finally", "for", "from", "global", "if", "import", "in", "is", "lambda", "nonlocal", - "not", "or", "pass", "raise", "return", "try", "while", "with", "yield", "self" }; - - public bool BlockComment, LineComment, IsString = false; - - private string WhichQuote, triplequotes = string.Empty; - - public GUIStyle Background { - get { - if(background == null) - { - background = new GUIStyle(); - background.normal.background = TextureColor(ColorScheme.Background2); - return background; - } - - return background; - } - } - - public GUIStyle FontGUIStyle { - get { - if(font == null) - { - font = new GUIStyle(); - font.font = (Font)AssetDatabase.LoadMainAssetAtPath("Assets/font/Monaco12.ttf"); - return font; - } - - return font; - } - } - - public GUIStyle BackgroundLines { - get { - if(backgroundLines == null) - { - backgroundLines = new GUIStyle(); - backgroundLines.normal.background = TextureColor(new Color32(15,15,15,255)); - return backgroundLines; - } - - return backgroundLines; - } - } - - public GUIStyle NumberLines{ - get { - if(numberLines == null) - { - numberLines = new GUIStyle(); - numberLines.normal.textColor = Color.white; - numberLines.font = FontGUIStyle.font; - numberLines.alignment = TextAnchor.UpperRight; - return numberLines; - } - - return numberLines; - } - } - - public GUIStyle HighLine{ - - get { - if(highLine == null) - { - highLine = new GUIStyle(); - highLine.normal.background = TextureColor(new Color32(255,255,255,45)); - return highLine; - } - - return highLine; - } - } - - public GUIStyle Cursor{ - - get{ - if(cursor == null) - { - cursor = new GUIStyle(); - cursor.normal.background = TextureColor(new Color(255,255,255,0.8f)); - return cursor; - } - - return cursor; - } - } - - public GUIStyle Interpreter{ - - get{ - if(interpreter == null) - { - interpreter = new GUIStyle();; - interpreter.font = FontGUIStyle.font; - interpreter.fontSize = 14; - interpreter.normal.textColor = new Color(255,255,255,1); - return interpreter; - } - - return interpreter; - } - } - - /// - /// Checks the word style. - /// - /// The word style. - /// Word. - /// If set to true comment. - public Color32 CheckWordStyle(string word) - { - LineComment = !LineComment ? word.StartsWith("#") : LineComment; - - return LineComment ? ColorScheme.Gray - //Block Comment - : BlockCommentStyle(word) ? ColorScheme.Orange - //Strings - : StringStyle(word) ? ColorScheme.Orange - //Keywords - : KeyWords.Contains(word) ? ColorScheme.Pink - //Default - : ColorScheme.White; - } - - /// - /// Match block of comment e.g.: """ this is a comment in python """ - /// - /// true, if comment style was blocked, false otherwise. - /// Word. - private bool BlockCommentStyle(string word) - { - if(Regex.IsMatch(word, "([\"'])")) - { - triplequotes += word; - - if(Regex.IsMatch(triplequotes, "([\"]{3})|([\']{3})")) - { - BlockComment = !BlockComment; - triplequotes = string.Empty; - - return true; - } - - return BlockComment; - }else - //Reset Quotes - triplequotes = string.Empty; - - return BlockComment; - } - - /// - /// Match a strings quotes e.g.: "this is a string" - /// - /// true, if checker was strung, false otherwise. - /// Word. - private bool StringStyle(string word) - { - //Match quotes checker. - if(Regex.IsMatch(word, "([\"'])") && !BlockComment) - { - //Check double quotes or single quotes. - IsString = string.IsNullOrEmpty(WhichQuote) ? true : word != WhichQuote; - - //Check if close with the first quotes. - WhichQuote = string.IsNullOrEmpty(WhichQuote) ? word - : !IsString ? string.Empty - : WhichQuote; - return true; - } - - return IsString; - } - - /// - /// Resets styles on new line - /// - public void ResetLineStyles() - { - IsString = false; - LineComment = false; - WhichQuote = string.Empty; - triplequotes = string.Empty; - } - - /// - /// Applies a color to a texture. - /// - /// The color. - /// Color. - private static Texture2D TextureColor(Color color) - { - Texture2D TextureColor = new Texture2D(1, 1); - TextureColor.SetPixels(new Color[] { color }); - TextureColor.Apply(); - TextureColor.hideFlags = HideFlags.HideAndDontSave; - return TextureColor; - } -} diff --git a/Assets/src/editor/PythonInspector.cs b/Assets/src/editor/PythonInspector.cs index e3ab681..ae6b606 100644 --- a/Assets/src/editor/PythonInspector.cs +++ b/Assets/src/editor/PythonInspector.cs @@ -4,347 +4,192 @@ using UnityEditor; using System.Text; using System.Linq; -using System.Collections; /// -/// Call python. +/// Python Script Inspector /// -[Serializable, CustomEditor(typeof(PythonBase))] +[Serializable, CustomEditor(typeof(PythonScript))] public class PythonInspector : Editor { - - [SerializeField] - private PythonBase Target; - - private Interpreter python; - - public EditorView editor; - - private GUIStyle FontDrag, ButtonTabs; - - private int ColorSkinPro = 0; - - /// - /// Raises the enable event. - /// - private void OnEnable() - { - Target = (PythonBase)target; - - if(editor == null) - editor = new EditorView(); - - editor.OnEnable(Target); - - //Repaint Action Delegate - editor.RepaintAction += this.Repaint; - - //Set view back - SwitchView(Target.CurrentView); - - LoadEditorPrefs(); - - ColorSkinPro = !EditorGUIUtility.isProSkin ? 0 : 255; - - } - - /// - /// Raises the disable event. - /// - private void OnDisable() - { - //Disable delegate - editor.RepaintAction -= this.Repaint; - //Ask for Save file - DialogFileSystem(); - } - - /// - /// Sets the styles on inspector (Tabs, Font) - /// - private void SetStyles() - { - //Style of text - FontDrag = new GUIStyle(GUI.skin.box); - FontDrag.fontSize = 16; - FontDrag.normal.textColor = EditorGUIUtility.isProSkin ? Color.white : Color.black; - FontDrag.alignment = TextAnchor.MiddleCenter; - FontDrag.hover.background = TextureColor(Color.yellow); - //Style of Tabs - ButtonTabs = new GUIStyle(GUI.skin.box); - ButtonTabs.fontSize = 16; - ButtonTabs.normal.textColor = Color.white; - ButtonTabs.alignment = TextAnchor.MiddleCenter; - - Color ColorTabs = new Color(ColorSkinPro,ColorSkinPro,ColorSkinPro,0.9f); - ButtonTabs.normal.background = TextureColor(ColorTabs); - } - - /// - /// Dialogs the file system. - /// - private void DialogFileSystem() - { - if(!Target.Saved && Target.HasChanges) { - - switch(DialogSave()) { - //Save - case 0: - if(!Target.FileCreated) - SaveFileLocation(); - else { - SaveCodeToFile(); - Target.InMemory = false; - } - break; - //Cancel - case 1: - if(Target.FileCreated) { - Target.Saved = true; - Target.HasChanges = false; - } - break; - //Keep in Memory - case 2: - EditorDataBase.Instance.AddInstance(Target.GetInstanceID(), editor.Buffer); - Target.InMemory = true; - break; + PythonScript _target; + + [SerializeField] + private PythonScript Target + { + get + { + if (_target == null) + { + _target = (PythonScript)target; + } + return _target; + } + } + + private Interpreter python; + private GUIStyle fontDrag; + private Rect dropArea; + + /// + /// Sets the styles of the inspector + /// + private void