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MainWindow.hpp
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#ifndef MAINWINDOW_HPP
#define MAINWINDOW_HPP
#include "AdDefinitions.hpp"
#include "AdMemoryHandler.hpp"
#include "AdSpeakerId.hpp"
#include "BinCdImageReader.hpp"
#include "VirtualPsxRam.hpp"
#include "VirtualPsxVRam.hpp"
#include <QGraphicsScene>
#include <QMainWindow>
#include <QSettings>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget* parent = nullptr);
~MainWindow();
protected:
void closeEvent(QCloseEvent* event);
private slots:
void on_action_OpenCdImage_triggered();
void on_actionSaveAlImages_triggered();
void onCharacterSelectionChanged();
void onVariantSelectionChanged();
private:
void showVRam();
void onVariantSelectionCleared();
void clearPortrait();
void loadPortraitVariant(int portraitVariant);
QString toQString(PsxRamAddress const& psxRamAddress);
QString toQString(TexpageBpp bpp);
QString flagsToQString(Graphic const& graphic);
uint8_t* unpack2(uint8_t const* src, uint8_t* dest);
Ui::MainWindow* ui_;
QSettings globalSettings_;
QString lastOpenCdImagePath_;
int selectedSpeakerIndex_{-1};
std::unique_ptr<AdMemoryHandler> adMemoryHandler_;
CharacterPortraitsData selectedCharacterPortraitsData_;
};
#endif // MAINWINDOW_HPP