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LedDriverDotStar.cpp
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LedDriverDotStar.cpp
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/**
LedDriverDotStar
Implementierung auf der Basis von APA102-Streifen wie sie die Adafruit-Dot-Stars verwenden.
@mc Arduino/RBBB
@autor Christian Aschoff / caschoff _AT_ mac _DOT_ com
@version 1.1
@created 9.2.2015
*/
#include "LedDriverDotStar.h"
#include "Configuration.h"
#include "Debug.h"
#define NUM_PIXEL 114
/**
Initialisierung.
@param data Pin, an dem die Data-Line haengt.
*/
LedDriverDotStar::LedDriverDotStar(byte dataPin, byte clockPin) {
_strip = new Adafruit_DotStar(NUM_PIXEL, dataPin, clockPin, DOTSTAR_BGR);
_strip->begin();
_wheelPos = 0;
_transitionCounter = 0;
_transitionCompleted = true;
_lastColorUpdate = millis();
_dirty = false;
_demoTransition = false;
}
/**
init() wird im Hauptprogramm in init() aufgerufen.
Hier sollten die LED-Treiber in eine definierten
Ausgangszustand gebracht werden.
*/
void LedDriverDotStar::init() {
setBrightness(50);
clearData();
wakeUp();
}
void LedDriverDotStar::printSignature() {
DEBUG_PRINT(F("DotStar - APA102"));
}
/**
Den Bildschirm-Puffer auf die LED-Matrix schreiben.
@param onChange: TRUE, wenn es Aenderungen in dem Bildschirm-Puffer gab,
FALSE, wenn es ein Refresh-Aufruf war.
*/
void LedDriverDotStar::writeScreenBufferToMatrix(word matrix[16], boolean onChange, eColors a_color) {
boolean updateWheelColor = false;
if (((settings.getColor() == color_rgb_continuous) || (a_color == color_rgb_continuous)) && _transitionCompleted) {
if ((millis() - _lastColorUpdate) > 300) {
updateWheelColor = true;
_lastColorUpdate = millis();
}
}
if (!_transitionCompleted && (_transitionCounter > 0)) {
_transitionCounter--;
}
else
{
_transitionCounter = 0;
}
if (onChange || _dirty || _demoTransition || updateWheelColor || (((_transitionCounter == 0) || (Settings::TRANSITION_MODE_FADE == settings.getTransitionMode())) && !_transitionCompleted)) {
uint32_t color = 0;
uint32_t colorNew = 0;
uint32_t colorOld = 0;
uint32_t colorOverlay1 = 0;
uint32_t colorOverlay2 = 0;
byte brightnessOld = 0;
byte brightnessNew = 0;
_dirty = false;
if (mode != STD_MODE_NORMAL) {
_transitionCompleted = true;
_demoTransition = false;
}
/*************
MATRIX
**************/
if (onChange || _demoTransition) {
if (((helperSeconds == 0) || _demoTransition) && (mode == STD_MODE_NORMAL) && _transitionCompleted && !evtActive) {
switch (settings.getTransitionMode()) {
case Settings::TRANSITION_MODE_FADE:
for (byte i = 0; i < 11; i++) {
_matrixOld[i] = _matrixNew[i];
if (_demoTransition) {
_matrixNew[i] = 0;
}
else {
_matrixNew[i] = matrix[i];
}
_matrixOverlay[i] = 0;
}
_transitionCompleted = false;
_transitionCounter = FADINGCOUNTERLOAD;
break;
case Settings::TRANSITION_MODE_MATRIX:
case Settings::TRANSITION_MODE_SLIDE:
if (((rtc.getMinutes() % 5) == 0) || _demoTransition) {
Transitions::resetTransition();
for (byte i = 0; i < 11; i++) {
_matrixOld[i] = 0;
_matrixOverlay[i] = 0;
}
_transitionCompleted = false;
}
break;
case Settings::TRANSITION_MODE_NORMAL:
if (_demoTransition) {
for (byte i = 0; i < 11; i++) {
_matrixNew[i] = 0;
}
_transitionCompleted = false;
_transitionCounter = NORMALCOUNTERLOAD;
}
break;
default:
;
}
}
if (_transitionCompleted) {
for (byte i = 0; i < 11; i++) {
_matrixOld[i] = 0;
_matrixNew[i] = matrix[i];
_matrixOverlay[i] = 0;
}
}
}
_demoTransition = false;
if ((_transitionCounter == 0) && !_transitionCompleted) {
switch (settings.getTransitionMode()) {
case Settings::TRANSITION_MODE_MATRIX:
_transitionCounter = MATRIXCOUNTERLOAD;