SetStyles() + { + //Style of text + fontDrag = new GUIStyle(GUI.skin.box); + fontDrag.fontSize = 16; + fontDrag.normal.textColor = EditorGUIUtility.isProSkin ? Color.white : Color.black; + fontDrag.alignment = TextAnchor.MiddleCenter; + fontDrag.hover.background = TextureColor(Color.yellow); + } + + /// + /// Creates a new python file. + /// + private void CreateFile() + { + string filepath = EditorUtility.SaveFilePanel("Create Python Script", "Assets", this.name, "py"); + + if (filepath != string.Empty) + { + File.WriteAllText(filepath, Target.DefaultCode); + Target.FilePath = filepath; + Target.FileName = Path.GetFileName(filepath); + Target.FileCreated = true; + } + } + + /// + /// Show a box dialog + /// + /// String of error + public static void DialogError(string error) + { + EditorUtility.DisplayDialog("Error Occurred", error, "OK"); + } + + /// + /// Loads the editor prefs. + /// + private void LoadEditorPrefs() + { + + string Paths = EditorPrefs.HasKey("SysPath") ? + EditorPrefs.GetString("SysPath") : "\\"; + + PythonScript.SysPath = Paths.Split('\n').ToList(); + } + + /// + /// Raises the inspector GUI event. + /// + public override void OnInspectorGUI() + { + SetStyles(); + + EditorGUILayout.Space(); + + dropArea = GUILayoutUtility.GetRect(Screen.width, 35, GUILayout.ExpandWidth(true)); + + if (string.IsNullOrEmpty(Target.FileName)) + GUI.Box(dropArea, "Drag Python Script", fontDrag); + else + GUI.Box(dropArea, Target.FileName, fontDrag); + + DragAndDropFile(dropArea); + + EditorGUILayout.Space(); + + FileEditButtons(); + } + + /// + /// Compiles the current python script. Or creates a new one if it does not exist. + /// + public void Compile() + { + if (!Target.FileCreated) + CreateFile(); + + python = new Interpreter(); + string Response = python.Compile(Target.FilePath, Microsoft.Scripting.SourceCodeKind.Statements); + + //Display if returned something, error, print, etc. + if (!String.IsNullOrEmpty(Response)) + Debug.Log(Response); + } + + /// + /// Drags and drop the file. + /// + /// Drop area. + private void DragAndDropFile(Rect DropArea) + { + Event current = Event.current; + + switch (current.type) + { + case EventType.DragUpdated: + case EventType.DragPerform: + + if (DropArea.Contains(current.mousePosition)) + { + DragAndDrop.visualMode = DragAndDrop.paths.Length == 0 ? DragAndDropVisualMode.Rejected + : DragAndDrop.paths[0].EndsWith(".py") ? DragAndDropVisualMode.Copy + : DragAndDrop.paths[0].EndsWith(".txt") ? DragAndDropVisualMode.Copy + : DragAndDropVisualMode.Rejected; + + if (current.type == EventType.DragPerform) + { + + Target.FilePath = DragAndDrop.paths[0]; + Target.FileName = Path.GetFileName(Target.FilePath); + + Target.FileCreated = true; + + DragAndDrop.AcceptDrag(); + + current.Use(); + } } - } - } - /// - /// Saves the file system. - /// - /// The file system. - private void SaveFileLocation() - { - string Path = EditorUtility.SaveFilePanel("Save Python Script","Assets",this.name,"py"); - - CreateFile(Path); - } - - /// - /// Dialog this instance. - /// - private int DialogSave() - { - return EditorUtility.DisplayDialogComplex("Save Python File ", "Save File?", "Save", "Cancel", "Keep in Memory"); - } - - /// - /// Creates the file. - /// - /// File path. - /// File name. - private void CreateFile(string FilePath) - { - if(FilePath != string.Empty) { - File.WriteAllText(FilePath,editor.Buffer.CodeBuffer); - Target.FilePath = FilePath; - Target.FileName = Path.GetFileName(FilePath); - Target.FileCreated = true; - Target.Saved = true; - Target.HasChanges = false; - } - } - - /// - /// Saves the code to file. - /// - private void SaveCodeToFile() - { - File.WriteAllText(Target.FilePath,editor.Buffer.CodeBuffer, Encoding.UTF8); - Target.Saved = true; - Target.InMemory = false; - Target.HasChanges = false; - //Remove from memory - EditorDataBase.Instance.RemoveInstance(Target.GetInstanceID()); - } - - /// - // "Compile" on save file - /// - private void CompileOnSave() - { - python = new Interpreter(); - string Response = python.Compile(Target.FilePath, Microsoft.Scripting.SourceCodeKind.Statements); - - //Display if returned something, error, print, etc. - if(!String.IsNullOrEmpty(Response)) - Debug.Log(Response); - } - - /// - /// Show a box dialog - /// - /// String of error - public static void DialogError(string error) - { - EditorUtility.DisplayDialog("Error Occurred",error,"OK"); - } - - /// - /// Loads the editor prefs. - /// - private void LoadEditorPrefs() - { - - string Paths = EditorPrefs.HasKey("SysPath") ? - EditorPrefs.GetString("SysPath") : "\\"; - - PythonBase.SysPath = Paths.Split('\n').ToList(); - } - - /// - /// Raises the inspector GU event. - /// - public override void OnInspectorGUI() - { - - SetStyles(); - - DoSpace(); - - Rect DropArea = GUILayoutUtility.GetRect(Screen.width,50,GUILayout.ExpandWidth(true)); - - GUI.Box(DropArea,"Drag Python Script", FontDrag); - - DragAndDropFile(DropArea); - - DoSpace(); - - ToogleButtons(); - - editor.EditorViewGUI(Target.CurrentView == PythonBase.Views.Interpreter); - - if(GUILayout.Button("Save and Compile")) { - - Target.Saved = true; - Target.HasChanges = false; - - if(!Target.FileCreated) - SaveFileLocation(); - else - SaveCodeToFile(); - - CompileOnSave(); - } - } - - /// - /// Drags the and drop file. - /// - /// Drop area. - private void DragAndDropFile(Rect DropArea) - { - Event current = Event.current; - - switch(current.type) { - - case EventType.DragUpdated: - case EventType.DragPerform: - - if(DropArea.Contains(current.mousePosition)) { - DragAndDrop.visualMode = DragAndDrop.paths.Length == 0 ? DragAndDropVisualMode.Rejected - : DragAndDrop.paths[0].EndsWith(".py") ? DragAndDropVisualMode.Copy - : DragAndDrop.paths[0].EndsWith(".txt") ? DragAndDropVisualMode.Copy - : DragAndDropVisualMode.Rejected; - - if(current.type == EventType.DragPerform) { - - Target.FilePath = DragAndDrop.paths[0]; - - Target.FileName = Path.GetFileName(Target.FilePath); - - StreamReader file = new StreamReader(Target.FilePath,Encoding.UTF8); - - editor.Buffer.Initialize(); - - string LocalBuffer = file.ReadToEnd(); - editor.Buffer.CodeBuffer = LocalBuffer == "" ? " " : LocalBuffer; - - Target.FileCreated = true; - - SwitchView(PythonBase.Views.Code); - - DragAndDrop.AcceptDrag(); - - current.Use(); - } - } - break; - } - } - - /// - /// Toogles the tabs - /// - private void ToogleButtons() - { - GUILayout.BeginHorizontal(); - - bool Active = Target.CurrentView == PythonBase.Views.Code; - - SwitchColors(Target.CurrentView == PythonBase.Views.Code); - - //Check if file has changes and put "*" - string FileName = Target.FileName + ((Target.HasChanges) ? "*" : ""); - - //Limit the width of Tab - int width = Math.Min(Screen.width-200, 100 + FileName.Length*9); - if(GUILayout.Toggle(Active, FileName, ButtonTabs, GUILayout.Width(width), - GUILayout.Height(40)) != Active) { - - SwitchView(PythonBase.Views.Code); - } - - SwitchColors(Target.CurrentView == PythonBase.Views.Interpreter); - if(GUILayout.Toggle(Active, "Interpreter", ButtonTabs, GUILayout.Width(170), - GUILayout.Height(40)) != Active) { - - SwitchView(PythonBase.Views.Interpreter); - editor.Buffer.CurrentLine = string.Empty; - editor.InitializeInterpreter(); - } - - GUILayout.EndHorizontal(); - } - - private void SwitchView(PythonBase.Views view) - { - editor.Buffer.InterpreterView = editor.InterpreterView - = (view == PythonBase.Views.Interpreter); - Target.CurrentView = view; - } - - private void SwitchColors(bool view) - { - Color ActiveColor = view ? new Color(ColorSkinPro,ColorSkinPro,ColorSkinPro,0.35f) : - new Color(ColorSkinPro,ColorSkinPro,ColorSkinPro,0.50f); - - ButtonTabs.normal.background = TextureColor(ActiveColor); - } - - /// - /// Spacing of InspectorGUI - /// - private void DoSpace() - { - EditorGUILayout.Space(); - } - - /// - /// Applies a color to a texture. - /// - /// The color. - /// Color. - private static Texture2D TextureColor(Color color) - { - Texture2D TextureColor = new Texture2D(1, 1); - TextureColor.SetPixels(new Color[] { color }); - TextureColor.Apply(); - TextureColor.hideFlags = HideFlags.HideAndDontSave; - return TextureColor; - } - -} + break; + } + } + + /// + /// File edit buttons + /// + private void FileEditButtons() + { + GUILayout.BeginVertical(); + + if (GUILayout.Button("Compile")) + { + Compile(); + } + + if (GUILayout.Button("Edit")) + { + if (string.IsNullOrEmpty(Target.FilePath)) + CreateFile(); + else + UnityEditorInternal.InternalEditorUtility.OpenFileAtLineExternal(Target.FilePath, 1); + } + + GUILayout.EndVertical(); + } + + /// + /// Applies a color to a texture. + /// + /// The color. + /// Color. + private static Texture2D TextureColor(Color color) + { + Texture2D TextureColor = new Texture2D(1, 1); + TextureColor.SetPixels(new Color[] { color }); + TextureColor.Apply(); + TextureColor.hideFlags = HideFlags.HideAndDontSave; + return TextureColor; + } +} \ No newline at end of file diff --git a/Assets/src/editor/PythonMenu.cs b/Assets/src/editor/PythonMenu.cs index 5673663..36a11fe 100644 --- a/Assets/src/editor/PythonMenu.cs +++ b/Assets/src/editor/PythonMenu.cs @@ -1,6 +1,5 @@ using UnityEngine; using UnityEditor; -using System.Collections; /// /// Python menu. @@ -27,7 +26,7 @@ private static void AddComponent() { if(Selection.activeGameObject != null) { GameObject Selected = Selection.activeTransform.gameObject; - Selected.AddComponent(); + Selected.AddComponent(); } else EditorUtility.DisplayDialog("Missing GameObject", "Please, Select a GameObject", "OK"); } @@ -39,26 +38,17 @@ private static void SetPythonLibs() CreateWindow(); - if(PythonBase.SysPath.Count == 0) - PythonBase.SysPath.Add("\\"); - } - - [MenuItem("Python/About")] - private static void About() - { - //TODO - Title = "About"; - CreateWindow(); + if(PythonScript.SysPath.Count == 0) + PythonScript.SysPath.Add("\\"); } private void OnEnable() { - title = Title; + titleContent.text = Title; } private void OnGUI() { - SysPathStyle = new GUIStyle(GUI.skin.textField); EditorGUILayout.Space(); @@ -67,20 +57,20 @@ private void OnGUI() EditorGUILayout.BeginHorizontal(); int top = 5; - for (int i = 0; i < PythonBase.SysPath.Count; i++) { + for (int i = 0; i < PythonScript.SysPath.Count; i++) { - GUI.Label(new Rect(5,top,Screen.width-180,20),PythonBase.SysPath[i], SysPathStyle); + GUI.Label(new Rect(5,top,Screen.width-180,20),PythonScript.SysPath[i], SysPathStyle); if(GUI.Button(new