_transitionCompleted = Transitions::nextMatrixStep(_matrixOld, _matrixNew, _matrixOverlay, matrix);
break;
case Settings::TRANSITION_MODE_SLIDE:
_transitionCounter = SLIDINGCOUNTERLOAD;
_transitionCompleted = Transitions::nextSlideStep(_matrixNew, matrix);
break;
case Settings::TRANSITION_MODE_NORMAL:
_transitionCompleted = true;
break;
default:
;
}
}
/*************
BRIGHTNESS
**************/
if ((Settings::TRANSITION_MODE_FADE == settings.getTransitionMode()) && !_transitionCompleted) {
brightnessOld = map(_transitionCounter, 0, FADINGCOUNTERLOAD, 0, _brightnessInPercent);
brightnessNew = map(_transitionCounter, FADINGCOUNTERLOAD, 0 , 0 , _brightnessInPercent);
if (_transitionCounter == 0) {
_transitionCompleted = true;
}
}
else {
brightnessNew = _brightnessInPercent;
}
/*************
COLOR
**************/
if ((a_color != color_none) && (a_color <= color_single_max))
{
colorNew = _strip->Color(_brightnessScaleColor(brightnessNew, pgm_read_byte_near(&defaultColors[a_color].red)), _brightnessScaleColor(brightnessNew, pgm_read_byte_near(&defaultColors[a_color].blue)), _brightnessScaleColor(brightnessNew, pgm_read_byte_near(&defaultColors[a_color].green)));
}
else if ((settings.getColor() == color_rgb_continuous) || (a_color == color_rgb_continuous)) {
if (updateWheelColor) {
if (_wheelPos >= 254) {
_wheelPos = 0;
}
else {
_wheelPos += 2;
}
}
color = _wheel(_brightnessInPercent, _wheelPos);
colorNew = _wheel(brightnessNew, _wheelPos);
colorOld = _wheel(brightnessOld, _wheelPos);
}
else {
color = _strip->Color(_brightnessScaleColor(_brightnessInPercent, defaultColors[settings.getColor()].red), _brightnessScaleColor(_brightnessInPercent, defaultColors[settings.getColor()].blue), _brightnessScaleColor(_brightnessInPercent, defaultColors[settings.getColor()].green));
colorNew = _strip->Color(_brightnessScaleColor(brightnessNew, defaultColors[settings.getColor()].red), _brightnessScaleColor(brightnessNew, defaultColors[settings.getColor()].blue), _brightnessScaleColor(brightnessNew, defaultColors[settings.getColor()].green));
colorOld = _strip->Color(_brightnessScaleColor(brightnessOld, defaultColors[settings.getColor()].red), _brightnessScaleColor(brightnessOld, defaultColors[settings.getColor()].blue), _brightnessScaleColor(brightnessOld, defaultColors[settings.getColor()].green));
}
if ((settings.getTransitionMode() == Settings::TRANSITION_MODE_MATRIX) && !_transitionCompleted) {
colorOverlay1 = _strip->Color(_brightnessScaleColor(_brightnessInPercent, 0), _brightnessScaleColor(_brightnessInPercent, 0), _brightnessScaleColor(_brightnessInPercent, 255));
colorOverlay2 = _strip->Color(_brightnessScaleColor(_brightnessInPercent, 0), _brightnessScaleColor(_brightnessInPercent, 0), _brightnessScaleColor(_brightnessInPercent, 255 * 0.5));
colorOld = _strip->Color(_brightnessScaleColor(_brightnessInPercent, 0), _brightnessScaleColor(_brightnessInPercent, 0), _brightnessScaleColor(_brightnessInPercent, 255 * 0.1));
}
/*************
WRITE OUT
**************/
_clear();
for (byte y = 0; y < 10; y++) {
for (byte x = 5; x < 16; x++) {
word t = 1 << x;
if ((settings.getTransitionMode() == Settings::TRANSITION_MODE_FADE) && ((_matrixOld[y] & t) == t) && ((_matrixNew[y] & t) == t)) {
_setPixel(15 - x, y, color);
}
else {
if ((_matrixOverlay[y] & t) == t) {
_setPixel(15 - x, y, colorOverlay1);
}
else if ((_matrixOverlay[y + 1] & t) == t) {
_setPixel(15 - x, y, colorOverlay2);
}
else if ((_matrixOld[y] & t) == t) {
_setPixel(15 - x, y, colorOld);
}
else if ((_matrixNew[y] & t) == t) {
_setPixel(15 - x, y, colorNew);
}
}
}
}
// wir muessen die Eck-LEDs und die Alarm-LED umsetzen...
byte cornerLedCount[] = {1, 0, 3, 2, 4};
for ( byte i = 0; i < 5; i++) {
if ((settings.getTransitionMode() == Settings::TRANSITION_MODE_FADE) && ((_matrixOld[cornerLedCount[i]] & _matrixNew[cornerLedCount[i]] & 0b0000000000011111) > 0)) {
_setPixel(110 + i, color);
}
else {
if (((_matrixOld[cornerLedCount[i]] & 0b0000000000011111) > 0)) {
_setPixel(110 + i, colorOld);
}
else if (((_matrixNew[cornerLedCount[i]] & 0b0000000000011111) > 0)) {
_setPixel(110 + i, colorNew);
}
}
}
_strip->show();
}
}
/**
Die Helligkeit des Displays anpassen.
@param brightnessInPercent Die Helligkeit.
*/
void LedDriverDotStar::setBrightness(byte brightnessInPercent) {
if ((brightnessInPercent != _brightnessInPercent) && _transitionCompleted) {
_brightnessInPercent = brightnessInPercent;
_dirty = true;
}
}
/**
Die aktuelle Helligkeit bekommen.
*/
byte LedDriverDotStar::getBrightness() {
return _brightnessInPercent;
}
/**
Anpassung der Groesse des Bildspeichers.
@param linesToWrite Wieviel Zeilen aus dem Bildspeicher sollen
geschrieben werden?
*/
void LedDriverDotStar::setLinesToWrite(byte linesToWrite) {
}
/**
Das Display ausschalten.
*/
void LedDriverDotStar::shutDown() {
_clear();
_strip->show();
}
/**
Das Display einschalten.
*/
void LedDriverDotStar::wakeUp() {
}
/**
Den Dateninhalt des LED-Treibers loeschen.
*/
void LedDriverDotStar::clearData() {
_clear();
_strip->show();
}
/**
Einen X/Y-koordinierten Pixel in der Matrix setzen.
*/
void LedDriverDotStar::_setPixel(byte x, byte y, uint32_t c) {
_setPixel(x + (y * 11), c);
}
/**
Einen Pixel im Streifen setzten (die Eck-LEDs sind am Ende).
*/
void LedDriverDotStar::_setPixel(byte num, uint32_t c) {
if (num < 110) {
if ((num / 11) % 2 == 0) {
_strip->setPixelColor(num, c);
} else {
_strip->setPixelColor(((num / 11) * 11) + 10 - (num % 11), c);
}
} else {
switch (num) {
case 110:
_strip->setPixelColor(111, c);
break;
case 111:
_strip->setPixelColor(112, c);
break;
case 112:
_strip->setPixelColor(113, c);
break;
case 113:
_strip->setPixelColor(110, c);
break;
default:
;
}
}
}
/**
Funktion fuer saubere 'Regenbogen'-Farben.
Kopiert aus den Adafruit-Beispielen (strand).
*/
uint32_t LedDriverDotStar::_wheel(byte brightness, byte wheelPos) {
if (wheelPos < 85) {
return _strip->Color(_brightnessScaleColor(brightness, wheelPos * 3), _brightnessScaleColor(brightness, 255 - wheelPos * 3), _brightnessScaleColor(brightness, 0));
} else if (wheelPos < 170) {
wheelPos -= 85;
return _strip->Color(_brightnessScaleColor(brightness, 255 - wheelPos * 3), _brightnessScaleColor(brightness, 0), _brightnessScaleColor(brightness, wheelPos * 3));
} else {
wheelPos -= 170;
return _strip->Color(_brightnessScaleColor(brightness, 0), _brightnessScaleColor(brightness, wheelPos * 3), _brightnessScaleColor(brightness, 255 - wheelPos * 3));
}
}
/**
Hilfsfunktion fuer das Skalieren der Farben.
*/
byte LedDriverDotStar::_brightnessScaleColor(byte brightness, byte colorPart) {
return map(brightness, 0, 100, 0, colorPart);
}
/**
Streifen loeschen.
*/
void LedDriverDotStar::_clear() {
for (byte i = 0; i < NUM_PIXEL; i++) {
_strip->setPixelColor(i, 0);
}
}