Rect(Screen.width-170,top,80,20), "Open")) { - PythonBase.SysPath[i] = DialogLocation(PythonBase.SysPath[i]); + PythonScript.SysPath[i] = DialogLocation(PythonScript.SysPath[i]); - string paths = string.Join("\n", PythonBase.SysPath.ToArray()); + string paths = string.Join("\n", PythonScript.SysPath.ToArray()); EditorPrefs.SetString("SysPath",paths); } if(GUI.Button(new Rect(Screen.width-85,top,80,20), "Delete")) - PythonBase.SysPath.RemoveAt(i); + PythonScript.SysPath.RemoveAt(i); top += 25; } @@ -89,7 +79,7 @@ private void OnGUI() EditorGUILayout.EndVertical(); if(GUI.Button(new Rect(0,Screen.height-45,Screen.width,20), "Add Path")) { - PythonBase.SysPath.Add("\\"); + PythonScript.SysPath.Add("\\"); } } diff --git a/Assets/src/interpreter/ErrorHandle.cs b/Assets/src/interpreter/ErrorHandle.cs index 8a82511..75be0fa 100644 --- a/Assets/src/interpreter/ErrorHandle.cs +++ b/Assets/src/interpreter/ErrorHandle.cs @@ -1,7 +1,4 @@ -using System; -using IronPython.Hosting; -using IronPython.Modules; -using Microsoft.Scripting; +using Microsoft.Scripting; using Microsoft.Scripting.Hosting; /// diff --git a/Assets/src/interpreter/Interpreter.cs b/Assets/src/interpreter/Interpreter.cs index 84e2f4d..df8abc8 100644 --- a/Assets/src/interpreter/Interpreter.cs +++ b/Assets/src/interpreter/Interpreter.cs @@ -3,9 +3,7 @@ using System.Linq; using UnityEngine; using System.Text; -using System.Collections; using IronPython.Hosting; -using IronPython.Modules; using System.Collections.Generic; using Microsoft.Scripting.Hosting; @@ -132,11 +130,11 @@ private string ReadFromStream(MemoryStream ms) { /// private void SetLibrary() { - if(PythonBase.SysPath.Count > 0) { + if(PythonScript.SysPath.Count > 0) { ICollection SysPath = Engine.GetSearchPaths(); - foreach(string path in PythonBase.SysPath) + foreach(string path in PythonScript.SysPath) SysPath.Add(path); Engine.SetSearchPaths(SysPath); diff --git a/Assets/src/python/CubeClass.py b/Assets/src/python/CubeClass.py index a79d013..9bb7f25 100644 --- a/Assets/src/python/CubeClass.py +++ b/Assets/src/python/CubeClass.py @@ -1,17 +1,10 @@ -import UnityEngine as unity +import UnityEngine as unity class CubeClass(): - + vel = 1.5 - def Awake(self, this): - unity.Debug.Log("Awake Method") - - def Start(self, this): - unity.Debug.Log("Start Method") - def Update(self, this): horizontal = unity.Input.GetAxis("Horizontal") * self.vel * unity.Time.deltaTime vertical = unity.Input.GetAxis("Vertical") * self.vel * unity.Time.deltaTime this.transform.Translate(horizontal, 0, vertical) - diff --git a/Assets/src/python/Prueba.py b/Assets/src/python/Prueba.py new file mode 100644 index 0000000..e7e283c --- /dev/null +++ b/Assets/src/python/Prueba.py @@ -0,0 +1,10 @@ +import UnityEngine as unity + +class Untitled(): + + def Start(self, this): + unity.Debug.Log("Hello World") + print("Hello World") + + def Update(self, this): + pass diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 794c061..7016a0e 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -3,16 +3,31 @@ --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 - serializedVersion: 5 + serializedVersion: 9 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} m_DeferredReflections: m_Mode: 1 m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} + m_ScreenSpaceShadows: + m_Mode: 1 + m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} m_LegacyDeferred: m_Mode: 1 m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} + m_DepthNormals: + m_Mode: 1 + m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} + m_MotionVectors: + m_Mode: 1 + m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} + m_LightHalo: + m_Mode: 1 + m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} + m_LensFlare: + m_Mode: 1 + m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} m_AlwaysIncludedShaders: - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} @@ -21,9 +36,20 @@ GraphicsSettings: - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] - m_ShaderSettings: - useScreenSpaceShadows: 0 - m_BuildTargetShaderSettings: [] + m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, + type: 0} + m_TierSettings_Tier1: + renderingPath: 1 + useCascadedShadowMaps: 1 + m_TierSettings_Tier2: + renderingPath: 1 + useCascadedShadowMaps: 1 + m_TierSettings_Tier3: + renderingPath: 1 + useCascadedShadowMaps: 1 + m_DefaultRenderingPath: 1 + m_DefaultMobileRenderingPath: 1 + m_TierSettings: [] m_LightmapStripping: 0 m_FogStripping: 0 m_LightmapKeepPlain: 1 diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index d0aa952..d7dbb57 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1 @@ -m_EditorVersion: 5.3.2p1 -m_StandardAssetsVersion: 0 +m_EditorVersion: 5.5.1p4 diff --git a/ProjectSettings/UnityAdsSettings.asset b/ProjectSettings/UnityAdsSettings.asset deleted file mode 100644 index 224050c..0000000 --- a/ProjectSettings/UnityAdsSettings.asset +++ /dev/null @@ -1,11 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!292 &1 -UnityAdsSettings: - m_ObjectHideFlags: 0 - m_Enabled: 0 - m_InitializeOnStartup: 1 - m_TestMode: 0 - m_EnabledPlatforms: 4294967295 - m_IosGameId: - m_AndroidGameId: diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index 9b7a578..2943e44 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -3,6 +3,14 @@ --- !u!310 &1 UnityConnectSettings: m_ObjectHideFlags: 0 + m_Enabled: 0 + m_TestMode: 0 + m_TestEventUrl: + m_TestConfigUrl: + CrashReportingSettings: + m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes + m_Enabled: 0 + m_CaptureEditorExceptions: 1 UnityPurchasingSettings: m_Enabled: 0 m_TestMode: 0 @@ -12,3 +20,10 @@ UnityConnectSettings: m_TestMode: 0 m_TestEventUrl: m_TestConfigUrl: + UnityAdsSettings: + m_Enabled: 0 + m_InitializeOnStartup: 1 + m_TestMode: 0 + m_EnabledPlatforms: 4294967295 + m_IosGameId: + m_AndroidGameId: From 72dca83c5cffbafeaff94d52a22757f31d008df4 Mon Sep 17 00:00:00 2001 From: Antonio Molner Domenech Date: Sun, 2 Apr 2017 13:47:47 +0200 Subject: [PATCH 2/2] Update README.md --- README.md | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) diff --git a/README.md b/README.md index 2a8a9b8..c86c89e 100644 --- a/README.md +++ b/README.md @@ -1,23 +1,15 @@ -Unity3D-Python-Editor +Unity3D-Python ===================== -Python interface based on IronPython for Unity3D with sweet editor for inspector +Python interface based on IronPython for Unity3D -![ScreenShot](http://img.pandawhale.com/94867-magic-gif-Shia-Imgur-MAH7.gif) > NOTE > -> The project is a crazy experiment. i haven't tested about performance and others benchmarks. +> The project is a crazy experiment. The performance is poor, especially for Update's methods with multiple entities. > Even though the interpreter works fine for a development environment, if you want to use Unity methods such as Start and Update (which works), > i dot not recommend that you use for anything important yet. - -##Editor -![ScreenShot](http://i.cubeupload.com/f9VN8B.png) - -##Interpreter -![ScreenShot](http://i.cubeupload.com/gFjViz.png) - ##Usage